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Old Jun 17, 2009, 06:32 PM // 18:32   #1
Frost Gate Guardian
 
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Join Date: Oct 2007
Guild: ECTOS
Profession: E/
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Default FrostmawSC Guide w heros 8/8(2)

What this isn't:
  • Full team Speed Clear
  • Runners build
  • The fastest way of doing this dungeon
  • New builds
What this is:
  • Guide for 2 to complete Frostmaw in a decent time (less than an hour) in hopes of getting some $$$ chest items. :-D
  • New technique for killing bats
  • Fun!

Summary:
Perma runs to dungeon
600 completes lvl 1
Perma runs lvl 2
600 completes 3/4 of lvl 3 Perma runs rest
Perma runs lvl 4
Perma completes lvl 5
--------------------------------------------------------------------------
600
Build 14 prot 15 div
[build=OwUTMw3CXSL6uqeIigmMCAgQfAA]
Gear: Standard 600 gear.

600-ROJ-Recall-Prot-Hero
Build 16 prot 15 smit
[build=OwcT44HDnxn15SJvu6hWMkQPAA]
Disable Recall, Extinguish: For worm bile precast PS, SOA, SBo just as it expire... Then cast [[extinguish].

600-ROJ-Recall-Smite-Hero
Build 16 smit 12 prot
[build=OwcT443Ctxn15SJ4j8h846LTAA]
Disable Recall, bond and forget

600-ROJ-Blood-Heal-Hero
Build 14 heal 15 smit 6 div 4 blood
[build=OwQUQoG7WYN+sORKJnkRcJTfaCA]
Just bond and forget


600-Use
Large Mobs
:
Bridge your Spell Breaker (SBr) downtime with I am Unstoppable (IAU).
  1. cast SBr and agro.
  2. use IAU after first SBr expires. My IAU at 18 second is long enough to bridge. Actually if you let SBr expire and have SoA up it doesn't matter if you get knocked down, so wait those extra 5 seconds of SoA then IAU and SpBo and SOA. This allowed me to do massive agro.
  3. Once everything is dead, the earth chromatic drakes remain (obsidian flesh+stoneflesh), so ROJ the straglers.
  4. DON'T ROJ large mobs or worms in large mobs they will pickup agro and you will wipe.
Worms:
Be aware that if you are hexed with worm bile, when it ends you will be dazed. So avoid agroing worms without SBr up. That being said if the allies are near you, if they get it so will you. So have your sin keep the allies back by strafing back and forth.
Once you have worms agro on you. Don't move as everytime you move they will burrow under and then knock you down & spike when they surface.
If it is simply a group of worms on their own. Have the sin echo ROJ them. If you are super leet skilled w heros you can as well.
If you die on a group of worms the SIN should run in and hold them for ROJs to kill, wait till worms are dead for your rez.
Of course your smite will have no energy for ROJ but your other two should.
  1. Have your heros flagged about 1 1/2 agro circles back (better too far then too close)
  2. Select a worm (don't call your attack as this will cause allies to rush in)
  3. set heros to attack
  4. select ROJ
  5. if they don't run up they are too far away so move them a bit closer till they run up.
  6. After casting they will run back to their flag so just keep selecting ROJ and they will run up when it's recharged. Easy peasy.
see vid here.

Bats (Stormcloud Incubus):
There are two types of bats. Patrols and pop ups.
Patrols:
2-3 bats can be found patrolling in two locations on lvl 3. They are easy to kill. The assassin does most of the work.
  1. put 1 enchant (bonds) on each of the three warrior aliies.
  2. SIN takes allies and positions them between himself and BAT patrol path. So the bats return on their patrol and agro the allies first and cast soul rending shriek on each war.
  3. the sin will cast SF and a cover as soon as agro hits. Then runs into melee, holds.
  4. 600 and all heros rush in and ROJ them. Cover echants for SIN
Pop-ups:
Recall works only on pops.
popping
  1. Once you know where the Incubus spawn. move well back and cast Recall on yourself.
  2. Flag that monk in the middle of their spawn. As soon as they pop double click to cancel Recall and then cancel the flag.
killing;
  1. Target closes 'C' cast all Recal on yourself. set your hero to attack.
  2. For only one monk press ROJ. If you are in distance, they will run up and cast it.
  3. As soon as the cast is complete (ROJ light first appears). Double click to cancel and bring your hero back unharmed.
  4. Wait for the spawn to settle back in their original locations, then send out next Hero repeating steps 1-4 till they are all gone. If one hero follows right after another it will die, so cancel the ROJ.
see vid here.

