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Old Jan 19, 2007, 08:00 PM // 20:00   #281
Krytan Explorer
 
Join Date: Jul 2005
Guild: [FDG]-Fudge
Profession: Mo/Me
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I didn't read through all 15 pages, so if this was asked before, sorry.

How do you clear out the area with the djinn because they are always grouped with the mesmer lions (roaring ethers) and they remove enchantments. Am I missing something? The djinn ele bosses are also grouped with them.

Edit...sorry, it's not that they remove enchantments, it is that they drain energy so that you can't apply your enchantments and then they res each other. With 2 ethers attacking (usually in groups of 2-3) energy is an issue even with essense and balthazar on you.

Last edited by ChoKILLate[FDG]; Jan 19, 2007 at 08:37 PM // 20:37..
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Old Jan 19, 2007, 08:19 PM // 20:19   #282
Desert Nomad
 
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I would suggest casting the enchants that have a long recharge time before you cast the enchants that have shorter recharges, in other words, cast Mystic Regen a few seconds before engaging the Roaring Ethers, then when they strip Regen it should be recharged so you can immediately recast it.
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Old Jan 19, 2007, 11:15 PM // 23:15   #283
Pre-Searing Cadet
 
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Hi all !

I'm trying to adapt this 130 HP build to an only-NF-dervish character. What I use :

Attributes
9 Protection Prayers
10+3(13) Scythe Mastery
7+3(10) Wind Prayers
9+3+1(13) Earth Prayers
5+3(8) Mysticism

Skills
1. Protective Spirit
2. Mystic Regeneration
3. Mystic Vigor
4. Zealous Vow
5. Eremite's Attack
6. Mystic Sweep
7. Victorious Sweep
8. Rending Sweep

I'm using a zealous Scythe with enchantements last 20% longer and a damage +15% while enchanted inscription.

I'm trying to farm the boss of Marga Coast. To stay alive and have a lot of energy are not a problem. But I can't kill these insect monks. I follow your advices to group them with other ennemies but I really don't understand how to make a lot of damage on these monks. When I see some video on Internet, they are dead in 20 seconds maximum, whereas I need about 8-10 minutes to kill them.

What skill should I use to make big damages ? Is there a special timing, or an order for the use of Eremite's Attack and Mystic Sweep ? What should I use instead of Victorious Sweep and Rending Sweep ?

I hope you will give me some advices.

Best regards
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Old Jan 20, 2007, 03:05 PM // 15:05   #284
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The key is to position the monks as such, that you hit them, and at least two other monsters at the same time. I do it by aggroing the mob, and as usual, the monk stays back. Then I run to the far side of the monk, and the rest of the mob should stay right next to him, hopefully giving you the desired result. If not just try to adjust a bit, practice makes perfect. The whole point of this is by attacking three or more at once, you overload the bosses healing, making him eventually run out of energy.


Also, the quickest way to dispatch a foe is to time it so that when the monster is below 50% health, use eremites, or mystic sweep immediately after reapers sweep. Thereby piling as much damage on top of the deep wound. Doesn't always work, depending on if the monk gets a heal in or not.

Last edited by Joe L.; Jan 20, 2007 at 03:11 PM // 15:11..
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Old Jan 20, 2007, 06:14 PM // 18:14   #285
Ascalonian Squire
 
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Guild: Farm or Die [GoLD]
Profession: R/Mo
Default Finally!!!

After about 5 days of running this build...I FINALLY got a green drop! They were Lunto's Pincers, so now i gotta go find somewhere to sell em...whats their worth?

Anyways, the past couple days as i was running this I wasn't doin' so hot until this afternoon. I only had 1 max damage scythe, Hand of the Forgotten, and wasn't sure what other types to use. This presented a problem though, cuz the Forgotten has a +30HP mod so I was running the build with 160HP. Last night though I finished farming FoW with my ranger and spent some cash to buy Dwayna's Grace, which kicks ass so far. In about 45 minutes I soloed the Floodplain maybe 4 times, killing the Nightbringer, the axe boss and the ele one. My 2nd run at Marga's nabbed me this.

Also, I was checking out some of the other bosses posted on the first page, and I attempted some of those...but I either can't even get to the boss, or I die fighting him Not sure why, but oh well maybe in time it will get better.
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Old Jan 20, 2007, 11:50 PM // 23:50   #286
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Default dwayna's grace

i use dwayna's grace myself and i have been wondering why it doesn't get more press. its a terrific weapon that looks cool and has perfect mods for this build. oddly, i couldn't even find a price for it in the elona green forum thread.
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Old Jan 22, 2007, 05:54 AM // 05:54   #287
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This is a great build. Props to its creator. I've scored 4 Nightbringers and 5 other greens in the first four days of farming. Good stuff.
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Old Jan 22, 2007, 02:08 PM // 14:08   #288
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Against the Roaring Ethers, a zealous mod makes it a lot easier. Without a zealous mod I had to time it and cast PS and Mystic Regen whenever I had energy.

::edit::
mana ... energy ... eh, they're the same :P
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Old Jan 22, 2007, 10:50 PM // 22:50   #289
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tried the build - awesome
quick question about mobs that heals... any skill to interrupt it or block it from healing... tried fow... those things heals takes forever to be killed.
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Old Jan 23, 2007, 01:50 AM // 01:50   #290
Lion's Arch Merchant
 
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Today I added a new boss to the wiki list: Eshim Mindclouder. Go to the wiki page and check it out. Not sure of the link, should be on the first page. If not search 130 hp dervish on gw.gamewikis.org.
Also, if anyone knows of any good factions farming routes/bosses, it would be great to know. Post it on the wiki perhaps. Anyone know if it would be possible to farm kaolin stuff? I'm not exactly sure whats in the groups there.
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Old Jan 23, 2007, 03:36 AM // 03:36   #291
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Default Leilon

Read of the build on the wiki, tried it out, great stuff.
Hate to be redundant, but after reading this entire thread (or at least trying to), I find myself unable to kill Leilon. I beat him to a standstill every time, with no way to out dps his healing.
I did round up mobs after killing the ethers, but sadly enough, with all the energy I could ever want, I can't take him down. To make things worse, all of the djinn die except the diamond ones, which proceed to bond and heal him.

