Apr 06, 2009, 07:41 PM // 19:41
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#1
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Krytan Explorer
Join Date: Jun 2006
Location: Massachusetts
Guild: Omega Glory
Profession: Mo/
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Discord necro interrupt skills
I'm sorry if this has been mentioned in the other threads.
If I want to include some interrupt skills on a Discord necro (running Discordway), which (mesmer?) skills are used well by necro heroes?
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Apr 06, 2009, 07:43 PM // 19:43
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#2
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Banned
Join Date: Feb 2008
Location: India
Guild: Hey Mallyx [icU]
Profession: A/
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I use this:
[build;OAVFI2YFb5RUMTzXOwoTGQlQCoTA]
Give it a try.
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Apr 06, 2009, 09:11 PM // 21:11
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#3
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Atra esternĂ ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
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only use withering if u have a melee btw ;-) works well if ur the melee picking out the targets =D cry is ftw ;-) lol
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Apr 07, 2009, 04:44 PM // 16:44
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#4
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Jungle Guide
Join Date: Apr 2005
Profession: N/A
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I have not tried a discord-rupter, but instinct tells me that your hero will spend too much time discording and missing interrupts, which will defeat the purpose.
I've been pretty content with 2 discorders + Gwen, which allows much more bar flexibility. (i.e., Me/Mo and bringing prot spirit, which is essential in every team build IMO) ;o
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Apr 07, 2009, 04:51 PM // 16:51
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#5
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Krytan Explorer
Join Date: Jun 2006
Location: Massachusetts
Guild: Omega Glory
Profession: Mo/
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Thanks - I thought about that as well. I guess I want the best of both worlds...
Why not then take a Ne/Me interrupter? With Soul Reaping he/she would have no energy problems. Or is the AI on a necro hero different from a mesmer hero when it comes to interrupting skills?
I doubt that Fast Casting will improve interrupting since all / most mesmer interrupts are 0.25 seconds anyway - bringing them to 0.18 seconds does not seem such a big deal
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Apr 07, 2009, 05:59 PM // 17:59
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#6
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Banned
Join Date: Mar 2008
Guild: why should you kno? Oo
Profession: A/W
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Quote:
Originally Posted by faraaz
I use this:
[build;OAVFI2YFb5RUMTzXOwoTGQlQCoTA]
Give it a try.
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this pretty much.
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Apr 07, 2009, 06:54 PM // 18:54
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#7
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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no [Web of Disruption]?
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Apr 07, 2009, 07:00 PM // 19:00
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#8
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Banned
Join Date: Feb 2008
Location: India
Guild: Hey Mallyx [icU]
Profession: A/
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Quote:
Originally Posted by zwei2stein
no [Web of Disruption]?
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Not really.
The second interrupt doesnt kick in as often as you think it would...besides, the idea of this character is that when you use Ctrl+Space or Ctrl + 1 on that Charr Mender in HM, all your heros lock on to it. When its at near full health, my Master casts Enfeebling Blood, my Olias casts Death Nova () and my Livia uses Cry, P return & P drain in quick succession...boom, instant dommage & 0 heals.
Works well while my sin is hitting for 200-250 damage with [Wounding Strike] spam.
You get the idea.
And to whoever said the hero discords all the time and doesnt interrupt...that's the idea...unload interrupts, then nuke with discord when I press my binds for the 3 discords. You only really need to interrupt the first barrage of heals or whatever it is the enemy spams. If he gets time to use a second volley of spells, congratulations. You just failed at discordway.
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Apr 07, 2009, 07:23 PM // 19:23
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#9
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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Quote:
Originally Posted by faraaz
Not really.
The second interrupt doesnt kick in as often as you think it would...besides, the idea of this character is that when you use Ctrl+Space or Ctrl + 1 on that Charr Mender in HM, all your heros lock on to it. When its at near full health, my Master casts Enfeebling Blood, my Olias casts Death Nova ( ) and my Livia uses Cry, P return & P drain in quick succession...boom, instant dommage & 0 heals.
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If you dnuke him with ap caller, he will spend his last secconds knocklocked and not being able to do a thing, making interrupts kinda wasted or taking hero attention, cast time (and aftercast!) on secondary targets.
Anyhow, check [power drain] recharge, then [web of disruption] recharge. Another disposable (and fast casting) hex. Relative uselessness of pdrain energy return for discorder with 9 points in SR. You get the idea.
