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Old Apr 26, 2007, 10:49 AM // 10:49   #41
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I farm outside ranmusu garden (55 spoil victor)

mobs:
1. mantis
-monk (SoR)
-necro
-assassin boss
2. kappas (ele)
3. nagas
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Old Apr 26, 2007, 11:29 AM // 11:29   #42
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Nice build witte, but im wondering whats going on with droprate now.
Is it still chance 1/8 that a mob will drop anything. Or does the enemies always drop something in solo HM.

Thanks
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Old Apr 26, 2007, 12:32 PM // 12:32   #43
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@ Tuit. The mobs drop scaled drops still, but they didn't scale things like golds. All in all you just lose on random crap to merch.
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Old Apr 26, 2007, 01:05 PM // 13:05   #44
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Great job Witte, can wait for the full tyria hard mode solo your
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Old Apr 26, 2007, 05:37 PM // 17:37   #45
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i'm farming the mergoyles with:
shield of absorption
shielding hands
prot spirit
SoJ
Arcane Echo
Healing breeze
Blessed aura
Balth's Spirit

smiting 16
healing 6
prot/div 12

This way you can kill the huge bog skale group. I just ball up the first 3 groups of waves and kill all 9 at the same time, then proceed to do the same with the next 3 groups (one bog in there, so keep breeze up), then kill the group of bogs/waves up ahead, then repeat. Got 3 necro tomes and 3 elem tomes in the last hour doing so, and a crapload of purples.
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Old Apr 26, 2007, 08:18 PM // 20:18   #46
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Quote:
Originally Posted by ArKaiN
i'm farming the mergoyles with:
shield of absorption
shielding hands
prot spirit
SoJ
Arcane Echo
Healing breeze
Blessed aura
Balth's Spirit

smiting 16
healing 6
prot/div 12

This way you can kill the huge bog skale group. I just ball up the first 3 groups of waves and kill all 9 at the same time, then proceed to do the same with the next 3 groups (one bog in there, so keep breeze up), then kill the group of bogs/waves up ahead, then repeat. Got 3 necro tomes and 3 elem tomes in the last hour doing so, and a crapload of purples.
I actually kill that group fine with the build in the OP...

Only thing this build doesnt kill in that zone is the normal Mergoyles(they use powerblock), and whatever else is with them.
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Old Apr 26, 2007, 10:02 PM // 22:02   #47
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26/04/07 Update: posted builds for the following places
- Anvil Rock
- Skyward Reach
- Naphui Quarter
- Wajjun Bazaar
- Pongmei Valley
- Arborstone
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Old Apr 26, 2007, 10:11 PM // 22:11   #48
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Is SS faster than SoJ on hydras?
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Old Apr 26, 2007, 10:42 PM // 22:42   #49
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Quote:
Originally Posted by Sk8tborderx
Is SS faster than SoJ on hydras?
Yes it is Well...I think it is
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Old Apr 26, 2007, 11:00 PM // 23:00   #50
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Quote:
Originally Posted by Witte Was
Yes it is Well...I think it is
I would believe it is.....SS does damage whenever they cast AND attack...SoJ only does damage when they attack....besides, you can keep SS up the whole time(even overlapping it on different guys of they are close enough), whereas you need serpants quickness, or arcane echo to keep SoJ up.
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Old Apr 26, 2007, 11:35 PM // 23:35   #51
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Quote:
Originally Posted by Witte Was
Hi there,



Arborstone [Explorable]

[skill]healing breeze[/skill] [skill]protective spirit[/skill] [skill]blessed signet[/skill] [skill]shield of judgment[/skill] [skill]arcane echo[/skill] [skill]mending[/skill] [skill]essence bond[/skill] [skill]balthazar's spirit[/skill]

Healing Prayers: 13 (9+3+1)
Smiting Prayers: 15 (12+3)
Protection Prayers: 9 (6+3)
Divine Favor: 9 (6+3)

Template Code:

Watch out for the knock-down from the Warriors!