Am I missing something, or are people using fire mods on their scythes to increase damage? Mine is customized and does have a 15% damage inscription, 9-41, but that's it.
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Old Jan 24, 2007, 02:56 AM // 02:56   #292
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Quote:
Originally Posted by Bostblack
Read of the build on the wiki, tried it out, great stuff.
Hate to be redundant, but after reading this entire thread (or at least trying to), I find myself unable to kill Leilon. I beat him to a standstill every time, with no way to out dps his healing.
I did round up mobs after killing the ethers, but sadly enough, with all the energy I could ever want, I can't take him down. To make things worse, all of the djinn die except the diamond ones, which proceed to bond and heal him.

Am I missing something, or are people using fire mods on their scythes to increase damage? Mine is customized and does have a 15% damage inscription, 9-41, but that's it.
I find it good if A. You have a sundering mod, B. You have the 20% enchants mod, and C. After killing the ethers, you aggro a few more djinn just to keep your energy up. Remember, only put up enchants when you need to, the only thing you should be spamming are attacks.
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Old Jan 24, 2007, 10:51 AM // 10:51   #293
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Well...these days a lot of old timers secret builds and farm spots are coming out of the closet This old D/Mo build has been around for a few mounths now, safely guarded by population of many...until now
Well, all things nice come to an end...
Now, that this build is out for the comunity, i just wanna say have fun farming the cr*ap out of mobs, I know I had in a past few mounths...

Now a little correction if I may...or call it suggestion...
I red that a lot of people have trouble defeting Sharptail and other mobs that heal themself very effectivly... Well the problem is that there's not enough damage to cover up ur time u need to recast spells... So, the build I was using since the coming out of nightfall is totaly the same, EXEPT i was (and still am ) using WOUNDING STRIKE instead of Reapers... And ive tried the reapes version just to have a feel of it... and still, i'm thinking that wounding is much better... especialy if ure good at soloing things... It lets u deal a lot of dmg from the begining, not till monsters hp reach 50%... and its 3sec recharge so u can strike a few taregets with it, and then just sweep them away with attacks...
Anyhow... it was about time to someone releas this build...
And i hope ull enjoy it reapers or wounding wearsion...it doesent matter...its all fun and game....
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Old Jan 24, 2007, 04:45 PM // 16:45   #294
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how long did it take u to kill those bastards that keeps healing???
was it a good farm
Quote:
Originally Posted by Kcp
Get's the Godlike Satan stamp of approval. Fun build, gives ya something different to chew on.

Update to my post: You can solo shadow army in the FoW with this build as well.
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Old Jan 24, 2007, 06:50 PM // 18:50   #295
Pre-Searing Cadet
 
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Default chidehkir Light of the Blind

You can add him to the list :-)

Obliously you should die at least once before killing him.Try to hit 3 monsters at the time, Chidehkir will most likely be the last one alive, keep hitting him while keeping up PS, MR is less important he doesn't do al that much damage and MV isn't needed. Use the attack skills when your energy allows it. It took me about 10 minutes to kill him.
I fould it to be easier after dropping EB and BS it got me better energy. A zealous scythe might work better.

enjoy :-)
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Old Jan 25, 2007, 01:50 AM // 01:50   #296
Lion's Arch Merchant
 
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Quote:
Originally Posted by tripkipke
You can add him to the list :-)

Obliously you should die at least once before killing him.Try to hit 3 monsters at the time, Chidehkir will most likely be the last one alive, keep hitting him while keeping up PS, MR is less important he doesn't do al that much damage and MV isn't needed. Use the attack skills when your energy allows it. It took me about 10 minutes to kill him.
I fould it to be easier after dropping EB and BS it got me better energy. A zealous scythe might work better.

enjoy :-)
Beat ya to it...a while ago. Check the more updated list here:
http://gw.gamewikis.org/wiki/Build/Mo_130hp_Dervish
Doesn't seem like the list here is updated all that often...

^of course the smiley isn't in the real link....

Last edited by t3dw4rd0; Jan 25, 2007 at 01:56 AM // 01:56..
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Old Jan 25, 2007, 02:41 AM // 02:41   #297
Frost Gate Guardian
 
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have you guys ever thought about 55 mesmer with mystic regen to kill the elementalist bosses?
backfire would work wonder no?
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Old Jan 25, 2007, 08:51 AM // 08:51   #298
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I know monk bosses can be killed... but the question is, is it worth the time and effort to kill em? In the time it took to kill Chideblah, you could've killed two other bosses already.
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Old Jan 25, 2007, 01:57 PM // 13:57   #299
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You can add Yammirvu, Ether Guardian is a Mesmer boss that can be found in The Hidden City of Ahdashim to the list.
He is not as hard as Leilon, Tranquil Water .
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Old Jan 25, 2007, 07:26 PM // 19:26   #300
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Quote:
Originally Posted by memnock deathwalker
You can add Yammirvu, Ether Guardian is a Mesmer boss that can be found in The Hidden City of Ahdashim to the list.
He is not as hard as Leilon, Tranquil Water .
Just add it to the list on the wiki yourself. I dont think ecksor updates his original post often. The link is in another of my posts ^
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