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Old Jul 28, 2009, 11:06 PM // 23:06   #1
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Default VSF Etiquette

As of late I have been doing a lot of VSF(Voltaic Spear Farm). It's not the greatest way to make money, but I do it for the golds. I have found that a lot of players who are doing VSF are normally 'good at what they do'. But with the Thommis Z-Bounty the scale has tipped. More and More 'noobs', as most people call them, have flooded to Umbral and are doing a single VSF to quick complete this quest. Now I'm fine with this but when it's this quest which causes my group to fail a couple times over it gets on my nerves(It's the same property as if someone is in an EXP only UWSC or FoWSC and they keep failing as they are not as experienced).

So, I have complied a list of hints/tricks/tips whatever you want to call them.

Perma-
Bring your own booze/cupcakes/rock candies. It is not the job of someone else to bring it for you. Also, if you do have the booze do not ask the other's to pay for it. It is a team run not a 'Perma does everything' run.
**EDIT** Perma- Do not expect people to bring you your beer, It is fine to ask if you're with a group of people you know well/guildies or you've been with this group for X runs(where X<3), But Don't do a 'Bring me my beer or no run' type of thing with out informing the others pre-zoning.


RoJ(s)-
Do not cast and stick to the wall and wait for RoJ to recharge. By doing this you cause the mob to run back out of casting range. Cast your 3 RoJ's, your hex's, what have you and then run back to the bip/sticky rock. Also, if you do stay to the wall don't expect a BiP as the BiP is at a higher risk of dying if he/she has to run into casting range. Just stay back and it will go smoother.

FS-
Bring FS and EoE. Do not bring any other spirits as it only clutters the map. Lacerate, Brambles, Pred. Season, and such do not help out. Also, don't cast your spirits anywhere near the wall. It draws the aggro from the sin and in the case when the sin dies, It keeps aggro longer then needed. Just plant spirits near the stick rock and you'll be fine.

HB-
The HB doesn't have to be at the wall when the sin is running to it. Yes you'll get a single Heal Party off. Which is great, but If the sin hasn't taken any dmg for the first 1-3 minutes(depending on runner) then there is a high chance they wont need that one Heal Party, just stay about half way in between the wall and casam.

Team-
Don't criticize other players. It's a fun team run. Just relax and have fun, mash 1,2,3 collect loot /resign and repeat.
**EDIT**
Don't Leave. Seriously everyone is entitled to make a mistake every once in a while, sure if the sin dies once it sucks, bumps the time up to 5+ minutes but so? It's not like you have anything better to do, otherwise you wouldn't be here.


All in all the run should take no longer than 6 minutes depending on spawn and the permas 'experience'.

Yes this was inspired by ashes' posts.

Last edited by MomirVig; Jul 29, 2009 at 02:18 PM // 14:18..
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Old Jul 28, 2009, 11:33 PM // 23:33   #2
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Originally Posted by MomirVig View Post

So, I have complied a list of hints/tricks/tips whatever you want to call them.

Perma-
Bring your own booze/cupcakes/rock candies. It is not the job of someone else to bring it for you. Also, if you do have the booze do not ask the other's to pay for it. It is a team run not a 'Perma does everything' run.

Team-
Don't criticize other players. It's a fun team run. Just relax and have fun, mash 1,2,3 collect loot /resign and repeat.

All in all the run should take no longer than 6 minutes depending on spawn and the permas 'experience'.

Yes this was inspired by ashes' posts.
Now I've never done this VSF but something about this 'etiquette' I don't understand. You say that it's a team run and not a perma do everything run but you seem to ask the perma to supply the candy. Now this isn't very team like if you expect him to pay for it everytime. The only way I could see this being fair is if he doesn't need the candy and is just bringing it for personal benefit.

But if the candy is a neccesity, than the 'team' should help pitch in for them. That seems like proper etiquette.
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Old Jul 28, 2009, 11:48 PM // 23:48   #3
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You say that it's a team run and not a perma do everything run but you seem to ask the perma to supply the candy. Now this isn't very team like if you expect him to pay for it everytime. The only way I could see this being fair is if he doesn't need the candy and is just bringing it for personal benefit.

