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Old Nov 27, 2008, 02:26 PM // 14:26   #1
Ascalonian Squire
 
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Default Having trouble farming with my Monk...

I've recently come back after a long break, and since I've been trying to get into farming, something I had previously not really got into. I had made my monk into a 55, and I could farm minos and hydras no problem. However, recently I've been reading a lot of the farming forums, finding builds and such. I can farm HM Gates of Kryta and HM Bergen Springs no problem, but I can't seem to hunt any bosses in HM at all.

So far I've been trying Lian Dragon's Petal, Xuekao, Miella Lightwing(Who I killed once, somehow, so I suppose it's been.. Kinda successful.), and Kenrii Sea Sorrow. I've been trying all of these on HM, for good drops and the chance of tomes... However, except the one time mentioned earlier I've never been able to kill one of them.

Now, here's my question: Is this because I just suck and need to practice more? Or are the sources I'm reading outdated in some way and these bosses aren't really viable for a 55 to solo? And, if it is that I just suck, would anyone mind throwing up a specific build that you know will work on 'em? I've just been these:

[Bergen Run;OwAU0KH+SIH1Dk8LlGUeiEgA]

[GoK HM Run;OwAU0EH/QoO1DQyddlARMIAE5BA]

[Silver 55;OwYVk4W6gXCnpeoFTG8QRy/QfIPA]



Well, thanks for the help guys. Hopefully I can figure out what I'm doing wrong here!
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Old Nov 27, 2008, 03:37 PM // 15:37   #2
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Depending on the length of your break theres been many changes - hm foes will scatter at any aoe and soj will cause scatter.
Personally if you have nightfall id go mo/d 55 monk which i believe is 8 or 9 in earth prayers and none healing - also if you have eotn replace mending with smite condition ( gok and bergen where conditions are always active ) or smite hex ( for hex places - eg gargoyles outside nolani ).And replace healing breeze with mystic regen - you shud have enough pips from mystic regen to survive .
As for hm - bosses have crazy hp regen in hm and can be pains to kill
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Old Nov 27, 2008, 03:45 PM // 15:45   #3
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Yeah, I've noticed the scatter... But I seem to avoid most of it just by attacking one of them. Well, at least it works at Bregen. Though, mystic regen and smite condition/hex can both be added, thanks for the tips.

And about the bosses, I've noticed that as well.. I just don't get the DPS to kill 'em. Either I get killed in a matter of seconds, or more likely, it's just a stalemate and neither of us will die. Any specific bosses that aren't such a pain?


Oh, another question: I've heard all about this permaSF 'sin, and how it's supposed to be so good at killing things... But I don't really like 'sins much. Are they hands down the best boss killers/farmers in the game, or is what I've heard just exaggerated? If not, I might consider making an assassin...
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Old Nov 27, 2008, 03:45 PM // 15:45   #4
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forget 55

go 600/smite

not solo though with human smiter even hero smiter can work.
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Old Nov 27, 2008, 03:58 PM // 15:58   #5
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Was gonna say u can go 600/smite but was beaten to it .
Perma sins id say are not so gd at killing things - as with all builds it has its flaws -
- non targetted aoe hurts
- chilling victory has a bug which cuts thru shadowform
- damage output reduction thru shadowform
- touch skills hurt

Thats just to name a few but overall id say permasins are up with the 55/600 smite and other farming variations but not for damage but for survivability.
Raptor farming as perma sf sliver we are slower than an ele using sliver tho avg 2 mins run on sin isnt bad compared to the avg 4 mins we used to have when sf had 50% dmg output reduction lol
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Old Nov 27, 2008, 04:03 PM // 16:03   #6
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Wow, I had never really looked at the 600/smite group because I didn't know you could use heroes... I'll for sure try that out. What's it best to have the human as, the smiter or the healer? I have both a monk and a Rit, so I suppose I could choose either one.

Also, how much do you think it'll cost to start one of these badboys up?
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Old Nov 27, 2008, 04:25 PM // 16:25   #7
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not much at all so long as u have at least 600 health and all the skills and a hero its all good. once u make more cash u can do simple things to make ur farming faster/better
such as +3 smiter rune on your hero (if you have one) +3 runes on urself such as divine favour and/ or prot so long as u have ur health to 600 by means of vital blessing/runes/insigs you can throw any sup rune on yourself. the beauty of it is you need the crappest (the cheapest) armor that you can get so overall its not expensive at all. but it is so much better than 55hp monk now once you get real good at 600 farming you can run people for things such as dungeons and make a extream amount of money in a short time ( when i can be botherd i make 60k in half a hour) i suggest looking at this thread...
http://www.guildwarsguru.com/forum/s...+f arm+builds

