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Old Nov 13, 2007, 08:27 PM // 20:27   #21
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as i said:
healing isn't my problem when fighting them but energy gets very tight as they are only 3 and i think their wand attacks only trigger balth's spirit
we might take out suffering for anything else and split the build into two versions: terrorweb killing build and smite killing build.
I just don't want to take a single hero with me
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Old Nov 13, 2007, 08:38 PM // 20:38   #22
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Ya Pariah, try the arcane echo spellbreaker on your hero, practice with it, since it's kinda tricky and you can easily lose your echo'd spellbreaker if you don't cast it in time. You'll be suprised how much you can clear.

Maybe try the Norn anti-KD skill if your trying to solo the terrorwebs, stand in the meteor shower barrage for energy. Personally haven't tried it, could work, don't come looking for me for a refund if it doesn't
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Old Nov 13, 2007, 08:39 PM // 20:39   #23
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sounds like a nice idea...
i don't really like the gwen pve skills but better than nothing.
I'll keep on trying these guys xD
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Old Nov 13, 2007, 09:25 PM // 21:25   #24
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Very helpful guide, I have always been afraid to venture beyond smite land in any build other than 600/smite!
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Old Nov 15, 2007, 12:02 PM // 12:02   #25
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Depending on the spawn you get from Aatxes,have a Scroll of Ressurection handy in case you have to send your heros to their deaths at the beginning.Luckily I was able to not have to do that in this screened run.


So as a first real go at 3 heros only I set my Heros up like this..

Dunks:Now he is mainly used for his ability to Echo/Spellbreak and Dismiss Burning.I took Fuzzy Tacos suggestion to use Dismiss Condition but decided on using Mend Condition as I knew for a fact that Burning would be removed and I would get the healing benefit from it.Also I ran the Echo/Spellbreaker suggestion that Kcp brought up, it is tricky to time but I think it worked well.I also thought Dunks would need some sort of Healing so I tossed in Spirit Bond,which wasn't as effective as I wanted and Signet of Devotion which is totally spammable and worked nice.Vital Blessing I thought would be great but Dunkoros would not cast and maintain this spell no matter what I did,that will be removed.Also SV worked really good...and of course Rebirth for the "pull" benefit.



Jora:Jora I am sad to say was my "patsy"..I expected her to die and be a sacrifice in order for Koss to NOT take "ALL" the damage...Jora kicked butt."Fear Me" and "Watch Yourself" were kind of effective...and she used Savage Slash and attack skills really well...we all know the uses of Stoneflesh and Endure Pain...really helped.



Koss: Used him as my tank, he's pretty much setup the way Jora is but without shouts.He's all about attacks and i wanted Bleeding in there because both weapons on my Warriors have extended Bleeding mods,although I don't know if they stack, the Terrorwebs were constantly bleeding.I wanted the Interrupt skills on Koss to stop Meteor Shower mostly..Spellbreaker did its job but when that wears off I wanted my Tanks to be able to stop them to.



Me: After soloing the first room and clearing all Aatxes as well as soloing the Chamber I dropped all of my enchants and swapped to a higher HP armor set.I ran Mending on both Koss and Jora and I tagged Koss with Essence Bond.I was also a minor healer..using Orison and HB a couple times...but mainly using SS.

So anyways I was lucky I didnt need to sacc my Heros at the beginning..the spawn was good for the Aatxes..you can see that I flagged my Heros into this little nook and took the group of Aatxes on the left first,there was no popup Nightmare so I didnt need to use Benton as a body block.After the first group of Aatxes were dead I flagged them behind Benton though.


I cleared everything..setup myself and Heros,dropped my enchantments,swapped my armor and weapon,enchanted my Heros,selected a Terrorweb,targeted one only and made sure Koss and Jora "both" attacked the selected Terrorweb,cast Arcane Echo "while" my tanks were running in,cast Spellbreaker on Koss,the "echo'd Spellbreaker" on Jora and stayed back until aggro was locked on them,cast SS and tossed a couple heals in.






