Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire > Farming

Notices

Reply
 
Thread Tools Display Modes
Old Jun 19, 2009, 06:55 AM // 06:55   #1
Forge Runner
 
MercenaryKnight's Avatar
 
Join Date: May 2006
Guild: Wolf of Shadows [WoS]
Profession: P/
Advertisement

Disable Ads
Default VSF ideas after nerf.

Well as you all know RoJ will now cause scatter, and cry of pain is half degen damage which is a lot less and won't stack.

So, now comes the time to start figuring out quicker ways of killing all the monsters.

An idea would be for rojers/cryers to run ice imp for the deep freeze potential. That way they will be slowed and still have to stay in the RoJ aoe longer. There is also the fragility concept which may be a bit harder to pull off depending on the situation.

Anyways here we can brainstorm ideas on how to optimize the vsf run after these nerfs.
MercenaryKnight is offline   Reply With Quote
Old Jun 19, 2009, 07:24 AM // 07:24   #2
Academy Page
 
Menlai Littiz's Avatar
 
Join Date: Jan 2009
Location: UK (Wales)
Guild: United in Battle [UIB]
Profession: W/
Default

actually it said "Heroes are more likely to scatter" not sure if this still applies to Mobs... please tell us if anyone has tested?
Menlai Littiz is offline   Reply With Quote
Old Jun 19, 2009, 07:34 AM // 07:34   #3
Krytan Explorer
 
Join Date: Jun 2006
Guild: Commence Aggro [BaMf]
Profession: Mo/E
Default

I heard Deep Freeze + AoE still works!!!! Wasn't that the initial build?
Apok Omen is offline   Reply With Quote
Old Jun 19, 2009, 07:35 AM // 07:35   #4
Grotto Attendant
 
zwei2stein's Avatar
 
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
Default

You can still run one cryer, one DF snare and several rojers.

Me/E cryer/snare - Deep Freeze / Fragility / Cry / Accumulated Pain / Fewered Dreams / Hypochondria / Gole

Mo/N Roj/Enfeebling Blood/Signet of Agony/Chilblains/Plague Sendinng
Mo/E Roj/Shell Shock/Blinding Flash
Mo/Me Roj/Signet of Infection/Technobable/Aecho
Mo/Me Roj/ YMLAD / Aecho

Can work.

Perma can that Crystal & Crystal to help out, but that would require Bip necro to power him and make run harder, but that necro can carry conditions, se he will get some use and place of Mo/N rojer.

Last edited by zwei2stein; Jun 19, 2009 at 07:37 AM // 07:37..
zwei2stein is offline   Reply With Quote
Old Jun 19, 2009, 09:32 AM // 09:32   #5
Lion's Arch Merchant
 
Join Date: Nov 2007
Guild: Illusion of skillz [Iz]
Profession: W/E
Default

at one time was this not done using Ele aoe skills and meteor shower and Brambles
dusanyu is offline   Reply With Quote
Old Jun 19, 2009, 10:45 AM // 10:45   #6
Desert Nomad
 
greyhawk's Avatar
 
Join Date: Apr 2007
Location: IGN : Greyhawks Destroyer
Guild: guildless
Profession: W/
Default

this was easy fast run with any AoE spells before everyone started cry roj, not hard to keep doing
greyhawk is offline   Reply With Quote
Old Jun 19, 2009, 11:13 AM // 11:13   #7
Desert Nomad
 
ajc2123's Avatar
 
Join Date: Jan 2007
Location: North of the wall
Profession: Me/
Default

What about SearingFlames....doesnt cuase scatter ^_^
ajc2123 is offline   Reply With Quote
Old Jun 19, 2009, 11:37 AM // 11:37   #8
Grotto Attendant
 
zwei2stein's Avatar
 
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
Default

Roj is still better because it is armor ignoring.

However, MS could fit right in now just to keep stuff in AoE, but that can be done on one RoJ

Mo/E Roj, Glyph Of Sacrifice, MS. 12+1+1 smite, 12 fire. just to keep stuff down really.
zwei2stein is offline   Reply With Quote
Old Jun 19, 2009, 12:04 PM // 12:04   #9
Wilds Pathfinder
 
Mr.Kotte's Avatar
 
Join Date: Jul 2005
Profession: Me/
Default

I'm pretty sure it only stated that heroes are more likely to scatter from RoJ - Not enemies.
Mr.Kotte is offline   Reply With Quote
Old Jun 19, 2009, 01:33 PM // 13:33   #10
Ascalonian Squire
 
Join Date: Mar 2007
Location: Atlanta,GA
Guild: [wth]
Profession: R/
Default

Quote:
Originally Posted by Mr.Kotte View Post
I'm pretty sure it only stated that heroes are more likely to scatter from RoJ - Not enemies.
Its the complete opposite heroes will still sit in RoJ and the mobs will scatter.
Dr.Greatshot is offline   Reply With Quote
Old Jun 19, 2009, 01:48 PM // 13:48   #11
Academy Page
 
Join Date: Aug 2005
Default

Yup, RoJ definitely scatters mobs. Just tried it - they scatter like hell.

