Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire > Farming

Notices

Reply
 
Thread Tools Display Modes
Old Jun 10, 2008, 10:21 AM // 10:21   #281
Lion's Arch Merchant
 
Join Date: Aug 2007
Location: Belgium
Guild: Trinity Of The Ascended [ToA]
Profession: N/
Advertisement

Disable Ads
Default

Quote:
Originally Posted by masta_yoda
trigger traps then try squeeze through
Thats what i do when i dont have a clear spawn
Necro Quink is offline   Reply With Quote
Old Jun 10, 2008, 10:32 AM // 10:32   #282
Desert Nomad
 
A Leprechaun's Avatar
 
Join Date: Feb 2006
Profession: W/
Default

The main trouble I have is when it *looks* like there is space to get through but actually there is not and you get caught, then you die. I might start clear the first chamber just for the fun of it. I can only be bother to do 1 (maybe 2) runs a day anyway so I might as well kill all I can in those runs.

~A Leprechaun~
A Leprechaun is offline   Reply With Quote
Old Jun 10, 2008, 03:50 PM // 15:50   #283
Ascalonian Squire
 
Join Date: Jan 2008
Default Thanks to OP!!

Thank you, OP! I have been using the MoR/LF build with great success; 23-24 min runs are typical.

A few hints to anyone who cares.

1) Put a + enchanting mod on your longbow; this way you don't have to keep switching back and forth while you are pulling mobs together.

2) Having around 50-60 HP when you agro Banished Riders and Specters will keep them from scattering. I use a vamp. weapon to make sure my HP doesn't go up higher than that.

Good Hunting all!
briangm is offline   Reply With Quote
Old Jun 10, 2008, 03:54 PM // 15:54   #284
Krytan Explorer
 
sph0nz's Avatar
 
Join Date: May 2005
Guild: none.
Profession: W/
Default

Quote:
Originally Posted by briangm
1) Put a + enchanting mod on your longbow; this way you don't have to keep switching back and forth while you are pulling mobs together.
Pretty sure that the +enchanting only matters when you're casting enchantments and remains in effect if you swap weapons, so you wouldn't need to have a longbow of enchanting unless you're casting with your bow.
sph0nz is offline   Reply With Quote
Old Jun 10, 2008, 05:44 PM // 17:44   #285
Ascalonian Squire
 
Join Date: Jan 2008
Default

Quote:
Originally Posted by sph0nz
Pretty sure that the +enchanting only matters when you're casting enchantments and remains in effect if you swap weapons, so you wouldn't need to have a longbow of enchanting unless you're casting with your bow.

Yes, the enchant remains. But I found while I am pulling, I have to recast SF and have forgotten to swap weapons first which resulted in death. Having the +enchants on the bow just makes it easier.
briangm is offline   Reply With Quote
Old Jun 10, 2008, 09:30 PM // 21:30   #286
Wilds Pathfinder
 
BLOODGOAT's Avatar
 
Join Date: Jun 2007
Location: long a
Profession: Mo/
Default

Quote:
Originally Posted by Necro Quink
Thats what i do when i dont have a clear spawn
You can trigger traps without taking damage? :/

Pl0x to make video and YouTube it for demonstration purposes.
BLOODGOAT is offline   Reply With Quote
Old Jun 10, 2008, 09:32 PM // 21:32   #287
Forge Runner
 
kvndoom's Avatar
 
Join Date: Jul 2005
Location: Communistwealth of Virginia
Guild: Uninstalled
Profession: W/Mo
Default

Quote:
Originally Posted by BLOODGOAT
You can trigger traps without taking damage? :/
[cough]DASH[/cough]

89101112WTF
kvndoom is offline   Reply With Quote
Old Jun 10, 2008, 09:49 PM // 21:49   #288
Lion's Arch Merchant
 
nekopowa's Avatar
 
Join Date: Dec 2006
Location: Croatia
Profession: A/P
Default

Quote:
Originally Posted by BLOODGOAT
You can trigger traps without taking damage? :/

