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Old Aug 08, 2006, 08:18 AM // 08:18   #321
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Quote:
Originally Posted by Arnack
Thanks guys. Nice tuts!
Oh, and what weapon should I fight with? Staff/Bow/Axe?
depends: for some guys it just doesn't matter (milthuran) but when you need distracting shot, bow, then switch to anything with better energy and/or recharge. For pulling, flat/longbow. With regards to necro type gear theres an earlier series of posts discussing that starting roughly HERE at post 116. A simple starting point is milthuran's staff though.

I got a little busy last week and a half, and have never personally done Jayne, but I'll get on the confirmations tomorrow. I'll look around for any others that seem under posted on that I've never done and double check them as well

Last edited by lennymon; Aug 08, 2006 at 08:24 AM // 08:24..
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Old Aug 08, 2006, 09:47 AM // 09:47   #322
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Yeah Jayne is tricky. The kill itself is just straight forward touching... occasional stance to make sure your health stays at max. The biatch always seems to spawn at the side of the group i didn't approach from. I usually run past the group of undergrowth/moss and go round back, the Time Eater has been spawning pretty badly recently...

The lure is just generally persistance and trying to get the dodge right... Never had Vera drop though, only ever the staff once.
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Old Aug 08, 2006, 04:41 PM // 16:41   #323
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For Kenrii Sea Sorrow, I would say about medium. The fight itself was easy for me, because when I fgouht him the saltspray dragons did nothing. Run to him, get to the side where the quickshot boss is(away from Unwaking Waters) walk away while Shared Burden is on you, and get away from the slatspray dragons who probably will follow. Then from there touch touch, and Kenrii should die pretty quick. Easy-if the slatspray dragons aren't doing anything, and probably, hard-if they decide to come in and ride the lightning and stuff to you.
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Old Aug 08, 2006, 06:00 PM // 18:00   #324
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Cultist Rajazan

Drops: Rajazan's Fervor
Energy +5
Cold damage
Enchanting +20%

Rating: Medium (Easy to Kill)
Time: 7-10 Minutes
Location: Unwaking Waters (Explorable)

How To: Exit from Harvest Temple into Unwaking Waters (Explorable). You want to make your way to Unwaking Waters (Kurzick), where Rajazan is location. Once there, you will find a little alcove in which you can rest up, and pull Rajazan and his group to you. When I did this, i was able to pull the group he was walking with, kill them, and then fight him solo. Once his posse is murdered, pull him in, and touch away.

Warnings: On the way to him, you will encounter a bunch of those Shiroken people, Saltspray Dragons, Kraken Spawns, Creeping Carps, and possibly Onis. The Dragons, Carps, and Onis are of the most danger to you. The Dragons can rip you apart with spells, because they spawn very close to the Carps. The carps use siphon speed, which slows you down, and speeds them up. If you manage to aggro both the Carps and the Dragons, you will most likely die. Throw in the fact that Kraken's can add deep wound and degen and theres really no room for mistakes. Try not to run through multple groups of different species and you should be fine.

Screenshot:
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Old Aug 08, 2006, 06:07 PM // 18:07   #325
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Quote:
Originally Posted by Azn D
For Kenrii Sea Sorrow, I would say about medium. The fight itself was easy for me, because when I fgouht him the saltspray dragons did nothing. Run to him, get to the side where the quickshot boss is(away from Unwaking Waters) walk away while Shared Burden is on you, and get away from the slatspray dragons who probably will follow. Then from there touch touch, and Kenrii should die pretty quick. Easy-if the slatspray dragons aren't doing anything, and probably, hard-if they decide to come in and ride the lightning and stuff to you.
You need to watch the aggro bubble when dealing with the saltsprays. Since they're flying (sort of), their attack range is actually bigger than their spell casting range. As long as you're aggro bubble has a some distance between you and the dragons, all they'll do is attack/wand you, if they do anything. If that happens, utilize the terrain to block the attacks.
Quote:
Originally Posted by Evilsod
Yeah Jayne is tricky. The kill itself is just straight forward touching... occasional stance to make sure your health stays at max. The biatch always seems to spawn at the side of the group i didn't approach from. I usually run past the group of undergrowth/moss and go round back, the Time Eater has been spawning pretty badly recently...

