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Old Feb 22, 2009, 02:23 PM // 14:23   #1
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Default R/Me Jade Brotherhood Knights Hardmode

[build name="Ranger Farm" prof=R/Me Wilderness Survival=12+2 inspiration=8 Asura=10 Norn=10 Expertise=8+1 Wilderness Survival=12+2][greater conflagration][troll unguent][mental block][Antidote signet][mantra of flame][ether feast][radiation field]["You are all weaklings!"][/build] Keep GC,Mental Block,Mantra of flame,troll unguent up all times and keep them weakened



Good Luck

@ Copyright Lourens

Quote:
Originally Posted by spun ducky View Post
I am happy to see people are still using the greater conflagration stuff I started for energy management for farming purposes. I was wondering how fast a run is and just looking at the build the skills seem counter productive in the way that you only gain energy when hit so I was wondering are you actually hit enough to make that setup worth it? The next point is radiation field can't possibly be that fast of a killing method.
I Kill those 9 Knights in about 5 minutes

Last edited by Lourens; Feb 23, 2009 at 09:10 AM // 09:10..
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Old Feb 22, 2009, 06:33 PM // 18:33   #2
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If [[Radiation Field] is your only damage skill, even a trapper is probably faster than this.
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Old Feb 22, 2009, 09:24 PM // 21:24   #3
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I am happy to see people are still using the greater conflagration stuff I started for energy management for farming purposes. I was wondering how fast a run is and just looking at the build the skills seem counter productive in the way that you only gain energy when hit so I was wondering are you actually hit enough to make that setup worth it? The next point is radiation field can't possibly be that fast of a killing method.
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Old Feb 23, 2009, 09:55 AM // 09:55   #4
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probably not worth the time to farm for $$
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Expert insurance

Last edited by superraptors; Apr 05, 2011 at 08:58 PM // 20:58..
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Old Feb 23, 2009, 10:21 AM // 10:21   #5
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Originally Posted by superraptors View Post
probably not worth the time to farm for $$
I farm the street justice quest with a 55HP Monk, and take out the Jade Knights en route. They always seem to drop a rather pleasing number of golds, which makes up for them not dropping too much cash.
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Old Feb 23, 2009, 01:05 PM // 13:05   #6
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I think a R/Mo 105 HP may be faster :
Invicible :
- greater conflag
- protective bond
- storm chaser @ 16 WS
- a spell to regen life
Damage :
- Volley (you deal fire damage with GC, so no +20 armor for knights)
- i am the strongest
- ESBoH
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Old Feb 23, 2009, 05:48 PM // 17:48   #7
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Quote:
Originally Posted by Celestial Beaver View Post
I farm the street justice quest with a 55HP Monk, and take out the Jade Knights en route. They always seem to drop a rather pleasing number of golds, which makes up for them not dropping too much cash.
In addition to that they seem to drop an insane amount of runes. Started doing it to test my 330 rit ages ago, and still stop in there for the rune drops.
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Old Feb 23, 2009, 07:18 PM // 19:18   #8
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Quote:
Originally Posted by Titine View Post
I think a R/Mo 105 HP may be faster :
Invicible :
- greater conflag
- protective bond
- storm chaser @ 16 WS
- a spell to regen life
Damage :
- Volley (you deal fire damage with GC, so no +20 armor for knights)
- i am the strongest
- ESBoH
Test it first before you post thanks,

The Knights attack speed in hardmode is about 3/4 second you will be hit about 4 times a second so you need 10 health (20hp/sec) regeneration for that good luck speccing 12 in healing prayers

Last edited by Lourens; Feb 23, 2009 at 07:20 PM // 19:20..
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Old Feb 23, 2009, 08:05 PM // 20:05   #9
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Quote:
Originally Posted by Lourens View Post
Test it first before you post thanks,

The Knights attack speed in hardmode is about 3/4 second you will be hit about 4 times a second so you need 10 health (20hp/sec) regeneration for that good luck speccing 12 in healing prayers
Then you go 110 HP, you die once, you have 38 hp and lose only 1hp per hit. I m sure you can tank 6-9 knight, i tank 15-20 snowmens in HM with this build (but you can strafe to dodge snowalls).

There is still 3 skills left for damage, and even if you need to die, i still believe its faster.

EDIT : just tested, i forgot the XP given by knight (there is no xp in snowman lair). However you can tank 3 knight with 110 hp and protective bond, because they flee with aoe if you use the prep that deal aoe fire dmg.

Last edited by Titine; Feb 23, 2009 at 08:44 PM // 20:44..
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Old Feb 24, 2009, 08:24 AM // 08:24   #10
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Quote:
Originally Posted by Titine View Post
Then you go 110 HP, you die once, you have 38 hp and lose only 1hp per hit. I m sure you can tank 6-9 knight, i tank 15-20 snowmens in HM with this build (but you can strafe to dodge snowalls).

There is still 3 skills left for damage, and even if you need to die, i still believe its faster.

EDIT : just tested, i forgot the XP given by knight (there is no xp in snowman lair). However you can tank 3 knight with 110 hp and protective bond, because they flee with aoe if you use the prep that deal aoe fire dmg.
Will be less fun imo
, I kill 3 knights under 1,5min and you think you can do it faster with a preperation and single targets not to mention the scatter.
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Old Feb 24, 2009, 06:16 PM // 18:16   #11
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Quote:
Originally Posted by Lourens View Post
Will be less fun imo
, I kill 3 knights under 1,5min and you think you can do it faster with a preperation and single targets not to mention the scatter.
impressive, 3 knights in 1.5 minute

my fairly simple mr cho's estate flashing blades build kills em in 15 seconds.

