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Old Mar 24, 2010, 08:53 PM // 20:53   #1
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Default Green Farming, A revival

So, the SF nerf took a bit of a toll on green farming. Now, at the mercy of physical damage, and most unfortunately, interrupts, the old build is easily outdated. However, we can't let that facet of the game be crushed so easily.

I've taken to attempting a few of the old runs I used to run in NM with a bit of a variation, playing to the defensive aspect as the meta would have it be, and it's worked with a rather good degree of success. There are advantages to the change to SF, allowing and disallowing previous farms. I'd like to catalog the bosses here and the builds associated, as each requires a bit of a different

Factions
-Kaineng
--Quansong Spiritspeak
OwZSk4PTSf6MxllCHQ5i8Qpi

-Echovald Forest
--Bizzr Ironclaw
OwZSk4PTSf6MxllCHQ5i8Qpi

Nightfall
-Kourna
--Zelnehlun Fastfoot (NM)
OwZSk4PTSf6M8QpiHQNQfVlC

-Desolation
--Hajkor, Mystic Flame (NM)
OwZSk4PTSf6M5i8QHQxluMlC

-Realm of Torment
--Fahralon The Zealous (NM)
OwZSk4PT6M5i8QpiHQNQlC4O
--Bringer of Deceit (NM)
OwZSk4PTSf6M8QpiHQNQlC4O

Eye of the North

Not much to start, but I'll see how much I can add in the coming weeks. Any contributions or suggestions would be much appreciated.

Last edited by Invertation; Mar 26, 2010 at 12:37 AM // 00:37..
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Old Mar 24, 2010, 10:18 PM // 22:18   #2
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It is easy to farm without SF you know.
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Old Mar 25, 2010, 02:50 AM // 02:50   #3
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What are good places to farm greens with spirit spam?
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Old Mar 25, 2010, 05:19 AM // 05:19   #4
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yeah, here's an easier guide: take a full h&h team, clear the area, flag away, and spirit spam

works for virtually every boss
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Old Mar 25, 2010, 05:28 AM // 05:28   #5
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Originally Posted by Necromas View Post
What are good places to farm greens with spirit spam?

Difficult question to answer.

If your looking to get greens to sell I wouldn't bother as few if any fetch a reasonable price.
For your own or heroes use then its an easy way to equip them with some pretty nice weapons.

I would go to guildwiki look up the stats of the weapons till you find some you would like and then check the map to see which ones are near towns, that way you can do some quick runs.

I guess most of the greens are easily farmed with the build all depends on how far you have to travel to kill the boss, that's why I stick to those close to gates.

I spirit spammed Kephet in the crystal desert which was pretty easy and got a double drop on the second run.
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Old Mar 25, 2010, 05:41 AM // 05:41   #6
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Quote:
Originally Posted by Black Metal View Post
yeah, here's an easier guide: take a full h&h team, clear the area, flag away, and spirit spam

works for virtually every boss
True, and I have resorted to that quite a few times, but there are also quite a few where it's faster and more convenient to use SF. Fahralon is an excellent example of that.
I'm just picking at a few bosses that are relatively easy to get the handle on the concept for now; quite a few of these would be far more favorable now to spirit spam. It's all a matter of preference, and in this case, just to see if it's still possible for much of it.
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Old Mar 25, 2010, 02:24 PM // 14:24   #7
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Grenths Balance W/N can solo pretty much any boss also with the h/h flag system.
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Old Mar 25, 2010, 07:06 PM // 19:06   #8
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Originally Posted by Rocky Rockstar View Post
Grenths Balance W/N can solo pretty much any boss also with the h/h flag system.
Ahhh, now thats old school
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Old Mar 25, 2010, 07:44 PM // 19:44   #9
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Assuming you can live through it, sliver armor is immensely faster than any H/H setup. Run to the boss without killing anything, kill the boss without touching his minions. There's a reason this build was king.
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Old Mar 25, 2010, 07:49 PM // 19:49   #10
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Seems I forgot to mention, the primary focus is reviving the A/E Green farmer. More or less, picking at what bosses it can handle and with what. I may compile further builds to fill in for the bosses it can't handle, but that's at a later date further off.
I'm open to boss suggestions, as I've been randomly selecting the previous.
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Old Mar 25, 2010, 10:20 PM // 22:20   #11
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Why the need to keep SF builds alive?
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Old Mar 25, 2010, 11:34 PM // 23:34   #12
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Quote:
Originally Posted by Fay Vert View Post
Why the need to keep SF builds alive?
It's not dead.

