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Old May 26, 2008, 05:22 PM // 17:22   #141
Ascalonian Squire
 
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Default Charged Blacknesses at the gate to Ectoland?

Hey there,

nice build overall, takes some practice but I can handle the pulling in the chamber and the run through the mountains now.

However, I ALWAYS have this problem:

A mob of nasty charged blacknesses in front of the last gate to the chaos plains. I don't know how to get past them, because they KD and kill (or the traps do)

Can you give me any advice?
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Old May 26, 2008, 05:33 PM // 17:33   #142
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Quote:
Originally Posted by stef247
Hey there,

nice build overall, takes some practice but I can handle the pulling in the chamber and the run through the mountains now.

However, I ALWAYS have this problem:

A mob of nasty charged blacknesses in front of the last gate to the chaos plains. I don't know how to get past them, because they KD and kill (or the traps do)

Can you give me any advice?
They only get there is if you're too slow, or that's what happens to me when I get stuck in a trap, or get snared up there in some way. I just solve this by running faster.
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Old May 26, 2008, 06:57 PM // 18:57   #143
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When do the charged darknesses start their patrol to end up there?
Do you mean from when you enter uw? or when you say.. pass the first behemoths?
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Old May 26, 2008, 07:01 PM // 19:01   #144
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Quote:
Originally Posted by Hikeotron
When do the charged darknesses start their patrol to end up there?
Do you mean from when you enter uw? or when you say.. pass the first behemoths?
in the video of the run on the first page, when i say "this is where you would normally use dark escape" is when the charged blackness start their patrol. once u reach that point, u cannot stop (feigned neutrality will even mess you up, and that's 1/4 of a sec) if you want to avoid the charged darkness
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Old May 27, 2008, 06:45 PM // 18:45   #145
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i could kiss you for this build off my last run i dc/ed b4 the bone pits and couldnt reconnect but got 9 ectos off the chaos plains
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Old May 28, 2008, 02:31 AM // 02:31   #146
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finally tried it awesome. finally understand the information about the charged darknesses cheers, got round them no problem.

the only problem is that roughly around 1:4 i cant get round the behemoths ach - no healing ftl.
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Old May 28, 2008, 09:22 PM // 21:22   #147
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has anyone tried this as a Me/A? if so, does it work well?
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Old May 28, 2008, 09:25 PM // 21:25   #148
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The recharge on shadow form is slightly tighter but still doable (particularly with the recent buff). You won't really gain anything from it as no mes attribute skills are involved, and it makes the chain slightly harder, but it definitely works.
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Old May 28, 2008, 09:30 PM // 21:30   #149
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Quote:
Originally Posted by mwaddoups
The recharge on shadow form is slightly tighter but still doable (particularly with the recent buff). You won't really gain anything from it as no mes attribute skills are involved, and it makes the chain slightly harder, but it definitely works.
was just wondering. thanx
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Old May 28, 2008, 09:47 PM // 21:47   #150
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No problem :P.

By the way, this build is awesome. I think the only skill possibly worth changing is feigned neutrality for some of the PvE skills in EotN (which I haven't been able to get yet). Even then, FN serves a good purpose if you screw up SF. Possible other replacements could be channeling, or maybe smoke powder defence (combined with SoF to gain energy quickly, channeling probably more effective though).
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Old May 28, 2008, 10:04 PM // 22:04   #151
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truly brilliant. I'm still practicing on good ol' darkroot entrop, but I think I've almost got it down enough. Great guide mate.
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Old May 29, 2008, 08:05 PM // 20:05   #152
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why are aatxes always running when getting below 20%?-.- I tried 9 minutes and didnt get the last lot down
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Old May 29, 2008, 09:32 PM // 21:32   #153
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Quote:
Originally Posted by EthanLightheart
why are aatxes always running when getting below 20%?-.- I tried 9 minutes and didnt get the last lot down
gotta pull em to choke points so they can't escape and you can kill them a lot easier that way.
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Old May 30, 2008, 04:34 PM // 16:34   #154
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So, what is currently the best build to do this with?
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Old May 31, 2008, 01:44 AM // 01:44   #155
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Quote:
Originally Posted by Jebus
So, what is currently the best build to do this with?
a/e fire nuking is probably the fastest in NM. In HM, i'm not sure... i'm missing out on the awesomeness of the a/e build because i dont have eotn =(
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Old May 31, 2008, 10:18 AM // 10:18   #156
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What skills would you add if you had EotN?
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Old May 31, 2008, 02:13 PM // 14:13   #157
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knowing that teotuf dos have EoTN (noob) i prefer to fill FN with LoD....the extra damage helps a lot. channeling is also a good alternative for extra nrg.

as for times the a/e fire nuker is the fastest in NM...as far as i know this is the fastest in HM becuz its like the only sin build that CAN farm it in HM
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Old Jun 01, 2008, 06:16 AM // 06:16   #158
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A/E sliver works in HM as well.
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Old Jun 01, 2008, 09:32 AM // 09:32   #159
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Hello,

Nice build but
Is it possible with a El/A ?
I haven't a assassin.

Thanks You.
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Old Jun 01, 2008, 03:45 PM // 15:45   #160
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lol i forgot a/e sliver existed :P but yeah...a/me is faster because of the way sliver dies when theres few enemies with messes up pulls in the planes
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