Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire > Farming

Notices

Reply
 
Thread Tools Display Modes
Old Oct 21, 2008, 07:53 PM // 19:53   #281
Lion's Arch Merchant
 
Join Date: Nov 2007
Guild: Sacred Forge Knights
Profession: W/P
Advertisement

Disable Ads
Default

I can avoid them in NM but in HM They get to me fast enought to use knockdown.
dasmitchies is offline   Reply With Quote
Old Oct 21, 2008, 09:36 PM // 21:36   #282
Wilds Pathfinder
 
ReZDoGG's Avatar
 
Join Date: Apr 2007
Location: Indian Township, ME
Guild: Nativ War Party (NWP)
Profession: Rt/Mo
Default

Quote:
Originally Posted by dasmitchies View Post
Rezz, How do you get past the charged blacknesses in hm without getting ganked? They keep hitting me w/ knockdown

You really shouldn't have to aggro any of the Blackness on the run to Chaos Fields... You can completely avoid the two that patrols. All you have to do is, follow the first group up the hill, take your first right, run down the hill alittle ways, stop and let that 2nd Charged to patrol to the left, then immediately run up then towards the entrance... the patrols should be far behind you. Aslong as you don't sit around in a patrol path, you should have no problems getting to the chaos fields. You do have to run it swiftly once you get past the second Charged Blackness, since he does patrol back.

Hope that helps

Last edited by ReZDoGG; Oct 24, 2008 at 07:24 PM // 19:24..
ReZDoGG is offline   Reply With Quote
Old Oct 24, 2008, 07:04 AM // 07:04   #283
Ascalonian Squire
 
Join Date: Jun 2006
Guild: Seraphim of the Dark Order
Profession: A/
Default

Is it still possible to farm stygian veil? The healing > my damage
illusionscorpio is offline   Reply With Quote
Old Oct 24, 2008, 10:06 AM // 10:06   #284
Lion's Arch Merchant
 
Join Date: Nov 2007
Guild: Sacred Forge Knights
Profession: W/P
Default

OOOOOOOh rezzdog u are truly the greatest. I have been running the wrong path for too long. TY
dasmitchies is offline   Reply With Quote
Old Oct 24, 2008, 07:14 PM // 19:14   #285
Wilds Pathfinder
 
ReZDoGG's Avatar
 
Join Date: Apr 2007
Location: Indian Township, ME
Guild: Nativ War Party (NWP)
Profession: Rt/Mo
Default

Quote:
Originally Posted by illusionscorpio View Post
Is it still possible to farm stygian veil? The healing > my damage
Maybe not solo anymore, but if you take a Frozen Soil hero, you shouldn't have no problems at all. I usually put Succor, EoE, and Predatory Season to name a few. Run usually takes about 4-6 minutes.
ReZDoGG is offline   Reply With Quote
Old Dec 13, 2008, 03:50 AM // 03:50   #286
Ascalonian Squire
 
Join Date: Jul 2007
Guild: Rule The World [KiRa]
Profession: A/
Default

Hey, first off i just gotta say great build

well has anyone else noticed that in hard mode energy regen seems to slow a bit.

cuz when i use the build i alawys end up having not enough energy to cast in time o.O
I have 50 energy with wand + armour and I always end up getting to 0 some how.
any1 else have this problem, or possibly a solution

ty in advance
darc111 is offline   Reply With Quote
Old Dec 13, 2008, 03:57 AM // 03:57   #287
Desert Nomad
 
MrGuildBoi's Avatar
 
Join Date: May 2006
Profession: A/
Default

Thread necro..


Tell us what you are farming. Are you using 30/-2 set?
MrGuildBoi is offline   Reply With Quote
Old Dec 13, 2008, 04:22 AM // 04:22   #288
Ascalonian Squire
 
Join Date: Jul 2007
Guild: Rule The World [KiRa]
Profession: A/
Default

was tryin aataxes earlier today, and energy just wasnt cooperating with me
also when i do raptors it ends up being a problem

those are the main two places I go

and im using Blisterbark's Staff (http://guildwars.wikia.com/wiki/Blisterbark%27s_Staff)

another question though (aint i full of em )
is there anyway I could farm Vanguard points with this build?
darc111 is offline   Reply With Quote
Old Dec 13, 2008, 04:54 AM // 04:54   #289
Wilds Pathfinder
 
