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Old Apr 07, 2009, 04:54 PM // 16:54   #21
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just an idea, but what about some [you move like a dwarf]. knockdown and interrupt with some added damage.
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Old Apr 07, 2009, 05:08 PM // 17:08   #22
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[scourge healing] ?
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Old Apr 07, 2009, 05:23 PM // 17:23   #23
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Big question not yet answered - where are you farming ??
Knowing that would help as the only details you give us is - vs monk as 600/smite team.
More details means more help - and less you sayin read first post.
Do hm monks actually maintain mending ?
Anet is gd for giving foes stupid skills - like hulks outside ascalon with shield bash and no shields to use it lol .
I could ask another 10 questions but refraining from till we get more details
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Old Apr 07, 2009, 06:17 PM // 18:17   #24
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Well I am fine now...

What we ended up doing was bring the [[Ebon Vanguard Assassin Support] and since it wasn't killing quite enough, but enough to kill after about 5-6 casts... and the fact I never die the whole time... was to have the Smite drop the rebirth and bring another [[Ebon Vanguard Assassin Support] to have two of them on the one monk... If I die, just wipe and shrine rez with a little DP which will be gone in one group...

We were able to clear the entire area and Vanq it with one [[Ebon Vanguard Assassin Support]... but I think it would have been 100 times easier if we had two, and the smite cast his a split second before I aggro...
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Old Apr 07, 2009, 07:36 PM // 19:36   #25
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Ok, from your first post I'm going to assume you are running these builds, feel free to correct me if I am wrong.

600
Protective Spirit
Spirit Bond
SoA
Spell Breaker
-Open Spot-
Essence Bond
Balthazar's Spirit
Blessed Aura

Smiter
Holy Wrath
Retribution
Life Attunement
Vital Blessing
Blood Is Power
Rebirth
Blessed Signet
Purge Signet

Its actually really simple to open up at least 2 slots in your build.
First, get rid of life attunement. You don't need it, it is just a crutch for starter 600 monks. There is one slot for you. Move balthazar's spirit to the smiter.

Secondly, with practice you don't need BiP in 95% of areas. If I smite for one of my friends, I use BiP or Blood Ritual about once, and that is if he dies. Perhaps a slot here, depending on your skill level with 600.

Thirdly, rebirth is useless as a rez in this build, outside of areas such as FoW, DoA, etc. It is far easier to just kill off the smiter and rez at the shrine, with full energy. Definitly open slot here.

Last is purge signet. If you don't have to deal with being dazed in the zone, don't take it.
Just personal preference there.
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Old Apr 07, 2009, 09:32 PM // 21:32   #26
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He just wants your help, he doesn't want to contribute anything, like tell you where the farm is you helped him do.
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Old Apr 07, 2009, 09:56 PM // 21:56   #27
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Assuming with my expert deductive skills that you are farming Jaya Bluffs in HM with 600/Smite, I recommend these.

[600 Jaya;OwQTcmHD5pecX1iBiICARfIPAA]

[Smite Jaya;OwYT44HDHBZ2HfOlCJ6BfyHA]

Those work gorgeously - whenever there's a Yeti monk to be dealt with, simply drop Holy Wrath, micromanage Blessed Signet, force Ogden to cast Glyph of Lesser Energy + Scourge Healing + Ray of Judgment. After that, make him reapply Holy Wrath when he can, and cast Defile Flesh and watch the monk attack you to death. The birds are fairly easy, just tank and watch for Wail of Doom after Spell Breaker inevitably runs out. Each Yeti boss is easy, and just takes a moment - I'd recommend micromanaging Ray on them to speed things up. The Ebon Vanguard Meatshield might be a wee bit more efficient, but this means I can get away without farming title ranks for my monk. Also, this area sucks in Hard Mode, from what I can gather... much better for feathers (while still getting a surprising amount of golds and rune-infested armors) killing all the birds in 10 minutes in Normal Mode with some AoE awesomeness.

[Jaya VwK, as seen on a necro;OAhjYMhsITWMOOeTkiTMxT0krlA]

Pretty much any profession can be bent to have a build with enough damage and healing to murder that place in NM.
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Old Apr 08, 2009, 01:18 AM // 01:18   #28
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Quote:
Originally Posted by blackknight1337 View Post
Ok, from your first post I'm going to assume you are running these builds, feel free to correct me if I am wrong.
<builds>
Yes that is correct.

Quote:
Originally Posted by blackknight1337 View Post
First, get rid of life attunement. You don't need it, it is just a crutch for starter 600 monks. There is one slot for you. Move balthazar's spirit to the smiter.
Ok, since I do full clear CoF's in like under 40 mins, no deaths... I am pretty sure I am outside of the starter range then

Quote:
Originally Posted by blackknight1337 View Post
Secondly, with practice you don't need BiP in 95% of areas. If I smite for one of my friends, I use BiP or Blood Ritual about once, and that is if he dies. Perhaps a slot here, depending on your skill level with 600.
Normally yes... however, due to the [[Wail of Doom] from the necros... my energy is just about out if I aggro too many birds at once... they dont go down before [[Spell Breaker] goes down...

