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Old Jan 14, 2009, 04:01 PM // 16:01   #41
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Originally Posted by bungusmaximus View Post
Spamming SY 24/7 isn't my idea of fun, it hurts my DPS anyway.
I dont see how being able to dedicae 6 team members to full offence lowers your DPS
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Old Jan 14, 2009, 04:05 PM // 16:05   #42
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Originally Posted by superraptors View Post
the 3 smiter roj monk steam rolls

but i run fc roj with drain ench / p drain
mm/ smiter
roj with more rupts

then my trustworthy alesia and lina in 6 man areas if 8 i bring along devona and stiffen the henchman
Even the 3 smiter roj monk build misses with roj many times if you dont use a melee character to hold aggro. I tried it with a ranged character with no melee and the heroes would cast it on a running monster.

It is still an effective build but I am not convinced it is the best for a ranged character. And talking about nukes, melee characters that can hold aggro work better with them so it may make more sense to use these kinds of build with melee characters than to use discordway.
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Old Jan 14, 2009, 05:26 PM // 17:26   #43
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Originally Posted by -Lotus- View Post
I dont see how being able to dedicae 6 team members to full offence lowers your DPS
That's why I said stuff isn't carved in stone. You don't need much imagination to tweak my para bar so you can fit SY in it. I liked GW when it was still hard, so I try to do the hard shizzzle the hard way, just for fun.
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Old Jan 16, 2009, 01:53 AM // 01:53   #44
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Originally Posted by Daesu View Post
Even the 3 smiter roj monk build misses with roj many times if you dont use a melee character to hold aggro. I tried it with a ranged character with no melee and the heroes would cast it on a running monster.

It is still an effective build but I am not convinced it is the best for a ranged character. And talking about nukes, melee characters that can hold aggro work better with them so it may make more sense to use these kinds of build with melee characters than to use discordway.
Bind all 3 RoJ's to b, n, m, and use them when you see fit.
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Old Jan 16, 2009, 03:11 AM // 03:11   #45
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Bind all 3 RoJ's to b, n, m, and use them when you see fit.
That still doesn't work out as well as having a melee to hold aggro since ranged characters tend to kite when attacked and with 3 monks there are no minions unless you play as a MM or a melee.

Last edited by Daesu; Jan 16, 2009 at 03:13 AM // 03:13..
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Old Jan 16, 2009, 12:22 PM // 12:22   #46
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Use two RoJ with one MM?
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