Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire > Farming

Notices

Reply
 
Thread Tools Display Modes
Old Mar 24, 2008, 06:59 AM // 06:59   #601
Ascalonian Squire
 
Join Date: Jan 2008
Guild: Wolf Demon Tribe [WOLF]
Profession: Rt/Mo
Advertisement

Disable Ads
Default

Just a quick comment on the CoF stuff ^^

I started farming / running CoF before the Reversal of Damage correction.**
After the correction I made two slight changes to the smiter build and I still continue to run CoF with no issues whatsoever.

Only changes I made were to swap out Purge Signet with Signet of Devotion.
And added a shield into Tahlkora's weapon set. -2 physical dmg and +45 hp, both mods while enchanted. I don't even know if RoD rolls against armor, or if having a minus to physical damage helps either. Regardless, the +45 hp definitely helps her stay alive between Sig. of Dev. casts when getting railed by the RoD from the banshees. Anyway those two changes easily countered the RoD fix back in Feb.

And if anyone is having trouble keeping their hero smiter alive, make sure that Signet of Devotion is enabled. And that you fight far enough away from them that they don't run up and cast it on you. Which shouldn't be an issue, because if they're close enough to cast, they're close enough to get nuked and die =(

And while Pain Inverter certainly helps for bosses/Murakai, it's certainly not needed. I think I still maintain a faster average time for complete run than most Mo/Me runners. (Then again the few runners I've paid lately have been pretty terrible). Either way, if anyone has some issues running their 603 through CoF, msg me in game sometime, I'd be glad to help you out.

Put the monks out of business!!!! ^^ We need a small army of r10 Delver Rt/Mo runners in Doomlore ; )


Also, as a small side note, the 603 Rt/Mo and Spellbreaker Mo smiter work really well for farming EOTN areas. I haven't gotten any amazing loots to brag about doing that, but I've gotten a crap ton of EOTN faction that way ; )
Farseer Taldeer is offline   Reply With Quote
Old Mar 24, 2008, 07:12 AM // 07:12   #602
Ascalonian Squire
 
Join Date: Jan 2008
Guild: Wolf Demon Tribe [WOLF]
Profession: Rt/Mo
Default

One more note, from experience. . .


conditions in CoF are annoying. even though your smiter loses purge signet for sig. of devotion, it still will counter death-by-conditions.

if you're bleeding/poisoned and low on health, (and assumed not to be in combat, or else you'd be getting heals anyway), just bring your hero to you / go towards her. hero AI seems pretty solid for casting sig. of devotion on whoever has the lowest health. so even if your hero is missing hps from RoD or walking through a poison cloud, they'll pretty much always heal you up first.

and eventually, with a bit of timing, you should be able to plan your incoming heals so you'll never end combat with low enough hp to die from conditions.


i used to die in Fahrunar from bleeding, i'd have to take my runed armors off so i'd have enough hp to survive. but after a bit of practice you'll just learn how to sneak in that last vengeful weapon lifesteal to make sure you don't die from bleeding/poisoning ; )
Farseer Taldeer is offline   Reply With Quote
Old Mar 24, 2008, 09:25 AM // 09:25   #603
Wilds Pathfinder
 
ReZDoGG's Avatar
 
Join Date: Apr 2007
Location: Indian Township, ME
Guild: Nativ War Party (NWP)
Profession: Rt/Mo
Default

I have updated my 600hp dual guide for a new build I put together for the Smiter Monk... helps keep them alive. I usually never use Rebirth, so I put Illusion of Weakness instead... and then I slapped in Sig of Devotion instead of Purge Signet. The conditions are definately annoying for tanker, and it sucks I had to throw something else in. Guess you could always take Mending Touch on 600hp rt/mo instead of LoD. LoD does help speed things up though, along with Pain inverter. I also don't like using Rebirth when I die, as it don't give you much energy and takes way to long to set up again... If I die, rarely, I usually would rather sac the smiter and res up at a shrine to get everything going quickly again without waitin for regen. But thats only cause I used to do whole runs without dying at all, so Rebirth wouldn't really come into play much... unless you die alot.