Quote:
Originally Posted by blackknight1337 View Post
Thirdly, rebirth is useless as a rez in this build, outside of areas such as FoW, DoA, etc. It is far easier to just kill off the smiter and rez at the shrine, with full energy. Definitly open slot here.
Yes we already removed that from the bar

Quote:
Originally Posted by Fuzzy Taco View Post
Assuming with my expert deductive skills that you are farming Jaya Bluffs in HM with 600/Smite, I recommend these.
Since you are the second to guess that, you assume correctly... I did not want to give the location away, because I wanted to test everyone out a little bit... make a game of it so to speak... but this is an actual question... with the actual conditions.

Quote:
Originally Posted by Fuzzy Taco View Post
[600 Jaya;OwQTcmHD5pecX1iBiICARfIPAA]

[Smite Jaya;OwYT44HDHBZ2HfOlCJ6BfyHA]

Those work gorgeously - whenever there's a Yeti monk to be dealt with, simply drop Holy Wrath, micromanage Blessed Signet, force Ogden to cast Glyph of Lesser Energy + Scourge Healing + Ray of Judgment. After that, make him reapply Holy Wrath when he can, and cast Defile Flesh and watch the monk attack you to death.
Interesting Layout... I will try that thank you.

Quote:
Originally Posted by Fuzzy Taco View Post
The Ebon Vanguard Meatshield might be a wee bit more efficient, but this means I can get away without farming title ranks for my monk. Also, this area sucks in Hard Mode, from what I can gather... much better for feathers.
Well there is a nice amount of loot to be had... and a vanq if you have the time and patience for it... I am able to do that, but with great difficaulty with those stupid unlimited energy Monks...

Last edited by ]HM[ Sabre Wolf; Apr 08, 2009 at 01:25 AM // 01:25..
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Old Apr 08, 2009, 01:55 AM // 01:55   #29
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My point with Life Attunement was not that you were a starter 600, my point was that you don't need it. If nothing else, you get a pip of regen on the 600 and a free slot to boot.
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Old Apr 08, 2009, 03:02 AM // 03:02   #30
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if you run the 600+3 smites. you can have like 3 free slots on your bar...
(well for my Rt i do atleast)

Last edited by Elite Bushido; Apr 08, 2009 at 03:37 AM // 03:37..
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Old Apr 08, 2009, 06:57 AM // 06:57   #31
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Quote:
Originally Posted by blackknight1337 View Post
My point with Life Attunement was not that you were a starter 600, my point was that you don't need it. If nothing else, you get a pip of regen on the 600 and a free slot to boot.
No worries. We ended up taking that [[Life Attunement] off the Smite bar and put [[Purge Signet] in for it... its just too much degen damage sometimes... i got down to 8 HP at one point due to a glitch from the Bond not healing me...

But that build that Fuzzy put up works the best... I ran that with that Purge change, and it runs fine. Thank You.
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Old Apr 08, 2009, 09:54 AM // 09:54   #32
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You should skip Life Attune, bring Balthz spirit on the smiter, bring Vanguard Sin Support + Finish Him and your done.
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Old Apr 09, 2009, 01:45 PM // 13:45   #33
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[ancestor's visage]
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Old Apr 10, 2009, 01:53 AM // 01:53   #34
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Quote:
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[ancestor's visage]
way to not read what the problem actually is. AV does absolutley nothing about the monk's signets. FAIL
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Old Apr 10, 2009, 06:06 AM // 06:06   #35
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Originally Posted by joshuarodger View Post
way to not read what the problem actually is. AV does absolutley nothing about the monk's signets. FAIL
On top of that, there are never more than 2-3 warriors in the area of the monk to use to power a visage. Even if the monk didn't have the signets, it would likely still function, especially after your bonds kill the warriors off. And it doesn't stay up 24/7.
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Old Apr 15, 2009, 06:39 PM // 18:39   #36
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what i want to know is, why do you only have 1 optional slot? with my 600 i have 4 optionals, even if i leave them empty i can pretty much destroy any+everything with little exceptions(incubi + other anti-600 enemies), then again, i run 600 rit, which imo, poops all over monk's faces. try it out, not only is it quicker, but you have enough optionals to set-up for almost any area. here's a 3-man variant, it can be used by 2-man, and just as effective, and i have little problems with healers, fleshy healers, i just put up vwk + radiation field, spam some vengeful weap's and they're toast. 600 rit
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