Last edited by deluxe; Feb 24, 2009 at 06:21 PM // 18:21..
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Old Feb 25, 2009, 06:50 AM // 06:50   #12
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Quote:
Originally Posted by deluxe View Post
impressive, 3 knights in 1.5 minute

my fairly simple mr cho's estate flashing blades build kills em in 15 seconds.
if you only have a ranger its fun to be able to farm them this way
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Old Feb 25, 2009, 07:07 AM // 07:07   #13
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Quote:
Originally Posted by Lourens View Post
if you only have a ranger
Then you can probably still run a decent flashing blades build.

There has to be better toucher/trapper builds even.
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Old Feb 25, 2009, 08:54 AM // 08:54   #14
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Quote:
Originally Posted by FoxBat View Post
Then you can probably still run a decent flashing blades build.

There has to be better toucher/trapper builds even.
Whats wrong with being creative?
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Old Feb 26, 2009, 03:36 AM // 03:36   #15
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[build=OgoicxpMBLhaAd5cVccXiTmKCA]
I was just messing around since you brought up this farm spot. I can do both groups in about a 1:45 with the above build. I just swap to a bow for a second to apply the blind then back to scythe. I have max rank in all the pve skill lines. I figure yet another slightly different way of killing these guys for anyone that is bored. I might experiment more to see what else I can come up with as these mobs are very easy to counter.
I just tested [ebon battle standard of honor] instead of [by ural's hammer] it works a lot better so use that instead.
Attributes
Expertise 16
Scythe 12

Last edited by spun ducky; Feb 26, 2009 at 03:48 AM // 03:48..
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Old Feb 26, 2009, 07:20 AM // 07:20   #16
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Quote:
Originally Posted by spun ducky View Post
[build=OgoicxpMBLhaAd5cVccXiTmKCA]
I was just messing around since you brought up this farm spot. I can do both groups in about a 1:45 with the above build. I just swap to a bow for a second to apply the blind then back to scythe. I have max rank in all the pve skill lines. I figure yet another slightly different way of killing these guys for anyone that is bored. I might experiment more to see what else I can come up with as these mobs are very easy to counter.
I just tested [ebon battle standard of honor] instead of [by ural's hammer] it works a lot better so use that instead.
Attributes
Expertise 16
Scythe 12
Pretty good combo [throw dirt]x[archer's signet] how about adding [apply poison] to the mix?

but i think , [Ebon Dust Aura] would be a better choice
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Old Feb 26, 2009, 08:48 PM // 20:48   #17
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Quote:
Originally Posted by Lourens View Post
Pretty good combo [throw dirt]x[archer's signet] how about adding [apply poison] to the mix?

but i think , [Ebon Dust Aura] would be a better choice
The throw dirt combo lets you take on mobs that are of larger size since it blinds all adjacent foes in one toss for 30 seconds. I am sure both work fine but then if you use ebon dust you have to split your attributes more. I just enjoy making builds that are unique for farming or just the odd ball use.
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Old Feb 26, 2009, 11:45 PM // 23:45   #18
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Quote:
Originally Posted by deluxe View Post
impressive, 3 knights in 1.5 minute

my fairly simple mr cho's estate flashing blades build kills em in 15 seconds.
Yeah [flashing blades] seems the elite skill to use. I made the following (modified slightly from my standard ASSN DPS build), and found each group of 3 was dead well before the elite skill even wore off (~20sec):
[build=OwNj0od8ISlZ+PHMSQxl1g+DjEA]
It seemed I was never able to get all 6 to ball up, unless I waited for the 3 to come back (waste of time).

I found I needed [Mental Block], as the rnd() blocking funtion seemed to roll '00' a lot (stuck?). I'm thinking that low dagger mastery with [dwarven stability], and some other line of attack will drop them real fast [mark of pain][splinter weapon]. Not sure how to replace the monk life leech - perhaps shadow mastery skills?
Quote:
Originally Posted by FoxBat View Post
Then you can probably still run a decent flashing blades build.

There has to be better toucher/trapper builds even.
I ran a pretty vanilla toucher build - it worked, but felt kinda slow (40-50sec to kill 3)...
Quote:
Originally Posted by talisk3 View Post
Why are people hating lol.
Prolly because of the following:
Quote:
Originally Posted by Lourens View Post
I kill 3 knights under 1,5min

Last edited by Coney; Feb 26, 2009 at 11:56 PM // 23:56..
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Old Feb 26, 2009, 11:52 PM // 23:52   #19
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Why are people hating lol.
Sure trapping WOULD be faster but this looks like a fun build to run.
Points for creativity!
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Old Feb 27, 2009, 06:19 AM // 06:19   #20
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Quote:
Originally Posted by Coney View Post
[build=OwNj0od8ISlZ+PHMSQxl1g+DjEA]
This was mine:
[build=OwNj0Md8ITOMEfHMSQ1gDQ6P+DA]
bleeding + deep wound is faster than +damage skills.
3 healing is more than enough to mop up the dmg that comes trough.
Anyway, farming them knights just isnt worth your time.
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