The lure is just generally persistance and trying to get the dodge right... Never had Vera drop though, only ever the staff once.
That's basically the only way to deal with Jayne. Same tactic was used in my guide for doing Jayne with a warrior, though if the spawn isn't working out, what you can do is lure the warden mob without aggroing jayne back towards the time eater mob and lead them as far as you can. Then the next time through, usually jayne is easier to separate. However, there is a strong possibility that you will die doing this, but I was able to handle Jayne easily at 45% dp (on warrior though).
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Old Aug 09, 2006, 06:20 AM // 06:20   #326
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Impressive thread. Haven't had any luck on Strongroot, but got 2 fervors from Rajazan before he became a complete prick and stopped dropping altogether. Hmm... Maybe ill try Chkkr Ironclaw next.

it's Lorelle Jade Cutter for the beginnign boss btw.
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Old Aug 09, 2006, 06:33 AM // 06:33   #327
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Hmm... dunno abotu Chkkr Ironclaw, his group is large, they usually surround me with sins and malestrum me to death, idk if he's even possable.
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Old Aug 09, 2006, 09:09 AM // 09:09   #328
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Touch-downed Royen Beastkeeper in Naphui Explorable. He drops Royen's Hornbow, a +15stance, 20/20AP, +1 skill bow. He's an easy kill, but the journey to his little island is rough.



Build is modified a bit.

1) Vamp Touch
2) Vamp Bite
3) OoB
4) Plague Touch
5) Distracting Shot
6) Throw Dirt
7) Dodge
8) Zojun's Haste

The two run skills are pretty necessary, as there are many large mobs of Jade Brotherhood along the way. Depending on the spawn, they sometimes stack on each other making progress difficult even with two run skills. Out of 6 tries, I made it through twice. If you can find some safe areas between the Jades to regen, then you're golden.

Once to the bridge area leading to Royen's island you'll find 5 or 6 scattered Jades on guard duty. They are easily dealt with - just be careful to not aggro the last large Jade mob you ran through as they sometimes patrol rather close.

Across the bridge, Royen waits at the top of a hill with his Elder Crane pet. Aggro and pull the pet to the bottom of the hill where Royen can't hit you with his bow. The crane is only level 15, so one Throw Dirt and touching away its Poisonus Bite should be enough defense while you to take it down.

After that Royen is a piece of cake. Since he only uses bow attacks, Dodge, Zojun's, and Dirt will keep you safe while you gank him. Watch for his Troll Unguent and hit him with Distracting Shot. Once his healing is disrupted he'll drop like a stone.

No bow yet for me, but I'll keep trying. Hopefully the run there will get easier with practice.

Last edited by Job Ox; Aug 09, 2006 at 09:14 AM // 09:14..
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Old Aug 09, 2006, 08:38 PM // 20:38   #329
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Updated the top of the thread with some internal links. I've been working backwards and I am about halfway done.

Enjoy.
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Old Aug 09, 2006, 11:19 PM // 23:19   #330
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Could this work for Sskai too? My ranger isn't far enough to try it myself.
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Old Aug 10, 2006, 02:23 AM // 02:23   #331
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Finally done with the internal links.

Whew. That took a while.

Use the top of the thread to skip around for more detailed info on individual bosses and/or build variants.

Thanks to all the contributors who contributed targets, rated targets, wrote thumbnail guides, submitted videos, posted pics, or discussed strategies.

I tried to pick the clearest instances of guides to each boss and link them. If I missed one, or screwed up somehow, let me know.

If any of the more experienced Bad Touchers sees a boss on the Hit List who is not well covered with a good thumbnail guide, please feel free to write one and post it. I suggest KnowledgeX's format as a good model: see it here.

Anyone wanting to contribute but not wanting to write a guide, feel free to find new targets or confirm ratings on Unrated ones.

Thanks again for all the submissions, you guys have made this thread good.
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Old Aug 10, 2006, 02:54 AM // 02:54   #332
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Quote:
Originally Posted by fatpay
Could this work for Sskai too? My ranger isn't far enough to try it myself.
Not a chance in hell. I gave it a go once... his main sword attacks are Seeking Blade... which does somet through block (can't remember what) and a weirdly named sword attack that is unblockable.

In short, he rips you a new one, i eventually just ran off and went to kill Geoff.

As for Royen Beastmaster... i was thinking of killing him earlier, just never got round to it.
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Old Aug 10, 2006, 04:40 AM // 04:40   #333
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Jaizhenju Strike and Seeking Blade are both unblockable and unevadable if the user isn't in a stance(Which he doesn't have any.) So yeah, Evilsod is right about the 'Not a chance in hell' part for Sskai. 2x 150+damage every 8 seconds can rip you a new one as a ranger.
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Old Aug 10, 2006, 12:10 PM // 12:10   #334
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Throw Dirt on Sskai?
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Old Aug 10, 2006, 01:34 PM // 13:34   #335
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Quote:
Originally Posted by Shadowgaiden
Jaizhenju Strike and Seeking Blade are both unblockable and unevadable if the user isn't in a stance(Which he doesn't have any.) So yeah, Evilsod is right about the 'Not a chance in hell' part for Sskai. 2x 150+damage every 8 seconds can rip you a new one as a ranger.
IIRC, I went and tried Sskai and he hurt me so badly that I had to run and go kill Geoffer.

