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Old Dec 01, 2006, 11:45 AM // 11:45   #61
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The only problem I see are mesmers and out-DPsing monks. Mesmers can easily be countered if you use MV as a cover and/or are very careful with when you cast PS and MR [ie, casting PS just before they Shatter > you die]. Bad thing with FoW while soloing is that if you die, you're really dead.

And I'm glad to hear that worked, Geppo

Side note: I just realized that this build can simply not be nerfed, unless they nerf PS. Go dervishes!!!111shiftone!!1

Update: Shakor Firespear soloed! Go me! Dasha vestibule, location in the picture.



This build just kicks butt. And might I suggest people buy low-AL [Kamadan] armor for this setup? It's cheaper

Last edited by Etrik; Dec 01, 2006 at 04:03 PM // 16:03..
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Old Dec 01, 2006, 04:53 PM // 16:53   #62
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For anyone that's having problems, here's how I handle the jdinn's in the Honur Hill area:

Basically, I exit the south as stated, I put up my two enchants and follow the path as suggested in previous post. The 1st group should be a Ruby and two Sapphire djinns. put up your PS, MR and MV or VS (I use that sometimes) and rush in. Once you've aggroed them, pull them so that they are all together, and target one of the Sapphires. This way, you'll kill the Ruby fast and will have the other two sapphires down to less then half HP. Then just keep attacking until they are both dead while keeping a close eye on your energy.
One note (that may or may not be obvious) is that once you have 1-2 djinns left, space out your scythe atacks so you have a little bit more energy left to recast PS and MR. Also, there is no need to keep MV or VS up if you have 1-2 djinns left. They won't do enough damage to you to have to worry.

If at any point you encounter a group that has two diamond djinns, you will have to pull them so that the two diamonds are close together AND you will have to pull another group of whatever enemies are nearby to help you with energy management.

Personally, I just find that it takes too long to kill them if there's two diamonds in one group and just put up my PS, MR and run past them until I lose aggro.

If there's ONE diamond djinn and two sapphires, I position it in a way to NOT hit the two sapphires while I attack the diamond, and I space my attacks a little bit to make sure I have enough energy to recast PS and MR.

One other note: If you're weapon is not customized for whatever reason (and it should be as stated earlier), then you will either HAVE to keep casting MV or VS in a group when fighting OR you will have to make sure you have 15%-30% DP otherwise you won't be able to keep yourself alive and do effective damage. You should always have 15% DP anyway just to make things easier.

As far as the Ele Djinn boss is considered, depending on the spawn, you will probably get Diamond, Sapphire, Ruby, Boss or Roaring Ether, Ruby, Sapphire and Boss.
Always go for Diamond or the Ether FIRST. In this case, because the boss will attack quite a bit, you CAN lump them all together when attacking, but not required.
But my typical order is Diamond Or Ether, Boss, Ruby, and Sapphire last. Also, make sure you have 15% dp before fighting this group.

I've killed this boss 49 times now and NO GREEN.. WTF?!!?

Once you've killed that group, head left past the Ruby and 3 ethers making sure not to aggro, and follow the path. in the next general area, there will be 3 more separate groups of djinns for you to kill...once that's done you can come back to where the boss was and kill yourself by rushing the ruby + 3 ether group. Then zone out to the Wildnerness of Bahdza (if I'm not mistaken) and zone back in and continue farming again.

Couple of last things to mention:
1. this is My method of farming, works well for me, but may not be the optimal way. So if there's any way to improve what i'm doing, i'm all ears.

2. Any group that I may or may have not stated which I ignore or don't kill is of my own choosing. If you can manage your energy well, it is POSSIBLE to kill every group in that area. It's just a matter of how much time you are willing to spend on each group.

Hopefully this helps someone.
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Old Dec 01, 2006, 04:55 PM // 16:55   #63
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Yet another update! Leilon, Tranquil Waters has officially been 130'd!



Word of advice: Take the ethers out first, then try to pull as many mobs as you can (you should die once/twice to have the HP to withstand this much dps), even the dreaded Diamond Djinn, it doesn't matter if they Angelic Bond him, with the energy you'll be getting you can spam your attacks all the time. He's an easy kill if you have an abundance of energy.. at first it was me and him left [Piccie (includes location)] and I couldn't take him down.. then I pulled everything and died, but, stubborn as I am, returned and finished the job.

The list of bosses soloable is getting bigger every 5 mins, it seems.
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Old Dec 01, 2006, 05:17 PM // 17:17   #64
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Quick thing, Under: most spawns change. You won't always find 1 X and 2 Ys. As for the boss, you don't need 15 DP, I did it without. Also, I haven't gotten the green in 20 kills either. Meh.

Isn't this build important enough to put on wiki? I'm bored now, so I'll do it myself!

Edit: Wiki'd! http://gw.gamewikis.org/wiki/D/Mo_130hp_Dervish. Now shoo over there and vote for favoured.

