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Old Dec 16, 2007, 04:33 PM // 16:33   #21
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Blind> Nightmare weapon
Try an ebon dust aura dervish?
Or
Perhaps an assassin with, Assassin's Promise and Blinding powder(so that blinding powder is able to be refreshed enough to stop Nightmare weapon)
Really just throwing Ideas out there...
Blind ftw.
or critical defenses, as far as I know Nightmare doesn't beat block either ^.^

Also found this for you
http://guildwars.incgamers.com/forum...d.php?t=399354

Last edited by ensoriki; Dec 16, 2007 at 04:43 PM // 16:43..
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Old Dec 16, 2007, 04:53 PM // 16:53   #22
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Malevolence good job ty for sharing last skill ( spirit shackles) they kill them very fast , i now is working with 600 and smite but it was the problem with those rt !
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Old Dec 16, 2007, 05:18 PM // 17:18   #23
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The build I posted from the gwo site has caused me to get


Ebon,
19% dragon slaying (but I can fix that >.>)
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Old Dec 16, 2007, 11:21 PM // 23:21   #24
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using a 150hp SS/SB on nahpui worked well :P

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Old Dec 16, 2007, 11:26 PM // 23:26   #25
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600Mo/me+smiter...2man HM nahpui..drops are not bad..and you kill very fast
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Old Dec 19, 2007, 06:57 PM // 18:57   #26
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I came up with this build , I know I am not a pro build builder but it works :P

http://www.youtube.com/watch?v=jVYsUrPjslg (I died on the video because I failed the combo and a rit was behind ¬¬ )

No HW tho , and only tengus, ensoriki your build seems interesting ^^ I may try it today.

EDIT: Good I just swapped Shadow Refuge for Critical Agility and it works better now

Last edited by malevolence; Dec 19, 2007 at 07:34 PM // 19:34..
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Old Dec 20, 2007, 03:11 PM // 15:11   #27
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i chestrun there in HM with 330hp rit, i used to farm them but i have noticed that they only drop celestial items when they are wearing them ( ys rly!), so now i only kill groups where i see them.
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Old Dec 22, 2007, 03:53 AM // 03:53   #28
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heh, interesting thing. On one of my runs I ran into a star blade that had a cele shield, i killed it and it didnt drop -_-
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Old Dec 22, 2007, 07:46 AM // 07:46   #29
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Quote:
Originally Posted by niek2004
i chestrun there in HM with 330hp rit, i used to farm them but i have noticed that they only drop celestial items when they are wearing them ( ys rly!), so now i only kill groups where i see them.
Any special 330 build, or standard 330 from Rezz's thread?
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Old Dec 22, 2007, 10:57 AM // 10:57   #30
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Do we have any Ele versions of this?

I really am in need of Feathers for Essence of Celerities making for Vanquishing some areas. Celestials are just a bonus :P
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Old Jan 13, 2008, 12:45 PM // 12:45   #31
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Quote:
E/M is much to slow to kill them and you get bored
Slow?..... You can nearly maintain sliver armor with the glyph, and it kills extremely fast.

Quote:
Do we have any Ele versions of this?
Yes. The Ele version can solo nahpui quarter beginning to end, and everything in between. One solo run usually nets me about 130 or so feathers. Just farming the middle two bosses is the easiest. If you only farm from the far left boss to the 2nd boss (but dont actually kill 2nd boss) you can just do a pure terratank build and forego Ob flesh. That'll kill much faster and you dont have the speed penalty of ob flesh.

Here's the build to solo....

All geomancer armor
20% enchant weapon
16 earth
9 inspiration
4 air magic
whatever is left in energy storage

Glyph of Swiftness
Obsidian Flesh
Sliver Armor
Kinetic Armor
Aura of Restoration
Stone Striker
Mantra of Earth
Stoneflesh Aura

Usage:

ALWAYS use glyph of swiftness....then directly after....Ob Flesh and sliver armor. This will allow you to maintain ob flesh, and ALMOST maintain sliver armor.