ReZDoGG's Avatar
 
Join Date: Apr 2007
Location: Indian Township, ME
Guild: Nativ War Party (NWP)
Profession: Rt/Mo
Default

Quote:
Originally Posted by darc111 View Post
was tryin aataxes earlier today, and energy just wasnt cooperating with me
also when i do raptors it ends up being a problem

those are the main two places I go

and im using Blisterbark's Staff (http://guildwars.wikia.com/wiki/Blisterbark%27s_Staff)

another question though (aint i full of em )
is there anyway I could farm Vanguard points with this build?
Be sure to use GoLe with the build... that is enough to keep you going. also, make sure you use GoLe for the ward and sliver only. Once you get used to the build and the order of using the skills, you should have no problems with energy. You don't want to spam skills too much either, if you running low on energy, just use Swiftness, Deadly Paradox, and SF only until you gain enough energy. I usually only use one sliver per SF unless I get a recharge in which I can use GoLe again. Another thing, make sure you don't use any caster items that have -1 energy pip. Use full Radiant and Attunement armor but keep your Vigor and Sup Shadow arts runes of course. Using Wand and Offhand would be best, just mod it with 20% recharge (on offhand, also known as Forget Me Not), +5^50 energy Hale N Hearty, 20% enchant, and any other offhand mod that will help


As for Vanguard title, higher the better. I have all my EotN reputation titles maxed. Vanguard gives you +15 dmg on sliver, which makes a big difference with the 33% dmg reduction nerf on SF.

Last edited by ReZDoGG; Dec 13, 2008 at 05:00 AM // 05:00..
ReZDoGG is offline   Reply With Quote
Old Dec 13, 2008, 05:58 AM // 05:58   #290
Ascalonian Squire
 
tenetke's Avatar
 
Join Date: Mar 2008
Guild: Nights of Fortune
Profession: W/R
Default

Probably having energy problems because SF was changed again. They basically made it so that if you want to keep it up all the time you will not have enough energy to kill.
tenetke is offline   Reply With Quote
Old Dec 13, 2008, 02:17 PM // 14:17   #291
Jungle Guide
 
Join Date: Aug 2007
Default

Couple of things I'm finding to help with the energy issue since the new SF nerf:

1: drop health, casting and refresh bonuses on armor and weapons in favor of energy bonuses. (If you really feel you are going to need the health then bring it on a piece of armor in your pack and switch to it when needed)

2: I used to handle the aataxes and graspings together but I'm finding maintaining energy that long is doable but tricky so I've started killing aataxes first then generate the graspings (adds a few minutes to the total run but not too bad)

3: a set of zealous daggers used on the dying nightmares can help rebuild energy while fighting the aataxes. When there are no aataxes, a zealous scythe on the graspings is even better.

4: instead of air of superiority, I found smooth criminal to be more useful in the early stages. Of the possible benefits of AoS, only the energy gain and the instant refresh are useful for a perma sin (unless you foolishly use a bladed weapon on the aataxes) and the energy is only 5 while the refresh is pointless if you dont have the energy to cast. At level 10 SC gives immediate 10 energy for a 5 energy cost for a quick boost if you need it. If you are going on beyond the aataxes and heading for the plain you might go prefer AoS as there will be plenty of energy there from daggers or scythe and things will die fast enough to make AoS useful.

The one thing I am still having some trouble with is the run to the plains. Rather than an energy issue, the timing is throwing me off. In the end i might resort to an Essence of Celerity if i can't get comfortable with the run

Overall, I think i like the nerf. I was earning enough in less than 3 hours for any elite armor in the game except vabbian and fow - and that's just a little too easy.

Now it is at least challenging enough that if you don't pay attention you will die - though time wise it's slower because of taking out the aataxes first.

Haven't tried tombs yet - interested in seeing what it will be like there since energy was already an issue. Could be fun again.

Last edited by Tom Swift; Dec 13, 2008 at 04:29 PM // 16:29..
Tom Swift is offline   Reply With Quote
Old Dec 14, 2008, 02:23 AM // 02:23   #292
Lion's Arch Merchant
 
Join Date: Nov 2007
Guild: Sacred Forge Knights
Profession: W/P
Default

Energy magement is easy enough. Get sume superior runes and smack graspings with zealous daggers. If you wanna do 3 dammage a lot while doing this bring pumpkin pie. I was doing this before the nerf and NEVER used GOLE. Now I have to bring it and that will slow me a little. Never fail on energy regen in this fashion. BAAD Attaxes.
dasmitchies is offline   Reply With Quote
Old Dec 17, 2008, 02:59 AM // 02:59   #293
Wilds Pathfinder
 
Brandon1107's Avatar
 
Join Date: Jul 2006
Profession: E/
Default

hey Rezz i'm having trouble with this build. I use a caster axe +5 20% to enchants and a 20/20 earth focus, my energy is at 50 and by the end of doing every skill twice my energy is at or near zero. I don't know what i'm doing wrong =/
Brandon1107 is offline   Reply With Quote
Old Dec 17, 2008, 05:05 AM // 05:05   #294
Frost Gate Guardian
 
Join Date: Apr 2006
Location: Domain Of Anguish
Guild: [BURN]
Default

As a rule of thumb, I go with a minimum of 54 energy on my sin. 5 Radiant Insignias, 2 Attunements, adds up to +12e, added with +5e on weapon and 12e offhand. Could add another Attunement to add another 2e. With base energy at 25, this puts you at 56e to start out with. The more energy, the better.
masterjer1 is offline   Reply With Quote
Old Dec 17, 2008, 05:25 AM // 05:25   #295
Administrator
 
Marty Silverblade's Avatar
 
Join Date: Jun 2006
Default

Quote:
Originally Posted by Brandon1107 View Post
hey Rezz i'm having trouble with this build. I use a caster axe +5 20% to enchants and a 20/20 earth focus, my energy is at 50 and by the end of doing every skill twice my energy is at or near zero. I don't know what i'm doing wrong =/
SF was just changed. Both the duration and recharge have been shortened, so although you can still keep it up, it costs more to do so. This means you'll have less energy to spend on offensive skills, and so your run will be slower.
__________________
Marty Silverblade is offline   Reply With Quote
Old Dec 17, 2008, 06:11 AM // 06:11   #296
Ascalonian Squire
 
Join Date: May 2005
Default More +en out of a staff

Quote:
Originally Posted by masterjer1 View Post
As a rule of thumb, I go with a minimum of 54 energy on my sin. 5 Radiant Insignias, 2 Attunements, adds up to +12e, added with +5e on weapon and 12e offhand. Could add another Attunement to add another 2e. With base energy at 25, this puts you at 56e to start out with. The more energy, the better.
you could use a staff with inscript +15en/-1regen, +5en staff head and 20% enchant. that will give you +30 en. its what ive always used as my perma caster weapon of choice

Last edited by So69be; Dec 17, 2008 at 06:13 AM // 06:13..
So69be is offline   Reply With Quote
Old Jan 05, 2009, 07:42 AM // 07:42   #297
Ascalonian Squire
 
Join Date: Oct 2008
Location: At My Computer
Guild: We Are For the Lose
Profession: R/Mo
Default

is their a way i can get around this without air of superiority
Bort Man is offline   Reply With Quote
Old Jan 05, 2009, 05:06 PM // 17:06   #298
Jungle Guide
 
Join Date: Aug 2007
Default

Quote:
Originally Posted by Bort Man View Post
is their a way i can get around this without air of superiority
I've never used Air of Superiority. Once you get used to the new timing, zealous weapons pretty much take care of the energy issues.
Tom Swift is offline   Reply With Quote
Old Jan 05, 2009, 11:14 PM // 23:14   #299
Ascalonian Squire
 
Join Date: Oct 2008
Location: At My Computer
Guild: We Are For the Lose
Profession: R/Mo
Default

alright thanks
Bort Man is offline   Reply With Quote
Old Jan 07, 2009, 02:53 AM // 02:53   #300
Frost Gate Guardian
 
Elite Bushido's Avatar
 
Join Date: Jun 2007
Location: NY
Guild: RaiN
Profession: Rt/
Default

Air of Superiority i like cuz theres a chance to renew all your skills
Elite Bushido is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Nightmare Venom Farming 13 Mar 06, 2008 07:55 PM // 19:55
Glyph of Swiftness Lima Sardelac Sanitarium 6 Dec 03, 2007 04:59 PM // 16:59
PC Pronged Fan of Swiftness TriXor Price Check 0 Jun 27, 2007 03:44 AM // 03:44
Evilsod The Campfire 72 Apr 05, 2007 11:08 PM // 23:08
Nater The Campfire 4 Aug 26, 2006 12:51 AM // 00:51


All times are GMT. The time now is 11:28 PM // 23:28.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("