You can leave the Warden of the Summer's alive, they are hard to kill



I'll post more monk builds and more warriors builds tomorrow!

Take care!

Witte Was / Dave Tawings
Hey Witte, to easily combat the kd from warriors while using soj, just subsitute blessed and arcane for balanced and on your knees, perma balanced, also make sure you keep them in range of brambles/lacerate.

Nvm fleeting stability would cover the use of 2 skills so it is much better I guess
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Old Apr 27, 2007, 02:19 AM // 02:19   #52
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wow, i need to go cap ss on my monk

and how do u gte 105 health?

Last edited by T N Player; Apr 27, 2007 at 02:23 AM // 02:23..
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Old Apr 27, 2007, 02:38 AM // 02:38   #53
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Quote:
Originally Posted by T N Player
wow, i need to go cap ss on my monk

and how do u gte 105 health?
5 superior runes, just like the 55, except without the -50 offhand.

Last edited by mwpeck; Apr 27, 2007 at 02:48 AM // 02:48..
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Old Apr 27, 2007, 02:40 AM // 02:40   #54
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Nice Guide witte....can't wait to see more. I've been farming these listed places on my 55 necro and they are very nice thanks.
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Old Apr 27, 2007, 10:48 AM // 10:48   #55
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Quote:
Originally Posted by mwpeck
I would believe it is.....SS does damage whenever they cast AND attack...SoJ only does damage when they attack....besides, you can keep SS up the whole time(even overlapping it on different guys of they are close enough), whereas you need serpants quickness, or arcane echo to keep SoJ up.
You do not need to keep SoJ up at all times, and with the right build, you can aggro everything on the map, and 1 SoJ will kill them all.
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Old Apr 27, 2007, 11:22 AM // 11:22   #56
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NAHPUI QUARTER?!! O_O;;

CELESTIAL WEAPONS! ^_^


Hey... Witte...
Does your Nahpui Quarter system include only the "Star" Tengu or does it account for the gradual addition of the Celestial critters too? In that case, which of them would you suggest we avoid activating?

I was doing Chest Runs in Nahpui Quarter in Normal Mode before HM came along, hoping to get Celestial Weapons... and generally tried to avoid killing any of the Celestial Creatures... and found that the chests would still drop Celestial kit on rare occasions without the big guys around. I suspect though that as far as drops go, only the Celestials themselves drop the Celestial weapons.... right?
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Old Apr 27, 2007, 11:23 AM // 11:23   #57
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Okay, when i first saw those 2 builds i started crying, thinking witte had gone old and horrible on making build... But now, u're incredible! I though you were good on clearing areas wasting hours and getting nothing. I've really changed my mind. After you updated with more builds i got really impressed! You are godly, and most of those build are probly profitable... Please brag a little more about the drops you get ^^ so i can decide where to farm.
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Old Apr 27, 2007, 11:54 AM // 11:54   #58
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Quote:
Originally Posted by Sk8tborderx
You do not need to keep SoJ up at all times, and with the right build, you can aggro everything on the map, and 1 SoJ will kill them all.
That sounds unlikly depending on the area....such as the minotaurs outside Ice Tooth Cave, in HM. I know for a fact you cant kill all of them in 1 SoJ...I've tried it.
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Old Apr 27, 2007, 12:38 PM // 12:38   #59
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Quote:
Originally Posted by mwpeck
That sounds unlikly depending on the area....such as the minotaurs outside Ice Tooth Cave, in HM. I know for a fact you cant kill all of them in 1 SoJ...I've tried it.
You can with the hydras outside of Augury, they cannot be knocked down and they attack 2 times faster in hard mode, 1 SoJ kills them.
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Old Apr 27, 2007, 01:56 PM // 13:56   #60
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One really good place to run this is Minister Cho's Estate Explorable

I usually go with 105hp with SoA. Serpent Axes and Sephis Axes drop there so if you get lucky it's worth of the time. (Sephis Axe prices are dropping fast tho..)
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