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Old Oct 06, 2007, 10:25 AM // 10:25   #321
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Are the drops from this build worse than they would be with other builds, because of how farming against groups of foes works? I got an elite ritualist tome so I can put VwK on my rit just so I can use this build, but I'm unsure how well this will farm.
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Old Oct 06, 2007, 12:03 PM // 12:03   #322
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Are the drops from this build worse than they would be with other builds, because of how farming against groups of foes works? I got an elite ritualist tome so I can put VwK on my rit just so I can use this build, but I'm unsure how well this will farm.
It's very good actually.

There are many places this place can farm, so if you move from area to area, you shouldn't be having big problems with your drops. Also, this is in Hard Mode, so the chance of Gold drops are increased.
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Old Oct 06, 2007, 01:57 PM // 13:57   #323
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Originally Posted by fujin
It's very good actually.

There are many places this place can farm, so if you move from area to area, you shouldn't be having big problems with your drops. Also, this is in Hard Mode, so the chance of Gold drops are increased.
Thanks for the help .
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Old Oct 06, 2007, 09:07 PM // 21:07   #324
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Originally Posted by Popcorn Devil
Are the drops from this build worse than they would be with other builds, because of how farming against groups of foes works? I got an elite ritualist tome so I can put VwK on my rit just so I can use this build, but I'm unsure how well this will farm.
I think the drops with this build are as bout as good as you can get. seriously. I have ID'd around 550 gold unids since farming HM with my Ritualist. And about 400+ came from actual gold drops... and rest from chest. I had 1 char full of unids, and 1 other char half full of unids... and i usually ID them soon as I got them from a drop. But sometimes I would get so many golds in a short amount of time, that eventually I just threw the unids into my storage, and head out to get back farming for more... especially if I hit a hot spot. By far the drops seem to be as good as it can get for farming, considering the speed of the build. Other builds can only handle so many areas, and the skills used usually kill everything at the same split second, and also the builds usually require alot of enemies attackin to keep you energy up...and that can kill drops altogether. Aslong as you keep switching up areas and scanning until you find a hot spot, you will eventually have crap load of golds. If you don't get any golds in one to two runs of one area, try switching to another spot and keep doing this until you know you don't want to leave that area...

I can't wait for HM in GwEN. I already have scanned a few areas to farm with 330hp... even though some of them you might have to run to get there. Lately I haven't done any farming with my build, basically because I been busy getting new armor, and some decent dungeon loot in gwen.

Last edited by ReZDoGG; Oct 06, 2007 at 09:10 PM // 21:10..
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Old Oct 07, 2007, 07:59 AM // 07:59   #325
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I know there are a movies on youtube showing some places to farm,but i think there is a lot more of them and a list of them would be fantastic. Also, a list of farmable bosses with this build would be ideal
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Old Oct 07, 2007, 10:15 AM // 10:15   #326
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Originally Posted by eloogosciu
I know there are a movies on youtube showing some places to farm,but i think there is a lot more of them and a list of them would be fantastic. Also, a list of farmable bosses with this build would be ideal
That seems to be a popular request. I might have to add a whole list of areas and monsters to the build post sometime. I can't guarantee that I would though Would take alot of time naming them all since there is so many... My videos have some of the better popular areas to farm. As for bosses... mainly ones that don't heal themselves, strip enchants, or have alot of interrupts, should be possible to kill. But, sometimes energy can be a problem when taking on a boss alone, usually because the enemies around the boss die leaving you with not much energy gain.

Best thing to do is jus take the build around and test it out, and you should find plenty... although some enemies can be hard, but are possible to kill.
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Old Oct 07, 2007, 01:45 PM // 13:45   #327
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the 330 farming isn't really meant to handle large mobs IMO, I think a 55 monk can do a little better than that.
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Old Oct 07, 2007, 08:02 PM // 20:02   #328
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Originally Posted by ReZDoGG
Make sure you are farming in HM too. Normal mode don't trigger Spirit Bond as much... especially with wand damage. And don't renew Spirit Bond until after it has worn off. It does take some getting use to... the bug in the spell pretty much sux, but its fairly easy to work with.
I did my attempts in NM to get used to the build.. gonna give it a try or 7 in
HM right away.
Would be aweful to let that exclusive piece of armor go to waste.
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Old Oct 07, 2007, 08:52 PM // 20:52   #329
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Originally Posted by Dark Paladin X
the 330 farming isn't really meant to handle large mobs IMO, I think a 55 monk can do a little better than that.