He might be no problem with 2 touchers, but you'd have to be mostly done killing him by the time that 2x Throw Dirt started to wear off, or it would start hurting a lot.
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Old Aug 10, 2006, 02:25 PM // 14:25   #336
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Jacqui the Reaver

Drops: Jacqui's Aegis
Armor: 16 (req. 9 Tactics)
Received damage -2 (while Enchanted)
Health +30

Rating: Easy
Time: 5-7 Minutes
Location: Gyala Hatchery (Explorable).

How To: Exit from Leviathan Pits into Gyala Hatchery. Make your way to Jacqui's location. You will encounter Reefclaw Ragebound on the way. Most likely you wont be able to aggro Jacqui's group before they start running towards the Creeping Carp's group. So once they finish with the first group they kill, aggro them before they go any farther. You want them to ball up so your throw dirt will be more effective. Keep your stances up, and kill Jacui. There's no need to kill his posse.

Warning: The Elementalist boss in this area is very dangerous. Stay away from him.

Screenshot:
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Old Aug 10, 2006, 02:36 PM // 14:36   #337
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Chkkr Ironclaw

Drops: Ironclaw
Slashing damage: 6-28 (req. 9 Axe Mastery)
Damage +15%
Energy -5
Armor penetration +20% (Chance: 20%)
Health +30

Rating: Medium
Time: 10-15 Minutes
Location: Mourning Veil Falls

How To: Exit Vasburg Armory into Eternal Grove (Explorable) and make your way to Mourning Veil Falls. Stick to the left in Mourning Veil Falls, and try avoid as much aggro as possible, using Dodge to get away from aggro as necessary. Make your way to Ironclaw's location. I believe someone in an earlier thread spoke of a fight that is supposed to ensue, but i didn't experience this. What i did was lure Ironclaw's group into the nearest set of Wardens and had them fight it out. While they were fighting I was able to take out the Mender. You can probably take out the Mender and the Dreamweaver in the first fight, if not, lure Ironclaw's group into the second set of Wardens. At the end of the second fight, there should be no casters remaining. To kill Ironclaw, you must have a bow. Start touching him with your bow, watching his actions, keeping your stances up, and throwing dirt when necessary. At about 3/4 Health, Ironclaw will use Healing Signet, use distracting shot on it, switch to your touching set, and unload. At about 1/4 Health, switch to your bow again, and watch Ironclaw's actions yet again. Distract his Healing Signet and finish him off.

Warning: Always take out Mender and Dreamweaver first. The Dreamweaver is more of a threat than Ironclaw himself.

P.S: I did this with 45% Death Penalty. So it is definately doable. I was dumb and got killed while manipulating the NPCs.

Screenshot:
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Old Aug 10, 2006, 03:46 PM // 15:46   #338
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Added. ^^

Nice job with the format, well suited to the linking idea from the front page, which, hopefully, should make info on individual bosses easier for everyone to find.

Keep it up. =-)
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Old Aug 10, 2006, 04:59 PM // 16:59   #339
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Quote:
Originally Posted by Hanego Ategeh
IIRC, I went and tried Sskai and he hurt me so badly that I had to run and go kill Geoffer.

He might be no problem with 2 touchers, but you'd have to be mostly done killing him by the time that 2x Throw Dirt started to wear off, or it would start hurting a lot.
It could probably work with 2 touchers (if he doesn't get the usual incredibly accurate Distracting Blow. But the thing is... is it worth it? His sword goes for 10-15k now, and is a much safer farm with a Ritualist and much quicker with a Warrior.

I just went to try and kill Royen Beastkeeper. Managed the run on 15dp (went the wrong way). Also had a very weird Am Fah group that refused to even so much as retaliate when i started to kill them.

The kill itself is easy, nothing special, the run is medium-hard.

Last edited by Evilsod; Aug 10, 2006 at 05:02 PM // 17:02..
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Old Aug 10, 2006, 05:04 PM // 17:04   #340
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Just a theoretical idea for Sskai. Hanego mentioned the possibility of duo-ing him and making sure to gank him before the two consecutive Throw Dirts ran out. If that's not possible, perhaps throwing the left over attrib points into Curses might work. Have each ranger take Enfeeble for the Weakness condition. When Sskai's blind wheres off, just Enfeeble him and maybe he wont kill the pair while waiting for Throw Dirt again.

Two Throw Dirts at 16 Expertise should last 32 secs, giving a 13 second downtime. At 3 Curses, Enfeeble last 8 seconds. So consecutive Enfeebles will cover the non-blind time nicely. Since its a 5 energy spell with 1 second cast time, it shouldnt cut in to the duo's touching ability much. And with Weakness on him Sskai's attacks will do 66% less damage.
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