I used to do alot of CoF runs, but I haven't done any at all lately. I haven't fully tested out the new Smiter build, but I did manage to take on a group with 3 Banshees no problem.
ReZDoGG is offline   Reply With Quote
Old Mar 25, 2008, 09:56 PM // 21:56   #604
Wilds Pathfinder
 
ReZDoGG's Avatar
 
Join Date: Apr 2007
Location: Indian Township, ME
Guild: Nativ War Party (NWP)
Profession: Rt/Mo
Exclamation

Update: Added link to new video for farming IWAY warriors in Zaishen Challenge for Balthazar Faction. Figured I would finally try it out on the IWAY warriors, and then found out that it works good on them as someone has mentioned... so I figured I would make a video for it. You do have to beware of "Disrupting Chop", but it can be avoided. Also watch out for Spirit Bond, as some of them won't trigger Spirit Bond and will lower your health, so it is good to spam Vengeful Weapon and RoD while VWK is down and Spirit Bond is active. You can also use SoA to help keep your health up while VwK is not in use, but since it has 1 second casting there is a bigger chance of it being interrupted. You can also take off a piece of your armor (such as gloves/bangles) to help Spirit Bond trigger more.

Last edited by ReZDoGG; Mar 26, 2008 at 09:21 PM // 21:21..
ReZDoGG is offline   Reply With Quote
Old Mar 26, 2008, 04:12 PM // 16:12   #605
Lion's Arch Merchant
 
Ambuu's Avatar
 
Join Date: Jul 2006
Default

very nice guide I'll be sure to start a ritualist soon
Ambuu is offline   Reply With Quote
Old Mar 26, 2008, 05:14 PM // 17:14   #606
Frost Gate Guardian
 
Join Date: Apr 2007
Profession: Rt/
Default

Where do you think the best place in factions to do this is?

I haven't gotten hm in nightfall yet.
infamous16 is offline   Reply With Quote
Old Mar 26, 2008, 08:43 PM // 20:43   #607
Lion's Arch Merchant
 
Ambuu's Avatar
 
Join Date: Jul 2006
Default

http://www.pvxwiki.com/wiki/Build:Rt..._Spirit_Bonder

there ya go! read the discussion page for a list of places in all campaigns
Ambuu is offline   Reply With Quote
Old Mar 26, 2008, 09:18 PM // 21:18   #608
Wilds Pathfinder
 
ReZDoGG's Avatar
 
Join Date: Apr 2007
Location: Indian Township, ME
Guild: Nativ War Party (NWP)
Profession: Rt/Mo
Default

Quote:
Originally Posted by Ambuu
http://www.pvxwiki.com/wiki/Build:Rt..._Spirit_Bonder

there ya go! read the discussion page for a list of places in all campaigns

There is also a list on the original post I haven't updated it though. Someone has added a few more places/enemies to the list of the discussion page at pvx... I can't add much more to my post here, everytime I add something I have to take out out or shorten something else.
ReZDoGG is offline   Reply With Quote
Old Apr 02, 2008, 12:22 PM // 12:22   #609
techchaos
Guest
 
Location: Texas
Guild: TRAP
Profession: A/D
Default

Question will Fossy's Staff work for this farm it has what it needs only problem is it doesnt have the seize the day part on it it has a +60 health instead? or will a Totem axe work with a diffrent sheid?
  Reply With Quote
Old Apr 02, 2008, 12:49 PM // 12:49   #610
Wilds Pathfinder
 
ReZDoGG's Avatar
 
Join Date: Apr 2007
Location: Indian Township, ME
Guild: Nativ War Party (NWP)
Profession: Rt/Mo
Default

