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Old Dec 24, 2008, 06:54 PM // 18:54   #21
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well i was thinking woudnt warrior with ranger sec and melandru's resilence could easely do it, since they inflict some condition and the mesmers soem hexes. with that you could use some more energy skills bocause of that regen..gonna try it out

Last edited by elypta; Dec 24, 2008 at 06:57 PM // 18:57..
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Old Dec 28, 2008, 06:00 AM // 06:00   #22
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well.....being that I haven't played much in many months, I guess I can break the silence.

even though the exact build was posted on these pages over a year ago (though I didn't knwo about it when I started using it)

it's an echo VwK rit. phys resistance and a long casting "trash" skill that is used to draw otu the Wild's interrupt, allowing you to cast the echoed, then 3rd (recharged) VwK without worrying about interrupt.

Extremely effective, though it does require some luck (the wild's actually interrupting when you want them too). After much practice, you can even take on groups with 2-3 wilds. with the proper set, you can farm most of teh bosses that will spawn. imps are super easy, and they drop coal.

happy hunting (I never wanted to see bots out here or several districts clogged with rits at d'alessio, hence why many of us swore to secrecy abour this a year ago... )
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Old Dec 28, 2008, 06:38 AM // 06:38   #23
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http://wiki.guildwars.com/wiki/The_Ascalon_Settlement

I used to farm the Caromi outside of Lion's Arch last year to trade scalps for spiked eggnog. Though most people have probably completed this quest (only available to prophecies characters), it let me just rampage through the map as a Mind Blast Ele with 4 NPC allies that don't take drops (Devona, Aidan, Cynn, and Mhenlo follow you around in North Kryta Province with the quest active).

[Mind Blast][Immolate][Rodgort's Invocation][Meteor][Optional][Mantra of Concentration][Fire Attunement][Aura of Restoration]

Mantra of Concentration > Cry of Frustration
Aura of Restoration > Shatter Enchantment on the Caromi Wilds.

Could bring Liquid Flame, Glyph of Elemental Power, Flame Djinn's Haste, or some other Fire or PvE skill.

Just a farming method that mimics normal play so you don't feel like you're solo farming with boring VwK, Shadow Form, earth or smite skills.

Last edited by SurareVaera; Dec 28, 2008 at 06:48 AM // 06:48..
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Old Jan 04, 2009, 04:07 AM // 04:07   #24
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can someone post a picture of the map of the run/farm for me please?
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Old Jan 04, 2009, 08:43 AM // 08:43   #25
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It's not really a run, you just go out to the big mob and nuke them all. Theres not much to it.
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Old Jan 04, 2009, 07:34 PM // 19:34   #26
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Originally Posted by Marty Silverblade View Post
It's not really a run, you just go out to the big mob and nuke them all. Theres not much to it.
If there was a map that would be cool though.
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Old Jan 06, 2009, 04:15 AM // 04:15   #27
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this is what i use for this farm in Hard Mode. it's a 330 HP Ele. use lowest armor rating possible with radiants and attunements. you need an earth magic +1+3 headpiece and a +3 E-storage rune. i use a +2 air magic rune just to lower my health a little more since i kill anywhere from 1-4 bosses each run which will raise your health over the 330 that [[[email protected]] will negate. you don't really need the extra negative health rune but it helps sometimes.

the run takes about 30 minutes but i also kill everything in that area including imps scales and the possible boss spawn in the southwest corner of the zone. if you're just doing it for feathers and scalps, you can do all the big groups in the middle of the zone in about 15 minutes. i usually run outside of LA and die and just get rezzed at the rez shrine in the middle of the area. the build itself is pretty self explanatory except for the fact that you always have to cast PS before stoneflesh. if you do it the other way stoneflesh goes into effect first then the remaining damage is reduced by PS which means you still take 33dmg per hit, which means you go boom.


