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Old May 18, 2007, 07:20 PM // 19:20   #141
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ok... cleaned up the thread... now please stay on topic.
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Old May 18, 2007, 07:28 PM // 19:28   #142
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Quote:
Originally Posted by clawofcrimson
ok... cleaned up the thread... now please stay on topic.
Thnx Claw You heard the man! Keep it on-topic from now
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Old May 18, 2007, 08:36 PM // 20:36   #143
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By the way... Plains of Jarin on my 55 SS has been one of my more profitable runs.
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Old May 18, 2007, 09:13 PM // 21:13   #144
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this is the Build iv been using in Minster Cho's Estate it works and it 100% Effective

55 Mo/N SS modded to fit the playing field
Healing Breeze
Prot Spirit
SoA
Shielding Hands
SS itself
Blessed Signet
Mending
Blath Spirit

One thing is
Afficted Mesmers on Noob Island dont have a Shatter Enchatment only the Necros do that is OoA but OoA can be defeated it will take you to die for it work just let OoA kill the Necro and then you will die and kill few guys to get your Dp backup it suckie way but it works.
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Old May 18, 2007, 09:28 PM // 21:28   #145
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I would like to know does it have to be a Mo/N with SS what about a Mo/W/Mes/D.Nice work btw.
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Old May 19, 2007, 01:47 AM // 01:47   #146
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Quote:
Originally Posted by Age
I would like to know does it have to be a Mo/N with SS what about a Mo/W/Mes/D.Nice work btw.
Well i tryed the Mo/D i works but very slow and was not worth using but with SS it fast they attack faster and making SS More deadly.
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Old May 20, 2007, 12:02 PM // 12:02   #147
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Quote:
Originally Posted by Xonare
From other things, I farmed Sand Elementals this morning got few golds but nothing special, I encountered 1 problem, their dmg sometimes pass throu shielding hands while it is up and I dunno why, but it does, not always - sometimes it happens and is a bit irritating if you see a bunch of 10 elems on you all got like 1/10 their hp and you die -.-
That happens because for ex:shield of absorbtion is taken in to calculation after al other enchantements such as protective spirit ,where shielding hands no ,so if u cast shielding hands and than protective spirit the game takes the first enchantement in consideration for the dmg calculation then the second.

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Originally Posted by Sk8tborderx
Witte, since essence bond gives no energy when you take 0 damage, you might want to take zealots fire for some extra damage in the sand elemental build.
that isnt quite true, u do get 0 energy when takeing 0 dmg but when takeing 0 dmg because of soa u stil get the energy.Take for example the dual foundry build where the ranger uses esence bond on the monk.The monk gets 0 dmg most of the time and the ranger always gets the energy for every hit.U get 0 energy from esence when the person u are mantaining the enchant on takes 0 dmg because boost of armor such as the tank in most parts of doa

For al people who 1.Like farming 2.Like going dual , Use the 600 hp bonder tank build and a smiter with holy wrath and retribution.
This build can realy farm 90% of al mobs available in the game,sometimes y take a ranger to just for qz.The only counters i realy found to this are any form of disenchantement that can remove spelbreaker and daze.

Edit by Nkah Sennyt: This is here for a reason.

Last edited by Nkah Sennyt; May 20, 2007 at 06:59 PM // 18:59..
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Old May 21, 2007, 09:01 PM // 21:01   #148
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Dont they scatter when u SS them?
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Old May 22, 2007, 05:44 AM // 05:44   #149
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This thread has helped me immensely, thank you Witte :-D... Back to farming...

-Paine
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Old May 22, 2007, 12:38 PM // 12:38   #150
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Quote:
Originally Posted by Avatar Exico
One thing is
Afficted Mesmers on Noob Island dont have a Shatter Enchatment only the Necros do that is OoA but OoA can be defeated it will take you to die for it work just let OoA kill the Necro and then you will die and kill few guys to get your Dp backup it suckie way but it works.
Don't you speak English?

What the hell are you trying to say with that siamese-twinned sentence-spawn?
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Old May 22, 2007, 12:47 PM // 12:47   #151
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Good manners ftw
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Old May 22, 2007, 12:52 PM // 12:52   #152
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No flaming in my thread please.
Anyway, you guys can finally espect some news these days. (FoW HM Farm!)
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Old May 22, 2007, 12:56 PM // 12:56   #153
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Finally! lol jk, you're doing great work
Hurry up please, I'm getting bored lol
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Old May 22, 2007, 12:59 PM // 12:59   #154
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Well, would someone else mind explaining in plain English what the guy was trying to say then? I'm sure there was some relevance to something in there, but I couldn't make it out.
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Old May 22, 2007, 01:07 PM // 13:07   #155
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Quote:
Originally Posted by Avatar Exico
One thing is
Afficted Mesmers on Noob Island dont have a Shatter Enchatment only the Necros do that is OoA but OoA can be defeated it will take you to die for it work just let OoA kill the Necro and then you will die and kill few guys to get your Dp backup it suckie way but it works.
What he wants to say is: Afflicted Mesmer on Noob Island do not have Shatter Enchantment. Only Afflicted Necromancers have spell which can remove enchantments. The skill is name OoA (Order of Apostasy) You probably sacrafice the necro to death so you'll die also. After that, get your DP (Death Penalty) back to zero and repeat.
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Old May 22, 2007, 07:30 PM // 19:30   #156
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Did anyone try SoJ with Extend Enchantments?
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Old May 22, 2007, 08:12 PM // 20:12   #157
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You don't mean *this* [skill]Extend Enchantments[/skill] do you?

Have you actually read the skill? it would basically cut the SoJ duration in half and then you would essentially die, which somehow seems self defeating...
You'll note several features of the skill: 1 - it's in the Mysticism Attribute line (Dervish *primary*), 2 - note the duration of the skill, and 3 - note what happens when that duration expires.
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Old May 22, 2007, 09:16 PM // 21:16   #158
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my bad, didnt saw its mysticsem skill tree
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Old May 22, 2007, 09:46 PM // 21:46   #159
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Added a new guide for: The Fissure of Woe! (Credits go to KcP for original build)



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Old May 22, 2007, 10:12 PM // 22:12   #160
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You've done it again m8. About those mesmers (with shatter enchant), u use vigorous spirit as a cover?
GJ again
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