Dec 07, 2008, 08:04 PM // 20:04
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#21
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Desert Nomad
Join Date: Aug 2007
Location: Boston
Guild: We D Shot Your Stances [GODS]
Profession: A/W
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Quote:
Originally Posted by beserk
Wrong, i made the changes for him.
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Your changes for him might not exactly be the best or what he wants. Better to let him make his own decisions instead of you making it for him.
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Dec 07, 2008, 08:24 PM // 20:24
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#22
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Emo Goth Italics
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Quote:
Originally Posted by ZeAliX
Seriously Tyla.. don't you got anything else to do? All I posted was a suggestion, but fair enough I'll continue... geez
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And since when was pointing out flaws in suggestions a bad thing to do? When people ask for advice you shouldn't post bad advice, and if you do people will correct you. Look at your builds and look at the skills. Look at how efficiently the players, or AI in this case can handle it.
Quote:
I'll again clear up the new things you came up with.... I'm well aware of that interrupts kinda messes up the effect of SS and VoR, but VoR is AoE so it usually hits more targets anyway, and SS is just put on the target I call.
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You're still heavily cutting the efficiency of VoR and SS. Eitehr take a shit ton of interrupts and take things that will not be heavily counteracted with them or don't take a shit ton of interrupts and take things that will be counteracted with them.
Quote:
Does Power Return and empathy give energy? No? thought so.. the mesmer has certain energy problems.. that's the reason for everything in that bar...
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The idea of Power Return is to have a fast recharging and cheap interrupt. Get rid of something that costs a lot and doesn't have much of an effect. In the case of your builds, Cry of Frustration.
Quote:
And last time I checked.. RC actually heals the target.. I might be mistaken (most unlikely).
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And last time I checked Foul Feast covers condition problems in PvE and PvP. Take one or the other, not both.
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Dec 07, 2008, 09:05 PM // 21:05
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#23
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Krytan Explorer
Join Date: May 2008
Location: UK
Profession: W/
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Quote:
Originally Posted by ac1inferno
Your changes for him might not exactly be the best or what he wants. Better to let him make his own decisions instead of you making it for him.
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As you can see from the curses nec, the changes i made for him were to sync with a MELEE char, and hes a war go figure.
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Dec 08, 2008, 12:29 AM // 00:29
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#24
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Desert Nomad
Join Date: Aug 2007
Location: Boston
Guild: We D Shot Your Stances [GODS]
Profession: A/W
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Quote:
Originally Posted by beserk
As you can see from the curses nec, the changes i made for him were to sync with a MELEE char, and hes a war go figure.[Curses;OAhkYgHcoIqTeQoVGsE2BMWVN5C]
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Quote:
Originally Posted by Sab
[build prof=N/Rt sou=8+1 cur=12+1+1 cha=10 res=2][Spiteful Spirit][Enfeebling Blood][Barbs][Rip Enchantment][Defile Defenses][Splinter Weapon][Signet of Lost Souls][Death Pact Signet][/build]
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Your curse bar compared to the original's. [[Reckless Haste] in Hard Mode seems like a waste, because the monsters already have an increased attack speed and cannot exceed the cap so combining with skills [[Spiteful Spirit] or which deal damage every time the target attacks won't deal that damage faster, the only effect of this skill will be the increased miss chance.
Having [[Mark of Pain] and [[Splinter Weapon] seems redundant. Splinter Weapon should be enough for AoE without needing Mark of Pain as well.
Your curse bar also lack two crucial components compared to the original curse bar. Sab's curse bar has [[Rip Enchantment] and [[Defile Defenses] for enchantment removal and anti-block, which your bar does not.
If you don't mind microing, [[Rigor Mortis] can replace Defile Defenses. Mark of Pain can also replace Defile Defenses if you feel you must have another source of AoE. [[Insidious Parasite] can also replace Defile Defenses. [[Reckless Haste] can be brought if you really want it, but not along with Mark of Pain because then you would be missing too much utility such as enchantment removal.
Rip is interchangeable with [[Rend Enchantments].
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Dec 14, 2008, 08:49 AM // 08:49
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#25
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Krytan Explorer
Join Date: Jan 2007
Profession: W/
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Honestly dude...healing is the way to go.
I got legen. vanquisher with H/H for the most part by running [God Mode;OQkSEZKT8VLOxgnivlGWXFmY]
I brought 3 heros livia with the [xinrae weapon healer bar;OAhiYwh8YtzYSzJ3wccWVvYA] [MM Variant;OANEUsl38JtUVFoAiGs7EQU3UVB], and [Life Sheath Protter;OwAT0wHD1ZMOTCj316xmulgGBA] (now that life sheath is "nerfed" id go with a different protector build)
for the henchies i brought 1 monk and ususally eles..then the necros with blood ritual.
If there was a strong monk boss in the area id switch out the protter and use a BHA hero and add another monk in for a total of 1 hero 2 henchie healers/protters.
ZOMG NO SPLINTER WEAPION PHAILPHAILPHA11L
stfu.honestly who is splinter for? your minions that are supposed to blow up right away? the only melee class in the party (you)? DUHH BRING A WARRIA HENCHIEEE. no melee henchmen fail big. your better off just forgetting about splinter and not worring about livia putting it on herself instead of u
ZOMG SHEILD GUARDIAN BLAHBLAHBLAHBLAH
yeah i found it to be effective. idc if u use it or not its your vanquishes. a good replacement skill is Extinguish. USE PROT SPIRIT INSTEAD DUHHH. nah monk hero already has that no real need.
Since there is 3 healers/protters it allows you to go from 1 group to the next because in most cases the healers/protters will usually have a good amount of energy left over. This setup is for a more protective 0 deaths kinda vanquish cuz i really hate it when my party memebers die. Im sure there is a million things wrong with this build and theres a million things that could make this better but its PvE..who cares
Last edited by Spike Stritter; Jan 01, 2009 at 07:10 PM // 19:10..
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