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Old Sep 17, 2009, 12:33 AM // 00:33   #221
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I spam "You are all weaklings " and ping with asuran scan , works well enough.
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Old Sep 17, 2009, 12:40 AM // 00:40   #222
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Originally Posted by Saraneth View Post
Whether or not it's used on the primary target is irrelevant. There are better alternatives than Pain Inverter.

http://www.guildwarsguru.com/forum/s...t=reactive+hex
lol religion in build wars. Time to start understanding the argument instead of just regurgitating.

Reactive hexing is generally less efficient because most reactive hexes can't make use of leverage. PI doesn't have this problem.
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Old Sep 17, 2009, 05:25 AM // 05:25   #223
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Originally Posted by MercenaryKnight
You realize they aren't casting discord every 2 seconds.
They will when triggered by binds, and that's only when the target doesn't survive the initial spike, which isn't often.


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Originally Posted by MercenaryKnight
...but interrupting an important heal or protective spirit or something can be bad).
Dead enemies don't produce damage in most cases. With three Discord heroes instead of six, you have three slots to optimize.


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Originally Posted by traversc
PI doesn't have this problem.
PI isn't going to do any damage if the target doesn't hit anything, meaning it was blocked or died before it could deal damage. Even if it did kill itself under PI, your team took all of that damage rather than shutting it down beforehand.

Last edited by Saraneth; Sep 19, 2009 at 04:25 PM // 16:25..
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Old Sep 17, 2009, 06:56 AM // 06:56   #224
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Quote:
Originally Posted by Saraneth View Post
They will when triggered by binds, and that's only when the target doesn't survive the initial spike, which isn't often.




Dead enemies don't produce damage in most cases. With three Discord heroes instead of six, you have three slots to optimize.




PI isn't going to do any damage if the target doesn't hit anything, meaning it was blocked or died before it could deal damage. Even if it did kill itself under PI, your team took all of that damage rather than shutting it down beforehand.
Well all I will say is in any hard area there is always multiple damage dealer enemies that you won't be able to spike without taking damage from. You can be busy spiking down the healers or hardest hitting enemy while another one is off dying. Is a free kill/ almost kill worth 1 slot some times I think it is.

Even if you "optimize" your discord builds they will have several other skills which they will be utilizing. Which means discord won't be spammed on recharge. But yes microing the keys to spike would be effective but most people want a hero build which is put on it and forget. You can add whatever you want with the 3 other heroes. More necromancers with utility elites, RoJ or whatever floats your boat.

Six discords may be overkill if you were to bind the spikes. But when you let them run it on there own they are killing all the time while keeping up whatever regular support skills they have for me.

But everyone else can bind their spikes or bring whatever to supplement the main 3 discord heroes. More isn't needed at all, but to me it works just fine.

Everyone can run it there own way. I just wanted to point that pain inverter can be decent addition to a pve slot. Not saying my build is anywhere near the best it's just what I choose to run. As the burger king would say, have it your way.
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Old Sep 17, 2009, 07:29 AM // 07:29   #225
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Originally Posted by Saraneth View Post

PI isn't going to do any damage if the target doesn't hit anything, meaning it was blocked or died before it could deal damage. Even if it did kill itself under PI, your team took all of that damage rather than shutting it down beforehand.
This is true but PI is handy for the situations when you cannot, for whatever reason, keep the target interrupted. I'd prefer the damage being reflected back if and when a boss gets a skill off then not.
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Old Sep 17, 2009, 12:16 PM // 12:16   #226
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Yes PI is handy for that few situations/monster/boss that will inflict 400+ dmg to itself in 2-3 secs due to its AoE skills. If you know you are going to face that often, PI is a well spent PvE Skill slot imo.
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