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Old Sep 15, 2006, 07:28 PM // 19:28   #81
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The Build works good on Kyril Oathwarden. Also tried Arbor Earthcall, but he doesnt get enough dmg. Not to be off-topic, but has anybody a nice build for him?
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Old Sep 15, 2006, 08:09 PM // 20:09   #82
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Quote:
Originally Posted by dejsav
which skills you use for mesmer and monk construct?
Jeez, look the screenshots at the 2nd page.
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Old Sep 15, 2006, 08:19 PM // 20:19   #83
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ops sorry ^^"
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Old Sep 15, 2006, 08:38 PM // 20:38   #84
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Quote:
Originally Posted by Scott
The Build works good on Kyril Oathwarden. Also tried Arbor Earthcall, but he doesnt get enough dmg. Not to be off-topic, but has anybody a nice build for him?
figured it out by myself
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Old Sep 15, 2006, 09:33 PM // 21:33   #85
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Quote:
Originally Posted by CalypsoX
Yea, I made a suggestion earlier about making a hit list. Since I stumpled upon list, I have a huge laundry list of bosses I've tried, most of whom aren't listed anywhere in this forum because they either can't be separated or their group is too hard. Atm though, it seems like this thread is mostly about sunreach and kaolin farming.
What did you expect? People farm for money. Kaolins are the most valuable non-elite mission greens in Factions. In the last few days i've had 7 Kaolin Domination Staffs drop. Thats 50-60k each making it a grand total of 350-420k for practically nothing. 2 of them went to guildies for a discount, 5 sold for a total of 220k. Not to mention 2 Accursed Staffs (not sold) for a potential 100k each. Sunreaches Shield is worth 40-50k also, but can be an extremely awkward farm. If when you get there you find its impossible to kill them because Sliver won't target properly you have to restart. With Kaolins you can just wander off and go attempt another boss.
Theres really not much point farming bosses like Jayne imho. Vera is seemingly a very rare drop that sells for 40k... plus there are many problems people are having killing her.

When it comes to getting money its ALOT quicker to simply kill these Kaolin Bosses or Constructs, sell there valuable items and buy whatever green your after. I'd only go for the Scar Eater because the farm itself takes about 60seconds using an E/A.

Not to mention that with the AB event coming up there will be alot less people farming them.
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Old Sep 16, 2006, 01:00 AM // 01:00   #86
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My point is that this build is able to tackle bosses that were previously considered impossible or painfully long to solo (a la priest pulling). People farm for money, but there are those that farm to collect, and others that do it for the challenge. And no, I'm not talking about doing jayne and or scar eater - that's been overdone too much as it is. Look at my list on page 2, and you'll see where I'm going. Also, if you really are bent on selling stuff, there are many collectors out there that are waiting to snatch up the greens that aren't currently in mass supply.
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Originally Posted by Evilsod
If when you get there you find its impossible to kill them because Sliver won't target properly you have to restart.
Not sure I understand this statement. If you're referring to dp, its largely irrelevant to this build. If you're referring to random targetting, it will eventually target the boss once some of the melee are killed off (and as far as I know, no other boss farming spots have rits that rez). And if you're referring to the fact that the constructs happen to be near each other, that's the case for the majority of bosses in factions - siska, ssun, and ssyn are all near the same area in archipelagos, while Cho and Rien are both in shenzun tunnels.

@Scott - Damn, I forgot about ele boss again. Might as well take care of him while you're doing Kyril, Sunreach, and gang.
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Old Sep 16, 2006, 03:04 AM // 03:04   #87
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I think Evilsod means that if Silver doesnt target, you gotta run all the way back again (which can be painstaking in the Sunreach farm)

Mesmer construct is easy to solo, but like 1:5 times, Silver targets him/her

Haven't gotten staff yet, but I reckon I will soon.
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Old Sep 16, 2006, 05:01 AM // 05:01   #88
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wow if only visage skills could fit in this build, if only that could be true, uw = soloable by sin
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Old Sep 16, 2006, 06:06 AM // 06:06   #89
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Quote:
Originally Posted by Xaero Gouki Kriegor
wow if only visage skills could fit in this build, if only that could be true, uw = soloable by sin
and what do you do at the end of shadowform? ^^
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Old Sep 16, 2006, 06:19 AM // 06:19   #90
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shadow of haste will deal with that
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Old Sep 16, 2006, 10:53 AM // 10:53   #91
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Quote:
Originally Posted by Evilsod
What did you expect? People farm for money.
I actually farm for sport. (And there are probably more)
To see if it actually works. I don't really like spamming "WTS blabla" for an hour to get 60k.
Not that I can't use it, but it's too time consuming, and too boring to keep spamming WTS's.
Anyway, there is also a list of farming builds, so might as well make a list of farmable bosses then.
And I can see the Kaolin stuff drop in prices very fast, just like the Stonereaper. 1 week it's 15k, next week it's 3 for 10k.


About the E/A thing. The problem is that Sliver Armor only increases the duration by 1 then.
Beside that, Shadowform will only last about 17 seconds.
This gives you less time to actually lure the mobs.

Although a 20% Enchantment mod, and energy staff is really prefered to keep the expensive skills like Gale up.

I think the best chance of having Sliver Armor targetting the right mob, is to wait till the boss is kind of alone. Then either rush in, or use Death's Charge.
Death's Charge seems to work pretty fine, but not all bosses. Sunreach is still a problem.


