Jan 04, 2009, 11:51 PM // 23:51
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#181
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Lion's Arch Merchant
Join Date: May 2006
Guild: Los Chavos Del [Ocho]
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Hey
Me and a friend we use this build for HM 8-man areas a lot, without any problem. Clearing any 8-man area, and HM dungeons without a problem (with a few modifications depending the dungeon).
Our builds are the followings:
[build prof=Warrior/Ritualist][Sever Artery][Gash][Dragon Slash][Sun and Moon Slash]["Save Yourselves!"][Flail]["For Great Justice!"][Asuran Scan][/build]
[build prof=Necromancer/Monk][Discord][Signet of Lost Souls][Death Nova][Animate Bone Minions][Blood of the Master][Putrid Bile][Protective Spirit][Aegis][/build]
[build prof=Necromancer/Ritualist][Discord][Signet of Lost Souls][Putrid Bile][Weaken Armor][Suffering][Enfeebling Blood][Rip Enchantment][Death Pact Signet][/build]
[build prof=Necromancer/Ritualist][Discord][Signet of Lost Souls][Vengeful Weapon][Spirit Light][Mend Body and Soul][Protective Was Kaolai][Life][Flesh of My Flesh][/build]
[build prof=Ranger/Mesmer][Apply Poison][Broad Head Arrow][Epidemic][Distracting Shot][Savage Shot]["Finish Him!"][Natural Stride][Resurrection Signet][/build]
[build prof=Necromancer/Monk][Discord][Signet of Lost Souls][Putrid Bile][Animate Shambling Horror][Remove Hex][Shield of Absorption][Aegis][Rebirth][/build]
[build prof=Necromancer/Monk][Discord][Signet of Lost Souls][Putrid Bile][Animate Shambling Horror][Patient Spirit][Dwayna's Sorrow][Cure Hex][Resurrection Chant][/build]
[build prof=Necromancer/Ritualist][Discord][Signet of Lost Souls][Vengeful Weapon][Spirit Light][Mend Body and Soul][Protective Was Kaolai][Recovery][Flesh of My Flesh][/build]
Modifications:
Sometimes we remove the prot (not the MM) to add another curses necro.
or if the area is heavy physical we remove the N/Mo healer, for a curses necro with [Reckless haste][Meekness] and a second [Enfeebling Blood] instead of the healing skills.
Rend for Rip Ench sometimes is usefull.
I havent used a Discordway for 4-man Areas.
but I think it will be like the first 4 (im the wammo :P).
Last edited by Theli; Jan 04, 2009 at 11:53 PM // 23:53..
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Jan 05, 2009, 04:25 AM // 04:25
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#182
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Jungle Guide
Join Date: Aug 2008
Location: In my own mind
Guild: The Dragon Exchange
Profession: E/
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Quote:
Originally Posted by Theli
Our builds are the followings:
[build prof=Warrior/Ritualist][Sever Artery][Gash][Dragon Slash][Sun and Moon Slash]["Save Yourselves!"][Flail]["For Great Justice!"][Asuran Scan][/build]
[build prof=Necromancer/Monk][Discord][Signet of Lost Souls][Death Nova][Animate Bone Minions][Blood of the Master][Putrid Bile][Protective Spirit][Aegis][/build]
[build prof=Necromancer/Ritualist][Discord][Signet of Lost Souls][Putrid Bile][Weaken Armor][Suffering][Enfeebling Blood][Rip Enchantment][Death Pact Signet][/build]
[build prof=Necromancer/Ritualist][Discord][Signet of Lost Souls][Vengeful Weapon][Spirit Light][Mend Body and Soul][Protective Was Kaolai][Life][Flesh of My Flesh][/build]
[build prof=Ranger/Mesmer][Apply Poison][Broad Head Arrow][Epidemic][Distracting Shot][Savage Shot]["Finish Him!"][Natural Stride][Resurrection Signet][/build]
[build prof=Necromancer/Monk][Discord][Signet of Lost Souls][Putrid Bile][Animate Shambling Horror][Remove Hex][Shield of Absorption][Aegis][Rebirth][/build]
[build prof=Necromancer/Monk][Discord][Signet of Lost Souls][Putrid Bile][Animate Shambling Horror][Patient Spirit][Dwayna's Sorrow][Cure Hex][Resurrection Chant][/build]
[build prof=Necromancer/Ritualist][Discord][Signet of Lost Souls][Vengeful Weapon][Spirit Light][Mend Body and Soul][Protective Was Kaolai][Recovery][Flesh of My Flesh][/build]
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Sure it works, and i bet it works well too. Probably wouldn't fly in FoW or other hex heavy areas with [[cure hex] being the only form of removal. Might just be my opinion but id rather throw in [feast for the dead][infuse condition][foul feast] on the MM instead of the prot skills. This would allow you to keep your attributes at more potent levels. But it works either way. And [blood of the master] is a bad idea when you have a potential of 30 minions.
