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Old Jul 17, 2006, 02:28 AM // 02:28   #1561
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well really its
-3 damage reduction v.s. 10 al
Does 10 al really reduce 3 damage from attacks?
Im starting to consider full knights
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Old Jul 17, 2006, 04:14 AM // 04:14   #1562
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If you are stacking a lot of defensive moves (physical resist+watch yourself or doylak) then knights armor is a much better choice than legionnaires. The most damage you would ever be likely to take is 1-5, and since armor stacks with diminishing returns, -3 damage reduction would be much better. However, on some of the lighter armor builds like the W/Mo build using only watch yourself, it MAY be better to use legionnaires, but I still suspect that knights armor would be more effective.
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Old Jul 17, 2006, 06:39 AM // 06:39   #1563
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well you see dude, im getting obsidian, im just wondering what i should pick for the torso and leggings to go round and round with pve and pvp before i spend 800k on 2 armor peices, i already do the spider run on the wammo build only using watch yourself with normal glad armor

Last edited by Xaero Gouki Kriegor; Jul 17, 2006 at 06:43 AM // 06:43..
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Old Jul 17, 2006, 07:39 AM // 07:39   #1564
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In that case, I would not consider Knight's at all. Outside of farming mobs that deal physical damage, in the PvP world swapping to an elemental weapon is too nice a choice to take down warriors. Legionnaires ties you down to stances, although in PvP I'd go with rush/frenzy anyway and PvE who cares what you run as long as it works.
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Old Jul 17, 2006, 07:20 PM // 19:20   #1565
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i still say glads would be better because it has the +20 vs physical.

and if u put physical resist on the dmg reduction is lowered by at least 10 dmg, so id say that 20 amor is about half that. so that would easily beat out the -3 from knights armor.

im not sure if thats true or not, but thats what id think of it as.
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Old Jul 17, 2006, 10:18 PM // 22:18   #1566
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its really -3 damage reduction vs 40 armor when you think about knighrs vs legionaire. Also if you chose knights that means your tied to an ascalon or knights helmet so you cannot have a +1 axe, strength, or sword helmet which lowers your damage a bit. With 4 pieces legionaire and sword helm with physical resistance and dolyak I am taking 0 damage and every now and then just 1 damage.
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Old Jul 17, 2006, 10:21 PM // 22:21   #1567
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well i have full glads armor but the only defencive skills i use are physical resistance and dolyak sig(+34 armor) and i always take 0 dmg. maybe a 1 or 2 from a 'called shot' when im healing.
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Old Jul 17, 2006, 10:25 PM // 22:25   #1568
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Dolyak is a bit much along with Physical resistance..But i take -5 from using heal signet and -2 normally. Im also able to aggro all of the spider at the mouth of the cave, but i have to spam heal sig when i get down to 300 so its a bit of a hassle.
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Old Jul 17, 2006, 11:51 PM // 23:51   #1569
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Quote:
Originally Posted by Anubis Servants
its really -3 damage reduction vs 40 armor when you think about knighrs vs legionaire. Also if you chose knights that means your tied to an ascalon or knights helmet so you cannot have a +1 axe, strength, or sword helmet which lowers your damage a bit. With 4 pieces legionaire and sword helm with physical resistance and dolyak I am taking 0 damage and every now and then just 1 damage.
Who said if you wear knights you have to have a knights helm? I'm running mostly 15k ascalon (till I can afford the rest) and an executioners helm myself.
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Old Jul 17, 2006, 11:52 PM // 23:52   #1570
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Quote:
Originally Posted by bos_dr
i still say glads would be better because it has the +20 vs physical.

and if u put physical resist on the dmg reduction is lowered by at least 10 dmg, so id say that 20 amor is about half that. so that would easily beat out the -3 from knights armor.

