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Old Oct 24, 2009, 06:36 AM // 06:36   #21
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Originally Posted by Sir Cusfreak View Post
did someone just use the words 'enough' and 'money' together?

seriously, though, the idea that ANET's player base or profits depend on UWSC or basically any other minor changes made in game is pretty funny. The discussion goes from UWSC nerfed to 'logging in and finding an empty game'? tons of people will say theyre quitting over it but not a full 10 people actually would. and if they did, well, they paid for it before they loaded it onto thier computer, so gg.
Actually I do know quite a few people that just decided to go on a griefing/leeching/leaving/spamming/scamming/botting/etc. spree for like a month straight for a last burst of "fun" just because there's nothing interesting for them to do. And most probably get away with it too because apparently the money isn't enough for real policing of the game and real content update....enough for half baked nerfs that caters to a minuscule part of the player base though :P

The funny thing is that the "normal" people that doesn't farm will probably end up leaving quicker because ANET waste so much resources on shifting farmers from one gimmick build to another not realizing that the real problem is no incentives/content for pugging and group play other than gimmicks.

Last edited by UnChosen; Oct 24, 2009 at 06:39 AM // 06:39..
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Old Oct 24, 2009, 08:39 AM // 08:39   #22
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Originally Posted by UnChosen View Post
The funny thing is that the "normal" people that doesn't farm will probably end up leaving quicker because ANET waste so much resources on shifting farmers from one gimmick build to another not realizing that the real problem is no incentives/content for pugging and group play other than gimmicks.
that is so true, i tried going on a fow pug balanced group 2days ago for the heck of it took us about 1hr to form a group, most were newer players.
had 1 annoying sin which was showing off his BDS and kept saying why do this normally and tried pulling 5 groups. forgot he was in a balanced team and didnt have SF and died.
i felt so bad to think that why do newer players deserve this when its hard enough to get into a balanced group at the 1st place and get some smart ass try to stuff up the run.
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Old Oct 24, 2009, 08:48 AM // 08:48   #23
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Originally Posted by sthpaw View Post
that is so true, i tried going on a fow pug balanced group 2days ago for the heck of it took us about 1hr to form a group, most were newer players.
had 1 annoying sin which was showing off his BDS and kept saying why do this normally and tried pulling 5 groups. forgot he was in a balanced team and didnt have SF and died.
i felt so bad to think that why do newer players deserve this when its hard enough to get into a balanced group at the 1st place and get some smart ass try to stuff up the run.
Balanced teams don't use SF.
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Old Oct 24, 2009, 09:03 AM // 09:03   #24
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Can anyone confirm that this is correct. The spawnpoints in Wastes for the dryders.
2 Groups spawn at big green dot. Just like normal. 1 Group normal way to Ice king, 1 group directly to reaper, no around the rock!
Then at both points marked "2" a group of 3 terrors spawn (6 in total) at the same time. Still figuring out what is easier, top or bottom first.
Then 2 groups spawn at the normal spawnpoint.
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File Type: jpg Naamloos.jpg (12.3 KB, 1420 views)
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Old Oct 24, 2009, 09:07 AM // 09:07   #25
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i know that. i was just pointing out that it turns the newer players away from trying elite areas and especially when the group search are asking for SC and no noobs/fail how is that going to encourage newer players?
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Old Oct 24, 2009, 12:45 PM // 12:45   #26
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i dont really like the nerf in uw, but without SF id have really no good ways to make money
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Old Oct 24, 2009, 01:19 PM // 13:19   #27
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Quote:
Originally Posted by XxSanctusxX View Post
Can anyone confirm that this is correct. The spawnpoints in Wastes for the dryders.
2 Groups spawn at big green dot. Just like normal. 1 Group normal way to Ice king, 1 group directly to reaper, no around the rock!
Then at both points marked "2" a group of 3 terrors spawn (6 in total) at the same time. Still figuring out what is easier, top or bottom first.
Then 2 groups spawn at the normal spawnpoint.
i think thats right.
btw, are you dutch?
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Old Oct 24, 2009, 03:00 PM // 15:00   #28
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i think thats right.
btw, are you dutch?
Nice..
Yea thats true.. my english that bad :P ?
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Old Oct 24, 2009, 03:06 PM // 15:06   #29
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He probably figured out you are dutch because of the picture's name

It's called naamloos, which is dutch for nameless.

I didn't actually notice any "dunglish" so it's probably because of that. However, might me my bad english, people tend to notice I'm not a native speaker of the english language far to often
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Old Oct 24, 2009, 04:27 PM // 16:27   #30
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Hehe, forgot about that.. but lets get back to UWSC nerf
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Old Oct 24, 2009, 07:48 PM // 19:48   #31
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Well Chamber is f'd even more in the ecto department. 6 instead of 3 terrorwebs spawn with the keepers, but they disappear when the keeper is killed, along with the vengeful aatxe. They don't die, so they don't leave drops! Seems the Chamber really needs to kill all the bladed aatxes now to at least get some ectos. I think they should change it so the keeper has a little more HP than the terrorwebs instead of less, so you get to kill them for drops.
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Old Oct 25, 2009, 12:10 PM // 12:10   #32
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lol, u are actually bitching about 3 drops less?
Like when mnts want free cons coz they get no drops...u play uwsc for uwchest, go farm plains solo if u want ectos.
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Old Oct 25, 2009, 10:19 PM // 22:19   #33
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3x6=18. Not bitching no, just pointing it out. Haven't played chamber in a long time, I just thought it worth mentioning. Also, ecto drops are good in pugs, because getting the end chest is not guaranteed at all.
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Old Oct 26, 2009, 12:29 AM // 00:29   #34
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Quote:
Originally Posted by Šiljo View Post
lol, u are actually bitching about 3 drops less?
Like when mnts want free cons coz they get no drops...u play uwsc for uwchest, go farm plains solo if u want ectos.
This.

As a core MTNS player, you other areas can QQ bout your lack of ectos that run for all I care =D
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Old Oct 27, 2009, 01:47 AM // 01:47   #35
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Quote:
Originally Posted by Dzjudz View Post
Well Chamber is f'd even more in the ecto department. 6 instead of 3 terrorwebs spawn with the keepers, but they disappear when the keeper is killed, along with the vengeful aatxe. They don't die, so they don't leave drops! Seems the Chamber really needs to kill all the bladed aatxes now to at least get some ectos. I think they should change it so the keeper has a little more HP than the terrorwebs instead of less, so you get to kill them for drops.
Pros don't kill the twebs anyway... they spike the keepers and move on.
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Old Oct 28, 2009, 09:46 PM // 21:46   #36
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Originally Posted by Ichi The Shadow View Post
Pros don't kill the twebs anyway... they spike the keepers and move on.
First of all, only noobs play RPGs.
Second, Only the worst RPG players play PVE
So I don't see why you used the term 'pro'
If you wana see "Pro Gamers" go to youtube and watch Starcraft matches.

Back on topic,
At least UWSC is too hard for public players now, even though it didn't even make that much $$$ to begin with.
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Old Oct 29, 2009, 09:20 AM // 09:20   #37
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Originally Posted by noneedforclevernames View Post
At least UWSC is too hard for public players now, even though it didn't even make that much $$$ to begin with.
I disagree with that. UWSC makes not much money when you join PUGs mostly indeed, but if you go with an UWSC guild, you get very often a chest run.
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Old Oct 29, 2009, 11:08 AM // 11:08   #38
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to be honest u can still pug this in 30mins
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Old Nov 03, 2009, 01:52 AM // 01:52   #39
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Update - Monday, November 2, 2009
Bug Fixes

* Fixed some spawn issues in the Underworld.


Does this mean I can UWSC with PUGs again!?
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Old Nov 03, 2009, 02:01 AM // 02:01   #40
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it reverted back to skeles and new spawns.
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