Feb 15, 2012, 01:24 PM // 13:24
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Forge Runner
Join Date: Sep 2010
Location: Somewhere far away from you
Guild: The Mirror of Reason[SNOW]
Profession: W/
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Reexamining Rescue at Minister Cho's Estate
Just did this quest on HM with my ele and I have to say they made it much more manageable by reducing groups from 5 to 4. The animal groups at the beginning also have been reduced to manageable sizes. What Anet failed to do is fix when the NPCs trigger. The smaller groups do help them to survive longer but on the last one if you get a bad group of afflicted like x2 eles, a mesmer and a monk theres a decent chance you wont make it even with fallback.
This mission took me 2 attempts. The first was incredibly lousy luck. Most groups comprised of eles, mesmers and monks. Even with prot spirit in the party I found myself getting DPed out due to massive spikes and pressure from the mesmers. I actually made it to the last NPC thanks to a few rainbow CCs I had on me at the time. Still with 20% DP on each hero I went in only to trigger the NPC at that god forsaken rock and receive massive hatred from x2 eles, a mesmer and a roj monk.
The Second attempt was a joke. Most groups comprised of sins, warriors, rangers, necros and rits with the occasional ele, mesmer and monk. The final afflicted group was easily pulled without triggering the NPC.
My 2 cents... its still an irritating quest and it still boils down to luck. The only difference is you wont rage for spending the last hour recovering from wipes, being cautious and doing precise pulling.
Last edited by Swingline; Feb 15, 2012 at 01:27 PM // 13:27..
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