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Old Apr 04, 2006, 02:12 AM // 02:12   #1
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Default Smiting Monk In HoH Challenge

i prepose that a all monk smiting group for HoH be made. The Challenge is to win HoH with a monk smiting group. The build i was thinking about useing would be Mo/me

Signet of Judgment
A Echo
A Mimicry
Smite
Symbol of wrath
Holy Strike
Healing touch
Rez sig

With this build you can get 3 sig of judgmets off at 79 dmg each. Then follow it up with holy strike if you can. use Sow to make warriors run from you who are attacking you

There would be 5 smiters, 2 healing, 1 protection

anyone up for this PvP HoH challenge?
just proving monks can do about anything!!



Also This must be done during the afternoon not at late night and post screen shots of winning the hall plz.

Last edited by ryek09; Apr 04, 2006 at 12:51 PM // 12:51..
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Old Apr 04, 2006, 02:18 AM // 02:18   #2
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ehh, im up for that, gime a shout =D

leet existence
(2nd acc) leeet existence

sounds cool
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Old Apr 04, 2006, 02:35 AM // 02:35   #3
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I havent done HoH in about a month, last time I did iway was the dominant build. I put together a smite monk group the one build that worked decent was having every monk bring life bond and cast it on the name below theirs, that way they can easily keep track of thier bond, and it helps disribute the dmg when vs iway.

Also I would reccomend mantra of inscriptions and just toss echo out. I found the spikes were fast enough and the main problem my team had was getting the spike timing down. My build did sort of a healing ball type tactic all the monks had seed or ageis, and all had heal area.

one last thing when 8 people had SoJ it was easy to have one person target the infuser and knock him down and instant right befor the actual spike.
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Old Apr 04, 2006, 03:44 AM // 03:44   #4
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Absolutely Rye, my monk is at 17 right now, if we can get him to 20 i have all those skills already, then i jus gotta do the attribute quests and i should be good to go
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Old Apr 04, 2006, 05:12 AM // 05:12   #5
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Quote:
Originally Posted by ryek09
With this build you can get 3 sig of judgmets off at 79 dmg each.
How? Arcane Echo only works on spells. Arcane mimicry only mimics spells, but I have a suspicion that the description may be wrong. Either way, it's still only two signets.
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Old Apr 04, 2006, 06:40 AM // 06:40   #6
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Nope mimicary works on any elite, even for warriors. yeah smite balls tend to work better though.
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Old Apr 04, 2006, 06:46 AM // 06:46   #7
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I just had a funny though hehehe , imagaine is raner spike decided to spike a monk with SOJ ........................ "3..2..1..spike...woot omfg ahhh!"
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Old Apr 04, 2006, 07:05 AM // 07:05   #8
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I remember trying this before the smiting nerf. We won a few matches but didn't get to HoH. We just balled up and kept using heal area and seeds while calling out spikes on targets. AoE>us.

I'm not sure if any all-monk teams have won HoH, or whether there's a way of finding out. Good luck with it.
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Old Apr 04, 2006, 11:11 AM // 11:11   #9
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It's not really a challenge, it all depends on what time you play at....

If you play late night (around midnight) then it's easy because there's no good team on... Also, hard part is actually getting to HoH, which is, once again, easy if you play late since you'll often skip a lot of levels (1-3 before Hall skip).

I think if you want to make this a challenge you'd need to let people decide of their skillset (which would need to include Sig of Judgement)
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Old Apr 04, 2006, 12:53 PM // 12:53   #10
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UPDATE : Must play during day or Afternoon to make it harder,

Also you would echo mimicry, then use both mimicrys on anouther smite monk. Im not saying thats the build YOU HAVE TO USE just thowing it out as a possiblity
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Old Apr 04, 2006, 01:11 PM // 13:11   #11
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My guild has won HOH many times with a smite build Mo/e
soj
holy strike
aftershock
obsidan flame
smite hex
ward vs melee or foes or symbol
balth aura
res sig
Just call one sig after another and follow up with holy strike or aftershock. Does a sick amount of damage. Total Damage from one spike(1sec) can reach around 955 armor negated dmg (not including obs flame)that prot spirit can't protect against.
Video
http://staff.washington.edu/ggeiss/f...sf_6v6_win.avi
http://www.guildwarsguru.com/forum/s...d.php?t=137759 has a thread about it

Last edited by Lucifer PVP; Apr 04, 2006 at 01:23 PM // 13:23..
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Old Apr 06, 2006, 05:25 AM // 05:25   #13
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Been there, done that...
When Inner Sanctum was still around and I was playing for them, we ran a smiting build...did fairly well too. Halls were nto a problem with smiters.
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Old Apr 06, 2006, 05:53 PM // 17:53   #14
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Lucifer PvP: Is all this with the actual smiting updates (Read: Nerfs)?
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Old Apr 06, 2006, 08:50 PM // 20:50   #15
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Quote:
Originally Posted by dont feel no pain
I just had a funny though hehehe , imagaine is raner spike decided to spike a monk with SOJ ........................ "3..2..1..spike...woot omfg ahhh!"
lol the avicaras outside of droks take 100dmg each dual shot, 50 for each arrow
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