May 18, 2011, 03:57 PM // 15:57
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#21
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Ascalonian Squire
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Quote:
Originally Posted by Xenomortis
Missed that in the OP. Well your loss.
I still suggest merging the Orders and Curse bar as I mentioned.
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3N, 2Rt, 2Me is boring.
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May 18, 2011, 04:07 PM // 16:07
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#22
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Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
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Quote:
Originally Posted by delta function
3N, 2Rt, 2Me is boring.
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I wouldn't have recommended a second Rit, Mes nor Nec.
But it's worth noting that the SoS Rit is pretty much the best hero build around.
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May 18, 2011, 04:55 PM // 16:55
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#23
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Ascalonian Squire
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Other people could recommend it, and I wouldn't like it for the same reasons that I don't want your SoS.
Yes, I know it kicks ass, I used to run one, but can you work with a restriction? For kicks? For lols?
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May 18, 2011, 05:01 PM // 17:01
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#24
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Furnace Stoker
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Quote:
Originally Posted by Xenomortis
But it's worth noting that the SoS Rit is pretty much the best hero build around.
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If off topicness is allowed for me to make one comment on this....
I like to set up my SoS rit as a primary healer with SoS, Spirit Siphon and essence strike, plus 5 resto heals.
It never runs out of energy, and is currently single handedly healing my whole team on my monk who is using a running build to get my second account through Eotn, and simply spamming party spells in missions so I can get EOTN completed twice.
Of course I add splinter weapon as soon as I have an MM for anything too.
Quote:
Originally Posted by delta function
3N, 2Rt, 2Me is boring.
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Its a personal choice. I've always found physical attack based characters to be boring and have always preferred using spells.
You dont need to use the meta setup at all to get through the game, but even for the character classes you have chosen, I think that some of your builds can be improved a bit. I'll have a tinker with my heroes and post some suggestions based on your petway.
I've no idea with how it would work, but I came up with this:
Last edited by bhavv; May 18, 2011 at 05:47 PM // 17:47..
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May 18, 2011, 06:13 PM // 18:13
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#25
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Lion's Arch Merchant
Join Date: Nov 2009
Location: The Underworld
Profession: Mo/
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Needs MoP
Inept + SS don't work well
It's a pet build, yet there's a ranger without a pet?
Needs Splinter weapon
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May 18, 2011, 06:16 PM // 18:16
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#26
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Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
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For what it's worth, Ineptitude doesn't clash with SS at all.
Clumsiness and Wandering Eye do a little bit, but not enough for it to really matter.
Quote:
Originally Posted by delta function
Other people could recommend it, and I wouldn't like it for the same reasons that I don't want your SoS.
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Then take a Rit, but don't give him the spirits. But passing up a decent healer that can take Splinter Weapon on some unrelated principle?
Energy is a little tighter since you won't get Siphon Spirit, but there's always Offering of Spirit (I suppose Life is out of the question too - it wasn't touched in the Rit update ) and you do lose some damage and mitigation, but you free up a couple of slots for other support options.
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May 18, 2011, 07:27 PM // 19:27
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#27
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Ascalonian Squire
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I actually tried it, but most of the skills are tied to spirits needing spirits, like spirit light and the other heals, but I'll take a second look.
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May 18, 2011, 08:04 PM // 20:04
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#28
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Academy Page
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- does heores use the ranger elite skill ? wiki say no
- if i see well you dont use Go for the eye, one of rare (free & easy) shoot that affect pets , you may add it
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May 18, 2011, 09:57 PM // 21:57
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#29
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Ascalonian Squire
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Quote:
Originally Posted by bhavv
If off topicness is allowed for me to make one comment on this....
I like to set up my SoS rit as a primary healer with SoS, Spirit Siphon and essence strike, plus 5 resto heals.
It never runs out of energy, and is currently single handedly healing my whole team on my monk who is using a running build to get my second account through Eotn, and simply spamming party spells in missions so I can get EOTN completed twice.
Of course I add splinter weapon as soon as I have an MM for anything too.
Its a personal choice. I've always found physical attack based characters to be boring and have always preferred using spells.
You dont need to use the meta setup at all to get through the game, but even for the character classes you have chosen, I think that some of your builds can be improved a bit. I'll have a tinker with my heroes and post some suggestions based on your petway.
I've no idea with how it would work, but I came up with this:
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Your rit's pet will not attack while your hero is holding an item.
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May 19, 2011, 02:58 AM // 02:58
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#30
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Furnace Stoker
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Quote:
Originally Posted by mugen
- does heores use the ranger elite skill ? wiki say no
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That depends on what you mean by that. Do heroes ever use HaO? The answer is yes, regardless of what wiki says.