its a good thing really... drop wise. and even though it cant take on massive mobs, it can kill as many enemies in same amount of time. If you want, you can always add SoA in there to take pressure off of Spirit Bond while VwK is recharging, than you all set. But either way, I don't like farming more than 10 enemies at a time... kills drop rate. jus take them out 1 or 2 small groups at a time, or maybe 3...and you all set. the speed of the build makes up for not being able to take on 15+ enemies at a time. i've got hundreds of golds with this build. using a soj monk jus seems so slow now...heh.
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Old Oct 07, 2007, 09:58 PM // 21:58   #330
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Originally Posted by ReZDoGG
its a good thing really... drop wise. and even though it cant take on massive mobs, it can kill as many enemies in same amount of time. If you want, you can always add SoA in there to take pressure off of Spirit Bond while VwK is recharging, than you all set. But either way, I don't like farming more than 10 enemies at a time... kills drop rate. jus take them out 1 or 2 small groups at a time, or maybe 3...and you all set. the speed of the build makes up for not being able to take on 15+ enemies at a time. i've got hundreds of golds with this build. using a soj monk jus seems so slow now...heh.
If you are able to take on larger mobs, and kill them efficiently, you increase the chance of rare drops. Your regular drops will suffer, true, but it depends what you are aiming for. If you only want rare/gold drops, larger mobs are better. If you are aiming for gold, then mass killing hurts your drop rate quite a bit, and you have to concentrate on efficiency to make up for it.
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Old Oct 08, 2007, 12:14 PM // 12:14   #331
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If you are able to take on larger mobs, and kill them efficiently, you increase the chance of rare drops. Your regular drops will suffer, true, but it depends what you are aiming for. If you only want rare/gold drops, larger mobs are better. If you are aiming for gold, then mass killing hurts your drop rate quite a bit, and you have to concentrate on efficiency to make up for it.
I've got quite abit of gold drops while farming small groups... way more than if I were to mass mob farm. I don't think its possible to get 3-5 golds in one mass group... but farming smaller mobs you can get that many in a small run with same number of enemies. I've got over 400+ gold drops since using my Rit for farm HM... and most of them came from using 330hp. I already got 3rd title for wisdom on farming alone... of course 100+ came from chest. So you can get hella golds, plus stuff to sell to merchs, which overall can make you way more money.
Only mass mob farming I know of that would be good for both drops and golds is monolith temple farming with E/A or A/E.... that is pretty much the only place people mass mob farm since they drop ele swords. Good thing about Sliver is they dont all die once. But, to me it seems most mass mob farming leads to losing out on alot of gold drops and money....depending on how you kill them of course. I've tried mass mob farming quite a bit, and I don't like it all. Of course mass mob farming was the shit before HM came out... But, pulling large numbers of enemies together now, is just a waste of time... I have pulled 20+ luxon sins together and killed them all at once, and only got acouple drops including 1 gold armor. But you can get 2-5 golds by taking on small groups of luxon sins, on top of crap to sell to merch. Mass Mob farming is also limited, because there is only a few places that are popular for it. So you can't keep switching up areas until you find some gold drops... sticking to one area over and over would be quite boring, and lose out on some golds over time. When you are able to keep switching up areas, you eventually find a hot spot and get quite of bit of golds... and because there are so many areas to farm with 330hp, you are able to find a hot spot in no time. And do this over and over until you got a bag full of golds...
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Old Oct 08, 2007, 11:12 PM // 23:12   #332
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Update: You asked for it, you got it. I made a full list of things to farm with locations. These are all the places I have found. I haven't taking my Rit fully through Prophecies, so I don't have all possible places. I might have left a few out. If anyone has found any places that are not on list, just let me know the enemies and locations and i will add them. I added the list right to the build post on first page of thread, you can't miss it. Have Fun and Happy Hunting!

Last edited by ReZDoGG; Oct 08, 2007 at 11:21 PM // 23:21..
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Old Oct 09, 2007, 08:16 AM // 08:16   #333
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Originally Posted by ReZDoGG
Update: You asked for it, you got it. I made a full list of things to farm with locations. These are all the places I have found. I haven't taking my Rit fully through Prophecies, so I don't have all possible places. I might have left a few out. If anyone has found any places that are not on list, just let me know the enemies and locations and i will add them. I added the list right to the build post on first page of thread, you can't miss it. Have Fun and Happy Hunting!
Wow thanks!!
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Old Oct 11, 2007, 06:16 PM // 18:16   #334
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This is a great build, you said its the fastest UW duo build with a SoJ smiter. I will agree there only in HM, the 600hp/Smiter combo still is the fastest. We clear out smite run and choas planes +more (if we are up for it) in little over or under a hour. thats in normal though

otherwords


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Old Oct 11, 2007, 09:22 PM // 21:22   #335
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This is a great build, you said its the fastest UW duo build with a SoJ smiter. I will agree there only in HM, the 600hp/Smiter combo still is the fastest. We clear out smite run and choas planes +more (if we are up for it) in little over or under a hour. thats in normal though

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great build
Well, of course its debateable, but I tried it out acouple times with my bro, and it seemed to kill abit faster than usual dual monk. And yes of course, it's mainly HM... but either way, HM is faster for kills since enemies attack faster, but then again, with SoJ it wouldn't matter. Damn knockdowns always slow it down... but the thing is, the damage per hit is a bit higher with 330hp and SoJ monk... exactly 100 damage with VwK, SoJ, and Retribution combined, then you got Vengeful Weapon and RoD to spam on top of it. But, why not do UW Duals in HM anyways?
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Old Oct 11, 2007, 10:18 PM // 22:18   #336
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330/SoJ has no spell breaker. you easily make up the time gained by the extra damage with the time lost from hiding from dying nightmares, recasting enchants, etc.
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Old Oct 12, 2007, 12:39 AM // 00:39   #337
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330/SoJ has no spell breaker. you easily make up the time gained by the extra damage with the time lost from hiding from dying nightmares, recasting enchants, etc.
True. Definately would have some problems with some enemies in UW that cast alot of spells. But its fine for doing Smite runs only. As for Nightmares, all you gotta do is scan areas like you do soloing... I used to have the SoJ monk scan areas, so I don't get stripped, and have to recast my enchants after...so that actually helps. Let the SoJ monk pull the nightmare, then 330hp kill it with vwk and vw.
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Old Oct 13, 2007, 07:13 AM // 07:13   #338
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Hooray! Now Hard Mode for EotN's out! Have any of you found any spots with this build yet?

I think I might have one :P
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Old Oct 13, 2007, 07:54 AM // 07:54   #339
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Originally Posted by fujin
Hooray! Now Hard Mode for EotN's out! Have any of you found any spots with this build yet?

I think I might have one :P
Feel free to share ?
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Old Oct 13, 2007, 08:26 AM // 08:26   #340
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Feel free to share ?
Still gotta test it out. In fact, it works on most mobs, so it should work in many many places, so you should try too!
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