builds and tips on all sorts of dungoen farms and dungoen farms imo are the best farms as you can run ppl aswell! good luck mate!
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Old Nov 27, 2008, 04:31 PM // 16:31   #8
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Or you could go mo/n and add spoil victor and insidious parasite.
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Old Nov 27, 2008, 05:04 PM // 17:04   #9
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Quote:
Originally Posted by Thannor View Post
[Silver 55;OwYVk4W6gXCnpeoFTG8QRy/QfIPA]
The [[Sliver Armor] one should be able to kill bosses. To avoid breaking aggro, hit the enemy targeted by Sliver Armor from time to time.

Quote:
Originally Posted by Thannor View Post
[Bergen Run;OwAU0KH+SIH1Dk8LlGUeiEgA]

[GoK HM Run;OwAU0EH/QoO1DQyddlARMIAE5BA]
[[Shield of Judgment] is better left for mobs that cannot be knocked down. Enemies that are knocked down by Shield of Judgment will scatter. However, ranged attackers do not flee from damage as melee creatures do.

Quote:
Originally Posted by Rothan Celt View Post
the beauty of it is you need the crappest (the cheapest) armor that you can get so overall its not expensive at all.
Spirit Bonder Monks aren't the only ones that use the cheapest armor. 55 Monks and Perma-Shadow Form sins can use them as well.

Last edited by ac1inferno; Nov 27, 2008 at 05:23 PM // 17:23..
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Old Nov 27, 2008, 05:16 PM // 17:16   #10
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On your first build I use Essence Bond in place of Banish. Usually undead don't scatter. Try the Gates of Kryta mission with that build and Bergen Hot Springs. You can kill some of the bosses too. I have more builds but I don't have access to my computer at the monment.
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Old Nov 27, 2008, 11:56 PM // 23:56   #11
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Quote:
Originally Posted by Anime Divine View Post
forget 55

go 600/smite

not solo though with human smiter even hero smiter can work.
600s can't farm where 55 can and 600 can't solo only dualing it up.I think you just need some practice like me as I haven't done it or do it regualarly.
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Old Nov 28, 2008, 12:13 AM // 00:13   #12
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Originally Posted by Age View Post
600 can't solo only dualing it up.
Why can't Spirit Bonders solo? Spirit Bonders can use [[Shield of Judgment] too.
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Old Nov 28, 2008, 12:37 AM // 00:37   #13
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Quote:
Originally Posted by Age View Post
600s can't farm where 55 can and 600 can't solo only dualing it up.I think you just need some practice like me as I haven't done it or do it regualarly.
Hang on - if im not mistaken a standard 55 has limitations on where they can farm but a 600/smite can farm well over 75% of gw in hm - gok/bergen/fahranur for undeads and 100% faster than 55 monk.
Me and a guildie decided to mess around and we vanquished istan ( only 3 places needed a necro to help due to insane healing by monk foes ) and that was just messing around.
Also if 600 loses 1 or 2 enchants he will survive - cant say same for 55 monk sadly.
55 monk has to team up with ss necro for uw and even then they can be limited to farming locations and yet 600/smite can cover more ground even faster.
Bottom line - 55 monks can farm hm but restricted but change to 600/smite and gw`s all yours to farm and find ways to farm.

Im sure a lot of 55 monks and 600/smite players will agree with me ( hopefully give nice comments as us holy ppl dont swear or abuse lol )
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Old Nov 28, 2008, 02:42 AM // 02:42   #14
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^55s can farm those places solo GoK,Bergon and Fahranur and about the same time and do not require another partner.It is only the UW where they need a partner and if 55 lose 1 or 2 enchants they get ressed and switch to staff untill thier health is back to 55.There are a lot of other places a 55 can go yes 600 can to if you can find a parnter.who wants to use heros they just slow you down as I hear and you have to monitor thier bar.

You can't solo with 600 and yes you can use SoJ.

Even a Necro can solo farm and about Istan.
http://www.guildwarsguru.com/forum/s...php?t=10225077

Last edited by Age; Nov 28, 2008 at 02:57 AM // 02:57..
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Old Nov 28, 2008, 03:40 AM // 03:40   #15
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Quote:
Originally Posted by Age View Post
You can't solo with 600 and yes you can use SoJ.
If a 55 Monk can solo with [[Shield of Judgment], I don't see why a Spirit Bonder Monk can't just as well.
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Old Nov 28, 2008, 02:45 PM // 14:45   #16
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Just a quick thanks for all of the responses.


