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Old Nov 26, 2006, 04:36 PM // 16:36   #21
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Great build
/bow
/thumbsup
/kneel
/kiss
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Old Nov 26, 2006, 04:47 PM // 16:47   #22
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does this have enough regen to counter darksongs burning?
and any other boss's this will work on?
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Old Nov 26, 2006, 05:37 PM // 17:37   #23
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With all of the enchantments up, you will have +20 regen. I have tried Darksong, but his heals outheal your damage.
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Old Nov 26, 2006, 05:53 PM // 17:53   #24
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1. [skill]Protective Spirit[/skill]
2. [skill]Mystic Regeneration[/skill]
3. [skill]Mystic Vigor[/skill]
4. [skill]Mystic Sweep[/skill]
5. [skill]Eremite's Attack[/skill]
6. [skill]Reaper's Sweep[/skill]
7. [skill]Essence Bond[/skill]
8. [skill]Balthazar's Spirit[/skill]
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Old Nov 26, 2006, 10:01 PM // 22:01   #25
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Phew, that was close. When I saw the post, I almost thought somebody else had found my 0 damage dervish build. Maybe I'll get to keep it to myself for a few more weeks.
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Old Nov 26, 2006, 10:34 PM // 22:34   #26
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Well if your Dervish is a D/E Stoneflesh Aura, Armor of Sanctity, and Veil of Thorns would do it.
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Old Nov 26, 2006, 11:14 PM // 23:14   #27
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Nope, but close. I was thinking of making an E/Mo around christmas so I could do a 250 hp 0 damage build. My 0 damage build is with a D/Mo. I've been using it since a few weeks after the nightfall release.
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Old Nov 26, 2006, 11:30 PM // 23:30   #28
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Eh just give it out already lol
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Old Nov 26, 2006, 11:52 PM // 23:52   #29
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Quote:
Originally Posted by Ecksor
Eh just give it out already lol
If he's using a D/Mo build and taking 0 damage then he's just using a variation on the SoA "new age monk" build. Shield of Absorption will reduce the damage you take to 0 after a few hits.
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Old Nov 27, 2006, 01:26 AM // 01:26   #30
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Yup that's mostly likely it.

Anyways.... THIS BUILD IS AMAZING!
I succesfully solo'd all 4 bosses on the first run no problem (and got the sin daggers on my second run).

Purposely dying before each boss also helps out alot since your HP is around 55ish than.
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Old Nov 27, 2006, 01:50 AM // 01:50   #31
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Thank you guys By the way, the Mesmer boss named Neoli or something like that is possible, but you need to have lower health, and a little luck too.
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Old Nov 27, 2006, 10:48 AM // 10:48   #32
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Quote:
Originally Posted by Imaginos
If he's using a D/Mo build and taking 0 damage then he's just using a variation on the SoA "new age monk" build. Shield of Absorption will reduce the damage you take to 0 after a few hits.
Yes, probably SoA + Extend Enchantments + Vow of Silence (or another elite to define) + 20% enchant + some SoA "new age monk" skills, should be OK. No damage, no hex, no conditions
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Old Nov 27, 2006, 05:50 PM // 17:50   #33
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That is a great post.
This is what I've been using to farm for some time also. Excpet I sometimes Sub Whirling Charge for Essence Bond to push dmg through on some Bosses. You just have to learn when To auto Atk and when to use Your Atk Skills. I boost wind Prayers to 7. I also use Whirling Charge to avoid certain mobs.

With the way The Dervish armor is Set Up, I can Keep my HP exactly how I want it even at 60 DP. I like how Mystic Vogor heals you to full Life In a large crowd.
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Old Nov 27, 2006, 05:55 PM // 17:55   #34
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Post The Synopsis on Enchanted Farming

Seems to me that every build used to farm is strongly based on the 55HP Monk build that people would bash previously and say is a dead build.

[skill=big]Protective Spirit[/skill]

The backbone of nearly every enchantment based farming build in current existence. This is a money spell if anyone ever saw one.

[skill=big]Shield of Absorption[/skill]

The new spell on the block.Very useful for those who want to take on massive aggro.

[skill=big]Essence Bond[/skill]

Energy Management 101 (This is 1 of the 2 spells to use for E Management if you have a monk secondary)

[skill=big]Balthazar's Spirit[/skill]

This is the other. E Management and Adrenaline Battery,this maintenance enchantment goes a long way.

The long and short of this is that the 55 HP Monk build is the major component to these builds in general,from the use of multiple superior runes, to the use of its backbone enchantments in order to fuel mana resources and to protect the individual using the builds that are really nothing more than hybridized version of this,the 2nd 55 HP Monk build.