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Apr 07, 2009, 08:44 PM // 20:44
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#10
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Banned
Join Date: Feb 2008
Location: India
Guild: Hey Mallyx [icU]
Profession: A/
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Quote:
Originally Posted by zwei2stein
If you dnuke him with ap caller, he will spend his last secconds knocklocked and not being able to do a thing, making interrupts kinda wasted or taking hero attention, cast time (and aftercast!) on secondary targets.
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Ah, but as I mentioned earlier, most of the time when I'm running this on my sin (my main atm...working on Leg. Vanquisher etc), I'm running [Wounding Strike] + [Asuran Scan].
Besides, afaik, I'm the only guy who even posted a build to help the OP out.
Instead of critiquing my builds, feel free to post your own.
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Apr 07, 2009, 11:51 PM // 23:51
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#11
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Jungle Guide
Join Date: Apr 2005
Profession: N/A
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Quote:
Originally Posted by tvalentijn
Thanks - I thought about that as well. I guess I want the best of both worlds...
Why not then take a Ne/Me interrupter? With Soul Reaping he/she would have no energy problems. Or is the AI on a necro hero different from a mesmer hero when it comes to interrupting skills?
I doubt that Fast Casting will improve interrupting since all / most mesmer interrupts are 0.25 seconds anyway - bringing them to 0.18 seconds does not seem such a big deal
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You're right that N/Me would have better e-management, but there are downsides. For my personal team build, it's important that my third hero has /Mo as secondary for prot-spirit. That may not be the case for you, but....
Also, tease has built in e-management negating some of the upside of soul reaping. I also take some hexes like diversion for particular dungeon bosses or empathy. Fast casting helps alot for that.
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Apr 08, 2009, 05:08 AM // 05:08
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#12
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Desert Nomad
Join Date: Jan 2006
Location: Maryland
Guild: The Mirror Of Reason [SNOW]
Profession: E/Mo
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How does a Me/Mo contribute to the spike in any way? And why can't you bring prot spirit on a N/Mo?
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Apr 09, 2009, 05:52 PM // 17:52
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#13
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Jungle Guide
Join Date: Apr 2005
Profession: N/A
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Quote:
Originally Posted by Cherng Butter
How does a Me/Mo contribute to the spike in any way? And why can't you bring prot spirit on a N/Mo?
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It doesn't contribute to the spike, obviously. But the spike is strong enough, especially with Gwen shutting down casters and healing. In 2-man, it's obviously better to take a util hero such as tease or BHA, since the difference between 5 and 6 discorders is negligible.
Again, I don't bring a N/Mo because of the way my own personal team build is structured. Obviously that's not the case for other people. I was just making the point that taking a N/Me locks in a profession and makes your build less flexible.
Also, you are assuming that discord is the best elite you can take on a N/Me rupter. I disagree: I think tease is superior, since discord will make your hero less efficient at shutting down, in which case, it is better to do Me/X which has runes, FC and flexibility.
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Apr 09, 2009, 06:19 PM // 18:19
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#14
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Krytan Explorer
Join Date: Jun 2006
Location: Massachusetts
Guild: Omega Glory
Profession: Mo/
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let's suppose I will be running 6 heroes (5 Discords plus a utility Gwen). You call the target with AP etc. and then discord will be spammed by the 5 heroes. Will Gwen automatically focus the interupts and other skills on the same target (only) as well or will she scan all possible targets and find major spells to interrupt, much as a human would do? If she would focus only on the same target I doubt that she would be very useful. What is your experience?
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Apr 09, 2009, 07:50 PM // 19:50
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#15
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Banned
Join Date: Feb 2008
Location: India
Guild: Hey Mallyx [icU]
Profession: A/
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Focuses on called target.
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Apr 09, 2009, 07:55 PM // 19:55
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#16
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Desert Nomad
Join Date: Jan 2006
Location: Maryland
Guild: The Mirror Of Reason [SNOW]
Profession: E/Mo
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Ah, a tease hero is fine for a 2-man discord.
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Apr 09, 2009, 07:56 PM // 19:56
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#17
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Jungle Guide
Join Date: Apr 2005
Profession: N/A
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Lock gwen on to a healer or off target. If you have 6 heroes, it's probably better to bring a BHA/epedimic, at any rate.
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