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Old Jun 23, 2009, 04:04 AM // 04:04   #1
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Default They nerfed my 55RoJ...

...So I went looking for something else, and ended up with something just about as fast per mob, but capable of bigger mobs.

I went from:
Prot Spirit, Breeze, Mending, Balths Spirit, Essence Bond, Mantra of Resolve, Arc. Echo, and RoJ

to

Prot Spir, Breeze, Balths Spirit, EB, Resolve, Arc Echo, SoJ, Cry of Pain.

To make it even better, I now use Tahlkora much more. I have her run mending + watchful spirit for a constant +5 hp, as well as SB/AV/SV/Conjure Phantasm. On her own, she (smartly) casts Phantasm on every aggroed enemy (rather than focusing on 1 at a time).

So, because of knockdown I can aggro more enemies at once. Before, I could do maybe 5 aatxe at once... now I can do just about as many as I can reach. While it may take an extra 10 seconds or so to kill each mob, the fact that I can take 2 mobs at once means it's faster overall.

I don't know if anyone other than me actually still bothers 55'ing UW, but just thought I'd share my solution =)
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Old Jun 23, 2009, 04:47 AM // 04:47   #2
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If you are using a hero, why not just go 600/smite?
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Old Jun 23, 2009, 04:59 AM // 04:59   #3
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Originally Posted by Apok Omen View Post
If you are using a hero, why not just go 600/smite?
My thoughts. And btw, RoJ was never good for 55 imo
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Old Jun 23, 2009, 05:02 AM // 05:02   #4
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Just run a 600/smite.
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Old Jun 23, 2009, 01:22 PM // 13:22   #5
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I could be wrong here, but with 600/smite, if the other guy dies, you're screwed, right?

This way, I'm still OK without a hero. I could do it completely without a hero, butit makes it slower.
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Old Jun 23, 2009, 01:26 PM // 13:26   #6
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Well, I've never experienced problems with my hero dying when I was doing 600/smite. Just watch the mobs and where your hero is flagged.
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Old Jun 23, 2009, 02:49 PM // 14:49   #7
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Quote:
Originally Posted by Gladiator View Post
...So I went looking for something else, and ended up with something just about as fast per mob, but capable of bigger mobs.

I went from:
Prot Spirit, Breeze, Mending, Balths Spirit, Essence Bond, Mantra of Resolve, Arc. Echo, and RoJ

to

Prot Spir, Breeze, Balths Spirit, EB, Resolve, Arc Echo, SoJ, Cry of Pain.

To make it even better, I now use Tahlkora much more. I have her run mending + watchful spirit for a constant +5 hp, as well as SB/AV/SV/Conjure Phantasm. On her own, she (smartly) casts Phantasm on every aggroed enemy (rather than focusing on 1 at a time).

So, because of knockdown I can aggro more enemies at once. Before, I could do maybe 5 aatxe at once... now I can do just about as many as I can reach. While it may take an extra 10 seconds or so to kill each mob, the fact that I can take 2 mobs at once means it's faster overall.

I don't know if anyone other than me actually still bothers 55'ing UW, but just thought I'd share my solution =)
How do you kill the Dying Nightmares before they rend your enchantments?
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Old Jun 23, 2009, 03:50 PM // 15:50   #8
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Originally Posted by Lord Zion View Post
How do you kill the Dying Nightmares before they rend your enchantments?
With a 2 second cast time on Rend. And cry of pain can interrupt without a hex.
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Old Jun 23, 2009, 04:46 PM // 16:46   #9
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Originally Posted by Hatchet Child View Post
With a 2 second cast time on Rend. And cry of pain can interrupt without a hex.
hmmm thx... i like this idea!
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Old Jun 24, 2009, 01:22 AM // 01:22   #10
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How do you kill the Dying Nightmares before they rend your enchantments?
Tahlkora has SB, so that I can aggro the first chamber in halves (usually 2-3 NM's pop up, and with 15 seconds I have enough time.)
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