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Old Nov 06, 2009, 02:52 AM // 02:52   #261
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Originally Posted by FyrFytr998 View Post
Has the recent changes to the UW killed this build?
No, it still works. I used it to collect skeletons solo for the Halloween quests. Just be more careful until you learn where the new pop ups are. Pull and kill the skeletons separately, and watch their patrols so they don't interfere at the wrong time.

Last edited by MisterB; Nov 06, 2009 at 03:05 AM // 03:05..
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Old Nov 06, 2009, 10:52 AM // 10:52   #262
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The changes make this more profitable as the skeletons and extra mindblades drop ectos. The extra squids popping up are a minor annoyance purely because it's an extra bit of junk to wade through, though you can usually pull them onto the same set of spirits you still have up after killing the last cows.
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Old Nov 06, 2009, 03:16 PM // 15:16   #263
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Still is fine, the Aatxes near the stairs to Vale have kinda a quirky aggro now (i think it has to do with killing the new Mindblades), but once you get a feel for the new spawns, it is about the same though a little slower.
The extra ectos are a bonus though.
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Old Nov 06, 2009, 04:40 PM // 16:40   #264
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It's funny to ambush the Mindblades trying to ambush you before Vale: Just drop your spirits before you get to the stairs, and then the Mindblades will pop up into a crossfire. They are actually allies for a second or two, so you have time to get out of their range.
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Old Nov 06, 2009, 10:38 PM // 22:38   #265
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Sorry dude, but the inclusion of the skeletons makes ecto farming impossible. I'm waiting for ecto prices to jump to 20k ea.
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Old Nov 07, 2009, 01:38 AM // 01:38   #266
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Quote:
Originally Posted by Dark Paladin X View Post
Sorry dude, but the inclusion of the skeletons makes ecto farming impossible. I'm waiting for ecto prices to jump to 20k ea.
you are wrong

see the previous several posts

and skeletons are a tiny annoyance that do nearly no damage, plus can drop ectos and you can capture them in those crystal thingies if you picked enough up
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Old Nov 07, 2009, 02:14 AM // 02:14   #267
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Originally Posted by Dark Paladin X View Post
Sorry dude, but the inclusion of the skeletons makes ecto farming impossible. I'm waiting for ecto prices to jump to 20k ea.
Perma not working for you? Then lrn2play
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Old Nov 07, 2009, 07:43 PM // 19:43   #268
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So I decided to give Aion a break and check out this skeleton business. This spirit wall build I made still seems to work quite fine abiet a bit slower but that doesn't matter since the ecto drops are increased. My touch ranger build seems to work just fine as well. In total it seems these changes didn't hose either of my UW builds so I suppose I can let anet go back to the drawing board. Perma sin's and 55 monks on the other hand along with terra tanks possibly probably don't fair so well with the skeletons.
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Old Nov 08, 2009, 04:50 PM // 16:50   #269
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I'm having trouble killing the first groups of Bladed Aatxes...
Two at a time seems to be fine, but three kills me every time uptill now.
Any tips, since i can't hide behind the ghosts?
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Old Nov 08, 2009, 06:29 PM // 18:29   #270
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Put your spirits down and wait a little while before pulling so your next round of spirits will be ready to place as the old ones drop. Shadow song is different, look at the recharge, it's also the most important as it blinds them and a blind cow is not much of a problem.

Put SoS spirits near the fron as they recharge quick and can be replaced. Vamp is also good at the front as it can tank well, but not so well against Aatxes. Use the stairs to maximise body blocking so only 1 spirit goes at a time and you should be able to keep up witht he attrition.
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Old Nov 09, 2009, 04:29 PM // 16:29   #271
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Originally Posted by Crippie its Tom View Post
how much harder is it to do vale now with this build (no sin to tank)? Do the pops kill you, or once you memorize them are they No problem?

