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Old Nov 18, 2009, 10:58 PM // 22:58   #1
Frost Gate Guardian
 
Join Date: Apr 2008
Profession: Me/
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Default UWSC - Burnway

Ladies and gentlemen, kids and grown ups, and to all those that just for seeing the word "UWSC" rushed into this thread. Im presenting you the (new) UWSC build. Due to recent changes, split had to been "divided" to allow room for more people. This and the need of a faster vale because of the respawns of the spirits, turned out the team into a 4-sin one.

Ok, less talking more skills. Here you got them.



Now that you've seen it (and most probable shocked because of the monks and the eles), let's explain it.

At start, pop cons as usual, but do not pop armor yet. Chamber A/D should take quest and grab away aatxes. In this moment where chamber has lefts aatxes' aggro, rest of team must pull the skeleton of dhuum (dhuumie) that is patrolling there. 600 Monk should have suicided by now. Pop armor, take aggro to usual spot and sins block as usual. Now comes the new fun part of the build. Taking the concept of DoA spikes, FoW rushes etc, this 2 eles just blust every thing they encounter. Cast MoR, spam Searing Flames. Continue.

Now the 2 A/E + A/D head mountain as usual team (they go pits+pools+plains). Meanwhile, you have 2 options:
A) A/D takes the aatxes aggro in the way to chamber and before dhuumie and SF's take them.
B) 600/Smite kills aatxes.

Whichever the option is, you should then kill dhuumie. Now comes the main variation. Since we don't have chamber sin, vale needs to do a different pull. It's a little bit complex to understand, but its easy. Go to the corner showed on the image, let melees get to you. Sometimes webs will also enter, but now always and its not necessary to make them go into the corner. Once done this, death charge on a enemy so you get just blocking them. Easy no?


Ok, you popped chamber reaper, take resto. Main team (A/D + Eles) heads to vale, killing mindblades popups, dhuumie and grasping patrol on the way, as well as the usual aatxe patrol. 600/Smite stays at lab.

Pits A/D should get to its place and rush to the statue. Dont bother with the skeletons. Just run to the statue and they will loose aggro. Clear as usual from undeads and pop reaper. After it, if you want, go to vale to healp main team.
Plains A/E gets to plains, kills wailing lord and then kills dhumies on both sides of the statue. Be careful, its tricky, but easy.
Pools A/E does the same: pops reaper. Once done this, take queen but be careful! New spawns have been added (aka white webs + dhuumies + charged blackness). Pull them carefully and sliver them to death. Once you feel comfortable to kill queen (no mobs disturbing), go and do it.

Now, while these sins do their part, vale sin has to pop all graspings at vale and get dhuumies aggro (3-4 dhuumies) Hide behind the house. Not the one you stuck the graspings in, but the others one, there are 2, use the one wich you are more confortable with. Eles spike dhuumies to death. They go back and now sin DOES brings graspings to their usual place. After that , do the normal pull of webs + coldfires and more searing flames for them.
E/Rt takes quest previosly casting GDW on sin. E/N stays with sin. Just make bad spirits go pewpew with your dopped sin + your imba eles. Remember the respawns. E/Rt resses if needed.

Now lets go with the monks (poor of them). They stayed at chamber, now they have to do unwanted guests. Easy, 600/Smite, you've done it for ages. Priority is: vale keeper > main corridor > the one before wastes > the one at mountain. Last 2 are up to you, but you MUST kill these 4 before teleporting.

Now, A/E's are done, so is A/D. As soon as poppers (and queen) are done, teleport to lab, no matter what rest of the team is doing (if main team has just got quest, let them clear first group first). Second split comes now:

A/E goes to mnt, pops it and does quest. Remember that now keepers & webs followup the Slayer, so kill them also!. The other A/E goes wastes. When going trough the place where Frozenwind Spawns, turn left. Continue until you get near dhuumie (dont aggro him!). Kill the smites, and when you are left with coldfires, go for dhuumie. Not later, not before.

Main team finishes vale with double sin double ele (pits goes with main team, thats why he is a A/D). You should finish soon. Then do escort, with the two sins mobbing at the same time for faster way. (1 gets first spawn, the other one, the other 2. Mob and let SF's kill).

600/Smite should be finishing uwg. If they aren't done when you finish escort, go help them (stealing mobway concept)

Now, mnts is done and wastes popped. Chamber & Vale are also done. Tele wastes. Smiter casts SoH on both A/D. This 2 A/D take quest and tank reapers side. Both together, with the help of Breath of the Great Dwarf, should have no problems. Rest of the team stays with frozenwind. Sins tank when webs come. Kill with RoJ + SF. 600 tanks with dhuumies. Kill with RoJ+SF {no smiting bonds on 600 since they are on sins!). Wastes done.

Tele pits. Both A/E's run to plains, taking care of not dying in the path. 600 tanks dhuumies that pits didnt killed, all team kills them as fast as possible. Again, Smiter casts SoH on both sins, which will be tanking pits quest. Use BGW as needed. Here sins will kill alone, since its much more easier. (I dont remember if dhuumies spawned on this quest ^^U)

A/E's are doing 4 horsemen. Well, simple. Go for dhuumies before going for riders/webs. Just that Use death charge as self heal when needed.

Wow, you finshed underworld. Gz.

No SF QQs, no SS or didn't happen QQs, no QQs at all
Time should be between 30-40 minutes. Take into account that this build relys in a big way in the A/Es. Their the pilar of the build. So be sure the ones that do them know what they are doing.

I know this is mixing builds, so don't tell me i just did that. If you know that, you'll also know that for now, most mix builds were done as A/E+600/Smites. I tried to found a fster way, since monkyway isnt nice for me

Have fun with it.

PS. Im trying to get people to do this runs, will prolly make a guild for it. PM if you are interested (Strons Ninja/Via guru)

Some maps for those who need them:

http://img18.imageshack.us/i/61413070.png/

http://img52.imageshack.us/i/33223922.png/

http://img695.imageshack.us/i/s1vc.png/

http://img52.imageshack.us/i/40127735.png/

http://img214.imageshack.us/i/46027954.png/

http://img214.imageshack.us/i/pp1s.png/

Last edited by P_A_A; Nov 19, 2009 at 06:25 PM // 18:25..
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Old Nov 19, 2009, 12:45 AM // 00:45   #2
Forge Runner
 
Join Date: Apr 2007
Guild: DMFC
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One question tho - lookin at the team stats i see the sf1 ele has 186/200 - 14 points spare .Wouldnt the 14 points be used somewhere.
Lastly - 30 - 40 mins for uwsc .. can anyone say if this is slower or faster as im guessing theres still ppl doing uwsc but not seen anyone on guru claiming times for a while.
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Old Nov 19, 2009, 02:36 AM // 02:36   #3
Lion's Arch Merchant
 
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This looks nice. Great job.
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Old Nov 19, 2009, 06:58 AM // 06:58   #4
Academy Page
 
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Good work I shall be testing with guildies and co later
Wonderful find and thanks for posting
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Old Nov 19, 2009, 07:05 AM // 07:05   #5
Frost Gate Guardian
 
Join Date: Apr 2008
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Quote:
Originally Posted by Spiritz View Post
One question tho - lookin at the team stats i see the sf1 ele has 186/200 - 14 points spare .Wouldnt the 14 points be used somewhere.
Lastly - 30 - 40 mins for uwsc .. can anyone say if this is slower or faster as im guessing theres still ppl doing uwsc but not seen anyone on guru claiming times for a while.
Yah, should be invested in Curses. Didn't took a great look at attributes anyway
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Old Nov 19, 2009, 05:52 PM // 17:52   #6
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As for the the team build, it looks interesting, I'll have to get my guild/alliance together and get us out of DoA and try this.
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Old Nov 19, 2009, 08:08 PM // 20:08   #7
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Weaken armor on the curses SF ele.
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Old Nov 20, 2009, 07:39 AM // 07:39   #8
Lion's Arch Merchant
 
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So can this build kill Dhuum?
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Old Nov 20, 2009, 09:31 AM // 09:31   #9
Krytan Explorer
 
Join Date: Sep 2007
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And you expect people to pay 2K for two conset and pray that the team succeed? Ummmm....you remember how many failed run you had w/ PUG BEFORE the nerf????

Yeah, I'm not wasting my gold to help some new guy learn how to do UWSC.

Team: You know how to do the run?
Me: Yeah...I did it a lot of time.
Starting UWSC...5min later....
Me: Crap...bad lag...

or my favorite....DC and reconnect works all the time...

I'll wait till the last quest is available to see if we have a new super duper boss in UW and if UW can be done UNDER 30min first before I come back to UW.

In the meantime, I'll make my gold from dungeon runs.
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