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Old Mar 18, 2008, 02:20 PM // 14:20   #901
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[skill]power block[/skill][skill]cry of frustration[/skill][skill]power drain[/skill][skill]diversion[/skill][skill]shame[/skill][skill]shatter enchantment[/skill][skill]restful breeze[/skill][skill]resurrection signet[/skill]
Domination --> 12+1+1
Inspiration --> 10+1
Fast Casting --> 8+1
Healing Prayers --> 2

[skill]Corrupt Enchantment[/skill][skill]Faintheartedness[/skill][skill]parasitic bond[/skill][skill]insidious parasite[/skill][skill]enfeeble[/skill][skill]rip enchantment[/skill]hexer's vigor[skill]resurrection signet[/skill]
Curses --> 12+1+1
Soul Reaping --> 12+1

[skill]vigorous spirit[/skill]patient spirit, spotless mind, spotless soul [skill]contemplation of purity[/skill][skill]healer's covenant[/skill][skill]shield bash[/skill][skill]sprint[/skill]
Healing Prayers --> 12+1+1
Divine Favor --> 12+1

These are builds that I like to run in RA... the HC monk is pretty rediculously stupidly easy.
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Old Mar 18, 2008, 06:05 PM // 18:05   #902
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Quote:
Originally Posted by Brian the Gladiator
[skill]power block[/skill][skill]cry of frustration[/skill][skill]power drain[/skill][skill]diversion[/skill][skill]shame[/skill][skill]shatter enchantment[/skill][skill]restful breeze[/skill][skill]resurrection signet[/skill]
Domination --> 12+1+1
Inspiration --> 10+1
Fast Casting --> 8+1
Healing Prayers --> 2
In the name of Goth...Why donĀ“t you put Ether Feast instead of Restful? The new buff make Ether a better support skill.
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Old Mar 18, 2008, 11:13 PM // 23:13   #903
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Quote:
Originally Posted by Brian the Gladiator
[skill]power block[/skill][skill]cry of frustration[/skill][skill]power drain[/skill][skill]diversion[/skill][skill]shame[/skill][skill]shatter enchantment[/skill][skill]restful breeze[/skill][skill]resurrection signet[/skill]
Domination --> 12+1+1
Inspiration --> 10+1
Fast Casting --> 8+1
Healing Prayers --> 2

[skill]Corrupt Enchantment[/skill][skill]Faintheartedness[/skill][skill]parasitic bond[/skill][skill]insidious parasite[/skill][skill]enfeeble[/skill][skill]rip enchantment[/skill]hexer's vigor[skill]resurrection signet[/skill]
Curses --> 12+1+1
Soul Reaping --> 12+1

[skill]vigorous spirit[/skill]patient spirit, spotless mind, spotless soul [skill]contemplation of purity[/skill][skill]healer's covenant[/skill][skill]shield bash[/skill][skill]sprint[/skill]
Healing Prayers --> 12+1+1
Divine Favor --> 12+1

These are builds that I like to run in RA... the HC monk is pretty rediculously stupidly easy.
Sprint lmao
12121
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Old Mar 18, 2008, 11:50 PM // 23:50   #904
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Quote:
Originally Posted by Seraphim of Chaos
Sprint lmao
12121
But they took off a whole five seconds from the recharge! It's totally worth it on monks now!
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Old Mar 19, 2008, 08:18 AM // 08:18   #905
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better change sprint for disciplined stance or whatever, this speed boost is not gonna save your ass when you are stuck to the ground by a big hammer
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Old Mar 19, 2008, 08:22 AM // 08:22   #906
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more kiss ...

Last edited by Pyro maniac; Mar 19, 2008 at 12:11 PM // 12:11..
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Old Mar 19, 2008, 03:05 PM // 15:05   #907
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goodbye sprint and shield bash, hello dwayna's kiss and balanced stance.
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Old Mar 19, 2008, 03:28 PM // 15:28   #908
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And Return? Be a ninja monk!
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Old Mar 21, 2008, 04:43 AM // 04:43   #909
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Quote:
Originally Posted by RiKio
In the name of Goth...Why don´t you put Ether Feast instead of Restful? The new buff make Ether a better support skill.
Ether Feast got buffed??? i didn't know that!!!

Quote:
Originally Posted by Patrick Smit
better change sprint for disciplined stance or whatever, this speed boost is not gonna save your ass when you are stuck to the ground by a big hammer
Lol, you don't know how to play the bar... you so funny... i guess I will tell you. Use shield bash. While attacking foe gets KD, use sprint and run away. Wash rinse and repeat. I'm pretty sure in order for a hammer war to KD you, they need to hit with an attack skill, which will be blocked by shield bash... unless your bad. It works well and if you are going to come and criticise me because your bad, maybe you should read that sprint got buffed and try it out for yourself (8 sec duration - 15 sec recharge).

[skill]blinding surge[/skill][skill]lightning orb[/skill][skill]gale[/skill][skill]rotting flesh[/skill][skill]animate bone minions[/skill][skill]glyph of lesser energy[/skill][skill]air attunement[/skill][skill]resurrection signet[/skill]
Air Magic: 12+1+1
Energy Storage: 8+1
Death Magic: 10

This build is pretty terrable, but it's oh so fun. I tryed it twice in RA... went 10 wins the first time i entered. I entered again and went 10 wins a second time. Then I went to bed. Try it out and laugh as you make minions and put disease on everyone and are just annoying as hell.