[build prof=E/Mo name="330 Ele" box earth magic=12+1+3 energy storage=8+3 protection=11 air=3+2][protective spirit][spirit bond][stoneflesh aura][obsidian flesh][ebon battle standard of honor][glyph of swiftness][sliver armor][balthazar's spirit][/build]

attributes may be a little off but it's something like that. i know earth is 16 and Prot is 11. the run can feel slow due to obs flesh but it's pretty quick really. not sure but i may try [[radiation fi] in place of battle standard to try and speed things up. kill the mesmers first since they have [[shatter en] and then you won't have to worry about obs flesh and you can use GoS on battle standard and sliver.
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Old Jan 08, 2009, 07:18 AM // 07:18   #28
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Quote:
Originally Posted by epgelinas View Post
This is what I use... maybe someone can use this info or even add to it.

I farm Tengu because they trade very well during events. 1 per item during Halloween and 2 per spiked eggnog during Wintersday, see wiki for more.

In about a half hour I typically get , 15-20 Feathered caromi scalps, as well as 30-60 feathers, 1-2 dyes, 1-3 golds 4-6 IDable runes plus hundreds of gold. I have estimated that other than scalps a run if worth 4K on average.

I use a War/Ele for this farming...
Weapon---Sundering(20/20) Chaos Axe(req 9) of Tenguslaying(+20%),
w/ Vengeance is Mine (+20% dmg v50% Health) Inscription
Shield--- Exlated Aegis (req 9 str) Armor 16, -5dmg (20%), +30 Health

Armor- Helm +1 Axe Mastery
-- Radiant & Minor Axe Mastery
-- Knight's & Major Vigor
-- Radiant & Minor Tactics
-- Knight's & Minor Strength

Spells
F1--Health Signet
F2--Power Attack (Energy based) or Penetrating Chop (Adrenaline based)
F3--Executioners Strike (Adrenaline based)
F4--Triple Chop (Elite)
F5--Cyclone (Energy based) or Whirlwind (Adrenaline based)
F6--Inferno (Fire) or Aftershock (Earth)
F7--Sprint or Rush (Adrenaline based) In case things get hairy!!!
F8--Armor of Earth

Typical skills
Earth-3 (use aftershock and Earth can be cranked up)
Fire-7
Axe Mastery-13
Strength-9
Tactics-7

Most groups of Tengu have 1-2 scouts/wild and 2-3 braves. I go at Wild 1st or Scouts 2nd. When braves surround i hit Inferno, then Armor of Earth. Then interchange Triple Chop, Health and Cyclone Axe. The key is to have some patience, it's difficult to survive fighting a group of more than 4 or 5. Also try not to use Armor of Earth first as you can get knocked down and the spell is wasted and with a 30 second recharge time for Armor of Earth it can be to late. Hence why Keep Sprint on hand.

If you got Candy Apples or Birthday Cupcakes go ahead and use more Energy based skill as they are usually more effective. Otherwise keep more Adrenaline based at hand.

I tried an Axe with Furious (10/10) and more Adrenaline based skills and felt they do not open back up quickly enough to make the skills useful!
how far out side of LA is the tengu?
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Old Jan 08, 2009, 07:36 AM // 07:36   #29
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why are you going to take a -75% IMS?
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Originally Posted by Tyrael_Eveningsong View Post
-75% IMS?
This made me smirk.
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Old Jan 08, 2009, 04:23 PM // 16:23   #30
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Ok this map isnt really too hard in the sense of finding the caromi , if you start at la ( i prefer starting at d`allessio but will explain after ) exit la and turn left and there shud be a small bridge just up ahead - go over the bridge and there is a fork - take the right side and follow it ( fire imps are usually here ) - at bottom you see a res shrine then turn left again and go forward past fire imps - the area infront opens up and is all tengu and this is where to farm.I prefer d`allessio exit as you can take a shortcut and its on the left - follow path past fire imps and toy reach caromi heaven.
Now if you follow the path past the caromi ( there is a caromi boss on left up a hill so u kno ur in right direction ) you will reach an exit to the area above bergen hotsprings , i say this as when you clear the caromi you walk thru then back into north kryta province and you can farm the caromi without having to re go from la/d`allesio.
There isnt really a need for a map as its all str8 forward and only takes 1 or 2 runs to see where foes are - and unless your totally blind you cant miss the caromi mobs.
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