The one curser that you have is plenty for the team. But i can see where you would want some extra help in hexes playing as a warrior primary. Honestly if you call targets correctly, you should have no trouble marking them with the multiple copies of [putrid bile] your [asuran scan] and the spammable hexes on the curser. With you marking enemies with [asuran scan] and your partner using [broad head arrow], you should be flying through mobs in record time. Your ranger buddy should be having no trouble keeping condition pressure. If you are really having trouble with the hex side of it, I wouldn't want you to remove [[dragon slash] if you really like it, but you may want to try putting both [asuran scan]and[assassins promise] on your bar. Then your necro hero could take a hex more useful than [suffering]. Like [barbs] or [shadow of fear].
Just as a side note, when i play as a warrior and have a ranger partner, i like to have the ranger bring [great dwarf weapon] and cast it on me. Have him try it sometime. I love it.
Last edited by daze; Jan 05, 2009 at 04:36 AM // 04:36..
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Jan 06, 2009, 01:01 AM // 01:01
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#183
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Lion's Arch Merchant
Join Date: May 2006
Guild: Los Chavos Del [Ocho]
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Hex heavy and fow..are not a proble...even with 2 removals, sometimes we drop [patient spirit] for [dwayna's kiss], but hex removals on heroes are meh..they dont use it well.
for the MM it works well with those atributes, is not a problem...and [blood of the master] is not a problem, the potentials 30 minions is never reached, and if it is reached its only 65% health loss, and a heroe never use it during a battle, or when somebody aggro a foe, we never have a problem with that skill. + [infuse condition][foul feast][feast for the dead] are not 100% usefull, we have a great condi removal with both [mend body and soul] + [recovery] helps a lot..
[Suffering] I really like it cause is a long last aoe hex, and I usually micro it when I call Asuran scan on the same target...so all other foes are hexed, and usually with a condition for the Epidemic on the ranger., or a Craked / Weakness if the curses didnt use discrod on the first spike.
AP i dindnt like it too much, I prefer deal more damage to other targets.. plus the known SY spam thanks to DS is really helpful.
really there isnt a perfect discordway, anybody use it how they like, and if it works good, is fine.
Last edited by Theli; Jan 06, 2009 at 01:04 AM // 01:04..
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Jan 06, 2009, 05:10 AM // 05:10
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#184
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Academy Page
Join Date: Nov 2006
Guild: HEVN
Profession: Mo/Me
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A couple things look interesting to me. Like on the curses necro maybe [parasitic bond] instead of [defile defenses] faster recast and healing sense damage isn't really needed. This one I'm going to try. I'm wondering about [putrid flesh] being good in some skill slot. 1st it requires a minion - and some area's aren't going to have any, second it is a disease spreader and disease only affects fleshy creatures. Does anyone have more experience with this? Can anyone confirm that [blood of the master] actually heals minions that belong to a different hero than the ones created by the mm carrying [blood of the master] How important can [rip enchantment] be. Can’t you just kill the foe with discord spam? In pve are conditions generally worse than hexes. i.e. [Remove hex] or [extinguish] And I’m thinking of using [infuse condition] and [draw conditions] on my support necro instead of [putrid bile] and [remove hex] What do you all think? And please everyone post your discord builds.
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Jan 06, 2009, 06:40 AM // 06:40
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#185
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Jungle Guide
Join Date: Aug 2008
Location: In my own mind
Guild: The Dragon Exchange
Profession: E/
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Quote:
Originally Posted by Theli
Hex heavy and fow..are not a probable...even with 2 removals, sometimes we drop [patient spirit] for [dwayna's kiss], but hex removals on heroes are meh..they don't use it well.
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Really the only place where hexes are nasty enough to warrant hex removal is FoW so that is what i build the heart of my discord team to work around. That way im confident that my team will be able to steamroll any other area. Even though proficient hex/condition removal is not needed, i still like to cover my bases. Maybe its just my meticulous nature to want to keep my enchantment area clean of debuffs.