You answered your own question....Personal....The candy is not needed. The booze is not needed, it speeds the run up and helps with KD(Dwarven Stability)....But is not needed....
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Old Jul 29, 2009, 12:48 AM // 00:48   #4
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Nice amount of tips. Dont forget to bring Gaze of Fury. Any FS without it pisses me off. If we need a rez and you dont have GoF u have to wait out FS to rez.
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Old Jul 29, 2009, 01:16 AM // 01:16   #5
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Originally Posted by Evasion Twenty View Post
Dont forget to bring Gaze of Fury.
Actually I prefer that Rupture Soul of Gaze....Sure gaze can take out the hostile spirits, but so can CS, and 20 sec recharger over 5(I think that's what they are) is OP imo.
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Old Jul 29, 2009, 02:58 AM // 02:58   #6
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I don't see any harm in a Perma asking for donations for cupcakes, booze, etc. Anything that makes his job that bit easier and leads to a successful run is all part of being a successful team. It's not like it breaks the bank or anything.

If they demand it or no run then that's a different story.
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Old Jul 29, 2009, 03:48 AM // 03:48   #7
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I mean what ~38g per person gets you 304g which is more then enough to get a beer, unless prices have jumped I don't keep track of beer not looking for that title, yet.


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Originally Posted by Spiritweaver View Post
If they demand it or no run then that's a different story.
I was in a run today where the perma kept saying '3 minsale-Slaver#' I brushed it off as a W/C type of thing...but when we got to slavers she/he asked 'Where's my alcohol?' And it made sense, 3 min ale in slavers....Now I'm a spelling and grammar Nazi, so I got kinda mad and ragged him for his improper English, w/e no sweat. But what got me was that he then asked us to pay 20g each for him to do the run....Struck me as odd, was going to pay but low and behold someone left, like always the rest followed suit.

Different Story
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Old Jul 29, 2009, 04:33 AM // 04:33   #8
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Originally Posted by MomirVig View Post
Actually I prefer that Rupture Soul of Gaze....Sure gaze can take out the hostile spirits, but so can CS, and 20 sec recharger over 5(I think that's what they are) is OP imo.
Doesn't matter what you bring, as long as you bring something to kill your FS...
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Old Jul 29, 2009, 05:22 AM // 05:22   #9
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Very helpful... may want to add for the RoJ/Cryer to bring Mantra of Resolve. As one of those 'noobs' to the run I was RoJen and Cryen my little heart out only to have 40 to 50% of my casts interrupted. Most disappointing.

Also would help if someone was targeting... takes much time to Tab through a bunch of minions to find a hard target.
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Old Jul 29, 2009, 06:34 AM // 06:34   #10
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ok one thing straight
.....
a good sin does not need any consumables for the pull, so theres no need to use them unless its for faster / easier reasons
________
CHEVROLET CORVETTE CERV SPECIFICATIONS

Last edited by superraptors; Apr 05, 2011 at 09:30 PM // 21:30..
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Old Jul 29, 2009, 01:57 PM // 13:57   #11
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Originally Posted by Urass View Post
Very helpful... may want to add for the RoJ/Cryer to bring Mantra of Resolve.
Also would help if someone was targeting... takes much time to Tab through a bunch of minions to find a hard target.
Mantra of Resolve is ok but if the sin is alive and doing his job they will hardly ever target you.Unless you run into their aggro, which you don't need to, casting is just a touch outside of aggro


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Originally Posted by superraptors View Post
a good sin does not need any consumables for the pull, so theres no need to use them unless its for faster / easier reasons
Did you even read the thread AND posts? We've already stated that consumables are used to make the run faster and of a personal use.
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Old Jul 31, 2009, 01:04 PM // 13:04   #12
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expecting each player to provide one random cons per run to perma should probably be part of etiquette.
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Old Jul 31, 2009, 01:15 PM // 13:15   #13
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Originally Posted by superraptors View Post
ok one thing straight
.....
a good sin does not need any consumables for the pull, so theres no need to use them unless its for faster / easier reasons
I heard learning to read was a valuable skill.

Quote:
Originally Posted by MomirVig View Post
Mantra of Resolve is ok but if the sin is alive and doing his job they will hardly ever target you.Unless you run into their aggro, which you don't need to, casting is just a touch outside of aggro
I always take it. I'd rather have it and not need it than need it and not have it.

Last edited by Unreal Havoc; Jul 31, 2009 at 01:21 PM // 13:21..
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Old Jul 31, 2009, 01:40 PM // 13:40   #14
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Originally Posted by Elephantaliste View Post
expecting each player to provide one random cons per run to perma should probably be part of etiquette.
What? This is utterly ridiculous.
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Old Jul 31, 2009, 03:37 PM // 15:37   #15
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This is what I hate most playing as a Perma:

Getting REZ!!!! in the middle of the fight...not once, but twice!!! Anyone get rez more than two times during the fight?

Not like the BIP is close to the wall and I don't have full energy on rez. How can the person who rez me expect me to maintain perma SF when I have barely have enough energy for GoS+DP only.

Oh well...
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Old Jul 31, 2009, 07:51 PM // 19:51   #16
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Originally Posted by Elephantaliste View Post
expecting each player to provide one random cons per run to perma should probably be part of etiquette.
Uh NO.

Again this is only a helpful thing not something needed. If people would like to that is one thing, but there is no reason it is needed. This run was done long before rock candy was even out.
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Old Aug 03, 2009, 10:52 AM // 10:52   #17
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Uh NO.

Again this is only a helpful thing not something needed. If people would like to that is one thing, but there is no reason it is needed. This run was done long before rock candy was even out.
alcohol and sweets are needed more now than ever since the energy requirements have increased due to the shortened SF.
yes, before the run was doable because sins had extra energy to spare for "I am unstoppable!".

and i don't agree that a good sin will not require alcohol now. the spawn is always different. if the modinir are bunched, they'll use trample all at once and you won't get KDed as much. but if they are spread, you WILL be knocklocked and be forced to attempt an SF recast while still in the range of the choking gas rangers.
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Old Aug 03, 2009, 02:46 PM // 14:46   #18
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the spawn is always different. if the modinir are bunched, they'll use trample all at once and you won't get KDed as much. but if they are spread, you WILL be knocklocked and be forced to attempt an SF recast while still in the range of the choking gas rangers.
Yeap and most people don't realize this and think when a sin fail on running it's because the sin is a "noob", whatever that means to people. I'm a noob 4 life and loving it!!!

They don't realize that modinir can be spread out and their KDs are chain up one after another. Than they all body block you in and when you try to cast DC, it gets cancel out by Tramp.

No wonder most people hate playing the Sin on VSF...they get all the bad rep.

Update: Rez twice again in the middle of a fight. GJ people. and BIP no where near me to give me a boost; not BIP fault, its whoever rezzing me!!!

Everyone: Stop rezzing Sin in the middle of the fight. TY!

Last edited by JimmyNeutron; Aug 03, 2009 at 03:09 PM // 15:09..
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Old Aug 03, 2009, 02:57 PM // 14:57   #19
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Originally Posted by MomirVig View Post
Team-
Don't criticize other players. It's a fun team run. Just relax and have fun, mash 1,2,3 collect loot /resign and repeat.
**EDIT**
Don't Leave. Seriously everyone is entitled to make a mistake every once in a while, sure if the sin dies once it sucks, bumps the time up to 5+ minutes but so? It's not like you have anything better to do, otherwise you wouldn't be here.
/agree. I hate trying to get a team for a run of anything, just because I have never done it before. Its bullstuff. I mean, how is someone supposed to get good at a farm unless they are allowed to try it out. Now VSF isn't particularly challenging but its pretty much the same for all farms in general. It makes me angry.



P.S. Off topic: Whats this I hear about a blacklist that some farming zones, specifically ToA has for people who aren't perfect in a farm? Is this true?
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Old Aug 03, 2009, 03:07 PM // 15:07   #20
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I disagree with you about your etiquette on perma.

A perma DOES run the entire thing while others do barely anything but kill 1 mob.
This is VERY much in the nature of dungeon runs. Specifically frostmaw. Which is a 25k run even though a perma can't do it himself due to incubus.

RoJing is so easy. While the perma does literally everything but FS and pressing a button that makes things explode.
I heavily disagree with your statement, especially considering since there's a big reason permasin is the least played roll. The permasin needs more revenue. 100g per roj, at least.

Last edited by Lishy; Aug 03, 2009 at 03:14 PM // 15:14..
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