They use it as a skill to heal their pets when pets take damage at the front line, which is usually quite often. They don't use it just as a form of attack though, which is what wiki is referring to. So don't bother testing HaO out in the Isle of the nameless because the barrels will not attack you or your pet, so you won't see heroes using it. If you want to see real examples of heroes using HaO, you have to test it during actual combat.
Last edited by Daesu; May 19, 2011 at 03:01 AM // 03:01..
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May 19, 2011, 03:34 AM // 03:34
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#31
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Frost Gate Guardian
Join Date: Aug 2009
Location: I live right there, see?
Guild: Apostles of Oblivion
Profession: W/Mo
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Quote:
Originally Posted by distilledwill
It's possible he means Song of Restoration, which is a pretty terrible skill. Slayer's Spear is a little meh, and is probably outclassed by Vicious Attack - don't be afraid to use 2 of them!
Motivation in general is a little lacklustre, I'd suggest replacing Song of Resto with Empathic Removal.
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Yeah, I meant song of restoration. I don't look at para skills very often -.-
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May 19, 2011, 05:24 AM // 05:24
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#32
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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Quote:
Originally Posted by delta function
I actually tried it, but most of the skills are tied to spirits needing spirits, like spirit light and the other heals, but I'll take a second look.
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No, that's how it is. Rit primary is not worth running without spirits. However 10 channeling just for splinter is worth it if you can fit it in somewhere. I would junk dismiss and put it on your curser for example. Bring foul feast if you really want condi control on the nec.
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May 19, 2011, 08:17 AM // 08:17
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#33
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Pre-Searing Cadet
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The other day tried something similar to this.
Me (R/P), two others R/P, and a P/R (Using Rampage as One to buff spears, and Call of protection for avoid massive blackouts). Then I used E/Mo, D/N Dwayna Orders.
But instead of a Me and a N, I used a Minion necro with Bone Fiend. This, with 4 guys with spears, and me with EBSoH makes things crazy, and the other a curses guy with MoP and Barbs.
That, with the added damage of pet, makes it quite a lot of damage. In long fights tends to die tough, because Rampage as One is excesively expensive in terms of energy, and also, R/P or the para dont have any block.
But maybe this info is useful for you.
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May 19, 2011, 10:42 AM // 10:42
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#34
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Forge Runner
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Consider these changes (no guarantees they'll work better) -
Bow Paragons or bow Rangers, then EBSoH on player. if energy runs dry consider BiP or Blood Ritual. Running so many Paragons is overkill defense in my experience.
Mark of Pain on Curses Nec.
Splinter Weapon. I would seriously look into a 16-spec Splinter Weapon. SoS is the obvious template and can double as a semi-healer, but if you REALLY don't want to run spirits (irrational decision, but up to you) you can always use another elite (Clamour of Souls, Xinrae's Weapon, etc).
Primary Nec for Orders. Consider Life (hell yeah spirits), Kaolai and similar skills for him.
I'd use Panic instead of Ineptitude because caster shutdown is more important than physical shutdown, but up to you.
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May 24, 2011, 10:43 PM // 22:43
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#35
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Academy Page
Join Date: Aug 2009
Guild: Draconian Order
Profession: A/
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Sorry misread that you wanted no minions, but I used this for petway, it works and is very fun. Although it would require tweaking for every zone you enter. This is something I threw together and was thinking of ways to improve it all thru the vanquish. It could easily be done without minions and I found them to be overkill. I died once, but it was just cause I was being stupid (never wiped). I did an easy zone in the forrest (melandru's hope). I want to go back and try real synergies with the beastmasters and the backline, lets see what I can come up with. Hex removal was definately lacking.
The BS build (will be improved)
I messed the template up, in my build I had comfort animal instead of shadow refuge.
And the vanquish
Edit:
This is looking like it will be harder than I thought... I tried a new build. I finished the vanquish, but it was not as smooth as I would of wanted. I have a LOT of damage, but no real damage reduction / protting. I'm not sure what I'll try next. Seeing as spirits are not allowed... well is it attacking spirits aren't allowed, or all spirits aren't allowed?
Here is the vanquish, this time in ferndale
I wiped twice (wipes were over aggro, not really the build) and I had a little bit different build than what I posted above, I had cruel was daolin or whatever on xandra... didn't notice it was 15e and that she would run into melee range to drop it... plus had awaken the blood on olias... not worth the extra sacrifice. But other than that its basically the same.
Last edited by jigenbakuda; May 25, 2011 at 04:53 AM // 04:53..
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