Pl0x to make video and YouTube it for demonstration purposes.
Use a speed buff and run near the behes then quickly pull back, they'll trigger but won't catch you. Or you can sometimes run past them if there's enough space.
nekopowa is offline   Reply With Quote
Old Jun 10, 2008, 10:08 PM // 22:08   #289
Wilds Pathfinder
 
BLOODGOAT's Avatar
 
Join Date: Jun 2007
Location: long a
Profession: Mo/
Default

Quote:
Originally Posted by nekopowa
Use a speed buff and run near the behes then quickly pull back, they'll trigger but won't catch you. Or you can sometimes run past them if there's enough space.
Do you press S and walk back or press X to do a 180?

Informashunz r crushul
BLOODGOAT is offline   Reply With Quote
Old Jun 10, 2008, 10:13 PM // 22:13   #290
Wilds Pathfinder
 
BLOODGOAT's Avatar
 
Join Date: Jun 2007
Location: long a
Profession: Mo/
Default

Quote:
Originally Posted by kvndoom
[cough]DASH[/cough]

89101112WTF
[cough]I'M USING IT[/cough]
BLOODGOAT is offline   Reply With Quote
Old Jun 10, 2008, 11:50 PM // 23:50   #291
Jungle Guide
 
Join Date: Jan 2007
Location: USA
Profession: Mo/
Default

Hmmm....not sure what to say on this. All I've used for 40+ runs is dash, nothing else. With dash, I don't even bother trying to trigger traps before running over them. 50% is more than enough to just run straight over them, even 25% from djinns is often enough. Just find the hole if you can fit through it, and use dash just before you hit adjacent range (you'll figure out really quick what adjacent is when farming planes, for when balling dream riders). If there is a hole, I've never missed it yet. If there isn't enough space to get through, you'll find out real quick.
blackknight1337 is offline   Reply With Quote
Old Jun 11, 2008, 01:12 AM // 01:12   #292
Lion's Arch Merchant
 
Ambuu's Avatar
 
Join Date: Jul 2006
Default

I've gotten lucky and had no deaths from traps. It is all about finding the hole and going through, so to speak. Flame Djinn's Haste is what I use, and that is enough.

On a side note, I almost died once from lag. Got hit by traps, quickly switched to a +30 weapon, and got hit by charged blackness' shock. Was left with 2 health, and still made it to the plains. Talk about luck.
Ambuu is offline   Reply With Quote
Old Jun 11, 2008, 01:16 AM // 01:16   #293
I phail
 
Mr. Undisclosed's Avatar
 
Join Date: Mar 2007
Location: Phailville
Profession: D/
Default

Quote:
Originally Posted by BLOODGOAT
[cough]I'M USING IT[/cough]
YOU'RE DOING IT WRONG

lolz
Mr. Undisclosed is offline   Reply With Quote
Old Jun 11, 2008, 02:40 AM // 02:40   #294
Wilds Pathfinder
 
BLOODGOAT's Avatar
 
Join Date: Jun 2007
Location: long a
Profession: Mo/
Default

Quote:
Originally Posted by Mr. Undisclosed
YOU'RE DOING IT WRONG

lolz
Lag is my favorite player. But I kind of figured out how to trigger traps without getting hit today when 4 Behemoths were clogging the doorway to start my route to Chaos Plains. Set them off and then squeezed my way ever so tightly between him and a wall.
BLOODGOAT is offline   Reply With Quote
Old Jun 11, 2008, 02:45 AM // 02:45   #295
Major-General Awesome
 
fenix's Avatar
 
Join Date: Aug 2005
Location: Aussie Trolling Crew HQ - Event Organiser and IRC Tiger
Guild: Ex Talionis [Law], Trinity of the Ascended [ToA] ̖̊̋̌̍̎̊̋&#
Profession: W/
Default

The downside for me, is when I try to squeeze through it doesn't just work that easily. For the most part I rubber band because I somehow get stuck against the Behemoths....

