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Old Sep 04, 2011, 01:31 PM // 13:31   #21
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gvg: invoke..............
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Old Sep 04, 2011, 03:00 PM // 15:00   #22
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Originally Posted by Coast View Post
start running mantra of lighting!
Wildthrow on the Ritpara callers say hello
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Old Sep 04, 2011, 03:30 PM // 15:30   #23
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mmmh, that must be new then wild throw on rit
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Old Sep 04, 2011, 04:08 PM // 16:08   #24
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Originally Posted by Reverend Dr View Post
Invoke needs to be RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing dealt with regardless of fluxes, but I honestly think that a buff to invoke is the not worst thing this flux is going to offer us. Right now people are still sticking to what they know works [invoke] rather than even attempting something new.
That's exactly my thoughts... People just stick with easy builds that pumps a lot of damage with not much risk involved... ( i'm even pretty sure people could still play invoke spike with no vent/ts)..
What's sad is builds gets more effective along years... Old iway/bspike( even if we consider R/D a bit later) were quite a joke compared to dervs and invoke today...

I guess let's wait until next thursday for the skill update, but i'm pretty sure nothing will be done to invoke..
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Old Sep 04, 2011, 04:42 PM // 16:42   #25
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2sec cast, gogo or 15sec recharge and 1sec cast
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Old Sep 04, 2011, 05:57 PM // 17:57   #26
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mmmh, that must be new then wild throw on rit
Aint new, we ran mantra of elements in the mat before, it got removed by the rit.
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Old Sep 04, 2011, 07:28 PM // 19:28   #27
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can be, didn't rly watch this mat as it seems to get worse and worse
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Old Sep 05, 2011, 07:48 PM // 19:48   #28
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Default Impact on builds for Flux 09

The 20% increase armour-respecting damage seems great, but does it make those spells more desirable than esurge and other skills that ignored armour rating anyway? For example, Spiteful Spirit/ Soul Bind vs Toxic Chill.
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Old Sep 05, 2011, 08:22 PM // 20:22   #29
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Originally Posted by Invoke Lightning
Yes.
I'd like to agree with this quote.
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Old Sep 05, 2011, 08:29 PM // 20:29   #30
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Adding +41% damage output will surely outshine any armor ignoring skill, especially since armor ignoring skills has been "balanced" for this without this flux.
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Old Sep 05, 2011, 11:44 PM // 23:44   #31
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i realize the point of the last flux's but what exactly is it this time... reducing armor to find UNDERPWORED builds?
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Old Sep 06, 2011, 12:47 AM // 00:47   #32
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I guess let's wait until next thursday for the skill update, but i'm pretty sure nothing will be done to invoke..
There will be a skill update next thursday?
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Old Sep 24, 2011, 10:00 PM // 22:00   #33
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Rather than making a twist in the current meta, this rendered RA unplayable for me this month, seeing as pugs cannot use shield sets to save their life.
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