[skill=card]Protective Spirit[/skill][skill=card]Healing Breeze[/skill][skill=card]Mending[/skill][skill=card]Balthazar's Spirit[/skill][skill=card]Shield of Judgment[/skill][skill=card]Balthazar's Aura[/skill][skill=card]Bonetti's Defense[/skill][skill=card]Cyclone Axe[/skill]

Even this build has taken on different forms with different secondaries, however, the original 55 HP Monk build was based on a Mo/W, and thus, the use of Bonetti's as energy management.

In time,more monks used [skill=card]Blessed Signet[/skill] when not being a Mo/W, since they had no access to the tactics-based stance of the warrior secondary.However, now that we can change professions on the fly, it is no longer neccessary to use inferior means of E Management to get by.

Mo/Mes used [skill=card]Mantra of Recall[/skill] with [skill=card]Balthazar's Spirit[/skill] to achieve similar results of the Mo/W and Bonetti's.

My point for all this is that even though the build in discussion is solid in its implementation, and original in theory due to its primary, it is far from being original in its core structuring.It's a 55 Monk in long robes and a scythe. Maybe a potentially better farmer,but it learned its farming skills from a monk.
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Old Nov 27, 2006, 07:47 PM // 19:47   #35
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Sorry about my newbie kind question....about your armor and runes(Radiant Insignias). Can I apply runes with any armors or have to be something special armors? My armors lvl is 40 right now. I think name is a sunpear armors.
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Old Nov 27, 2006, 08:00 PM // 20:00   #36
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idk wats wrong with me.... i cant kill lunto or chor (even with the dp)
i kill bubahl and nightbringer with no trouble at all
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Old Nov 27, 2006, 08:08 PM // 20:08   #37
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well i suppose any armor lvl is enough, because you rely on prot spirit so u can have beginner armor on you.
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Old Nov 27, 2006, 08:45 PM // 20:45   #38
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Quote:
Originally Posted by mkool
Sorry about my newbie kind question....about your armor and runes(Radiant Insignias). Can I apply runes with any armors or have to be something special armors? My armors lvl is 40 right now. I think name is a sunpear armors.
If I am correct in assuming the build is based on a 55 Monk style, then you will need 5 superior runes,one for each attribute(4) and a double of one of the previous runes to bring your HP down to 105 HP. However,if you are wearing Elonian armor,the chest gives +25hp, making you reach 130hp.

The armor rating doesn't apply to builds with similarities to the 55 Monk build, since the use of Protective Spirit makes actual armor no more than clothes to hold runes on.

Radiant Insignias can be equipped for extra mana, and do not hender the use of runes in the least. The short of this is that you can equip an insignia and a rune on the same piece of armor(I.E.Radiant Elonian Armor of Superior Scythe Mastery).The Radiant insignia gives extra mana energy, but the amount depends on where the insignia is placed,chest giving +3,legs giving +2, and feet and arms giving +1 each. Of course,I am not the build creator, but I think these are the basics of the equipment portion of the build. Yet,if you look at the screenshots he posted, he has no radiant runes at the time he took the pics, since his energy pool is at 25,the base energy pool of all Dervish.

Also, this is not the armor you will be normally adventuring in. This,your farming armor, is a seperate set of armor. The build is based on you taking on ALL the aggro,so it is not as effective in a group. That being said, it can be the armor you got from the beginning, but imo, it is always best to use max armor in the off chance that the enchants are stripped and you need some time to reapply them...no garauntee that you will live in that scenario,but max armor may save you from dying when you really don't want to.

Last edited by Darkpower Alchemist; Nov 27, 2006 at 08:51 PM // 20:51..
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Old Nov 27, 2006, 09:46 PM // 21:46   #39
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I swapped out Mystic Vigor for Vigorous Spirit. Longer cast time but more healing per hit and lasts 10secs longer. Just cast it BEFORE going into battle. If you're fighting enemies with a lot of interrupts then you can take Mystic Vigor i guess, but i haven't really had a problem so far.

Just take all attrib points away from mysticism and put it into healing.

Last edited by underboss; Nov 27, 2006 at 09:54 PM // 21:54..
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Old Nov 28, 2006, 12:09 AM // 00:09   #40
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If you did that though, you wouldn't have as high of a health regen to counter the degen that you occasionally face. Matt the man, make sure you have a scythe with a damage mod on it. I use a 15% while enchanted scythe that is customized.
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