Quote:
Originally Posted by techchaos
Question will Fossy's Staff work for this farm it has what it needs only problem is it doesnt have the seize the day part on it it has a +60 health instead? or will a Totem axe work with a diffrent sheid?
Any staff will work fine really, as you don't get weapon/staff benefits when holding item spells. But it is good to have alot of energy when VwK is not in use, and it is also good to have Half Recharge and Half Casting mods as well. Getting half recharge on VwK will help speed things up, and actually make it a bit safer for you. Health mods on staffs won't affect the build at all, since your health will drop back to 330hp when you use VwK or any item spell. When you use a staff with health bonuses, it will actually allow Retribution to do more damage while VwK is not in use. There really isn't any problem at all using staffs with +30-60hp mods. A good thing about the build is any weapons will work fine, but of course some caster mods will give you more better benefits.

If you don't have the money to get the recommended weapons, it's ok, just use what you can get until you make lots of gold and then decide if you want to buy a better farming set.

If you don't want to use Seize the Day inscription because of the -1 energy pip, you can use an Insightful (+5 en) staff head with +5^50 "Hale N Hearty" inscription on any inscribable staff for +20 energy without the -1 energy pip. It's only a 5 energy difference, but can be better having that extra 1 energy pip. There are alot of green staffs that have +15 to +20 energy from similar mods also.

Last edited by ReZDoGG; Apr 02, 2008 at 12:56 PM // 12:56..
ReZDoGG is offline   Reply With Quote
Old Apr 02, 2008, 11:52 PM // 23:52   #611
Frost Gate Guardian
 
Join Date: Apr 2007
Profession: Rt/
Default

Can you farm anything that drops items that collectors want?

if so, is there any ritualist items that you can get that would work for this farming build from this?

just got mine setup and im excited!
infamous16 is offline   Reply With Quote
Old Apr 03, 2008, 07:29 PM // 19:29   #612
Krytan Explorer
 
Angel Killuminati's Avatar
 
Join Date: Apr 2007
Location: UK
Default

Used to farm with my rit as a different kind of farmer, but stopped after a while for a bash on my 55. Saw this thread and thought about getting out my rit again for a try. Paid off well. Got an easy 30k after just over 1.5 hours of selling whites and runes, as well as the odd tome. Still got the golds I collected to shift yet, plus stacks of materials.

Definitely a good change if you get sick of '55'ing.' Kudos to you mate!

Last edited by Angel Killuminati; Apr 03, 2008 at 07:31 PM // 19:31..
Angel Killuminati is offline   Reply With Quote
Old Apr 03, 2008, 08:09 PM // 20:09   #613
Lion's Arch Merchant
 
Join Date: Jan 2008
Default

Did some testing, this can farm Strongroot Tanglebranch on normal mode.

Start off in Unwaking Waters, head to Morostov. Don't aggro the Afflicted, head left and take out the Stone Scale Kirin, then head down and around and take out the Kirin/Dragon Moss group. Make sure to watch your HP.

Then aggro Strongroot's group and make sure to spam Vengeful and renew Spirit Bond when you can.

I think it works in HM as well since you'll be taking more damage, but the presence of Dragon Moss might be a problem. I'll test it out later on, I'm thinking that a Rt/Me might be more useful for this.

EDIT: Big thanks to those Luxon Sins for the two Superior Vigors they just dropped me.
Masao is offline   Reply With Quote
Old Apr 03, 2008, 10:35 PM // 22:35   #614
Wilds Pathfinder
 
ReZDoGG's Avatar
 
Join Date: Apr 2007
Location: Indian Township, ME
Guild: Nativ War Party (NWP)
Profession: Rt/Mo
Default

Quote:
Originally Posted by Masao
Did some testing, this can farm Strongroot Tanglebranch on normal mode.

Start off in Unwaking Waters, head to Morostov. Don't aggro the Afflicted, head left and take out the Stone Scale Kirin, then head down and around and take out the Kirin/Dragon Moss group. Make sure to watch your HP.

Then aggro Strongroot's group and make sure to spam Vengeful and renew Spirit Bond when you can.