Last edited by Brian the Gladiator; Mar 21, 2008 at 04:54 AM // 04:54..
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Old Mar 21, 2008, 04:45 AM // 04:45   #910
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Quote:
Originally Posted by Made In Ascalon
But they took off a whole five seconds from the recharge! It's totally worth it on monks now!
I agree, I can avoid warriors as long as I just keep running in a straight line.
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Old Mar 21, 2008, 04:51 AM // 04:51   #911
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Quote:
Lol, you don't know how to play the bar... you so funny... i guess I will tell you. Use shield bash. While attacking foe gets KD, use sprint and run away. Wash rinse and repeat. I'm pretty sure in order for a hammer war to KD you, they need to hit with an attack skill, which will be blocked by shield bash... unless your bad. It works well and if you are going to come and criticise me because your bad, maybe you should read that sprint got buffed and try it out for yourself (8 sec duration - 15 sec recharge).
Or you could go /A and return when a warrior is attacking you, which is more effective then devoting 2 skills to get away from melee. It also allows you to bring dark escape, which pretty much owns.
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Old Mar 21, 2008, 08:42 AM // 08:42   #912
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OR RUN DISCIPLINED STANCE + SHIELD STANCE AND LOL AT MELEES.

This allcaps filter is stupid, btw.
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Old Mar 21, 2008, 02:47 PM // 14:47   #913
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Quote:
Originally Posted by Brian the Gladiator
[skill]blinding surge[/skill][skill]lightning orb[/skill][skill]gale[/skill][skill]rotting flesh[/skill][skill]animate bone minions[/skill][skill]glyph of lesser energy[/skill][skill]air attunement[/skill][skill]resurrection signet[/skill]
Air Magic: 12+1+1
Energy Storage: 8+1
Death Magic: 10

This build is pretty terrable, but it's oh so fun. I tryed it twice in RA... went 10 wins the first time i entered. I entered again and went 10 wins a second time. Then I went to bed. Try it out and laugh as you make minions and put disease on everyone and are just annoying as hell.
after seeing this i go:

/sigh

*lol*

and leave after match is over.

more than annoying as hell, its funny as hell.
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Old Mar 21, 2008, 03:09 PM // 15:09   #914
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Quote:
Originally Posted by Brian the Gladiator
...Lol, you don't know how to play the bar... you so funny... i guess I will tell you. Use shield bash. While attacking foe gets KD, use sprint and run away. Wash rinse and repeat. I'm pretty sure in order for a hammer war to KD you, they need to hit with an attack skill, which will be blocked by shield bash... unless your bad. It works well and if you are going to come and criticise me because your bad, maybe you should read that sprint got buffed and try it out for yourself (8 sec duration - 15 sec recharge)..
Now i just wait until shield bash runs out, (5 seconds only, and then KD u or switch to something else. If u sprint I can still also use a speed boost, and there are snares as well. In releasing a KD chain its very simple, try not to get caught by stances and skills like that. The best monks I think are still the return or disciplined stance monks (or other stances). Return requires however better observation of potential attackers making sure u can activate return.
Quote:
Originally Posted by TheOneMephisto
Was it the new shadow walk bombers?

Even though they can't cast enchants they still sac, so they can cast and it insta-cancels. Similar idea to exhausting assault + sand shards.
yup these are the ones, i found out the ill mechanics in this topic:
http://www.guildwarsguru.com/forum/s...php?t=10269381
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Old Mar 21, 2008, 03:38 PM // 15:38   #915
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If u were able to rend one necro, another necro would still have killed you. It is extremely fast. Try it on the isle with you as a necro and a monk hero
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Old Mar 24, 2008, 12:12 PM // 12:12   #916
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[skill]Rip Enchantment[/skill][skill]Foul Feast[/skill][skill]plague sending[/skill][skill]faintheartedness[/skill][skill]parasitic bond[/skill][skill]Melandru's resilience[/skill][skill]defile defenses[/skill][skill]Resurrection signet[/skill]

Really awesome build to play, curse guys tend to be sucky on energy, but not this way. With a condition heavy team against you it's murder (putting weakness back on warriors and the like :P)

Oh, attributes ofc:

SR: 9+1
Curses: 12+1+1
WS: 9

Needs a 20/20 set and a shield set and w/e strikes your fancy. the 20/20 really helps tho.

Last edited by bungusmaximus; Mar 24, 2008 at 01:11 PM // 13:11..
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Old Mar 24, 2008, 12:39 PM // 12:39   #917
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you dont need 2 sources of e-mngt
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Old Mar 24, 2008, 01:08 PM // 13:08   #918
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Quote:
Originally Posted by yum
you dont need 2 sources of e-mngt
Now that you say it, I hardy ever use SOLS indeed. It's just something I made up when I was bored. Maybe could do well with some other devastating curse such as defile defenses, barbs, or whatnot. thus, fixed.

Last edited by bungusmaximus; Mar 24, 2008 at 01:12 PM // 13:12..
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Old Mar 24, 2008, 01:27 PM // 13:27   #919
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I'd use either enfeeble or enfeebling blood (whatever is your preference), to have a direct source of weakness
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Old Mar 24, 2008, 01:42 PM // 13:42   #920
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Quote:
Originally Posted by bungusmaximus
[skill]Rip Enchantment[/skill][skill]Foul Feast[/skill][skill]plague sending[/skill][skill]faintheartedness[/skill][skill]parasitic bond[/skill][skill]Melandru's resilience[/skill][skill]defile defenses[/skill][skill]Resurrection signet[/skill]

Really awesome build to play, curse guys tend to be sucky on energy, but not this way. With a condition heavy team against you it's murder (putting weakness back on warriors and the like :P)

Oh, attributes ofc:

SR: 9+1
Curses: 12+1+1
WS: 9

Needs a 20/20 set and a shield set and w/e strikes your fancy. the 20/20 really helps tho.
You need more damage, less selfheal.
edit: you just edited your post before my quote
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