Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire > Farming

Notices

Reply
 
Thread Tools Display Modes
Old Apr 15, 2009, 08:04 PM // 20:04   #1
Frost Gate Guardian
 
Xeng Suey's Avatar
 
Join Date: May 2007
Location: Somewhere I belong
Profession: Mo/
Advertisement

Disable Ads
Default Help in Killing The Fury | 600/smiter/famine-way

Hi Everyone!


I have been running Foundry in 600/smite/famine-way recently, and i must admit i am farly new at it. Anyway, i have recently trying to search in guru some topics about the subject i'm about to expose to you all, but i only have find some stuff about someone who can complete Foundry+city in 1 hour or somethign like that...

I always play the 600 role and i can kill every thing in Foundry fairly well except the Fury group, witch give me loads of trouble
I know that if I stay behind a wall or behind a pillar, Fury wont use Fingers of Chaos. However i'm having trouble in maitaing Fury behind the pillar and all other elements of that group hitting me. I have managed to kill Fury every time i get close to him (about 4 or 5 times now), but i would like to know if the more experient runners have any type of well delinied strategy to kill Fury. I must say that i complete Foundry in about 2h 30m min like this (yeah i die alot in that last group) wich comparing with that dude who makes Foundry+City in 1h, makes my runs seem a nightmare :s

So, if your a experienced runner and have a good ideia of what should be done in The Fury group, could you pls explain it to me (and to all who dont know and come read this topic, for that matter)?

I aprettiate any explanations, in advance, and i apologise if there is any other topic about this in this forum (and again, i searched but didnt found any). I apologise also for my english....

Flame away
Xeng Suey is offline   Reply With Quote
Old Apr 15, 2009, 09:16 PM // 21:16   #2
Frost Gate Guardian
 
cognophile's Avatar
 
Join Date: Oct 2005
Location: USA
Default

The Fury may be easier to kill if you bring 1-2 speed trappers (echo dust trap, etc.) with you. I remember finishing foundry that way once, long ago.

Just have the trappers set multiple traps in one spot, then pull the entire Fury group through the traps, and if you're lucky, the Fury and his entire group will die.

Last edited by cognophile; Apr 15, 2009 at 09:20 PM // 21:20..
cognophile is offline   Reply With Quote
Old Apr 15, 2009, 09:48 PM // 21:48   #3
Grotto Attendant
 
makosi's Avatar
 
Join Date: Mar 2006
Location: "Pre-nerf" is incorrect. It's pre-buff.
Guild: Requirement Begins With R [notQ]
Profession: Me/
Default

It's all about the way you lure the whole mob. Your eyes will be on The Fury all of the time during the lure because you're constantly wary of Fingers of Chaos.

If you lure in a large curved motion around the pillar then the mobs will be less likely to 'clump' meaning that you are more able to strafe to manoeuvre who takes damage and who doesn't. If The Fury takes damage, you have to be quick to move back a bit because, i'm sure you've discovered, he'll strip your enchants. Tell your smiter and ranger to help you find which Komalies/Margonites aren't taking damage so that you can move around a bit because it's hard tabbing foes and watching The Fury at the same time. It's easier to alternate between a called target (by pressing T) and clicking The Fury instead of doing all of the searching yourself.

Don't be afraid to pull backwards from the pillar, too. Sometimes it helps to mix the mobs up a bit.

Hope some of that made sense.

Added: Some people frown upon this, but I like to use Spirit Shackles on a Margonite Anur Ki if I'm having no energy issues. It is stripped with Hex Eater Vortex usually almost instantaneously but sometimes it isn't and the constant heal-spamming plus the occasional -5 from Shackles helps to speed up the lengthy process of killing that mob. It also means that the drained Ki will begin wanding you and die sooner leaving just one Ki to drain. That's much easier than trying to hex two at once.

All of that while maintaing all of your Prot Spirits, Spirit Bonds, Shields of Absorption and Spell Breakers is a real brain drain. Makes you wonder why they say in Gate of Anguish, "pro smiter lfg."

Last edited by makosi; Apr 15, 2009 at 09:56 PM // 21:56..
makosi is offline   Reply With Quote
Old Apr 16, 2009, 04:51 AM // 04:51   #4
Frost Gate Guardian
 
Xeng Suey's Avatar
 
Join Date: May 2007
Location: Somewhere I belong
Profession: Mo/
Default

Quote:
Originally Posted by makosi View Post
It's all about the way you lure the whole mob. Your eyes will be on The Fury all of the time during the lure because you're constantly wary of Fingers of Chaos.

If you lure in a large curved motion around the pillar then the mobs will be less likely to 'clump' meaning that you are more able to strafe to manoeuvre who takes damage and who doesn't. If The Fury takes damage, you have to be quick to move back a bit because, i'm sure you've discovered, he'll strip your enchants. Tell your smiter and ranger to help you find which Komalies/Margonites aren't taking damage so that you can move around a bit because it's hard tabbing foes and watching The Fury at the same time. It's easier to alternate between a called target (by pressing T) and clicking The Fury instead of doing all of the searching yourself.

Don't be afraid to pull backwards from the pillar, too. Sometimes it helps to mix the mobs up a bit.

Hope some of that made sense.

Added: Some people frown upon this, but I like to use Spirit Shackles on a Margonite Anur Ki if I'm having no energy issues. It is stripped with Hex Eater Vortex usually almost instantaneously but sometimes it isn't and the constant heal-spamming plus the occasional -5 from Shackles helps to speed up the lengthy process of killing that mob. It also means that the drained Ki will begin wanding you and die sooner leaving just one Ki to drain. That's much easier than trying to hex two at once.

All of that while maintaing all of your Prot Spirits, Spirit Bonds, Shields of Absorption and Spell Breakers is a real brain drain. Makes you wonder why they say in Gate of Anguish, "pro smiter lfg."

Thats mostly what i have being doing...but the whole group takes more then 20 minutes to go down(i have to wait kis loose theyr energy, and i kill fury in last). So i must be doing something wrong because the time the grup need to go down its just absurd :|
Xeng Suey is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Can 600/smiter/famine "solo" slaver's exile zDaniel365z The Campfire 7 Mar 23, 2008 01:50 AM // 01:50
600/Famine DoA Farming - Mesmer Smiter knives Farming 14 Dec 28, 2007 11:09 AM // 11:09
Fury in the Slaughterhouse {FuRy} Assortment of Title acheivers for a better utopia Nemo the Capitalist Guild Recruitment 0 Dec 16, 2007 03:55 AM // 03:55
Fury Of The Storm Riders [FURY] recruiting! Casual, laid back guild! En.Voke Guild Recruitment 0 Sep 07, 2007 02:53 PM // 14:53
odly The Campfire 12 Jul 13, 2007 11:48 AM // 11:48


All times are GMT. The time now is 11:29 PM // 23:29.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("