--------------------------------------------------------------------------
SIN
Build 14 prot 15 div
[build=OwZTkY/8ZCZgHRnR6LXkHaFkmEA]
Gear: Standard SIN gear, galigords, zeal scythe etc.

SIN-ROJ-Recall-Heal-Hero
Build 16 prot 15 smit
[build=OwcT0YHDnxn15kJ5kMiLZ6TTAA]
Disable Recall and succor SIN.

SIN-ROJ-Echo-Heal-Hero
Build 16 smit 12 prot
[build=OwUUMyW6Y4QLB+MZE0VOgWAWfxNA]
Disable arcane echo
SIN-ROJ-Echo-Smite-Hero
Build 14 heal 15 smit 6 div 4 blood
[build=OwUDMsz/MLBfmMBvS9tAW/4G]
Disable arcane echo


SIN-Use
Large Mobs
:
Follow 600 instruction above. Keep allies back.

Worms:
Follow 600 instruction above. Keep allies back. If 600 wipes run in and hold agro, then kill w ROJs.

Bats (Stormcloud Incubus):
Follow 600 instruction above.


SIN-Running
lvl 2
Kill the avalanche then the worm group guarding door. Make run for worm group guarding next door. Sliver that group. Run in a bit. The bats will run towards you, then disappear into the ceiling.Go back to the other door, and kill that worm group. Then run in to final level boss and sliver that worm (seige) and the 2 ele that are part of his group.
See vid here.(from second door, after killing worms)
lvl 3
Once past the second group of bat popups you can run for level boss. Just avoid the bat patrol that circles the final level worm spawn. Just run to door, and hug the wall. You should be in QZ so e shouldn't be a prob. Bats won't agro if you are in the right spot.
lvl 4

Be patient, don't agro bats. Use QZ, to maintain SF and IAU and Heal.
Avoid bats till res shrine. Run upto pic below. Wait for bats to pass, don't agro mandagor run to doorway and kill worms.
See vid here.
lvl 5
Kill younglings, then bring allies to middle to wipe them. Hold agro on Frostmaw ROJ.
--------------------------------------------------------------------------
Expect it to take a couple runs to learn, then a couple more to get fast.


Thanks to: Larcen & Expert for helping w this.
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Old Jun 17, 2009, 06:37 PM // 18:37   #2
Lion's Arch Merchant
 
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Join Date: Jan 2009
Location: Canada
Profession: Mo/
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Np, nice guide you made there.
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Old Jun 17, 2009, 08:49 PM // 20:49   #3
Frost Gate Guardian
 
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Join Date: Jul 2007
Location: Southern Maryland
Guild: Midnight Oasis
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Yep, I'll record level 1 and 3 next day we go. I want to cut down level 1 to 3 min instead of 5, and level 3 to 25 min or less instead of 30. Not sure we can do level 2 and 4 faster than 5 min. Level 5 either. Fast and fun! Now if we could just get some good drops.
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Old Jun 18, 2009, 11:46 PM // 23:46   #4
Ascalonian Squire
 
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Location: Elona
Guild: GwEn
Profession: W/
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Nice!! Always great guides!
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Old Jul 06, 2009, 12:42 AM // 00:42   #5
Frost Gate Guardian
 
Join Date: Mar 2009
Location: In a tree...
Guild: We Farm Your [트두므s]
Profession: E/
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I'm still recovering from our run together ^-^
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