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Old Oct 11, 2007, 07:39 PM // 19:39   #141
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Quote:
Originally Posted by N e x x u s
Hm, i rly dunno why this build does not work correctly for me...
I thought the smities will only deal 0 dmg to you oO


greets CruX

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0 dmg most of the time, 0 and 1's (with -2/-2) and 0 and 3's with -2 , i do runs with -2 and -2/-2 so i know what a run with both is like.
The vid with done with the same stats as you =]
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Old Oct 11, 2007, 08:44 PM // 20:44   #142
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Quote:
Originally Posted by dont feel no pain
0 dmg most of the time, 0 and 1's (with -2/-2) and 0 and 3's with -2 , i do runs with -2 and -2/-2 so i know what a run with both is like.
The vid with done with the same stats as you =]
What do you mean by "-2/-2" shield, what does that mean? do you mean that the shield works in stance and while enchanted? Or do you mean bring 2 separate shields. one while enchanted and one in stance?

Last edited by AscendedOne; Oct 11, 2007 at 08:50 PM // 20:50..
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Old Oct 11, 2007, 09:43 PM // 21:43   #143
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Originally Posted by AscendedOne
What do you mean by "-2/-2" shield, what does that mean? do you mean that the shield works in stance and while enchanted? Or do you mean bring 2 separate shields. one while enchanted and one in stance?
what i mean is yes there are -2/-2 but they are rare and dont drop anymore but i use one so i get either 0dmg hits or critical 1dmg hits off them, but i did the video with a -2 sheild so i was not at advantage over people who dont have -2/-2 sheilds.
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Old Oct 12, 2007, 08:36 AM // 08:36   #144
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lol, -2/-2 nice!

I think thats an old bug or something like that, cause -2 isnt aviable as an upgrade...

Ill try it again soon... les see if it works now.


greets CruX
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Old Oct 12, 2007, 03:01 PM // 15:01   #145
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another tip to speed this run up, is take 3 heros who you play on leaving at spawn and only kill graspings while you aggro them all
then just flag them to stay at spawn or kill them even and finish the smites who actually drop the ectos
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Old Oct 12, 2007, 04:23 PM // 16:23   #146
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Hey, these builds look really nice and I will certainly try it in the next few days. But I got a question about the equipment: Aren't the Sentry Insignias(+10AL while in a stance) better than the Knights Insignias(received physical damage -3)?

Last edited by damocles; Oct 12, 2007 at 04:36 PM // 16:36..
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Old Oct 12, 2007, 04:49 PM // 16:49   #147
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no -3 is better, it kinda reduces the remaing small dmg from Physical resistance down to 0's 1's and 3's but with sentry it would be like 4-5's ...
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Old Oct 12, 2007, 06:38 PM // 18:38   #148
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I still don't understand the stats of the shield. Is it -4 (2+2) physical (or all damage types) damage unconditionally? Or -2 physical damage while in a stance AND -2 physical damage while enchanted? I have never heard of a shield like that. How much is it?
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Old Oct 12, 2007, 10:33 PM // 22:33   #149
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OK back in the day ... well about a year or 2 ago -2/-2 sheilds used to drop and -2/-3 sheilds

they could have 2 reduction stats

-2 (stance) -2 (enchanted)
-2 (stance) -3 (hexed)
-2 (enchanted) -3 (hexed)

I've had a -2/-2 drop for and still use it (tactics) and i bought a -2/-2 strength one a while ago. they dont drop anymore and are still going up in price.

although because of the advantage i made my video with a -2 (stance) sheild so it shows it can be done with that too.
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Old Oct 13, 2007, 11:37 AM // 11:37   #150
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"EDIT" Stupid enter button!

Im going to give this a blast later on because i think my warrior is getting a little lonely lately sat on the login screen all the time...