Quote:
Originally Posted by Theli
for the MM it works well with those attributes, is not a problem...and [blood of the master] is not a problem, the potentials 30 minions is never reached, and if it is reached its only 65% health loss, and a hero never use it during a battle, or when somebody aggro a foe, we never have a problem with that skill. + [infuse condition][foul feast][feast for the dead] are not 100% useful, we have a great condi removal with both [mend body and soul] + [recovery] helps a lot..
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When you are running a minion bomber build, still [feast for the dead] is a better choice of healing because it makes minions go boom faster. And [blood of the master] is not one of my favorite skills because my olias has kamakazeed himself a couple times with it. Lets say that you have 20 minions active on the field and he uses it. Well Olias just cut his health down by 45%. Now he is taking resources from the healers on the team and putting himself in jeopardy. Just prey that he doesn't use it twice before the healers waste spells on him.
Quote:
Originally Posted by Theli
[Suffering] I really like it cause is a long last aoe hex, and I usually micro it when I call Asuran scan on the same target...so all other foes are hexed, and usually with a condition for the Epidemic on the ranger., or a Cracked / Weakness if the curses didn't use discord on the first spike.
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[[Suffering] is a decent cover hex because of AoE and the long duration of it. But aside from that it really does nothing to aid in battle. [shadow of fear] or [barbs] would at least provide support to synergy. Also with 6 discord heroes on the team, a 20-25 second hex is a bit of a waste because entire mobs will die in less time. Also [[suffering] only affects nearby foes which means one cast hits 2-3 enemies at a time. So for its purpose of just being a hex to prime discord, your [[asuran scan] would suffice.
Quote:
Originally Posted by Theli
AP i didn't like it too much, I prefer deal more damage to other targets.. plus the known SY spam thanks to DS is really helpful.
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Fair enough, to each his own. the only problem i ran in to when playing as a warrior on a discord team is the fact that enemies would be dead by the time i could swing my sword at them the first time. So i just decided to switch to a spear with [barbed spear][maiming spear] because i got tired of chasing an enemy to death. which my combo of [asuran scan][assassins promise][barbed spear][maiming spear][spear of fury] was enough to mark and kill any target.
Quote:
Originally Posted by Theli
really there isn't a perfect discordway, anybody use it how they like, and if it works good, is fine.
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True, there isnt a perfect discordway, there is just a most balanced/optimal for all areas discordway. But you are right, discordway has a knack for being idiot proof so as long as you follow the backbone you can fill in the rest with really whatever you like and it will still work decently. Especially when using 6 discord heroes.
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Jan 06, 2009, 07:23 AM // 07:23
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#186
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Jungle Guide
Join Date: Aug 2008
Location: In my own mind
Guild: The Dragon Exchange
Profession: E/
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Quote:
Originally Posted by Robbins
A couple things look interesting to me. Like on the curses necro maybe [parasitic bond] instead of [defile defenses] faster recast and healing sense damage isn't really needed.
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[parasitic bond] is a good skill to have because it serves multiple purposes, i would indeed choose it over [defile defenses]. First it is a cheap, its also fast recharge, making it very spammable. It has a good duration, and when/if removed, it heals the caster. I would assume that this includes when the enemy dies it heals the caster.
Quote:
Originally Posted by Robbins
This one I'm going to try. I'm wondering about [putrid flesh] being good in some skill slot. 1st it requires a minion - and some area's aren't going to have any, second it is a disease spreader and disease only affects fleshy creatures. Does anyone have more experience with this?
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Personally ive always tried to steer clear of disease because it spreads to allies as well meaning that friendly melee or minions will become diseased and can pass that along to the rest of the team. True, with my discord team, conditions don't last longer than 2 seconds but still.
Quote:
Originally Posted by Robbins
Can anyone confirm that [blood of the master] actually heals minions that belong to a different hero than the ones created by the mm carrying [blood of the master]
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Yes it does, which is what makes it soo dangerous when using multiple minion masters. The more friendly minions you have the more the health sacrifice which creates strain on the healers and also puts the MM in danger.
Quote:
Originally Posted by Robbins
How important can [rip enchantment] be.
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It is a nice skill because it serves 2 purposes. 1 enchantment removal and 2 condition primer for discord. Enchantment removal isnt too important in PvE but it can be at times. [/QUOTE]
Quote:
Originally Posted by Robbins
Can’t you just kill the foe with discord spam?
