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Old Aug 17, 2007, 11:30 PM // 23:30   #21
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Part of the original question was what equipment and runes do you use for the 600 hp monk? I am also working on it and can find no documentation as to what else besides the build do you need to make this work? ... for the 600hp/smiter duo?
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Old Aug 19, 2007, 02:11 AM // 02:11   #22
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What does SH and SoA stand for? I'm putting together a 55 monk and I'd like to know the best build, so I'm researching everything.
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Old Aug 19, 2007, 06:16 AM // 06:16   #23
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SH= [skill]Shielding Hands[/skill]

SoA= [skill]Shield Of Absorption[/skill]
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Old Aug 22, 2007, 01:12 AM // 01:12   #24
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both monks are good ,in foundry for example an 105 hp monk is used for dual
but when u want to clear entire foundry (cant finish it tho) in 3 man 600+smiter and famine ranger is the way to go ,i find the 600 monk just better for tanking then the 55 but for some solo farming specific builds i usualy go 55 hp,easier to slap prot spirit and mystic regen and just tank
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Old Aug 22, 2007, 01:04 PM // 13:04   #25
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Quote:
Originally Posted by Age
55 w/ Bonetti's as well as Mystic Regen are Infinite as well.
That would be a Mo/W/D?
Mo/D with SH, SoA and Mystic Regen works in NM UW. That's all I know.
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Old Aug 22, 2007, 10:37 PM // 22:37   #26
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Quote:
Originally Posted by Ban
That would be a Mo/W/D?
Mo/D with SH, SoA and Mystic Regen works in NM UW. That's all I know.
That is not what meant though I meant Mo/W or Mo/D.
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Old Aug 28, 2007, 10:03 AM // 10:03   #27
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lol...600hp monk is the best and the most fun build to play as.....i am self is a 600hp i was the second 600hp in game ......and i will alay take more emeny the a 55 can....i took the whole of the fire forest in FOW...


IF u want go farming anywere pm me IGN Derry Monk



ill show u what a real 600hp can do
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Old Sep 05, 2007, 03:47 AM // 03:47   #28
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wow, some of you have never seen how much faster a 600/smiter is than a 55/ss. Its also a lot safer. Run balanced stance or fleeting for abyssal and pretty much anything can be done in chaos plains and the towers. Basically chaos plains = what fun
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Old Sep 05, 2007, 03:58 AM // 03:58   #29
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yeah you could do alot with a spirit bonder back in the day sk00pz, but they are NERFED. they are now inferior to the 55 because they can take no more than 10 hits every 2.5 seconds.

Last edited by Coloneh; Sep 29, 2007 at 05:18 PM // 17:18..
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Old Sep 05, 2007, 04:28 AM // 04:28   #30
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Take this into account:

A 55 monk with a bonder-smither will never do any damage because the max dmg the 55 monk can recieve is 5 and both smithing enchants requieres a dmg input for giving a dmg output, and thus you are only getting an output of 1~2dmg per attack.

Now comparing it: A 600hp monk with a bonder-smither will do much more dmg than SoJ/SS/bond55 as it recives a max of 60 dmg per attack which is returned in a 50~60% ... but...

''what if the 600hp monk dies? Will that not trigger Spirit Bond?''
why not? You will still have the same amount of AL,,

if you think about it ..
Why doesnt it trigger? Because the attack was not powerful enought,
Why not?, because of the ARMOR!

Most of the time <<they>> ask for a 15AL, and even when you got a 60AL ((both shouldnt have any rune on them)) you can take off the chest and arms without any problems (chests and arms are the only pieces in all the set that doesnt give you a +1 pip of energy, you can also remove the headgear but thats where i but my attribute rune) this should make ANY dmg to reach a minimun of 60 ((at least on HardMode with a 60ALpants,sandals and head does)).

When talking about the amount of enemies that a 600hp monk can tank is about of 5 ~ 10 perfectly, from 11~up spirit bond will not suffice the amount of dmg that is being taken however you can prevent this for some time with Shield of absorbtion (SoA), you will always need a healing buff when dealing with more than 11 enemies and you can try with healing breeze or mistic healing of you are dervish as a secondary prof.

