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Old Jul 29, 2007, 05:44 PM // 17:44   #1
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Default 600 vs. 55

I have a few questions about a 600 hp monk:
-What's so much better about a 600hp monk compared to a 55hp monk?
-What items/equipment/skills do I need to make a 600hp monk?
-Is 600hp easier in UW?

Thanks in advance!
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Old Jul 29, 2007, 05:51 PM // 17:51   #2
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That's easy.

You can't really make a 600 hp monk anymore, [wiki]spirit bond[/wiki] was changed to only work on the next 10 attacks.
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Old Jul 29, 2007, 06:12 PM // 18:12   #3
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Why do people keep asking for them in ToA then?
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Old Jul 29, 2007, 06:34 PM // 18:34   #4
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Hell if I know, the big bonus of them was that they could tank an infinite number of enemies. Now, they can only tank 2 or so without worrying about recasting spirit bond too much. A good 55 can tank 10-12 at once. I suppose you could have a smiter behind you with holy wrath and retribution, allowing you to kill the aataxes faster, but who bothers killing the aataxes anymore?
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Old Jul 29, 2007, 06:35 PM // 18:35   #5
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because there easier you have 2 1/4 sec moves so hard to interrupt and u can keep ps up all the times, but all u have to do with [skill]Spirit Bond[/skill] is wait for it to run out then re cast it other wise its a wast of 10e as it doesn't reset its self so u then only take a quick 60dam witch can be healed easily. also some use SoA to stop that 60dam but i don't see the point in it personally
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Old Jul 29, 2007, 09:25 PM // 21:25   #6
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Because a 600hp tank and a smiter can deal much more damage than a single SS or SoJ could ever do. Holy Wrath and Retribution deal massive damage back to the source. Just go to FoW with this build and watch mobs go down in 20 seconds.

Quote:
Originally Posted by olly123
also some use SoA to stop that 60dam but i don't see the point in it personally
You can cover the downtime of Spirit Bond with it - you get 0 damage and the bonds still trigger.
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Old Jul 29, 2007, 09:32 PM // 21:32   #7
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the 600 monk has died, but came back. Thanks to soa the 600 made a comeback and is way beter than the 55.

The main reason is that 600/smite works faster and alot saver (you can res the 600 alot of times) than the 55/ss uw/fow run (double damage with smite in fow run)
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Old Jul 29, 2007, 09:32 PM // 21:32   #8
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the 600 monk has died, but came back. Thanks to soa the 600 made a comeback and is way beter than the 55.

The main reason is that 600/smite works faster and alot saver (you can res the 600 alot of times) than the 55/ss uw/fow run (double damage with smite in fow run)
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Old Jul 30, 2007, 12:51 AM // 00:51   #9
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some people are still clinging to their SB monks and trying to make them work. 55s are better now. the nerfs to SB made it less effective than 55ing, even if you can get it to work.
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Old Jul 30, 2007, 12:58 AM // 00:58   #10
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I was kinda under the impression if a 600 died, he would no longer have 600 health, thus the prot spirit + spirit bond combo wouldn't do a thing. Maybe I'm missing something.

I don't really get the argument that you're less prone to interrupts, either. A 55 has to recast prot spirit (1/4 second cast) and healing breeze (1s cast). A 600 has to recast spirit bond a lot, prot spirit, and SoA (1s cast). How is that safer?

I'll give you that it'll do a lot more damage in FoW, but then it'll only do it to a few enemies since you just can't tank as much. Meh.
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Old Jul 30, 2007, 12:59 AM // 00:59   #11
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Quote:
Originally Posted by Coloneh
some people are still clinging to their SB monks and trying to make them work. 55s are better now. the nerfs to SB made it less effective than 55ing, even if you can get it to work.
/notsigned

It's absolutely no problem with SoA anymore.
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Old Jul 30, 2007, 01:43 AM // 01:43   #12
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I would say 55, a good 55 monk can keep himself alive, against alot more foes then a 600 could do these days
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Old Jul 30, 2007, 07:18 AM // 07:18   #13
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Thanks for the replies guys .
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Old Aug 01, 2007, 10:57 AM // 10:57   #14
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Quote:
Originally Posted by The Missing Monk
I would say 55, a good 55 monk can keep himself alive, against alot more foes then a 600 could do these days
Not really A 55 without dp can't tank that much like a 600 could.
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Old Aug 01, 2007, 04:59 PM // 16:59   #15
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Quote:
Originally Posted by drupal
/notsigned

It's absolutely no problem with SoA anymore.
thats my point. your clinging to an inferior build. adding another skill just to be able to survive almost as well as a 55.
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Old Aug 01, 2007, 05:42 PM // 17:42   #16
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The one with PoS and SoA is the 105 build and it is way better than the 600 today.
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Old Aug 01, 2007, 05:58 PM // 17:58   #17
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55 w/ SH and SoA and MR. Infinite tankage.
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Old Aug 01, 2007, 06:12 PM // 18:12   #18
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55 w/ Bonetti's as well as Mystic Regen are Infinite as well.
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Old Aug 02, 2007, 02:49 AM // 02:49   #19
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Quote:
Originally Posted by Snow Bunny
55 w/ SH and SoA and MR. Infinite tankage.
/agree here. As to the above poster who was unsure if 1 death = gg to the 600 monk b/c it wouldn't proc spirit bond:

The idea that the 600 monk must actually receive the 60 damage is an out-dated belief. It was never actually correct. Spirit Bond is activated before you ever receive the damage, and the heal occurs if the damage that you would have taken *before damage reduction* exceeds 60.
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Old Aug 04, 2007, 06:36 PM // 18:36   #20
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600 and 55/105 are both capable of tanking inv number of enemies.
55/105 are easier to survive, since you need to pay more atention with 600.

However the 600 can be combined with a smite monk, and the 55/105 cant. So if your looking for a team build the 600 monk is beter than the 55/105. But if you solo the 55/105 is beter
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