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Old Jan 07, 2007, 03:58 AM // 03:58   #241
Ascalonian Squire
 
Join Date: Oct 2005
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Profession: R/N
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Quote:
Originally Posted by Teh_Nemesis
Humm, what bosses are you trying to kill?
Did you check for any monks around the mob? If there's more than one, you'd probably will have an extremely hard time trying to bring down the mob, boss included. If there's just one monk, always go for him/her first, and locate yourself in such a way your scythe hits more than 2 targets, so you get properly healed, and also apply enough damage to keep the monk at bay.

I always look for any monks around mobs i want to farm, separate them in case of two or more, and kill them first always, then i go for the boss. Works all the time. Got my few greens so far, which i'm very grateful of. Thanks Ecksor and Etrik, no i have some change to live decently in Guild Wars. Also, i like this farming build more and more every day.
Been through MArga coast. can take all 4 down but takes forever. Always take down healers 1st.

Been after sharptail but I dont make a dent in him. Kill all his mob but I dont touch him.
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Old Jan 08, 2007, 08:50 AM // 08:50   #242
I Saw That
 
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Well, this build works well for me. Two things I have had trouble with -
*Marobeh Sharptail - just can't kill him. I can kill the group around him, but I can just keep attacking him until the cows come home - he won't die.
*Zehnelun Fastfoot - I can't kill the group on the path to him. A few seconds after I begin attacking I lose all my enchantments and die. Perhaps you have to take an alternative path there?
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Old Jan 08, 2007, 05:03 PM // 17:03   #243
Pre-Searing Cadet
 
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Guild: Lords of Cat
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Quote:
Originally Posted by Fallen Hunter
*Marobeh Sharptail - just can't kill him. I can kill the group around him, but I can just keep attacking him until the cows come home - he won't die.
Don't kill the group around him, they give you energy everytime they hit you. And you need the energy to beat him with the attack skills.

Quote:
Originally Posted by Fallen Hunter
*Zehnelun Fastfoot - I can't kill the group on the path to him. A few seconds after I begin attacking I lose all my enchantments and die. Perhaps you have to take an alternative path there?
I always go towards the shrine and go up to the left around the rock there. And then i'll try to lure him off from the other spiders. And then he is realy easy.
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Old Jan 09, 2007, 12:04 AM // 00:04   #244
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Hi. I used this build from level 18 to 20 and got 6 greens from it. Very nice. Takes about 2 runs to get used to but after that its very easy and fast. Recommended to any 55 fans, you will love it!



Edit: Something I want to add. With the groups that have monks, I learned to do this: Gather the foes around the monk so you can AoE them all. The monk will have so much trouble trying to heal the others while you AoE they run out of energy and get preoccupied. With 3 scythe skills you can take them down easier.

Last edited by captainccc; Jan 09, 2007 at 02:52 AM // 02:52..
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Old Jan 09, 2007, 09:14 AM // 09:14   #245
I Saw That
 
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Quote:
Originally Posted by Timson
I always go towards the shrine and go up to the left around the rock there. And then i'll try to lure him off from the other spiders. And then he is realy easy.
I can't get up to the boss or his group - I can't kill the ntoukas. I put all my enchants on, attack and then die instantly. For some reason chilling victory does full damage to me and kills me in less than a second. I tried avoiding them by going around throught the heket, but this is a huge amount of trouble and the heket are time consuming and difficult to kill. How do you manage to kill the Ntouka group?
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Old Jan 09, 2007, 11:01 AM // 11:01   #246
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Quote:
Originally Posted by Fallen Hunter
I can't get up to the boss or his group - I can't kill the ntoukas. I put all my enchants on, attack and then die instantly. For some reason chilling victory does full damage to me and kills me in less than a second. I tried avoiding them by going around throught the heket, but this is a huge amount of trouble and the heket are time consuming and difficult to kill. How do you manage to kill the Ntouka group?
Oh sorry, I got it all mixed up. But now i see.
I thought that you needed help to kill the boss and all his minions. But now I know what the problem is. Sorry.