Works fine. Leapfrog with the spirits b/c of grasping popups the whole way. There are 3 terrorwebs, 4 skeles, 7ish mindblades, and 2 aatxe on the way from the labrinth reaper to the vale shrine.
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Old Nov 10, 2009, 10:37 PM // 22:37   #272
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I have been doing this since Halloween with a slightly different build.
pain, vamp, bloodsong, SoS, armour of unfeeling, spirit siphon and summon spirits.
Lay the spirits then pull the group you want and run away. I have totally cleared out the labrynth, the plains the spawning pools, the mountain and the uh, place with the smite crawlers.

got 4 ectos in 2 runs without getting vary far.
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Old Nov 10, 2009, 10:51 PM // 22:51   #273
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Why do you need Siphon Spirit? I assume you have Shadowsong in there too, which is the only skill to cost any significant energy. I run with just 4 in expertise and put more in the rit lines and I don't have any energy problems.
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Old Nov 11, 2009, 04:12 PM // 16:12   #274
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I recently tried this with my necromancer. Energy wasn't a problem at all. The spirits had very low health, so keeping them up was tough, even when using Armor of Unfeeling.
On my way to plains, past the bridge, there are 3 Dhuum skeletons. I just can't get past them. I once did, but that was luck.
They have an AoE spell that hits for 35 x 4. Thats 3 Dhuum soldiers using this. It destroys every spirit. Then theres the spear-skill that does 100..Also hurts my spirits.

I would appreciate if you could help me. Spare me the L2P. Thx.

Quick side questions: Are the Dhuum soldiers here to stay?

Last edited by Tastyy; Nov 11, 2009 at 04:14 PM // 16:14..
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Old Nov 11, 2009, 06:22 PM // 18:22   #275
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Thank you for this build it works awesome.
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Old Nov 11, 2009, 06:32 PM // 18:32   #276
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Quote:
Originally Posted by Tastyy View Post
I recently tried this with my necromancer. Energy wasn't a problem at all. The spirits had very low health, so keeping them up was tough, even when using Armor of Unfeeling.
On my way to plains, past the bridge, there are 3 Dhuum skeletons. I just can't get past them. I once did, but that was luck.
They have an AoE spell that hits for 35 x 4. Thats 3 Dhuum soldiers using this. It destroys every spirit. Then theres the spear-skill that does 100..Also hurts my spirits.

I would appreciate if you could help me. Spare me the L2P. Thx.

Quick side questions: Are the Dhuum soldiers here to stay?
I tend to lay down my long lasting spirits first, then wait for them to get to about half-recharge. Then I lay down SoS and Shadowsong and pull the Skellies with the flatbow, casting AoU as I run by my spirits. Cast Painful Bond on the closest Skellie and run away to avoid as much AoE as possible.

You'll be lucky to take down two of them with this method, likely only getting one down and another to half health. Luckily they don't chase very far. Just set your spirits back up and repeat.
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Old Nov 11, 2009, 06:35 PM // 18:35   #277
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Quote:
Originally Posted by Tastyy View Post
On my way to plains, past the bridge, there are 3 Dhuum skeletons. I just can't get past them. I once did, but that was luck.


I would appreciate if you could help me. Spare me the L2P. Thx.
If they are the three I am thinking of you can avoid them by going the other way. When leaving the chamber just take the door to the left of where you spawn instead of the right - it leads to the large circular area just in front of the entrance to the mountains and completely avoids those three.
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Old Nov 11, 2009, 10:34 PM // 22:34   #278
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Just spread your spirits out, plus let them cast on you, the bone spike is very easy to dodge and the Flurry of Splinters doesn't do that much if you get out as soon as it's cast (vamp will heal you). Then just back out of the battle and let your spirits fight, you are guaranteed to kill one, probably two or even all three.
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Old Nov 12, 2009, 07:52 AM // 07:52   #279
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Quote:
Originally Posted by Fay Vert View Post
Just spread your spirits out, plus let them cast on you, the bone spike is very easy to dodge and the Flurry of Splinters doesn't do that much if you get out as soon as it's cast (vamp will heal you). Then just back out of the battle and let your spirits fight, you are guaranteed to kill one, probably two or even all three.
Yea this is about the best way to go about it or you can hit and run either way they aren't too big of a deal.
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Old Nov 13, 2009, 05:23 AM // 05:23   #280
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The Skeletons Of Dhuum are a cakewalk with Summon Spirits. I usually take that over Spirit Leech Aura personally.

Heck with Summon Spirits I'm able to take on groups of up to 3 Aatxes without Shadowsong. I found that out when I went to do the Halloween quest for them as I took a self heal over Shadowsong and had no problems dealing with them. This was on my Ranger too.
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