Feb 05, 2008, 03:30 AM // 03:30
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#1
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Forge Runner
Join Date: May 2006
Guild: Wolf of Shadows [WoS]
Profession: P/
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Hero dream teams?
If you could bring someone and have full control over all their heroes skills, what kind of dream teams would be your ideal teams.
I don't really want this to be geared at anything in particular. But just you know, general places could be anything from hard mode areas to regular uw/fow to whatever dungeon you want etc.
I just want to hear what your guy's dream team setup of 6 heroes would be for whatever task you'd have to face.
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Feb 05, 2008, 04:00 AM // 04:00
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#2
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Krytan Explorer
Join Date: Oct 2007
Location: calgary, alberta, canada
Guild: The Crimson Knighthood [CRIM]
Profession: W/
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8 minion masters
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Feb 05, 2008, 04:07 AM // 04:07
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#3
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No Luck No Time No Money
Join Date: Nov 2005
Location: Amherst College, MA
Guild: Scars Meadows [SMS]
Profession: Me/
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With my mesmer - 2 woh hybrids - 2 curses necros (no ss) and 2 illusion mesmer.
would be a hex bomb.
__________________
I looked at her, and looked again:
And did not wish her mine!
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Feb 05, 2008, 04:11 AM // 04:11
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#4
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Krytan Explorer
Join Date: Jan 2007
Location: Michigan
Guild: Blades of Burning Shadows [GoDT]
Profession: R/
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Dunno, maybe something like 3 MN/RI. A BHA ranger, minion bomber rt/n, MS/DB sin, Imbagon. Including myself of course, maybe change eles to SF because they don't use mind blast well. Change sin for dslash or something and a SS/anti-melee/healer necro if I'm not on para.
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Feb 05, 2008, 05:16 AM // 05:16
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#5
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Desert Nomad
Join Date: Jan 2007
Location: BrisneyLand
Guild: Sphincter Says [What]
Profession: W/
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Sabway + Racthoh's paraway. I've been using these with two accounts - login with both, logout one account, instant 6 heroes (3 act like henchies). Leaves you one team member short, not a problem in most areas thus far.
Last edited by Antithesis; Feb 08, 2008 at 02:19 AM // 02:19..
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Feb 05, 2008, 05:20 AM // 05:20
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#6
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Banned
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P/W (me)
P/X
P/X
N/RT [BLOOD/CHANNELING: OoP, DF, Ancestor's Rage, Splinter Weapon, BiP, etc]
N/Rt FLESH GOLEM NECRO, with Resto heals
N/Rt JAGGED BONES NECRO, with Resto heals
Mo/E WoH Hybrid
Mhenlo (or another WoH Hybrid if 7 heroes is allowed)
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Feb 05, 2008, 08:53 AM // 08:53
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#7
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Forge Runner
Join Date: Jul 2006
Profession: R/
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Quote:
Originally Posted by Antithesis
I've been using these with two accounts - login with both, logout one account, instant 6 heroes (3 act like henchies). Leaves you one team member short, not a problem in most areas thus far.
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Interesting approach, with two systems one can have the disabled team member cast Balth Spirit or Succor or Life Bond on a few others and make him follow once in a while (use selfheal). And you get the drops.
Can you run multiple instances of GW on one machine?
Last edited by Amy Awien; Feb 05, 2008 at 08:57 AM // 08:57..
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Feb 05, 2008, 11:42 AM // 11:42
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#8
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Desert Nomad
Join Date: Jan 2007
Location: BrisneyLand
Guild: Sphincter Says [What]
Profession: W/
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Quote:
Originally Posted by Amy Awien
Interesting approach, with two systems one can have the disabled team member cast Balth Spirit or Succor or Life Bond on a few others and make him follow once in a while (use selfheal). And you get the drops.
Can you run multiple instances of GW on one machine?
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Yep, i run three instances of GW on one PC at the same time, mostly to manage storage but also to run through missions and HFFF for fast cash. There used to be a guide multiple GW installations on GWG, but it appears to have disappeared...
Only problem when running two or more player characters concurrently is you can only really focus on one at a time in HM. Running missions in NM is usually not a problem. While you could make the 'away' player a bonder, you constantly need to flag that player's heroes to keep up with the 'live' player or they just return to the 'away' player. You also need to stay within radar range of the 'live' player, or all bonds will break.
For that reason, i log one player out because they don't contribute much more than providing the heroes. The heroes then follow you as a henchie would.
Last edited by Antithesis; Feb 07, 2008 at 08:39 AM // 08:39..