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Yes you can, the best discord teams really take advantage of that. if your primary character is able to exclusively spam hexes and conditions then you just took most of the work away from your heroes and all they have to do is heal and spam discord. That is why [assassins promise][you move like a dwarf][finish him] is such a popular choice for discord teams. because of its sheer spamability.
Quote:
Originally Posted by Robbins
In pve are conditions generally worse than hexes. i.e. [Remove hex] or [extinguish]
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Thats like saying what is worse, Being hit with a sponge or a nerf bat? Neither of them really pose any danger in PvE. Hexes can become a nuisance when they are shutdown hexes but mostly they are minimal degen or silly stuff like [spirit shackles]. Conditions can become a nuisance for melee because of stuff like cripple or weakness, but since daze is uncommon in PvE casters don't worry about conditions too much.
Quote:
Originally Posted by Robbins
And I’m thinking of using [infuse condition] and [draw conditions] on my support necro instead of [putrid bile] and [remove hex] What do you all think? And please everyone post your discord builds.
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[foul feast][infuse condition]>[draw conditions][infuse condition] for a necro at least because you dont have to spec to protection, it feeds off of soul reaping and makes your red and blue bar go up.
WTH does [putrid bile] have to do with condition/hex removal?
Putrid bile is an awesome skill BTW, especially for a discord team. It specs to Death magic making it potent. It causes armor ignoring AoE damage, which softens up other enemies before you get to them with your discord chain. It is a long lasting hex to effectively prime for discord. And it takes advantage of what the enemies do best. Which is die. I try to add [putrid bile] to any hero that can fit it.
Quote:
Originally Posted by Robbins
Is there a way to split this blog into 3 hero and 6 hero discord way
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Read my post 169 it shows you how to make the 3 hero build and the 6 hero build
Quote:
Originally Posted by Daze
To make this a 3 hero build its easy. Remove the curser, remove the recovery N/Rt, and merge the minion master with one of the N/Mo heroes. Make sure that your build can handle hexes and conditions. If not then pepper in some around the N/Rt and the other N/Mo that is not merged with the MM.
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you can also remove the N/Rt recovery hero, the N/Mo hex/condition remover, and merge the curser with your MM and N/Rt life hero.
Last edited by daze; Jan 12, 2009 at 10:42 AM // 10:42..
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Jan 06, 2009, 04:18 PM // 16:18
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#188
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Furnace Stoker
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Quote:
Originally Posted by daze
Personally ive always tried to steer clear of disease because it spreads to allies as well meaning that friendly melee or minions will become diseased and can pass that along to the rest of the team. True, with my discord team, conditions don't last longer than 2 seconds but still.
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Only if you are fighting other humans (e.g. the white mantle), which are not common pve situations. Disease only spread across the same species.
By the way, heroes dont seem to want to use [[putrid flesh] much. [[rotting flesh] works better.
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Jan 12, 2009, 10:12 AM // 10:12
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#189
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Banned
Join Date: Mar 2008
Guild: why should you kno? Oo
Profession: A/W
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I never use [rotting flesh] with my discord, it wont effect some mobs and will spread back to you in some cases and the cast time is way too long IMO.
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Jan 12, 2009, 05:41 PM // 17:41
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#190
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Academy Page
Join Date: Apr 2008
Profession: W/P
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As for Warriors using Discord Heroes, a good setting to meet the requirements for Discord is equipping [Asuran Scan] (since it's s spammable hex that is very benefic for melees) and getting one of the heroes to use [Withering Aura] (since its cheap and has fast recharge with decent duration) on yourself. Unfortunately I couldn't find a way to put Splinter Weapon on one of heroes (I'm doing H/H). By the way, what is the H/H Discordway setup that you find working best IYO? It's quite complicated to find (at least for me) with so many opitionals, I always get a feeling that the bars I make are not optimal.
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Jan 12, 2009, 08:11 PM // 20:11
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#191
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Furnace Stoker
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Quote:
Originally Posted by Super Igor
I never use [rotting flesh] with my discord, it wont effect some mobs and will spread back to you in some cases and the cast time is way too long IMO.
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Unfortunately, I have never seen the hero AI use Putrid Flesh well, so Rotting Flesh it is then if you want to bring disease. The casting time is as long as a minion skill, but disease has nice degen and it spreads across enemies of the same species.
Just make sure you are not fighting human enemies (e.g. white mantle) and it should not spread back to you.
Last edited by Daesu; Jan 12, 2009 at 08:15 PM // 20:15..