Edit: In UW too, and regardless of the size of the mob.

Last edited by Gladiator; Jun 19, 2009 at 02:20 PM // 14:20..
Gladiator is offline   Reply With Quote
Old Jun 19, 2009, 03:43 PM // 15:43   #12
Lion's Arch Merchant
 
Join Date: Jul 2006
Default

Just heard some chat in Umbral about it. I guess Firestorm is the way to go.
rkubik is offline   Reply With Quote
Old Jun 19, 2009, 06:38 PM // 18:38   #13
Forge Runner
 
Marverick's Avatar
 
Join Date: Aug 2006
Profession: R/
Default

Take a W/E with Dragon Stomp and Stonefist's Insignia? :P
Marverick is offline   Reply With Quote
Old Jun 19, 2009, 07:18 PM // 19:18   #14
Frost Gate Guardian
 
Teknikaali's Avatar
 
Join Date: Nov 2007
Profession: Rt/
Default

Snow Stormer LFP VSF. Wat.
This time it looks like Thommis is going to get a flu because of cold..
Teknikaali is offline   Reply With Quote
Old Jun 19, 2009, 08:56 PM // 20:56   #15
Desert Nomad
 
ajc2123's Avatar
 
Join Date: Jan 2007
Location: North of the wall
Profession: Me/
Default

So searing flames is a no no?



Im sure with the right skills any class can use it, its just that Eles will do it better.
ajc2123 is offline   Reply With Quote
Old Jun 19, 2009, 09:14 PM // 21:14   #16
Departed from Tyria
 
Shayne Hawke's Avatar
 
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
Default

I don't know why any of you continue to claim that Heroes were the only ones affected by the AI changes.

Quote:
Originally Posted by GW Game Update Notes
The following AI updates apply to Heroes and Hard Mode NPCs.
Shayne Hawke is offline   Reply With Quote
Old Jun 19, 2009, 10:51 PM // 22:51   #17
Wilds Pathfinder
 
GhostKairi's Avatar
 
Join Date: Mar 2008
Location: WTB Q8 Fire/ES Staffs And OS Crystallines!
Guild: Teh Academy [PhD] - Tomb of the collectors
Profession: E/
Default

Glyph Of Renewl+Echo Nuker,
Deep Freezer,
Knock Down,
-Damage-,
-Damage-,
Monk,
Ranger/Rt,
Perma Tank

GG?
GhostKairi is offline   Reply With Quote
Old Jun 19, 2009, 11:21 PM // 23:21   #18
Forge Runner
 
MercenaryKnight's Avatar
 
Join Date: May 2006
Guild: Wolf of Shadows [WoS]
Profession: P/
Default

I wonder if every damage character just brings ice imps if it will be enough without the need of a glyph of renewal deep freeze elementalist.

Perhaps instead of that you could use the ele skill that will cause knockdown if enemies are moving quicker than normal? Glyph of renewal that with no slow downs and you should be able to keep them perma knocked down.

Could also get the ranger or ritualist to bring earthbind to extend the knockdown period?

Last edited by MercenaryKnight; Jun 19, 2009 at 11:53 PM // 23:53..
MercenaryKnight is offline   Reply With Quote
Old Jun 20, 2009, 02:58 AM // 02:58   #19
Desert Nomad
 
Black Metal's Avatar
 
Join Date: Jan 2009
Profession: N/
Default

the main build before RoJ was one sin runner, 2 monks, the rest eles. One ele has deep freeze, all have savannah heat echoed with meteor storm, need a good caller
Black Metal is offline   Reply With Quote
Old Jun 20, 2009, 10:41 AM // 10:41   #20
Frost Gate Guardian
 
Hatchet Child's Avatar
 
Join Date: Mar 2007
Location: Wales
Guild: No longer actively playing.
Profession: N/
Default

Several Cryers and a Fevered Dreams player carrying YMLAD and Finish him.

Several Cryers will get them down to half hp Fevered Pops Finish him. gg
Hatchet Child is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Worst Possible Farming Nerf Ideas Rofl dont feel no pain The Riverside Inn 71 Aug 24, 2007 03:50 AM // 03:50
Ideas for Gaile in regards to the Farm Nerf. Godo th great The Riverside Inn 5 Apr 20, 2007 09:08 AM // 09:08
Elementalists skill updates: buff -> nerf -> nerf dont feel no pain Elementalist 26 Apr 15, 2007 05:57 PM // 17:57
Ritualist/Mesmer...anti-nerf ideas thread MrSlayer Mesmer 2 Feb 02, 2007 02:49 AM // 02:49
Dont nerf IWAY, Nerf my Useless build!! jaibas17 Gladiator's Arena 11 Jan 23, 2006 07:47 PM // 19:47


All times are GMT. The time now is 10:27 PM // 22:27.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("