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Old Jul 24, 2009, 12:18 AM // 00:18   #1
Frost Gate Guardian
 
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Default UWSC Mo/E Mountains

Is there anyone here that runs this and can provide any tips on how to run it? For those who don't know, the build is:

Prot Spirit
Spirit Bond
Healing Hands
Mending Touch
Sliver Armor
Pain Inverter
I Am Unstoppable
Balth Spirit

If anyone can help that'd be great,
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Old Jul 24, 2009, 12:51 AM // 00:51   #2
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You cannot use a monk in UWSC. Only Assassins and Necromancers do UWSC. Necromancers do vale support.

The reason why you cannot do monk UWSC is because if someone dies in UWSC.. sometimes the mountains will need to cover it. You can NOT do plains with a monk as the monsters spam energy draining, degeneration, strip enchantments, and etc.

Also builds are here you can use:
http://pvx.wikia.com/wiki/Build:Team...ld_Speed_Clear

Last edited by Braxton619; Jul 24, 2009 at 01:04 AM // 01:04..
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Old Jul 24, 2009, 01:11 AM // 01:11   #3
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Quote:
Originally Posted by Leet Tankur View Post
Only Assassins and Necromancers do UWSC. Necromancers do vale support
Not true.
If I remember correctly, Eles can do wastes,
and Mesmers can do Chambers with
Candy Corns and Golden Eggs.

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Old Jul 24, 2009, 01:20 AM // 01:20   #4
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Originally Posted by scythefromunder View Post
Not true.
If I remember correctly, Eles can do wastes,
and Mesmers can do Chambers with
Candy Corns and Golden Eggs.

Still whats the point of that? I been in many UWSC groups and we used assassins. Besides who would spend money on those kind of things anyways?

/facepalm
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Old Jul 24, 2009, 01:21 AM // 01:21   #5
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Quote:
Originally Posted by Leet Tankur View Post
You cannot use a monk in UWSC. Only Assassins and Necromancers do UWSC. Necromancers do vale support.

The reason why you cannot do monk UWSC is because if someone dies in UWSC.. sometimes the mountains will need to cover it. You can NOT do plains with a monk as the monsters spam energy draining, degeneration, strip enchantments, and etc.

Also builds are here you can use:
http://pvx.wikia.com/wiki/Build:Team...ld_Speed_Clear
Yeah, you're pretty much completely wrong. Monk, mesmer, and i believe a necro can do pits. Mesmer can do chamber. A/D can do vale. Ele can take the place of any sin. Monk can do mountains.

As for the build above. It is definitely possible and is one of the faster builds for mountains. As for tips on it, i can only go by common sense.
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Old Jul 24, 2009, 01:38 AM // 01:38   #6
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Actually, it's true. Eles can do ANY area in uwsc, but it does need corns/golden eggs. what if you want the z-quest and have some leftover items from farming? ^_^
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Old Jul 24, 2009, 01:53 AM // 01:53   #7
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Quote:
Originally Posted by Leet Tankur View Post
Still whats the point of that?
Some people don't have Assasins to work with, but
have Mesmers or Eles

Quote:
Originally Posted by Leet Tankur View Post
I been in many UWSC groups and we used assassins.
It's mostly only guild groups that run the variants because pugs think they are bad. So you will never see a Me/A chamber
or E/A pits.
Quote:
Originally Posted by Leet Tankur View Post
Besides who would spend money on those kind of things anyways?
Maybe people that don't have a sin but have a
Mesmer and an Ele already.

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Old Jul 24, 2009, 02:06 AM // 02:06   #8
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I've tried it a few times and I have no problem killing behemoths, but I have trouble with the run there when DN's spawn or if my energy gets drained by the Charged Darkness
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Old Jul 24, 2009, 02:27 AM // 02:27   #9
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Prot Spirit
Spirit Bond
Healing Hands
Mending Touch
Sliver Armor
Pain Inverter
I Am Unstoppable
Balth Spirit

You probably already know the basics, 200hp+ armor and 600 armor

You can run thru the first spawn of charged and bring them all the way to the top, and it's relatively easy to kill them if you use top of mountain aggro along with webs, also they'll break off at the top and you can ignore them

As for DN, try to let any sin pop them at the bottom, since they don't spawn on the mountain themselves.
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Old Jul 24, 2009, 02:28 AM // 02:28   #10
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ur sin buddies have to kill or grab agro of the DN
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Old Jul 24, 2009, 02:34 AM // 02:34   #11
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Quote:
Originally Posted by Leet Tankur View Post
Only Assassins and Necromancers do UWSC.

This is the mentality that makes all the people that do SC's terrible at this game.
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Old Jul 24, 2009, 02:37 AM // 02:37   #12
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Quote:
Originally Posted by Rainstorm13 View Post
I've tried it a few times and I have no problem killing behemoths, but I have trouble with the run there when DN's spawn or if my energy gets drained by the Charged Darkness
the nightmares only spawn in a couple spots during the run, so you have to make sure you have a prot spirit on, then have it ready to be recast when you get rended. any charged can still be killed. you do have to watch your energy though and try to find an area between behemoth groups where nature's renewal isn't in effect, or where you're getting hit enough to keep energy high.

Last edited by joshuarodger; Jul 24, 2009 at 02:40 AM // 02:40..
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Old Jul 24, 2009, 03:33 AM // 03:33   #13
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Recast prot spirit directly after a rend.

Just run through and have plains hold original mountain aggro, also;

http://www.guildwarsguru.com/forum/s...0&postcount=62
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Old Jul 24, 2009, 03:38 AM // 03:38   #14
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Quote:
Originally Posted by IcyFiftyFive View Post
Recast prot spirit directly after a rend.

Just run through and have plains hold original mountain aggro, also;

http://www.guildwarsguru.com/forum/s...0&postcount=62
thanks a ton, that was exactly what i needed =D
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Old Jul 24, 2009, 06:28 PM // 18:28   #15
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its pretty sad to see that ppl have that stupid PvX mind set about everything
honestly the fastest pits is a MO/A hands down wich proves that not only sin's and necros can do uwsc also i know a derv who does vale and also a couple ele's who do mnts and pools so fyi b4 u make a bold statement like sins and necro are the only toons that can do uwsc do some research but honestly you must be really out of it to believe a Mo/E can do uwsc
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Old Jul 25, 2009, 06:54 PM // 18:54   #16
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I can only keep up SF on my Ele, but it require Glyph of Swiftness aswell. Yes, I am using Candy corn and golden eggs. I want to do pits on my Monk and Necro again, but I can't upkeep it with 15 shadow arts only...

Also, with E/A, you have 19 earth magic so you do tons of extra damage.
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Old Jul 26, 2009, 05:53 AM // 05:53   #17
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I actually prefer the Mo/E version of Mountains. It's easier, faster, stronger, and doesn't have to deal with bad spawns. And I swear, if anyone uses the "Mo/E can't back up any other areas" arguement, Ima gonna shoots their lungs out. If any area dies, then Pools/Plains/Wastes should take care of it. The Mnts takes a while and Pools/Plains/Wastes are always the first ones done. If 2 areas die, then they should all /resign and try again, or else it becomes a Slow Clear...
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Old Jul 26, 2009, 10:39 AM // 10:39   #18
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Quote:
Originally Posted by Apok Omen View Post
I actually prefer the Mo/E version of Mountains. It's easier, faster, stronger, and doesn't have to deal with bad spawns. And I swear, if anyone uses the "Mo/E can't back up any other areas" arguement, Ima gonna shoots their lungs out. If any area dies, then Pools/Plains/Wastes should take care of it. The Mnts takes a while and Pools/Plains/Wastes are always the first ones done. If 2 areas die, then they should all /resign and try again, or else it becomes a Slow Clear...
Actually, Mtns is done just as fast as pools or wastes if you have a competent player handling it.

Refer to the screenshots in Screenshot Exposition of 6 min mtns if you want graphic proof.

Just because you are bad doesnt mean everyone else is. And I fully support the argument that a person in ANY area should be able to handle any other area. Anything less is counterproductive.
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Old Jul 26, 2009, 12:33 PM // 12:33   #19
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Originally Posted by bsjonson View Post
And I fully support the argument that a person in ANY area should be able to handle any other area. Anything less is counterproductive.
Ummm what? I don't think making it so that vale can cover wastes, and chamber can do mnts is very sensible. With pretty standard builds, waste/mnts/pools/planes can all cover each other which is more than enough. Chamber and pits can also be covered by any of the terras and they can cover each other. The only place which is lacking is the vale quest, and actually this Mo/E builds seems much more capable of doing wrathful spirits than any other mnts build.
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Old Jul 26, 2009, 02:52 PM // 14:52   #20
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If a person can solo all of UW with the standard perma sliver build, then that clearly isnt an issue. In the interest of TIME alone, individual areas have tweaked builds. My point is twofold:

1) Stop being pedantic, individual areas with non perma sf builds are just to make it fast instead of technically possible to complete. YOu know this, I know this. The discussion is Mo/E in Mtns vs. A/E in mtns (possibly). Nothing else. Dont bring other things into it.

2) You said Mtns shouldnt have to backup other areas because it takes longer than say, pools or pits. You are wrong.
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