123456
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Old Mar 25, 2010, 11:36 PM // 23:36   #13
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Its also not the only damned skill in the game! Not that you would ever know from these forums.
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Old Mar 25, 2010, 11:41 PM // 23:41   #14
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Its also not the only damned skill in the game! Not that you would ever know from these forums.
If its faster then people would use it, end of question. If its not then this thread would eventually die out automatically. I would use SF until the day it gets SBed simply because it still remains as the premier tanking skill that I like to use to play 7 monks 1 Sin Ray of Judgment doomsday destruction beam that lags the comp for fun.
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Old Mar 26, 2010, 12:01 AM // 00:01   #15
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Let's refrain from arguing over SF. That can be done elsewhere with a great deal of more people willing to do so.
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Old Mar 31, 2010, 02:34 PM // 14:34   #16
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Originally Posted by Invertation View Post
True, and I have resorted to that quite a few times, but there are also quite a few where it's faster and more convenient to use SF. Fahralon is an excellent example of that.
I'm just picking at a few bosses that are relatively easy to get the handle on the concept for now; quite a few of these would be far more favorable now to spirit spam. It's all a matter of preference, and in this case, just to see if it's still possible for much of it.
Seems like a lot of effort to get an item that's rarely worth more than 3k, especially since a drop isn't guaranteed! Do some farming that's worth while, like DoA/FoW or Raptors/Vaettirs if you're into solo and then buy the green.

I'm sure it wouldn't be very difficult to set up a solo green build for any profession in NM. Atleast in HM there's a chance of leet tomes.
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Old Mar 31, 2010, 02:53 PM // 14:53   #17
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Quote:
Originally Posted by Black Metal View Post
yeah, here's an easier guide: take a full h&h team, clear the area, flag away, and spirit spam

works for virtually every boss
It's actually pretty effective. I farmed a few greens last night for kicks. The trick is flagging the heroes away early so the minions don't end up killing the boss before they grey out.

Probably the most in-demand green I see right now is Ssynn's Staff (rit, chan). I think everyone is making rits right now considering how much the runes are going for (like 4k+ for spawning and shaman's). The was one I would farm by the bucketload using shadowform. I'd like to see someone figure out a decent solo build for that.
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Old Mar 31, 2010, 11:01 PM // 23:01   #18
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Just being wary of KD and AoE damage. The damage reduction buffs may prove more useful there than the previous build. I'll give it a shot and see if I can't throw something together.
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Old Apr 01, 2010, 01:23 AM // 01:23   #19
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The problem with Ssynn is that the Naga have Seeking Arrows + Conc Shot. It totally craps on Shroud of Distress. I had a theorycraft idea of trying to ball all the Rangers up and hitting them with Unseen Fury and THEN casting, but that would probably be a lot of work and you could die before pulling it off. It could possibly work in NM, though, if you just want the staff. I'll have to test it later.
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Old Apr 01, 2010, 03:00 AM // 03:00   #20
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I highly recommend trying NM first. Green drop rate is the same. Gave a few builds a shot, but I'm still roughing it out. Two problems with perma sliver: the inherent chance of a false target on sliver, and the severe difficulty in casting from daze and interrupts. I've not tried the full scope of builds for perma yet, but have fiddled with a few other options. From what I can tell, it's either left to a precast dive bomber that can pop out, or something a little more hardy. I'd hate to say the only resort is a SoS farm, as that's brutally slow and the universal standard.
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