If you ask me

600hp with bond-smither is faster and doesnt need any runes nor amor req, for HM this is perfect tho i dont recomend it for normal mode as it wont do any dmg nor healing with high AL.

55hp monk is expensive and hard to learn if this is your first farm-monking time, on HM is slower but you gain a bit more of benefit from it and basicaly you can't use it where enemies have enchantment ignoring spells as they will kill you in seconds.
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Old Sep 05, 2007, 11:07 AM // 11:07   #31
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I have not ever tried a "600" setup but some time today /tomorrow when i get some time i might aswel give it a go just to see what all the fuss is about.
I love my other farmers so much I always hear alot of people swear that it's faster than any of the 55 builds and farming spots though
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Old Sep 29, 2007, 01:02 AM // 01:02   #32
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55+SS or 600+smiter that is the question
for soloing 55>600 without a doubt...
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Old Sep 29, 2007, 01:17 AM // 01:17   #33
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Quote:
Originally Posted by Coloneh
yeah you could do alot with a spirit bonder back in the day sk00pz, but they are NERFED.
Correction:

They were nerfed.

SoA made the 600 extremely viable again (you can tank huge groups with the build, just like "back in the day"), and as has been pointed out, the 600HP/Smiter duo runs are much faster than solo runs, because more damage is being put out in a shorter amount of time.

For solo farming, 105 (or 135, depending on personal preference) is pretty kickass. For duo farming, 600HP/Smiter is clearly superior. There's more room for error, and it can go places that the 55/105/135 builds can't even dream of going.
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Old Sep 29, 2007, 09:15 AM // 09:15   #34
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I cleared forest, beach, cave, and tower with a 600/smite duo. I was the smiter, so I can't tell you what it's like on the tank's end...but it's alot easier and more reliable. Just don't step on traps in the field. d'oh!

Hard mode enemies drop like candy. The only tough areas are the spots with monks...if you do the monks, you can't do the abyssals because of KD. If you do the abyssals, you can't do the monks because of no SV/AV...and if there are mesmers with the monks..GG. Tower = tough timing because you have both monks/mesmers AND abyssals.
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Old Sep 29, 2007, 05:20 PM // 17:20   #35
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Quote:
Originally Posted by Faer
[FONT="Book Antiqua"]Correction:

They were nerfed.

SoA made the 600 extremely viable again (you can tank huge groups with the build, just like "back in the day"),
this was discussed already. that is wasing another skill slot to make a build that is almost as viable as a 55. Nerfed!
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Old Sep 30, 2007, 10:16 PM // 22:16   #36
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Quote:
Originally Posted by Coloneh
this was discussed already. that is wasing another skill slot to make a build that is almost as viable as a 55. Nerfed!
wuts that? ur bittur cuz ur echo/ss nec is obsolete?

o ok

Making something better != Waste. Your logic is... wait, what logic?
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Old Sep 30, 2007, 10:39 PM // 22:39   #37
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hehe faer way to tell it lol

55/105 is best for solo.

anyone who says 55/ss beats 600/smite for duo is either a moron or has never run it to see the difference

and i'd like to see a 55 build for tanking foundry, and actually dealing any damage at all lol
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Old Oct 01, 2007, 01:29 AM // 01:29   #38
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Quote:
Originally Posted by Faer
wuts that? ur bittur cuz ur echo/ss nec is obsolete?

o ok

Making something better != Waste. Your logic is... wait, what logic?
no, echo SS has been obsolete since they changed the recharge. this wasnt about UW farming. please attempt to make sense.
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Old Oct 01, 2007, 01:30 AM // 01:30   #39
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YOU ARE ALL FAILURES.

600 tanks are used in Holy Wrath / Retribution builds, which are MUCH more effective at killing enemies in HM UW.
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Old Oct 01, 2007, 02:20 AM // 02:20   #40
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600/smite is the common name for the holy wrath/retribution setup

go call someone else a failure lol
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