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Old Nov 14, 2005, 06:23 PM // 18:23   #41
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I'm stuck there right now... Theres way too much spider... I cannot pull them far, theres always another group that add to mine...
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Old Nov 14, 2005, 06:31 PM // 18:31   #42
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Hello, and thanks again for showing me the build.

For video capture I just use Microsoft Media Encoder, its a free download at Microsofts site. I can make a video for you if you would like, but I would have to learn this run first

Or I could go with you and do the screen capture while you do the run either way. I think you know my in game name, as we talked through PMs before.
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Old Nov 14, 2005, 07:07 PM // 19:07   #43
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Actually I found a program and capped a run already, thanks anyway though.

In that situation, the one spider that is close to you is ripe for grabbing. One arrow in him, and the other two that group with it will come crawling. Don't engage until they are well back. Even if you just kill one, and have to turn on sprint to flee, then do it. Better to take them down one at a time then get overconfident. The build can handily take on 6 at a time as you will discover once you get into the tunnel itself.

In that particular situation, pull them back to line up with that group of skales (at least what I'm assuming is a group of them) that are standing there on your radar. If they start to retreat, shoot another arrow at them to get their attention again.
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Old Nov 14, 2005, 07:52 PM // 19:52   #44
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I would love to see your movie Racthoh. Once its all pretty and complete can u post a link in this thread?

Tried it for the first time today, died first time round. got swarmed by skales. second time round got to the cave and killed 3 spiders, then got swarmed by spiders. but i got the hang of it. here's my skill set, attributes and gear. luckily the perfect sword for this build was sitting in my storage



p.s. got one shard on the second run...thanks Racthoh *thumbs up*
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Old Nov 14, 2005, 08:14 PM // 20:14   #45
Did I hear 7 heroes?
 
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Once I fill in 14 minutes of audio (watching it without any music to go with it kinda gets stale after a while), then upload I'll be sure to post the link.

I think what everyone needs to remember is to pull them back. The spiders do like to wander a bit, but if you pull each group back far enough it shouldn't be a problem. You may grab an extra group, but you should still be fine. The only time you really take a lot of damage is when you're using Healing Signet, and the 3 seconds in which you won't have Dolyak up.

Yahoo... 1000th post.
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Old Nov 14, 2005, 09:10 PM // 21:10   #46
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Yay! I've done it, ok not in 45 min, more like 2 hours, but it was my first real run :P Got 1 shard, no rare at all. Now I'll try to skale :P
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Old Nov 14, 2005, 10:12 PM // 22:12   #47
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/clap IIIPowerIII

http://files.filefront.com/The_Spide.../fileinfo.html

Augh, time consuming. Anyway, I hope that link works. And for the sake of time, and all I really wanted to do was showcase the build, I don't clear the tunnel in the video. Clearing the outside is a far greater task. And don't let the drops fool you... diminishing results or however that farming thingy is determined. I was doing this a lot having to show some people what to do.

Few things to note:
1. Near the end it looks like my Healing Signet was interrupted, however I was canceling it to interrupt the spiders healing spring.
2. The last two spiders I kill shows what to do in a situation when you have side by side, and how to ensure neither one gets a Healing Spring off.
3. I got careless at the end. The spider was using Apply Poison when I used Healing Signet around 50ish health. NEVER do that. Were it not for the Apply Poison, I would've been hit by a Savage Shot and killed soon after.

Enjoy

Last edited by Racthoh; Nov 14, 2005 at 10:22 PM // 22:22..
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Old Nov 14, 2005, 10:16 PM // 22:16   #48
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Congrats power. Nice screenie there.

is it possible to get rid of those pesky skale? tried fighting them, but their necro degeneration skills are way too much. any ideas?

donwloading movie now

Last edited by damkel; Nov 14, 2005 at 10:21 PM // 22:21..
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Old Nov 14, 2005, 10:18 PM // 22:18   #49
Did I hear 7 heroes?
 
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You spam Healing Signet, always have Watch Yourself up and Dolyak. It is possible... but damn, is it nerve-wracking.

The only SS I have of myself attempting the skales I took after the body vanished. It also didn't drop anything, so you'd have to believe that every group of them is in 3, and that the red dot on my radar in the SS isn't part of the group I'm attacking.

Last edited by Racthoh; Nov 14, 2005 at 10:45 PM // 22:45..
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Old Nov 14, 2005, 10:33 PM // 22:33   #50
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I took 1 scale to 1/3 of hp, but died after that. the degen is crazy. Spamming m signet didnt work well...
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Old Nov 14, 2005, 11:09 PM // 23:09   #51
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Thanks for that info on the skales guys. yeah, i dont think they are worth the hassle.

watched ur vid Racthoh, and i have to say nice. very informative. it has made me go back to the drawing board. put some more attribute points into tactics for that heal signet. looks like you have a superior rune somewhere in there Racthoh.

thanks again for this amazing thread.
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Old Nov 15, 2005, 01:00 AM // 01:00   #52
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Thanks for the post, and vid. Your generosity is appreciated because you didn't sit on the information and hide. Now I have something to do if I ever finish my Calc homework... ouch, the anticipation is killing me.

For anyone who runs this: How much per hour do you think you can make on average?
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Old Nov 15, 2005, 01:16 AM // 01:16   #53
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just wondering, whats that wand in your thingy for?
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Old Nov 15, 2005, 02:10 AM // 02:10   #54
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could someone post a screen shot of an axe variant build or a vid (did someone test ti yet) (srry if theres already one)
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Old Nov 15, 2005, 02:19 AM // 02:19   #55
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Quote:
Originally Posted by victor
could someone post a screen shot of an axe variant build or a vid (did someone test ti yet) (srry if theres already one)


That's what i use. I use cleave beacuse it only takes 4 strikes instead of 6.