NOTES:

1)Make sure you set your Heros to "avoid combat" when clearing the chamber solo...no Leeroys.

2)Do not bring Gwen..Benton will not spawn.

3)Set Koss to "attack", Jora to "attack" and Dunks to "defend" at Terrorwebs.

4)You'll need to briefly "control" Dunkoro for Echo/SB casting.


Now if anyone is interested in knowing how far you can get in the Underworld doing this, I'll keep posting quest completions and how to do them...if the interest isn't great I'll stop.
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Old Nov 15, 2007, 12:55 PM // 12:55   #26
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Quote:
Now if anyone is interested in knowing how far you can get in the Underworld doing this, I'll keep posting quest completions and how to do them...if the interest isn't great I'll stop.
I for one would like to know, that sorta made the underworld look easy
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Old Nov 15, 2007, 06:20 PM // 18:20   #27
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I for one am also interested as I don't always have the chance of grouping with guildies due to timing and will probably have to do this with heroes. So please keep us posted as to your progress, I am very much interested.
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Old Nov 15, 2007, 06:21 PM // 18:21   #28
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wow great guide but only 1 question where did u get your wand from?
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Old Nov 15, 2007, 11:22 PM // 23:22   #29
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Ok I'll be posting later on my progress.

Prince: if I recall it is the collectors wand from Basalt Grotto..I think...lol.


Also I stated to set Dunks to "Defend" when fighting Terrorwebs,I think he should be set to "Avoid",as he tends to run in a little to close sometimes.

I realize at this point I'm not technically soloing but I would definitely class this as a farm,still getting good ecto drops and 5K XP everytime quest is done.I'm a little hesitant to try and take Terrors as a 55...but I will when I'm a little more comfortable using Dunkoro in this fashion...seems to almost be a 50/50 now..solo most of it,clear quests with Heros.

Also I noticed that when I'm clearing Graspings , Dunkoro and my heros are set to "avoid" until I'm ready to go for Terrors...and Dunkoro will cast SV and Shielding Hands,nothing else..tested this a couple times and seems pretty constant so far.Also I swapped 2 skills in Dunkoros bar, I think it was 2..I'll post what they are later.


I've got a pretty good idea on how I want to kill Mindblades for the "Unwanted Guests" quest...time to try.
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Old Nov 15, 2007, 11:43 PM // 23:43   #30
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very nice build, going to start this as soon as i get my sin to legendary survivor
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Old Nov 16, 2007, 01:48 AM // 01:48   #31
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just curious, but to remove burning and heal at the same time, have u ever considered the deldrimor title track skill, "breath of the great dwarf", i've found it useful in tombs as it removes burning from the whole party, and each party member is healed for 40-60 depending upon deldrimor rank...nice cuz u don't need to 'burn' any attribute points... just a thought...
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Old Nov 17, 2007, 12:57 PM // 12:57   #32
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Wailing Wand
Cold damage: 11-22
9 Curses
Damage +15% (while Health is above 50%)
Halves skill recharge of Curses spells (Chance: 20%)



Thats the wand from basalt grotto. Do you know where the wand with HCT20% is?




EDIT: Never mind I found it: Its in VASBURG ARMORY

Last edited by Karel; Nov 17, 2007 at 01:08 PM // 13:08..
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Old Jun 23, 2008, 11:36 AM // 11:36   #33
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very nice...

1 question.... whats the equipment???
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Old Jun 23, 2008, 08:34 PM // 20:34   #34
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well pogi , I would direct you to another thread I made a while ago..just scroll down the page a little and I try to outline my gear and weapons..from day one I've always run the Tormentors/Profane gear as my 55 setup..but that's just my preference.

my weapons are by no means written in stone..these are just what I have always used and feel comfortable with.


http://www.guildwarsguru.com/forum/s...php?t=10261280

I use the same setup everytime so there is no difference from the run in this thread and the thread link above..hope that helps a little.
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