I've been setting up my Rit for a 600/smite since yesterday. I have all of the skills, the smiter is fully equiped, and my Rit just needs the items and then he's set. My biggest problems is trying to find Truffles, for my Rest focus, but that shouldn't be too big of a problem.

I did Bregen anyways, and my GOD does it kill fast! Those undead drop like flies. It's hard getting used to not only managing myself, but also a hero.. I assume it'll come easier as I practice.


I really need to beat EotN, though, so I can farm me some CoF and raptors!
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Old Nov 28, 2008, 05:39 PM // 17:39   #17
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I don't know where the idea that a Spirit Bonder can't solo and must need a partner came from, but it can solo and does not always need a partner.

[build prof=monk/Any divine=9+1 protec=9+1 smitin=12+1+1][Protective Spirit][Spirit Bond][Shield of Judgment][Blessed Signet][Balthazar's Spirit][Retribution][Blessed Aura][Shield of Absorption][/build]
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Old Nov 28, 2008, 10:49 PM // 22:49   #18
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Quote:
Originally Posted by ac1inferno View Post
If a 55 Monk can solo with [[Shield of Judgment], I don't see why a Spirit Bonder Monk can't just as well.
It is because they will be taking to many big hits it is why the 600 solo farmer became nerfed. Me/Mo 55s can't farm unwaking waters due to SB nerf as it can only take 10 hits before it ends


Quote:
I don't know where the idea that a Spirit Bonder can't solo and must need a partner came from, but it can solo and does not always need a partner.
My above post is why they can't solo as you need the smiter with you and with al15 armour will be taking more damage then a 55 does.I would say you need to do some reading up on the difference between a solo55 and duel 600 smite.The only place a 55 needs a partner is the UW but can go solo if going up agianst Aataxes.
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Old Nov 29, 2008, 06:15 PM // 18:15   #19
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It is because they will be taking to many big hits it is why the 600 solo farmer became nerfed. Me/Mo 55s can't farm unwaking waters due to SB nerf as it can only take 10 hits before it ends
Since [[Spirit Bond] wears off after 10 hits, [[Shield of Absorption] is used to reduce damage to 0.

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Originally Posted by Age View Post
My above post is why they can't solo as you need the smiter with you and with al15 armour will be taking more damage then a 55 does.
[[Spirit Bond] will heal the target for 80 health each time they receive a single attack that does 60 damage or more. This build lowers the Monk's armor intentionally so that every hit from any attack will do 60 damage or more. Then, it uses [[Protective Spirit] (which always takes effect after Spirit Bond) so that for every hit you will be healed more than damaged. So I don't see how taking more damage than a 55 affects anything.

Quote:
Originally Posted by Age View Post
I would say you need to do some reading up on the difference between a solo55 and duel 600 smite.The only place a 55 needs a partner is the UW but can go solo if going up agianst Aataxes.
A Dual Spirit Bonder Team can be used in the UW to make it faster and easier, but it's not necessarily needed. And outside of the UW, if a 55 can tank on forever against foes that do not have strong enchantment removal and solo things with [[shield of judgment], then why can't a Spirit Bonder, who can also tank on forever against foes that do not have strong enchantment removal, also use [[shield of judgment] to solo things?
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Old Nov 30, 2008, 12:38 AM // 00:38   #20
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Quote:
Originally Posted by ac1inferno View Post
Since [[Spirit Bond] wears off after 10 hits, [[Shield of Absorption] is used to reduce damage to 0.



[[Spirit Bond] will heal the target for 80 health each time they receive a single attack that does 60 damage or more. This build lowers the Monk's armor intentionally so that every hit from any attack will do 60 damage or more. Then, it uses [[Protective Spirit] (which always takes effect after Spirit Bond) so that for every hit you will be healed more than damaged. So I don't see how taking more damage than a 55 affects anything.



A Dual Spirit Bonder Team can be used in the UW to make it faster and easier, but it's not necessarily needed. And outside of the UW, if a 55 can tank on forever against foes that do not have strong enchantment removal and solo things with [[shield of judgment], then why can't a Spirit Bonder, who can also tank on forever against foes that do not have strong enchantment removal, also use [[shield of judgment] to solo things?
When 55ing Monks don't always use the lowest AL more so they use highest with radiants on this is one of the reasons and if a 600 did this they would take more damage I think you need to read cerbs guide not in this forum but on the main site.Go make post about this in the thread and ask him.600s can't solo as to the nerf to SB although the build you posted a 55 can use that.

http://www.guildwarsguru.com/content...onk-id1626.php

Last edited by Age; Nov 30, 2008 at 12:42 AM // 00:42..
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