I think it works in HM as well since you'll be taking more damage, but the presence of Dragon Moss might be a problem. I'll test it out later on, I'm thinking that a Rt/Me might be more useful for this.

EDIT: Big thanks to those Luxon Sins for the two Superior Vigors they just dropped me.
Should beable to kill him quicker in HM... and Dragon Moss shouldn't be no problem at all.
ReZDoGG is offline   Reply With Quote
Old Apr 04, 2008, 01:45 AM // 01:45   #615
Lion's Arch Merchant
 
Join Date: Jan 2008
Default

Quote:
Originally Posted by ReZDoGG
Should beable to kill him quicker in HM... and Dragon Moss shouldn't be no problem at all.
Yeah I'm headed to try it right now.

The problem with Dragon Moss is that they use Shatterstone and if 3 or more hit you with it at the same time you'll get spiked to death.

I think I may be able to use the rock you walk around to my advantage though, as you can get right outside their range so they only attack, and then you can draw Strongroot to you.
Masao is offline   Reply With Quote
Old Apr 04, 2008, 03:36 AM // 03:36   #616
Unbanned
 
joshuarodger's Avatar
 
Join Date: Jan 2008
Guild: Trinity of the Ascended [ToA] -- IGN: Swirly
Profession: Mo/
Default

maybe this has already been asked (31 pages is a lot tread through) or maybe i'm just missing something. but i thought spirit bond only triggered if you took 60 damage from a hit. if you have protective spirit up and you're only taking 33 damage, how does this help? can someone clarify for me please?
joshuarodger is offline   Reply With Quote
Old Apr 04, 2008, 03:52 AM // 03:52   #617
Academy Page
 
Join Date: Feb 2008
Location: Québec
Profession: W/
Default

Spirit Bond and Protective Spirit stack to great effect. If a target has both Spirit Bond and Protective Spirit on him and takes 100 damage, the target will first be healed due to spirit bond, and only thereafter will protective spirit kick in and reduce the damage to 10% of the target's health.

http://wiki.guildwars.com/wiki/Spirit_Bond
Barbie is offline   Reply With Quote
Old Apr 04, 2008, 04:30 AM // 04:30   #618
Unbanned
 
joshuarodger's Avatar
 
Join Date: Jan 2008
Guild: Trinity of the Ascended [ToA] -- IGN: Swirly
Profession: Mo/
Default

Quote:
Originally Posted by Barbie
Spirit Bond and Protective Spirit stack to great effect. If a target has both Spirit Bond and Protective Spirit on him and takes 100 damage, the target will first be healed due to spirit bond, and only thereafter will protective spirit kick in and reduce the damage to 10% of the target's health.

http://wiki.guildwars.com/wiki/Spirit_Bond
thank you very much. and now i feel stupid for not reading the whole article.
joshuarodger is offline   Reply With Quote
Old Apr 04, 2008, 05:19 AM // 05:19   #619
Krytan Explorer
 
The.D0pefish's Avatar
 
Join Date: Mar 2007
Location: Germany
Guild: Matchup Close [yPrn]
Profession: Me/
Default

well rezz i love this build. But for farming Zaishen fastly i would highly recommand the rt/w Gladstance/channeling Build.
It kills the Iways in under 20 seconds.
The.D0pefish is offline   Reply With Quote
Old Apr 04, 2008, 06:35 AM // 06:35   #620
Wilds Pathfinder
 
kratimas's Avatar
 
Join Date: Dec 2005
Guild: Order of the Setting Sun
Profession: R/
Default

Quote:
Originally Posted by The.D0pefish
well rezz i love this build. But for farming Zaishen fastly i would highly recommand the rt/w Gladstance/channeling Build.
It kills the Iways in under 20 seconds.
Could someone point me in the right direction for this Gladstance/channeling Build build I would just like to see it. I did search and found a build from ReZDogg but, was not sure if that was it. Also checked PvXWiki and didn't see it there either.

Thanks,

Krat
kratimas is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:41 PM // 19:41.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("