When Im going to Fastfoots location the key is to run past the first group. Put all your enchantments on, then just run trough. Becouse they have the same speed as you, so they will never get the chance to attack you when you have got past them.
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Old Jan 09, 2007, 05:09 PM // 17:09   #247
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so i used the build and its great but nightbringer is never there...if ne1 knows y plz tell me!
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Old Jan 09, 2007, 05:55 PM // 17:55   #248
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Quote:
Originally Posted by DAS Achilles
so i used the build and its great but nightbringer is never there...if ne1 knows y plz tell me!
He spawns as an ambush (not visible until approached) at the South East entrance to Mahnkelon Waterworks.
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Old Jan 10, 2007, 12:40 AM // 00:40   #249
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Quote:
Originally Posted by Timson
Don't kill the group around him, they give you energy everytime they hit you. And you need the energy to beat him with the attack skills.


I always go towards the shrine and go up to the left around the rock there. And then i'll try to lure him off from the other spiders. And then he is realy easy.
I think hes having the same issue as me. I target sharptail and bunch the Mobs about him and they all die but he dont get touched.
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Old Jan 10, 2007, 12:15 PM // 12:15   #250
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Quote:
Originally Posted by deve8uk
I think hes having the same issue as me. I target sharptail and bunch the Mobs about him and they all die but he dont get touched.
Try to get him alone on one side and the others on the otherside so they dont die. it worked fine for me.
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Old Jan 12, 2007, 05:43 AM // 05:43   #251
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This build sounds good cant wait to try it out.
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Old Jan 12, 2007, 02:49 PM // 14:49   #252
Ascalonian Squire
 
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-off topic- ^nice guild tag Glint's Bane :P

i have the same problem with sharptail... i don't seem able to do enough damage to kill him.

anyway i think this build works at some bosses at cantha too, i am gonna try out although their greens don't cost as much as they used to do <(X_x)>

Last edited by raylan; Jan 12, 2007 at 02:53 PM // 14:53..
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Old Jan 12, 2007, 07:45 PM // 19:45   #253
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ok so ive bin thinking of getting a dervish for a while. got nf at Christmas and started with paragon. ive already got him to dasha etc but i wanna know is there any shorter ways to there or do u have to do all the primary quests and then missions? and also from which lvl do u think this build would work providing i can unlock needed skills and use a different skill instead of the elite? great build cant wait to try it.
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Old Jan 13, 2007, 02:32 PM // 14:32   #254
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Guild: Armies Of The Night [YAG]
Profession: D/Mo
Red face

EDIT: Fixed my problem with getting the health low enough, but i need to know is it essential to have those skills (cant remember them fully) that were only accessible in proph... i got factions and nf (im fairly new to nightfall u see :S)

Last edited by Another Dervish; Jan 13, 2007 at 02:39 PM // 14:39..
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Old Jan 13, 2007, 02:38 PM // 14:38   #255
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You need to put 5 superiors on. You need a copy of one you already have on the last piece of armor.
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Old Jan 13, 2007, 02:54 PM // 14:54   #256
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kk done that bit, got all perfect but havent got proph
Can i really farm with this build without those bits :?
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Old Jan 13, 2007, 05:14 PM // 17:14   #257
Ascalonian Squire
 
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Just a quick question. (I'm not sure if it was answered already) Do you need max armor for this build or do you use the least armor (like 55's)
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Old Jan 13, 2007, 05:25 PM // 17:25   #258
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i use kamadan armor for this build or at least i think so
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Old Jan 14, 2007, 11:46 PM // 23:46   #259
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First off, thanks to the OP, this build is amazing. Alot of fun and very effective. Now for my question. Does Jerneh Nightbringer still spawn in Marga Coast like in the original screens, and the one video, I believe on pg. 3?

I found him with ease by the waterworks, but cannot find him at all in the Coast. Thanks in advance for the help.
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Old Jan 15, 2007, 03:27 AM // 03:27   #260
Ascalonian Squire
 
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Guild: Mutants [MU]
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Quote:
Originally Posted by Ghee Warmaster
Just a quick question. (I'm not sure if it was answered already) Do you need max armor for this build or do you use the least armor (like 55's)
It's not necesary but I would strongly suggest using a max armor in case your prot spirit ever runs out, you can still take a few hits this way.
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