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Jan 14, 2009, 05:28 PM // 17:28
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#192
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Banned
Join Date: Mar 2008
Guild: why should you kno? Oo
Profession: A/W
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Actually Daesu even if you go against human enemies and desease spreads back to you it wont be as much of a problem to you as it would be to them dont you think? :P
Anyway,
Quote:
By the way, what is the H/H Discordway setup that you find working best IYO? It's quite complicated to find (at least for me) with so many opitionals, I always get a feeling that the bars I make are not optimal.
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Well my D-way ended up being different for every time I go to a new area but being a melee I always try to have [dark fury] and [splinter weapon] they make you blow things up faster and there is nothing better than being able to charge [save yourselves] faster (and its a must have for any melee and phys dude to have equipped for H/H IMO).
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Jan 14, 2009, 09:39 PM // 21:39
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#193
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Furnace Stoker
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Quote:
Originally Posted by Super Igor
Actually Daesu even if you go against human enemies and desease spreads back to you it wont be as much of a problem to you as it would be to them dont you think? :P
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I never said the disease spreading back is "as much of a problem to you as it would be to them" did I?
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Jan 17, 2009, 11:56 AM // 11:56
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#194
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Banned
Join Date: Mar 2008
Guild: why should you kno? Oo
Profession: A/W
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[build prof=a/any box dead=14][assassins promise][mark of death][you move like a dwarf][finish him][ebon battle standard of wisdom][optional][optional][optional][/build]
No sy! sucks though :<
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Feb 10, 2009, 07:05 AM // 07:05
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#195
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Jungle Guide
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So the impression Im getting is that discord is very effective with 2man/6heroes, duh 6 discords. Wat about I were to use it with 3 discords, others can be other players or hench. Is it still effective to run and if so builds of the three please? How does it compare to Sabnecros?
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Feb 10, 2009, 08:34 AM // 08:34
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#196
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Jungle Guide
Join Date: Aug 2008
Location: In my own mind
Guild: The Dragon Exchange
Profession: E/
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Quote:
Originally Posted by Trader of Secrets
So the impression Im getting is that discord is very effective with 2man/6heroes, duh 6 discords. Wat about I were to use it with 3 discords, others can be other players or hench. Is it still effective to run and if so builds of the three please? How does it compare to Sabnecros?
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3 her discordway works just fine. All you have to do is condense the 6 builds into 3. Naturally 6 heroes with discord will always be more effective, but 3 will work just fine anywhere. What i recommend is to bring the monk and necro henchies (at least thats what works for me). And if you dont bring a MM hero with discord, then you may want a warrior henchie to do some form of body blocking.
I acheived legendary guardian with 3 hero discordway, then i moved to 6 hero on my vanquishes just to make things go faster.
You can run this bar on your caster to make things even easier. These are the two best caller builds IMO. http://www.guildwarsguru.com/forum/s...php?t=10325299
Last edited by daze; Feb 10, 2009 at 12:32 PM // 12:32..
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Feb 10, 2009, 11:55 AM // 11:55
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#198
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Jungle Guide
Join Date: Aug 2008
Location: In my own mind
Guild: The Dragon Exchange
Profession: E/
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Quote:
Originally Posted by Super Igor
3 is just as good, 6 is just faster for people who have two accs but its not necessary. Blame Daze for giving this impression that guy cant realise that not everyone like to steal friend's accounts :P !
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And you wonder why nobody has any respect for you. I shouldnt have to explain to the likes of you that i paid for all 4 of my accounts. 2 of them are exclusively mine, 1 i bought for my brother and 1 for my roommate. But that wont stop you from doing a shitty job at trolling and sitting behind your keyboard delivering little smart ass comments. Grow up FTW
Last edited by daze; Feb 10, 2009 at 12:23 PM // 12:23..
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Feb 11, 2009, 02:44 AM // 02:44
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#199
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Jungle Guide
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Thanks Igor. Tweaked ur build a few skills and ran Dragon SY build. I just vanq Morostav and two places in prophecies in shiverpeaks. It was really ezy, like NM. Even took on 2 groups at a time.
Im also wondering if wep of warding is that useful. Hero hardly used it. Ima try swapping for signet of lost souls or something.
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Feb 11, 2009, 04:42 AM // 04:42
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#200
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Academy Page
Join Date: Nov 2006
Guild: HEVN
Profession: Mo/Me
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Rename thread
Moderator I think this thread should be renamed "Discord Way" it's not about fixing it anymore its about running it. A new name is justified check out the number of views.
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