Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire > Farming

Notices

Reply
 
Thread Tools Display Modes
Old Dec 15, 2009, 01:04 AM // 01:04   #21
Ascalonian Squire
 
Join Date: Mar 2007
Guild: Heroic Order
Profession: E/
Advertisement

Disable Ads
Default

Hi I was doing the vale role (in a run you dced in xD) and the vale team was very slow (only took wrathful once i had killed bottom lot of mindblades). I pulled the top lot to the right, but the wrathful souls wandered into the new souls and took them down. Normally this isnt a problem as the vale can do wrathful nice n fast and if not kill the ones near chamber can at least pull them away...but might be useful info for pugs
Hell_Matt is offline   Reply With Quote
Old Dec 15, 2009, 02:48 AM // 02:48   #22
Academy Page
 
Join Date: Jun 2006
Profession: Rt/
Default

Quote:
Originally Posted by ThomOfDeath View Post
It's to me that 100% clear what the EoE does. What exactly need it to kill? If I'm right, it does vale. I guess the EoE has to put EoE up while chamber kills dryders/graspings/aatxes in lab, and has to help kill dryders and spirits.

But does it have more jobs then that?
I'd like to know as well. I haven't cleared UW since Ursan, and am building up my rep points on my Rit to run this. I want to make sure I understand my role as the Rit instead of wasting 7 other ppl's time.
3Tripnip is offline   Reply With Quote
Old Dec 15, 2009, 03:15 AM // 03:15   #23
Academy Page
 
Ducky50's Avatar
 
Join Date: Oct 2009
Location: IGN : Ducky Vs Dhuum
Guild: Terra Noise [Zraw]
Profession: E/
Default

Quote:
Originally Posted by Navis View Post
RE: the E/Mo tank

I don't see what's been updated in the E/Mo bar.
OgNToU2+UyFsWgW4mpsiXgu8gA is the only bar I've ever seen posted in the threads about D?Way.

Also, could you confirm that:
1. Ebon Escape is only to save time during wrathful spirits, for the groups that are up on the hill.
2. Putting Protections Prayers at 10 is useful only if you're using both Egg and Corn to get 13 (with Grail).
3. If you lack one or the other, might as well go 12 ES / 11 FM / 6 PP, then you get the 8 break point.
4. If you really don't have any personnal consumables for attributes, 12 ES / 10 FM / 8 PP is the way to go.
5. 100% coverage break point for Ether Renewal is at 15 with 20% longer enchants, and 5 energy break point is at 18.

Do you use a superior fire magic rune?
Updated the E/Mo bar sry forgot to do that, adjusted the att's with the new tactics should be fine, and also made it more pug friendly less intense. although the original can be run via egg/Corn/lunar.

Ebon Escape is used to speed up vale correct, it saves almost a full 1-2 min, extra dmg can be added or another enchantment Fire Attune would make it really easy, It also can heal the Rit if he gets into trouble.

Good points on the break points

Quote:
Originally Posted by Hell_Matt View Post
Hi I was doing the vale role (in a run you dced in xD) and the vale team was very slow (only took wrathful once i had killed bottom lot of mindblades). I pulled the top lot to the right, but the wrathful souls wandered into the new souls and took them down. Normally this isnt a problem as the vale can do wrathful nice n fast and if not kill the ones near chamber can at least pull them away...but might be useful info for pugs
Ye my sat internet isnt cooperating lately, sry bought DC. Wrathful should be taken as soon as the vale reaper is popped, the last group of tortured spirits can be pulled out from the mindblades either via longbow, or they are killed during escort of souls. Im seeing if I can get some videos posted soon.
Ducky50 is offline   Reply With Quote
Old Dec 15, 2009, 05:58 PM // 17:58   #24
Frost Gate Guardian
 
Teknikaali's Avatar
 
Join Date: Nov 2007
Profession: Rt/
Default

Thanks Ducky50 for the writeup.. Could someone draw the path for the Rt and Ele? Clear paths could really prep the new Rt and Ele a bit before joining a group.. ^^
The Underworld map
Teknikaali is offline   Reply With Quote
Old Dec 15, 2009, 07:25 PM // 19:25   #25
Lion's Arch Merchant
 
Join Date: Oct 2007
Location: Chicago
Guild: Clan Dethryche [dth]
Profession: E/
Default

Answering Teknikaali's question:

Rit's and E/Mo's path is extremely easy and clear, they basically stick together, because E/Mo keeps prot bond on rit (and himself ofc!) pretty much all the time. Rit keeps EoE up on top of first flight of stairs (right side) for faster kills.
Right after the first group of aatxes/graspings is killed, EMo (watch out for Dying Nightmares everywhere - rend=death in most cases) and A/D aggroes 2nd skeleton on top of left stairway towards the lab reaper and kills it (lab A/Me should already be past this skeleton gathering lab aggro.
After 2nd skeleton is killed, E/Mo, vale A/Me, A/D and rit goes towards basement, while lab A/Me holds lab aggro. Vale A/Me runs to vale through the basement without stopping, spawning 2x3 mindblades.
It helps if Rit casts EoE on the bottom of left stairway to help lab A/Me kill faster. The faster lab A/Me does his job, the sooner Restore Grenth's Monuments quest will be taken.
A/D, E/Mo and rit kills basement skeleton, then E/Mo and rit heads to vale while A/D holds aggro of two basement aatxes (if they are still alive) and first minblade (3x) spawn. Vale A/Me holds 2nd mindblade spawn (that spawns near the bridge) to the left side while E/Mo and rit gets to vale, hugging right side after the bridge. Rit should check for Dying Nigtmare spawns between the bridge and first hut (nightmares cause A LOT of problems for E/Mo) - vale A/Me should already have graspings spawned there and holding their aggro.
E/Mo and Rit kills vale dryders while vale A/Me is killing skeletons and graspings (it helps if rit casts EoE within graspings' range). Don't aggro graspings or skeletons if they already aggroed on vale A/Me!
After vale is clear and reaper is spawned rit immediately takes Wrathful Spirits (vale quest). E/Mo should already be in a position where first group of spirits spawn. E/Mo and rit does vale quest alone. Vale A/Me is doing escort in the meantime.
E/Mo and rit duo kills first group (3x3) of spirits, making sure that at least one friendly spirit stays alive (bond and heal spirit via Ebon Escape if necessary). Rit soloes second group while ele is soloing BOTH spirit groups that spawn by the bridge at the same time (best position is near Mayor Alegheri). This ensures safe passage for New Souls (Escort of Souls quest). DO NOT AGGRO MINDBLADES! Migraine + power drain/leak causes a lot of problems for E/Mo, Ignorance is bad for rit.
After 4x3 bottom spawns are dead, E/Mo uses Ebon Escape to teleport to the spirits uphill, teleport into rit after spirits are killed.

Last edited by Deadly Fire Flyer; Dec 15, 2009 at 09:08 PM // 21:08..
Deadly Fire Flyer is offline   Reply With Quote
Old Dec 15, 2009, 07:52 PM // 19:52   #26
Frost Gate Guardian
 
Teknikaali's Avatar
 
Join Date: Nov 2007
Profession: Rt/
Default

Quote:
Originally Posted by Deadly Fire Flyer View Post
Rit's and E/Mo's path is extremely easy and clear
Thanks! Now I can say the same ^^
Teknikaali is offline   Reply With Quote
Old Dec 15, 2009, 10:12 PM // 22:12   #27
Academy Page
 
Navis's Avatar
 
Join Date: Feb 2006
Location: Paris, France
Guild: Tears of the Ascended [ToA]
Profession: Mo/
Default

Eww, new build template for E/Mo - OgNToOgNDoKzPS1C3Mfe0ClV8CHE0lA - is seriously messed up.
Doesn't work for me in GW, and PvX Decoder gives a bar with necro spells, fast casting and hammer mastery levels!



[Edit]Btw, the one we had before - OgNToU2+UyFsWgW4mpsiXgu8gA - even if it was not different from the initial version, seemed good enough.

Last edited by Navis; Dec 15, 2009 at 10:38 PM // 22:38..
Navis is offline   Reply With Quote
Old Dec 16, 2009, 01:56 AM // 01:56   #28
Academy Page
 
Ducky50's Avatar
 
Join Date: Oct 2009
Location: IGN : Ducky Vs Dhuum
Guild: Terra Noise [Zraw]
Profession: E/
Default

Quote:
Originally Posted by Navis View Post
Eww, new build template for E/Mo - OgNToOgNDoKzPS1C3Mfe0ClV8CHE0lA - is seriously messed up.
Doesn't work for me in GW, and PvX Decoder gives a bar with necro spells, fast casting and hammer mastery levels!



[Edit]Btw, the one we had before - OgNToU2+UyFsWgW4mpsiXgu8gA - even if it was not different from the initial version, seemed good enough.
thats funny nah, it should be good now I adjusted the att's.

Also some options on the ele, he can drop ebon escape for Inferno for more dmg, you just have to walk around the backside of vale.

Also you can run 11ES/10PP/10Fire and bring Corn + egg for the breakpoint on prot prayers for -3 NRG from dmg.
Ducky50 is offline   Reply With Quote
Old Dec 16, 2009, 03:33 PM // 15:33   #29
Frost Gate Guardian
 
Day Trooper's Avatar
 
Join Date: Mar 2006
Guild: Guild With No [NAM트]
Profession: E/Mo
Default

Quote:
Originally Posted by Navis View Post
Do you use a superior fire magic rune?
I use superior fire magic and superior energy storage runes.

Up until Dhuum, I use a high health armor set (survivor + vitae runes) - as you want your health as high as possible to fight skeletons as all their 'damage' is not damage at all but really 'health loss'. And so you can't prevent health loss when they hit you with their attacks - which is why high health is a good way to stay alive against them.

However, for Dhuum I switch my armor to a high energy set (radiant + attunement runes) and also a high energy weapon set. Of course I do this to more easily maintain prot-bond on the entire party. Also, while Dhuum's touch steals 100 health, you easily recoup that from spamming burning speed with ether renewal up...

-DT
Day Trooper is offline   Reply With Quote
Old Dec 20, 2009, 10:50 AM // 10:50   #30
Academy Page
 
Ducky50's Avatar
 
Join Date: Oct 2009
Location: IGN : Ducky Vs Dhuum
Guild: Terra Noise [Zraw]
Profession: E/
Default

A Suggestion if you plan on forming your own groups and you want to get more exp'd people that are post Dhuum. Have them show you their summoning stones. Yes I realize that people might just buy them to get into groups, but then at least there is a market for the stones.
Ducky50 is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:24 PM // 21:24.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("