im not sure if thats true or not, but thats what id think of it as.
Knights also has +20 vs. physical.
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Old Jul 18, 2006, 01:21 AM // 01:21   #1571
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all armor has at least 100 al vs physical except sentinels if it dont have 13 strength and the stone skin gauntlets and dragon/dreadnought with 90al vs physical and , which will only give you 95 al, keep that in mind and compare these 2 armors

extra -3 damage reduction vs extra 10 al


**edite**
thats warrior armor btw ^_^, wish it was monks, monks are the real people who need high al armor
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Old Jul 18, 2006, 01:38 AM // 01:38   #1572
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Quote:
Originally Posted by Griev
Knights also has +20 vs. physical.
i see... but extra energy is nice
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Old Jul 18, 2006, 01:39 AM // 01:39   #1573
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Quote:
Originally Posted by bos_dr
i see... but extra energy is nice
Oh I agree on that for sure.. just for FoW I only use 2 energy skills... so it doesn't really matter. I use my Glads for missions and quests.
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Old Jul 18, 2006, 02:13 AM // 02:13   #1574
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yeah i only use 2 energy skills, sprint and physical resist. and to top that, my sword is zealous

but i would like your guys's opinion on the best armor setup... im looking into getting FoW armor but im not sure of what to get.
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Old Jul 18, 2006, 02:22 AM // 02:22   #1575
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Quote:
Originally Posted by Griev
Who said if you wear knights you have to have a knights helm? I'm running mostly 15k ascalon (till I can afford the rest) and an executioners helm myself.
By not wearing a knights or ascalon helm you are running 15% chance now of not getting the -3 damage reduction which doesn't sound like alot but it adds up at the mouth of the spider cave.

As far as the -3 damage reduction vs +10 you are forgetting that it is really more then that now because you have to wear 5 parts of knights to ensure you get the -3 reduction and the additional 40 armor covers that from legionaire and you get to use a helm that can add to your damage.

I take at most 1 damage while using healing sig. Another reason I use dolyak and physical resistance is because after spiders I go and kill the abyssals and rangers around the first tower and dolyak makes it easier by preventing knock down from abyssals.
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Old Jul 18, 2006, 03:32 AM // 03:32   #1576
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Quote:
Originally Posted by Anubis Servants
By not wearing a knights or ascalon helm you are running 15% chance now of not getting the -3 damage reduction which doesn't sound like alot but it adds up at the mouth of the spider cave.

As far as the -3 damage reduction vs +10 you are forgetting that it is really more then that now because you have to wear 5 parts of knights to ensure you get the -3 reduction and the additional 40 armor covers that from legionaire and you get to use a helm that can add to your damage.

I take at most 1 damage while using healing sig. Another reason I use dolyak and physical resistance is because after spiders I go and kill the abyssals and rangers around the first tower and dolyak makes it easier by preventing knock down from abyssals.
Right.. but that applies to running weapon helm with any other armor type. It's not some disadvantage to knights, its a disadvantage to all armor. I run Dolyak and PR myself, and wear knights.. never take more than 2 damage.
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Old Jul 18, 2006, 04:47 AM // 04:47   #1577
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so would knights (or 15k ascalon) be the best overall armor? and if i was doing a mission or something, would it be best to have full knights and a... say... healing ankh for the extra energy? or would having glads with a shield be exactly the same?

... if u get what im saying.
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Old Jul 18, 2006, 06:02 AM // 06:02   #1578
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Quote:
Originally Posted by Anubis Servants
By not wearing a knights or ascalon helm you are running 15% chance now of not getting the -3 damage reduction which doesn't sound like alot but it adds up at the mouth of the spider cave.

As far as the -3 damage reduction vs +10 you are forgetting that it is really more then that now because you have to wear 5 parts of knights to ensure you get the -3 reduction and the additional 40 armor covers that from legionaire and you get to use a helm that can add to your damage.
By using Legionnaire's armor, you only gain +10 armor on the piece that is getting hit. So the situation is the same. If you are hit in the head and are wearing Legionnaire's armor everywhere else, you will not gain the +10 armor advantage. The bonus armor does not stack to become 40, but is only applied to the individual pieces if that makes sense.
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Old Jul 18, 2006, 06:19 AM // 06:19   #1579
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Quote:
Originally Posted by bos_dr
so would knights (or 15k ascalon) be the best overall armor? and if i was doing a mission or something, would it be best to have full knights and a... say... healing ankh for the extra energy? or would having glads with a shield be exactly the same?

... if u get what im saying.
Knight's is only good if all you are facing is physical damage (slashing, blunt, piercing, etc..). And since only 3 of the 7 professions in the game deal physical damage with the weapons of their respective profession normally, I would never consider a full suit of Knight's (unless you're a hardcore Troll farmer, and that's probably it).

The 16 armour from your shield should not be given up since it is factored into your defense regardless of where you are hit.
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Old Jul 18, 2006, 06:33 AM // 06:33   #1580
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Dunno if this was discussed earlier in the thread or not, but did they add more skales? Because its hard to get to the cave now. =\
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