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Old Jul 08, 2010, 02:32 AM // 02:32   #1
Frost Gate Guardian
 
Join Date: Sep 2008
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Default Trinity of the Ascended's Hardmode Balanced DOA builds

Here are the DoA builds ToA has been running for DoA HM balanced. Avg time 1h25. