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Old May 22, 2008, 11:23 PM // 23:23   #1
Wilds Pathfinder
 
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Thumbs up A/E Master Sliver of Swiftness - HM Farming!

Perma Shadow Form builds just got better! Since the new skill balance update, Shadow Form now last for 32 seconds (38 seconds with 20% Enchant). With 32-38 seconds of Shadow Form, anything is just about possible for Assassin farming... There is no longer a need for using Arcane Echo for Perma Shadow Form builds. We can now use Glyph of Swiftness for Perma Shadow Form for more variety of farming builds for the great Assassins... This build is able to farm just about anything in Hardmode, including the Raptor Cave and many other great farming areas. It can also be the great for farming Bosses for Greens and Elite Tomes. Check it out and Enjoy.

================================================== ========

Skill Set/Attributes/Template:

[build prof=a/e sha=12+3+1 ear=12 dead=3 name="A/E Master Sliver of Swiftness Farmer" box][Glyph of Swiftness][Deadly Paradox][Shadow Form][Glyph of Lesser Energy][Ebon Battle Standard of Honor][Sliver Armor][Air of Superiority][Optional][/build]

Equipment:

Armor:
*Any Max armor with Shadow Arts Mask with Superior Shadow Arts rune.
*Any Vigor Rune for extra Health.
*All Radiant Insigneas for extra energy.
*3 Attunement Runes for more energy.

Weapons/Items:
*Any max inscribable Insightful Staff of Enchanting (20%) with +5^50 "Hale N Hearty" inscription.
*Any one-hand caster weapon with any offhand for energy (meeting mastery requirement is recommend to get most energy).

================================================== ========

Alternative Skills: Slot 8 is optional. It is good to have a running or healing skill when farming some areas. Extra damage skill is good if there is no need for a running or healing skill.

Shadow Arts:
[Caltrops][Dark Escape][Deaths Charge][Heart of Shadow][Feigned Neutrality][Shadow Refuge][Shadow of Haste][Viper's Defense]

Earth Magic:
[Aftershock][Crystal Wave][Grasping Earth][Obsidian Flame][Teinai's Crystals][Ward Against Foes][Ward of Stability]

Air Magic:
[Storm Djinn's Haste]

PvE Only

Sunspear:
[Intensity]

Kurzick/Luxon:
[Elemental Lord]

Dwarven:
[Alkar's Alchemical Acid][Drunken Master][Dwarven Stability][Light of Deldrimor][Snow Storm]

Asuran:
[Mindbender][Smooth Criminal][Radiation]

Norn:
[I Am Unstoppable][Finish Him][You Move Like a Dwarf][Feel No Pain]

Vanguard
[Ebon Battle Standard of Wisdom][Ebon Vanguard Sniper Support]

================================================== ========

Counters: Knockdowns, AoE damage, Touch Skills, Signets, and some Monster Skills.

================================================== ========

Usage:

*Use Glyph Of Swiftness, Deadly Paradox, then cast Shadowform (Use this combo everytime to renew Shadowform and keep it up aslong as you want with ease).
*Use a running skill to pull enemies together (if you use one). Try pulling as many enemies as you can, and pull them around until they are really tight together for more effectiveness and faster farming.
*Use Glyph of Lesser Energy, cast Ebon Battle Standard of Honor, then Sliver Armor (you can use EBSoH before or after using Sliver Armor).
*Use Air of Superiority before enemies start dying to gain benefits, keep it up as much as possible.
*Keep up Shadowform at all times.
*Conserve energy when you need to... Use Glyph of Lesser Energy only after using Shadowform, so you don't cancel it out with Glyph of Swiftness.
*Repeat usage until all enemies are dead.

*Target and attack enemies if there are only a few left to keep them from running away from Sliver. Using Staff is recommended as you can wand them from a distance away and bring them back to Sliver.

================================================== ========

Tips:

*Try pulling as many enemies as you can, and pull them around until they are really tight together for more effectiveness and faster farming.
*Pull enemies near a wall or "choke" point to help keep them from fleeing. Usually try to keep a wall or ledge on their left side, or your right side (not full tested, just a theory that seems to work).
*You can use Glyph of Swiftness with Sliver Armor whenever you want, just make sure it is ready for next round of Shadow Form. This helps when there isn't as many enemies to kill quick enough and get Air of Superiority to recharge your skills.
*You can also use 15 Shadowarts and still keep Perma Shadow going. This can be useful for needing attribute points for other skills. 16 Shadow Arts just makes it that much more safe and fool proof to keep it going.
*It is also good to have a Running skill to pull enemies together such as farming the Raptor Cave. Using [Deaths Charge] and [Storm Djinn's Haste] are good for farming the Raptor Cave. I personally use Mindbender instead of Storm Djinn's Haste, as I got max Asuran rank. Storm Djinn's Haste can keep you from gaining energy when running long distance, which is not a good thing with the build.
*[Grasping Earth] is good for places that have alot of melee enemies that tend to flee, this will keep them around long enough to die by sliver.

================================================== ========

List of Areas/Enemies to Farm in HM Will be updated as soon as I test it areas. Most haven't been fully tested yet, but I am sure it will work.

--------------------------------------------------------------------------

Far Shiverpeaks (Eye of the North):

Arbor Bay:
*Wind Riders
*Krait
*Plants
*Great Beast (hippo's)

Ice Cliff Chasms:
*Frozen Elemental
*Stonewolves

Jaga Moraine:
*Spectral Vaettir

Magus Stones:
*Wind Riders
*Krait

Norrhart Domains:
*Kvedulf (Cave)

Riven Earth:
*Raptor's (Cave)

Varajar Fells:
*Frozen Elemental
*Ice Imp
*Minotaur
*Beserking (Great Beast)

Verdant Cascades:
*Wind Rider
*Weaver (Spiders)

Sparkfly Swamp:
*Weaver (Spiders)

Central Transfer Chamber:
*Glint's Challenge (Destroyer Cores)

=============================

Elona (Nightfall):

Arkjok Ward:
*Insects
*Tusked
*Plants

Forum Highlands:
*Heket

Issnur's Isle:
*Insects
*Spiders
*Skale
*Corsair

Plains of Jarin:
*Insects
*Spiders

The Sulfurous Wastes:
*Monoliths (Temple)

Domain of Anguish:

Ravenheart Gloom:
*Shadow Army
*Torment Creatures

Stygian Veil:
*Shadow Army (Use LB title with FS Hero)

[B][I]City of Tor'que:[I][B]
*Margonite (Use Two Hero Bonders to reduce AoE)

=============================

Factions:

Drazach Thicket:
*Dragon Moss (New Escort)

Maishang Hills:
*Naga
*Oni
*Kappa

Mount Qinkai:
*Naga (Beware of AoE from Ritualist)
*Oni
*Yeti (Watch out for Traps)

Nahpui Quarter (Mission):
*Tengu

Xaquang Skyway:
*Vermin

Unwaking Waters (Explorable):
*Shiro'ken

=============================

Tyria (Prophecies):

Mineral Springs:
*Ice Imp (Icy Dragon Swords)

North Kryta Province:
*Titans (Defend North Kryta Quest)
*Tengu

Talus Chute:
*Trolls
*Grawl (Ice Breaker Unique)
*Imps
*Frozen Elemental

The Falls:
*Wind Riders (Forgotten Fan Unique)
*Root Behemoths (Totem Axe Unique)

Witman's Folly:
*Grawl

Tomb of the Primeval Kings:
*Banished Dream Riders
*Grasp of Insanity
*Scythe of Chaos
*Terrorweb Dryders

=============================

Core:

Fissure Of Woe:
*Shadow Army (Ranger/Abyssals)
*Armored Spider (Cave)

Underworld:
*Bladed Aatxe
*Mindblade Spectre
*Smite Crawlers (Dark Escape+Feigned Nuetrality to reduce AoE)


================================================== ========

Videos:

A/E Master Sliver of Swiftness - Misc. HM Farming Part 1

A/E Master Sliver of Swiftness - Misc. HM Farming Part 2

A/E Master Sliver of Swiftness - Misc. HM Farming Part 3 (NEW)

A/E Master Sliver of Swiftness - Full IDS Run (HM)

================================================== ========
Dual Farming (Hero build/s)
--------------------------------------------------------------------------

Ranger (hero): This is a simple FS build that can be useful for farming places like Stygian Veil with enemies that use resurrection spells. I threw in EoE which might help in some areas, but of course you will need an AoE damage/degen skill for yourself to get enemies health down below 90% in order for EoE to trigger. Anything can be changed to fit your dualing situation. Toxicity and Pestilence are good when using Viper's Defense for places where degen can be effective against enemies. Be sure to flag hero, disable their skills, and pull enemies into range of spirits.

[build prof=R/mo bea=11+3+1 wil=11+3 exp=9+1 box ][edge of extinction][toxicity][pestilence][predatory season][frozen soil][succor][rebirth][no skill][/build]

================================================== ========

I have to say, this is yet another exciting farming build for Assassins... there are so many variants, and places to farm. The build really allows us to farm many places faster than we previously could with other professions... I'll keep you updated with new areas to farm. Have fun!

-ReZDoGG

================================================== ========

Notice: Sorry for the Skill Icons/Pictures/Templates not working, Guru had an hack attempt not to long ago, and they are currently trying to recover the last I knew. I really hope it is fixed soon, my guides took some damage.

Last edited by ReZDoGG; Oct 18, 2008 at 08:35 PM // 20:35.. Reason: Added few more Farming areas to list, and Dual farming hero build for Stygian Veil, and new Video!
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Old May 22, 2008, 11:25 PM // 23:25   #2
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Yeah, I just tried that out too. Works like charm.
Sin is now ubar farmar 2k.
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Old May 22, 2008, 11:32 PM // 23:32   #3
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This is just pure pwnage, no longer need to go A/Me, now we got A/E w/all the good spells , ya I'm looking at you [sliver armor]
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Old May 22, 2008, 11:34 PM // 23:34   #4
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you forgot another strong optional skill. [intensity]

And you can still go perma with 15 shadow arts, that way you can up air magic to 4 if you want to swiftness sliver, w/out elemental power.

Last edited by petrorabbit; May 22, 2008 at 11:36 PM // 23:36..
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Old May 22, 2008, 11:42 PM // 23:42   #5
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Quote:
Originally Posted by petrorabbit
you forgot another strong optional skill. [intensity]

And you can still go perma with 15 shadow arts, that way you can up air magic to 4 if you want to swiftness sliver, w/out elemental power.
Yup, forgot to add Intensity. Well you can go 4 Air Magic if you don't use Glyph of Lesser Energy, but you will need some kind of energy management. If you have Air of Superiority, it will recharge your Sliver Armor alot if you are taking on alot of eneimes at once. Of course I will be adding stuff not mentioned... will keep it updated as often as I can. Since Glyph of Swiftness only has 10 recharge, and Shadow Form last so long.. You have plenty of time to use Glyph of Swiftness on Sliver whenver you want. You really only need to use Swiftness when there are alot less enemies alive, that way you can still help on keeping up Sliver.

Last edited by ReZDoGG; May 23, 2008 at 12:02 AM // 00:02..
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Old May 22, 2008, 11:54 PM // 23:54   #6
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Knew this combo was going to be perfect once I saw that SF was going to be buffed. Glad someone (that isn't me) put this much effort into making builds/options and farming possibilities. A lot of monsters are going to be dying...

Edit: Oh, and you have 3 points in Death Magic in the bar, not Deadly Arts.

Last edited by Koricen; May 23, 2008 at 12:26 AM // 00:26..
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Old May 23, 2008, 12:04 AM // 00:04   #7
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you forgot [ebon battle standard of honor]

that and sliver armor has always been an insanly OP setup

/doh its in there - I thought that was the otherone...err whats it called...wisdom

Last edited by Mr. G; May 23, 2008 at 01:20 AM // 01:20..
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Old May 23, 2008, 12:08 AM // 00:08   #8
Frost Gate Guardian
 
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Quote:
Originally Posted by Mr. G
you forgot [ebon battle standard of honor]

that and sliver armor has always been an insanly OP setup
already in the main build.
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Old May 23, 2008, 01:01 AM // 01:01   #9
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[skill]Golden Lotus Strike[/skill][skill]Lotus Strike[/skill]
very nice for some extra dmg and energy managment

also to add for farming
Vattir should work if you can deal with the sig guys
Eye of the North
Wind Riders


does anyone know if the turrets in some dungeons are able to go through SF?
maybe oni outside of edon terece?
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Old May 23, 2008, 01:37 AM // 01:37   #10
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other counters you might want to add:
signets, [[disenchantment] & [[illusionary weaponry]

(yes, disenchantment can hit you while under SF)
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Old May 23, 2008, 01:44 AM // 01:44   #11
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Quote:
Originally Posted by Sir Pandra Pierva
does anyone know if the turrets in some dungeons are able to go through SF?
I'm pretty sure they will.

Quote:
Originally Posted by graverobber2
other counters you might want to add:
signets, [[disenchantment] & [[illusionary weaponry]

(yes, disenchantment can hit you while under SF)
No, Disenchantment does not go though SF (I just tried it).
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Old May 23, 2008, 02:16 AM // 02:16   #12
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hoora for skill balancement.......

Uw here i come (i'll tweak the build for it ty)
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Old May 23, 2008, 02:17 AM // 02:17   #13
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you said storm djinns haste was in water magic

other then that nice
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Old May 23, 2008, 02:17 AM // 02:17   #14
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Quote:
Originally Posted by wiki
Spells that don't target you directly, Signets, touch skills, traps and skills with the type "Skill" can still cause you damage.

* The Spirit of Disenchantment created from the skill Disenchantment WILL remove Shadow Form no matter what.
http://wiki.guildwars.com/wiki/Shadow_Form
wiki says it does remove shadowform
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Old May 23, 2008, 02:27 AM // 02:27   #15
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Quote:
Originally Posted by the good wiki
This spirit will not be able to remove Shadow Form, as the spirit's attacks will miss against the foe enchanted with it.
http://guildwars.wikia.com/wiki/Disenchantment

That's why I don't use the official wiki. As I said, I just tested it, test it yourself if you want.
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Old May 23, 2008, 02:43 AM // 02:43   #16
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Those SF farming build become so boring... Sure it works though.

Also... Hurray for unofficial wiki!
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Old May 23, 2008, 03:07 AM // 03:07   #17
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tested SF through Oola's lab level 2 with the fire turrets, the use fire darts and it doesnt hurt with SF on, but the golems use touch skills that hurt a lot... i think the poison gas turrets (not dart) get through SF tho
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Old May 23, 2008, 03:18 AM // 03:18   #18
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Even those ones in snowmen lair hurt...
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Old May 23, 2008, 03:58 AM // 03:58   #19
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Quote:
Originally Posted by Koricen
http://guildwars.wikia.com/wiki/Disenchantment

That's why I don't use the official wiki. As I said, I just tested it, test it yourself if you want.

All attacks miss with SF up.
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Old May 23, 2008, 06:25 AM // 06:25   #20
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Not tested yet, but I'm almost 100% sure you could easily solo the IDS run.
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