Also;
Quote:
Originally Posted by karunpav
If your Absorbtion rune on your chest? because that's where you're taking most of your shots.
Doesnt matter where your absorption is places as far as i know. Check: http://gw.gamewikis.org/wiki/Absorption

Last edited by T1Cybernetic; Oct 13, 2007 at 12:47 PM // 12:47..
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Old Oct 13, 2007, 02:04 PM // 14:04   #151
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Quote:
Originally Posted by Jay0
another tip to speed this run up, is take 3 heros who you play on leaving at spawn and only kill graspings while you aggro them all
then just flag them to stay at spawn or kill them even and finish the smites who actually drop the ectos
And just how do you plan on aggroing properly with 3 heroes that you can't flag away standing around? I've tried it a couple of times but even if you manage for them to not pull the aatxes, they're gonna pull your grasps and ruin your mass aggro.

Also while the effect of absorption rune is supposedly global, it has been tested and proven that you take less damage when it's on your chest.
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Old Oct 13, 2007, 02:34 PM // 14:34   #152
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Quote:
Originally Posted by Keneth
And just how do you plan on aggroing properly with 3 heroes that you can't flag away standing around? I've tried it a couple of times but even if you manage for them to not pull the aatxes, they're gonna pull your grasps and ruin your mass aggro.

Also while the effect of absorption rune is supposedly global, it has been tested and proven that you take less damage when it's on your chest.
flag them to the left of the spawn first, pull the right graspings phy res then flag them to the right corner and pull the other 2 groups into one, dont worry about mass killing the heros do it, sf ele and other skills

my best with heros = 2 mins
solo best is 3 mins

the idea is you let them kill them so you can just focus on aggroing fast and then killing half weakened graspings
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Old Oct 13, 2007, 03:14 PM // 15:14   #153
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If people are worried about self healing i suppose you could swap out an attack for lions comfort?
I can't see there being a major problem with lions comfort in the build but it will make killing slower.

Or for fun a vamp sword just throwing wild thoughts at ya because i still have not tried it out yet
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Old Oct 13, 2007, 06:16 PM // 18:16   #154
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Quote:
Originally Posted by Jay0
flag them to the left of the spawn first, pull the right graspings phy res then flag them to the right corner and pull the other 2 groups into one, dont worry about mass killing the heros do it, sf ele and other skills

my best with heros = 2 mins
solo best is 3 mins

the idea is you let them kill them so you can just focus on aggroing fast and then killing half weakened graspings
If done right I can be at the smites in 2 mins so bringing heroes would just slow me down.
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Old Oct 13, 2007, 08:03 PM // 20:03   #155
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Quote:
Originally Posted by Jay0
flag them to the left of the spawn first, pull the right graspings phy res then flag them to the right corner and pull the other 2 groups into one, dont worry about mass killing the heros do it, sf ele and other skills

my best with heros = 2 mins
solo best is 3 mins

the idea is you let them kill them so you can just focus on aggroing fast and then killing half weakened graspings
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Old Oct 14, 2007, 01:36 AM // 01:36   #156
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For those who don't have Nightfall and don't want to spend 50 dollars just to get one or two skills for this build try just using,
triple chop
cyclone axe
channeling
SV
AV
Physical resistance
Sprint
Bonneti's
It works well compared to other skills I've tried to put in as a sub for whirlwind.
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Old Oct 14, 2007, 01:00 PM // 13:00   #157
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Really good. Works Great*s*! Got my first run on 13 minutes
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Old Oct 15, 2007, 05:41 AM // 05:41   #158
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Quote:
Originally Posted by Ron Ng
Really good. Works Great*s*! Got my first run on 13 minutes
good job, nice to see some good comments on it ^^
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Old Oct 15, 2007, 08:17 AM // 08:17   #159
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Yeah, I'm getting better too! :O

My average is still somewhere around 13-14 though. I still gotta get the "of Shelter" and "Of Enchanting" mod tho :P
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Old Oct 15, 2007, 12:15 PM // 12:15   #160
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Lol yes enchanting ^^
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