Yea its not in FoW, I didn't want to waste money and I didn't have enough time atm anyways.
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Old Nov 15, 2005, 03:02 AM // 03:02   #56
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My axe is pretty basic, and hasnt been tested on the Spiders yet (lagged and ganked by the skales).
1. Executioners Strike
2. Eviscerate
3. Cyclone Axe
4. Watch Yourself
5. Dolyak Signet
6. Healing Signet
7. Sprint
8. Watchful Spirit (Never used... damn ganking skales)

12 Axe Mastery
11 Strength
11 Tactics
^^Not online, so I might be wrong

Zealous Axe of Defense (13>50, customized, +5def)
Round Shield /// +29hp /// -2dmg Stance

Works really well from what I can tell, and I went the first time with a guildie (he was using sword version), and axe did kill quicker.
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Old Nov 15, 2005, 04:03 AM // 04:03   #57
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I use the wand to build adrenaline against Bladed Aatxe since it has +10% faster attack rate and +5 energy. Their Riposte and Deadly Riposte hit for more than their physical attacks, and whenever I go down to the UW I never attack them without that wand. Just thought I'd show what all my weapon sets to show I wasn't pulling any tricks or anything.

Typical run is about 2-4 shards, and usually a gold item. You sell shards for... 4kish? The Corrosive Spider Legs total to over a platinum which covers the run itself, not to mention the number of shadow items, chaos axes and such that sell for about 60+ gold each, and the last spider I kill at the end of the tunnel usually fills my last inventory space. I've seen as few as 1 chest in the run, and as many as 3 so there is also potential there. At the least, the very least I would say 8k an hour. Just keep thinking... rare chaos, rare shadow shield... maybe rare crystalline?

Also, I haven't said it yet, but I'm glad that the build is working for others and that the profit is being enjoyed. And thanks for all the positive feedback.
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Old Nov 15, 2005, 04:46 AM // 04:46   #58
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Just finished a run myself with an axe version of this build. I am extremely impressed with it. Thank you for bringing this to us. Lets hope the nerf bat doesn't start swinging.

Took about 1 hour and I got 3 shards, 1 ruby and a gold profit of 2,300 (after counting 1p entrance fee and selling all the drops).

My build looks like this.

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Old Nov 15, 2005, 06:34 AM // 06:34   #59
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first of all, mad props to racthoh for both the build and the strategy behind this run.

like some other people, i tried an axe variant of the build. my skills and stats are as follows:

strength - 10 + 1 + 1
axe - 11 + 1
tactics - 10 +1

cyclone axe
cleave {e}
sprint
berserker stance (might switch this out for "i will survive")
"shield's up"
dolyak sig
"watch yourself"
healing sig

i was mostly just toying around with the build, but i have a reason for each skill on the skill bar. some are staples, but a few are choices of my own and notice that cleave is really my only attack. a couple of people have already tried other axe builds, so it works for them. i might tweak it a little more and try eviscerate, but i opted for cleave for spammability. just go with what you are comfortable with.

racthoh covered the basic strategy and most people seem to have the hang of it. i'll just post a few tips that i noticed during my run for those still struggling.

#1 - pulling spiders
a few people seem to be having trouble with this. what i noticed (especially at the tunnel entrance) is that you really don't have to pull all that much. as racthoh mentioned, the spiders should be barely tickling you and most of the damage comes from poison. thus, it doesn't matter if 3 or 20 are hitting you. the key is to single out a spider that has ventured off from the rest. if you interrupt its healing spring, none of the others can heal it.

from this ss, you can see that the spiders are wandering. they have split up, making them prime targets:


even in the middle of battle, constantly scan around for your next targets. this ss shows a strider's train of thought in the middle of battle:


so essentially, i also had a hard time pulling groups and decided to just rush in like a mad man. i wouldn't suggest it if you're not comfortable with the build, but if you're only taking 0-4 dmg per spider, rush in to take out single targets, then sprint out to heal when there are no more solitary spiders. it shouldn't matter how many there are.

#2 - dryders
the only damage they can do to you is through wastrel's worry, which they spam. the thing is, if you use a skill, it ends wastrel and you take no damage. you basically have to spam the skills on your skillbar. if you can end each wastrel with one of your skills, you will take no damage from them at all. spam whatever you have available. you will be preventing 50-60 damage. in the tunnel, i always ran in and took the dryder's out first while tanking the spiders, then took care of those the same way.

all in all, my first run was pretty good. i got a bit sidetracked in the beginning, but everything turned out ok.



also, favor pending, expect a hammer variant for the build up soon. i really want to see what i can do with my trusty hammer "elsie" down there.
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Old Nov 15, 2005, 07:01 AM // 07:01   #60
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Thanks a lot for that post Strider, that was something that I didn't mention but can be rather crucial. Watching the spiders to see which ones are still under the effects of a Healing Spring allows you to carefully choose your next target.

I'm starting to think, even after recent testing myself, that pulling them may have become a bit tougher. Not sure what it is, but even I couldn't get them to spread out evenly so that I could easily engage just a single group. In which case, you could always opt for a 14 strength. This would allow for a 20 second Dolyak Signet, which equals a nice constant boost to defense, and allowing you to basically take on many at once with relative ease.

Regarding the Doubters, Wastrels deals its damage after 3 seconds. Flurry recharges in 5, Watch Yourself requires 4 hits to use. If you're using Cyclone Axe, that's only 4 seconds. They're just too easy for a warrior.
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