Quote:
Originally Posted by Xaero Gouki Kriegor
wow if only visage skills could fit in this build, if only that could be true, uw = soloable by sin
I think it'll kill too slow for that.
I don't know how many hp an Attaxe or the phantom dude has, but I think it'll be too much.
Well unless you lure a lot of mobs perhaps, and run back everytime.
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Old Sep 16, 2006, 11:32 AM // 11:32   #92
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Quote:
Originally Posted by CalypsoX
Not sure I understand this statement. If you're referring to dp, its largely irrelevant to this build. If you're referring to random targetting, it will eventually target the boss once some of the melee are killed off (and as far as I know, no other boss farming spots have rits that rez). And if you're referring to the fact that the constructs happen to be near each other, that's the case for the majority of bosses in factions - siska, ssun, and ssyn are all near the same area in archipelagos, while Cho and Rien are both in shenzun tunnels.
Well it meant both... Having to restart the run because some bosses you just can't flee from, specially wardens, before Shadow Form wears off so you die. And having to zone back. Killing off the melee is all good... but then what do you use to power Sliver Armour? If it kills off half the melee targets there before finally going after your boss not only have you lost considerable firepower, which healing can very easily outdo but you've lost alot of time you could've spent simply farming something more stable.

I have absolutely no idea about Sliver Armours targetting. For some reason yesterday it utterly despised Afflicted/Shiro'ken Assassins. It also seems to target Fungal Wallows instantly and sometimes Wardens. But what about the Scar Eater? I've lured 2 groups along with the boss group many times and never had it target anything but the boss. Perhaps its just Undergrowth/Kirins... but its never targetted them over the boss.

It could well be it targets the highest level enemy first... which would explain the tendency to attack lvl28 Shiro'kens over lvl24 Bosses... but that doesn't always stand true.


Whats the problem with E/A? 3/4 of the bosses listed have absolutely no groups before them or the groups don't deal enough damage to warrent an early Shadow Form. Mesmer Construct? This boss can be on the edge of your agro before needing to cast Shadow Form. Monk Construct, same again. Scar Eater, again. Jayne? Sunreach? And probably many more. Its only for bosses like the Warrior Construct that are very difficult to reach due to mobs beforehand that can easily kill you. The bonus to A/E though is that when Sliver Armour wears off on most of htese bosses you can just turn around and run off with Dark Escape and rest up for another try.
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Old Sep 16, 2006, 01:09 PM // 13:09   #93
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My problem with a Necro Kaolin is that i never with himself that silver armor attack to boss
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Old Sep 16, 2006, 01:59 PM // 13:59   #94
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Subtle change for stupidly easy Kyril Farming: A/Mo

16 Shadow
12 Smite

Shadow Form
Scourge Sacrifice
Dark Escape
Death's Charge
Bane Sig
Stonesoul Strike
Spear of Light
Purge Conditions (nto really needed, but it can help if lacerate is up and you stray into a trap)

Wait till Kyril's Group is spread out, to try and avoid Shockwave from teh Earth Wardens, then immediately throw on Shadow form, Scourge Sacrifice (on Kyril) and Death's charge to him. 9/10 times he'll throw up Cultist's Fervor and Sac himself to death in a few seconds. If he doesn't throw up Fervor, you're pretty well screwed I'm afraid, write it off to bad luck and start again.

Other skills are just for damage, I find tehy help if he's at 10% and refuses to cast, or God Forbid, Cultist's Fervor runs out before he dies.

Success rate is close to 90%, and the whole run takes around three minutes from Durheim.

Grats on the A/E build btw, I can see lots of people are having luck with it, but I seem to be cursed. When I approach Sunreach/Falaharn's group, either head on or looping past the warden spawn to go for the back route, I get killed by patrols/wallows. If I throw Shadow Form up too early to avoid them, it runs out before the boss is dead. I'm sure I'm just cocking up somehwere, so I guess I'll persevere.

With Solo Farming Builds, and yesterday's across the board buff, there's never been a better time to love your 'sin!

edited for a stupid skill mistake, tiredness ftl!
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Old Sep 16, 2006, 03:36 PM // 15:36   #95
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Quote:
Originally Posted by Alvthebest
My problem with a Necro Kaolin is that i never with himself that silver armor attack to boss
yeah thats the main problem with SLIVER ( ) armor. But when you use shadow step it will trigger at the necro construct at least at the second time (so first a melee, but then the construct). Are you sure you used Death's Charge?
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Old Sep 16, 2006, 03:38 PM // 15:38   #96
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For the Mesmer Construct.
You can get on the ramp thing Above him. Then Death Charge on him make a fast Sliver Armor, and it's usually a more succesful hit. :}

But navigating can be a major problem there because the bridges are 'bugged'.
(clicking on the bridge results in an actual click under the bridge.)

Last edited by moenbase; Sep 16, 2006 at 04:18 PM // 16:18..
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Old Sep 16, 2006, 04:59 PM // 16:59   #97
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Keyboard movement ftw :P

But yeah, that's really useful, Death's Charge. I find that Sliver Armor targets diagonally, sometimes I move a little to correct the targetting, and it works.
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Old Sep 16, 2006, 05:36 PM // 17:36   #98
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/applause /bow /WOOT WOOT

Great Job on the build.
So exciting!!
This goes down in history.



oh and /Favorits-Add to favorites

Last edited by Zerimar; Sep 16, 2006 at 05:39 PM // 17:39..
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Old Sep 16, 2006, 05:39 PM // 17:39   #99
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i was thinking abut the possibilities of farming trolls with this, but then i realized that this build is mostly for one specific target, and silver armor wouldnt have too much.
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Old Sep 16, 2006, 06:44 PM // 18:44   #100
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Killed Darkroot succesfully (not a terrible surprise, huh?). Nevertheless I find having Rajazan's Fervor (can be substituted for with Totem Axe but I like the way he runs with sword ) and a collector Earth Scroll with Earth Magic +1/20 and +30hp. Best of both worlds right?

EDIT: Uhh, and great build too m8
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