how2do?
fenix is offline   Reply With Quote
Old Jun 11, 2008, 02:47 AM // 02:47   #296
Lion's Arch Merchant
 
Join Date: Jul 2007
Default

not sure if this was mentioned alrdy but if u keep ure health below like 90 with a vamp switch the monsters wont scatter with the fire build so it makes killing quicker
tyrant rex is offline   Reply With Quote
Old Jun 11, 2008, 04:38 AM // 04:38   #297
Wilds Pathfinder
 
BLOODGOAT's Avatar
 
Join Date: Jun 2007
Location: long a
Profession: Mo/
Default

Quote:
Originally Posted by tyrant rex
not sure if this was mentioned alrdy but if u keep ure health below like 90 with a vamp switch the monsters wont scatter with the fire build so it makes killing quicker
Mentioned a few times.
BLOODGOAT is offline   Reply With Quote
Old Jun 11, 2008, 04:54 AM // 04:54   #298
DSN
Pre-Searing Cadet
 
Join Date: May 2008
Default

this build is awesome, a guildie told me about it and in a couple weeks of casual farming I was able to get two elite armor sets a couple minis.

I modded it a little to make the run easier and it seems that some people are having issues with the run so I thought I'd post my variant to see if and I could help some people out. I use Phoenix and Flame Djinn's for PBAoE skills/run and in my last slot I have feigned neutrality, which makes it to where the only way you can fail a run is by complete body block. As long as you have FN up, no amount of traps can kill you. It also reduces a blacknesses' shock to ~20dmg if they keep killing you. This made the run really easy, now I only fail at it about 1/10 times when there is a complete, impassable behemoth body block.

Well anyway, thanks for creating this build and I hope I was able to help someone.
DSN is offline   Reply With Quote
Old Jun 11, 2008, 06:02 AM // 06:02   #299
Jungle Guide
 
Mickey's Avatar
 
Join Date: Feb 2006
Guild: Eternal Insight
Profession: D/
Default

Quote:
Originally Posted by DSN
this build is awesome, a guildie told me about it and in a couple weeks of casual farming I was able to get two elite armor sets a couple minis.

I modded it a little to make the run easier and it seems that some people are having issues with the run so I thought I'd post my variant to see if and I could help some people out. I use Phoenix and Flame Djinn's for PBAoE skills/run and in my last slot I have feigned neutrality, which makes it to where the only way you can fail a run is by complete body block. As long as you have FN up, no amount of traps can kill you. It also reduces a blacknesses' shock to ~20dmg if they keep killing you. This made the run really easy, now I only fail at it about 1/10 times when there is a complete, impassable behemoth body block.

Well anyway, thanks for creating this build and I hope I was able to help someone.
I'm sorry but did this post remind anyone else of Dodgeball?

"No amount of traps can kill you"

"No amount of balls on earth can hit you"

I love that movie.
Mickey is offline   Reply With Quote
Old Jun 11, 2008, 07:32 AM // 07:32   #300
Lion's Arch Merchant
 
Nemesis of God's Avatar
 
Join Date: Jan 2008
Location: Finland
Guild: Azura Empire [AE]
Profession: Mo/E
Default

I've farm 26 ectoes yesterday, from 6 run. I'm using MoR + LF. For running skill I use Dark Escape, since half damage from traps and Charged Blackness. Haven't died from trap yet. If there looks like I trigger trap even with DE, I use cupcake.
TYVM for OP.
Nemesis of God is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Dark Tykane The Campfire 31 Sep 04, 2010 10:13 PM // 22:13
chaos plains? Feathered The Campfire 1 Apr 03, 2008 05:59 PM // 17:59
Ken34 The Campfire 8 Nov 26, 2007 09:52 PM // 21:52
D/X IDS Solo Farm Ecksor Dervish 17 Jun 03, 2007 03:25 AM // 03:25
micro The Campfire 5 Jan 03, 2007 03:28 PM // 15:28


All times are GMT. The time now is 11:02 PM // 23:02.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("