Just maintain the rest of them.

For farming, you can lose glyph, ob flesh, and sliver. Good replacements are Sandstorm, Dragon Stomp, and Aftershock. Bodyblock them into corners where possible, though one casting should wipe out most well aggro'd foes. With this build you can only farm from kirin boss to turtle boss (or vice versa, as long as u dont kill the turtle). Like this only 2 skills can even deal damage to you....those are signet of judgment and nightmare weapon, both of which are easily manageable with AoR.
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Old Feb 01, 2008, 05:50 AM // 05:50   #32
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I use this for HM Naphui Quarter - its very very fast and so easy a one fingered monkey could do it.

Tank. 600 Tank Monk, this build.
Owgj4oPboO1DtoFj4hX3H6D5BA

Bonder. I use Gwen when guildies aint about but I swear the bitch takes all my drops. She uses this build. Monks are great too as are any chars with 4 pips of regen - as long as they have the bonds of course.
OQNCAcwzJRmAAEqhE6R+AfA

Instructions - All bonds on the Tank.
Before agro prot spirit and sb - run in.
At this point cast scourge healing on any starlights. Only cast scourge healing IMMEDIATELY after sb. Re cast sb as required and repeat scourge healing as needed. If theres a large mob of mellee/archers cast VWK repeat until they are all dead. When you have only star lights left VW + ROD for pwnage.

They die so fast its a joke.

I average out on 3-4 celestial weapons per run a stack and a half of feathers for 20 minutes work.

Peace out - Ken.


**edit - btw this kills everything but the 4 bosses.

Last edited by KennyC; Feb 01, 2008 at 06:43 AM // 06:43..
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Old Feb 01, 2008, 10:22 AM // 10:22   #33
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W/Rit :OQgiExh8kWsYFTC2Ej4ZYHsA

str : 12+1
res : 12


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Old Feb 01, 2008, 02:46 PM // 14:46   #34
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I used to run this solo build like ages ago in Nahpui Quarter Mission NM. Not sure if it still work.

Standard spirit bond monk with lowest AR armor,(I think i run with ~360hp)
SOJ
Prot spirit
spirit bond
blessed sig
blessed aura
retribution(use essence bond if you have energy issue)
balth spirit
Scourge Healing

16 smite, 10+ prot, 10+ DF

totem axe or similiar +20% enchantment, any offhand(i use Byzzr's Benediction)

Pretty standard routine, pre-cast enchantment,aggro, spam spirit bond/prot spirit.
Keep scourge healing on the starlight.
I think I can handle 2 groups with 3 starlight. Skip all celestial bosses.

I don't have 600 smite armor anymore. So, someone with the gear can probably test it.
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Old Feb 03, 2008, 04:53 AM // 04:53   #35
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Think i tryed this on NM. The 2 man W/Mo Tank/Bonder works awsome there. With the Bonder having Life Barrier/Life Bond your Tank is a Invicable. have AoE Dmg and dont have to worry about being killed by Vamp Weapon skill. The for the Warrior that i use as the tanker is in this order Decap+Ex Strike+Cyclone(Spammable). This Build is incredable on Vermins in NM.
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Old Feb 03, 2008, 10:31 AM // 10:31   #36
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Quote:
Originally Posted by yhm

Scourge Healing

YAY! Now to get rid of those pesky lights -.-
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Old Feb 03, 2008, 11:25 AM // 11:25   #37
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yeah scourge healing is ftw against rits in faction, when they have a weapon spell on and they cast wielder's boon, well they take twice dmg from scourge healing which is 84 + 84 at 16 smiting :O
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Old Feb 03, 2008, 11:50 AM // 11:50   #38
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Quote:
Originally Posted by KartMan
yeah scourge healing is ftw against rits in faction, when they have a weapon spell on and they cast wielder's boon, well they take twice dmg from scourge healing which is 84 + 84 at 16 smiting :O
Or 50+50 if you're 330 rit
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