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Feb 07, 2008, 05:51 AM // 05:51
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#9
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Academy Page
Join Date: Jan 2008
Guild: Mafia Of Annhilation
Profession: D/Mo
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AotL derv (meeeee)
1 SoD/E monk
1 HB/A monk
1 JB MM (couresty of Sab ^^)
4 rly annoying stupid henchies
hlps me with anything except vanquishing (i use sabs build fo that)
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Feb 07, 2008, 06:18 PM // 18:18
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#10
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Ascalonian Squire
Join Date: Dec 2007
Guild: TIG
Profession: Mo/
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Chik N Nuggets theres no point in 8 mms because they will all be fighting for corpses ^^
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Feb 07, 2008, 06:38 PM // 18:38
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#11
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Forge Runner
Join Date: Sep 2006
Location: Blighty
Guild: The Legion of the Blue Blade
Profession: R/Mo
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Id go for a 3 necro setup with a dual para, Dervish orders and a Dragon Slash warrior.
So:
R/Me BHA epidemic (me)
N/Mo Jagged Bomber
N/Rt SS necro
N/Rt WoR healer
P/W SY!/TNTF paragon (second player)
P/Rt Cruel Spear para
W/Rt Dragon Slash Warrior
D/N Orders Dervish
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Feb 07, 2008, 09:02 PM // 21:02
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#12
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Polar Bear Attendant
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MM
SS Curser
P/W TNTF/SY
R BHA
Any Healer
3 random guys
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Feb 25, 2008, 12:56 AM // 00:56
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#13
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Krytan Explorer
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1 D/E conjure with wounding
1 Rt/Mo smiter
2 DA para
1 Jagged MM or Shockwave warder depends on the area
1 Mindblast or Corrupt enchant depends on the area
1 RC/Prot
1 Boon/Infuse
look familiar?
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Feb 25, 2008, 03:16 AM // 03:16
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#14
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Forge Runner
Join Date: Aug 2006
Profession: R/
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Hmm lets see
1 Warrior with Dragon Slash, Brawling Headbutt, Steelfang Slash, and SY!
7 Rit/Mo's with Spirit Rift, Ancestor's Rage, Offering of Spirit, hex removal, condition removal, and heals.
7x spirit rift spikes + Ancestor's Rage ending every second on the Warrior = pwnt
or
1 imbagon
1 motivation Paragon with TNtF
3x stunning strike/command Paragons
1 cruel spear Paragon
1 orders/heal Dervish
1 splinter/ancestor's/heal Rit
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Feb 25, 2008, 03:34 AM // 03:34
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#15
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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imbagon
P/Mo command support/hex removal
P/Mo motivation/hex removal
N/Rt JAgged battery
N/Mo RC
N/Rt splinter/ancestor's and SS
R/Me BHA/epidemic
D/N orders
this would make me happy. a little overkill on te defense, maybe trade out the RC and the splinter/curses for a vengeful/channeling and full out curses.
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Feb 25, 2008, 09:15 AM // 09:15
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#16
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Forge Runner
Join Date: Jan 2006
Location: By the Luxon Scavenger
Guild: The Mentalists [THPK]
Profession: N/
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a full discord team when I see what 4 discord does, I want to try 8
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Feb 27, 2008, 06:02 AM // 06:02
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#17
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Desert Nomad
Join Date: Jan 2006
Location: Maryland
Guild: The Mirror Of Reason [SNOW]
Profession: E/Mo
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SY! Dragon Slash (me)
Sabway trio
N/e fire nuker
N/e earth nuker
N/mo Divert hexes prot
N/me Interrupt spam
It might not be quite enough healing, but I'm sure I could work it a bit.
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Feb 27, 2008, 02:57 PM // 14:57
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#18
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Ascalonian Squire
Join Date: Dec 2007
Guild: The Acid Snakes
Profession: Mo/
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2 Imbagons
2 Monks
4 SF'ers.
mobs will ragequit. I swear.
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Feb 29, 2008, 09:46 AM // 09:46
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#19
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Wilds Pathfinder
Join Date: Jan 2007
Guild: The Grim Squeakers [REAP]
Profession: N/
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Quote:
Originally Posted by Chik N Nuggets
8 minion masters
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you read my mind. Though I doubt even the BotM spammer I've got for my 4 man MM team could survive saccing for the amount of minions an 8 man team could put out
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Mar 04, 2008, 03:58 PM // 15:58
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#20
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Desert Nomad
Join Date: Aug 2007
Location: Your backline
Profession: W/
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2x axe warrior (eviscerate)
1x MM with virulence + epidemic
1x SS /Rt with splinter and ancestors'
1x DA para
1x mind blast ele with ward against melee
2x hybrid monks
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