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Old Aug 14, 2007, 04:40 AM // 04:40   #21
Ascalonian Squire
 
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Guild: Fate of Unwanted [FoU]
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Quote:
Originally Posted by Bloodied Blade
FoW was already easy...I run this with all warrior skills (triple chop as elite) and have never had a problem...
would u mind posting the build?
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Old Aug 14, 2007, 02:28 PM // 14:28   #22
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Wow... Man, It's really MUCH easier than w/me, even compared with farming before armor stacking nerf.
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Old Aug 14, 2007, 05:03 PM // 17:03   #23
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btw could u tell me how u can spider now i met group of 12spiders who was as close as they can heal themselfs by healing spring it was easy to survive but i resigned cuz 1 spider took me about 3-4 minutes to kill =/
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Old Aug 14, 2007, 08:32 PM // 20:32   #24
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Run away from them, so those spiders make a 2 groups, then kill them one-by-one, instead of killing 12 in one mob. It can be done that the spiders will make a 3-mob group. Then it'll be easy.
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Old Aug 15, 2007, 08:48 AM // 08:48   #25
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Here's my version:

[skill]Cyclone Axe[/skill][skill]Penetrating Chop[/skill][skill]Whirlwind Attack[/skill][skill]Healing Signet[/skill][skill]Shielding hands[/skill][skill]Shield of regeneration[/skill][skill]Balthazar's spirit[/skill][skill]Sprint[/skill]

Strenght 9+1
Axe 9+3
Tactics 5+1

Wing's axe (=>zealous)
+Bow

Shielding hands is not that usefull ^^.....

For the spiders, the more you have the better it is!
Just "run away" so that they come close from each other.... Keep Regeneration up all the time, then try Cyclone axe and see if you touch every spider.
Then: cyclone, chop, whirl, chop, cyclone, chop........ (and Regeneration ASAP!)

Made 12 spiders at one time....

In the cave: get close to the next Dryder => first mobs come closer..... then go the other way => second mobs come to the first one.... now just try a 6hits-cyclone and have fun!

Great build Zogma, thanks!

(just have problems depending of the skales spawns .... sometimes i can't run at all from them)
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Old Aug 18, 2007, 04:48 AM // 04:48   #26
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This can be done with Healing Hands and Vig Spirit, in place of Shielding Hands and Shield of Regeneration. (the HH Version can only take 3 at a time though so its Slower)
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Old Aug 18, 2007, 05:20 PM // 17:20   #27
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Good build..i usually used racthoh's (spelling) build, but it was a bit slow because i had to heal sig quite often. This is as safe as it gets cleared the cave in about 40 minutes with 3 shards.
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Old Aug 19, 2007, 11:42 AM // 11:42   #28
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Triple Chop + Cyclone Axe with an armor buff still does the job far better imo.
That's maybe my opinion i guess.
The first 15 Spiders that spawn next to the three Dryders at the beginning of the cave are down in 55 secs flat.
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Old Oct 29, 2007, 12:04 PM // 12:04   #29
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did they change the scales i used to do this with the w/m build and i didn't ever die as much as i do now on the scales...

im losing money trying this... what do i need to do?

never mind i just got some unlucky scale positions

Last edited by overclocked; Oct 29, 2007 at 04:19 PM // 16:19..
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Old Mar 04, 2008, 04:23 AM // 04:23   #30
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the skales r a pain!
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Old Mar 04, 2008, 06:46 AM // 06:46   #31
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Wow. A perfect thread necromancy.
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Old Mar 27, 2008, 07:16 PM // 19:16   #32
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whoa cool, my spider farm build is in the main thread on solo farming!
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Old Mar 27, 2008, 07:37 PM // 19:37   #33
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Nice build, but I think I'll be sticking to the W/Me for a while yet.
Triple chop, cyclone axe, penentrating blow, Doylak sig, sprint, endure pain, heal sig, p resistance
works like a treat, no problems killing 6 spiders at a time, 9 gets a bit hairy due to the heal sig spamming you need to do.
just a tip, dont be afraid to let your health drop a fair bit, and always keep energy spare for when p resistance runs out, it has a habit of doing it mid healsig in the most badest of times ><
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Old May 29, 2008, 04:19 PM // 16:19   #34
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I have a few probs, the build works great but when you come to the first 3 weird ass looking things that spawn where u can get caught by one of the Shadow Army spawns, I get down to the last of the 3 things and he's bout 1/4 health, and the Shadow Army spawn hops in on me....and they always just obliterate me.......am I too slow or what?
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Old May 29, 2008, 04:25 PM // 16:25   #35
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Quote:
Originally Posted by Xer0
I have a few probs, the build works great but when you come to the first 3 weird ass looking things that spawn where u can get caught by one of the Shadow Army spawns, I get down to the last of the 3 things and he's bout 1/4 health, and the Shadow Army spawn hops in on me....and they always just obliterate me.......am I too slow or what?
You're too slow and you're too far from the beach. The Shadow Army only patrol so far, and it's possible to keep them out of your aggro range.

I would suggest taking out an elemental sword when you're fighting those first three, and you should be able to kill them fast enough.
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Old May 29, 2008, 05:22 PM // 17:22   #36
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Quote:
Originally Posted by Hole Sale Traps
This can be done with Healing Hands and Vig Spirit, in place of Shielding Hands and Shield of Regeneration. (the HH Version can only take 3 at a time though so its Slower)
If youre good @ pulling then youre able to pull 12 at a time and survive
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Old May 29, 2008, 07:57 PM // 19:57   #37
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Quote:
Originally Posted by Lynyrd Skynyrd
You're too slow and you're too far from the beach. The Shadow Army only patrol so far, and it's possible to keep them out of your aggro range.

I would suggest taking out an elemental sword when you're fighting those first three, and you should be able to kill them fast enough.
I run a Max/Purp Fiery Dragon Sword of Defense right now, trying to buy a Vampiric Hilt but they're running 3k ig right now...which is freaking insane, and the Zealous are running 3k as well. so the work-around is trying to get the hilt's with the little money I have, and getting faster, I suppose...

Thanks for the quick reply, and help.
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Old Jun 02, 2008, 11:04 PM // 23:04   #38
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I have my swords together, but when I go after the driftwood near the skale, it seems like its laggy, I start chopping and teleporting places...so it's hard to try and not aggro the skale...while pulling the driftwood??
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Old Sep 28, 2008, 03:11 PM // 15:11   #39
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does this farm still work?
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Old Sep 29, 2008, 12:54 AM // 00:54   #40
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Quote:
Originally Posted by Rezolve View Post
does this farm still work?
Did you try it?
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