Last edited by Etrik; Dec 01, 2006 at 08:16 PM // 20:16..
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Old Dec 01, 2006, 07:15 PM // 19:15   #65
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thank you, thank you, thank you

finally viable solo-farming on a character other than my monk that is fun

(I have a Ranger, Assassin, Paragon, Dervish and Monk)
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Old Dec 01, 2006, 07:44 PM // 19:44   #66
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between this and the D/A droks runner.... my dervish is my new favorite char (replacing my war as runner and necro as farmer )
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Old Dec 01, 2006, 08:13 PM // 20:13   #67
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my Dervish replaced my Ranger (and Ihave had my R/Me since the first preview event of Guild Wars at E3 For Everyone)

Especially when I bought him a set of Primeval armor and dyed it black that stuff is wicked
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Old Dec 01, 2006, 08:18 PM // 20:18   #68
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Good, I'm thrilled you like it. Now go vote! Let's get this bad boy out of the untested builds category, shall we?
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Old Dec 01, 2006, 09:39 PM // 21:39   #69
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Is this buil possible without Spirit of Balth and the other monk skill (not prot spirit) because I don't have prophecies, just NF and Factions, but I would still like to try a variant of this build, seems to work excellently =D
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Old Dec 01, 2006, 10:09 PM // 22:09   #70
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anyone kill Vahlen lately????? I try to kill him, but the Thought Leech's hex me and he strips all my enchants instantly and i die.
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Old Dec 01, 2006, 11:08 PM // 23:08   #71
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Well, I'm very glad all of you like the build! You especially Etrik lol. Thank you for all of the updates, I will be adding more to the bosses list right now.
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Old Dec 01, 2006, 11:20 PM // 23:20   #72
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Also, I tried this build out on Shak-Jarin The Justice bringer. I could get too him (running past the first mobs and killing the huge mino/giant mob), but The Skree griffon was outhealing my damage by alot with the Skree Singer's shouting/chanting buffs on him. Couldn't get it after 2 tries.

A thing I learned about this build is, with a second set of armor, you can DP as much as possible and still swap out armors or use a +30 hp item and still be able to solo things.
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Old Dec 01, 2006, 11:24 PM // 23:24   #73
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Well, I actually attached the template to my post now, and added two more bosses.
Edit- Um, how do I vote for my build on GuildWiki?

Last edited by Ecksor; Dec 01, 2006 at 11:31 PM // 23:31..
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Old Dec 02, 2006, 12:00 AM // 00:00   #74
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Go to the discussion page

And you can't run the build without Balthazar's Spirit/Essence bond, nor are there duplicates of these anywhere.

I don't know about soloing Shak-Jarin the Justice Bringer, but you should try pulling the monk and paragons till they're very tightly bunched up and then hit the monk. He can't possibly heal 3 people at once Also, is your weapon customized?

And I've always managed to kill Vahlen, I only randomly died once. That's it. And I never had my enchants stripped there, even with Leeches in the group O_o. Checked GWiki, they don't use hexes, they do have Cry of Frustration though, and the rangers have choking gas. Just time your casts inbetween the CG hits..
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Old Dec 02, 2006, 12:59 AM // 00:59   #75
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Quote:
Originally Posted by Etrik
Go to the discussion page
I don't know about soloing Shak-Jarin the Justice Bringer, but you should try pulling the monk and paragons till they're very tightly bunched up and then hit the monk. He can't possibly heal 3 people at once Also, is your weapon customized?

And I've always managed to kill Vahlen, I only randomly died once. That's it. And I never had my enchants stripped there, even with Leeches in the group O_o. Checked GWiki, they don't use hexes, they do have Cry of Frustration though, and the rangers have choking gas. Just time your casts inbetween the CG hits..
Tried grouping them, but the skree singers use Incoming! to prevent alot of damage, giving the monk time to heal them all... might try again later.

and as for vahlen, i tried multiple times, but i had Ignorance casted on me by awakened thought leeches, Vahlen and the other derv's would then use Rending sweep, stripping everything off me... soooo I died before i could even attack.
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Old Dec 02, 2006, 01:04 AM // 01:04   #76
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Quote:
Originally Posted by WaMo...More Like Lame-o
Is this buil possible without Spirit of Balth and the other monk skill (not prot spirit) because I don't have prophecies, just NF and Factions, but I would still like to try a variant of this build, seems to work excellently =D
I highly doubt it, because these are your e management skills. (You gain 2 energy everytime you take damage.)
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Old Dec 02, 2006, 01:08 AM // 01:08   #77
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hey. i cant get essence bond nad bathazars spirit..
i unlocked them with faction but icant buy them anywhere...
do i need to go into prophecies to get them??
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Old Dec 02, 2006, 01:28 AM // 01:28   #78
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Never happened to me. And sk8er, have you tried @ Command Post? If that doesn't work, buy them at LA.

Trying to down Shak-Jarin the JB. Scratch that. Can't be done. Sigh..

Last edited by Etrik; Dec 02, 2006 at 01:48 AM // 01:48..
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Old Dec 02, 2006, 02:41 AM // 02:41   #79
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has anyone else had trouble with Vaheln... i mean i have not even been close to being able to kill him yet.



*also, for the FoW run, wouldnt you have trouble with shadow mesmers using shatter enchant?

Last edited by Nite_Creeper; Dec 02, 2006 at 02:54 AM // 02:54..
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Old Dec 02, 2006, 01:46 PM // 13:46   #80
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Nope. You're getting interrupted mate. Don't chain skills together. Leave 1/2 second between your casts, because if you cast 3 1/4-sec enchants one after another then the 2 sweeps, you're bound to have something interrupted.

Make sure you only cast spells right after one Choking Gas hit [the Damage Monitor is your friend]
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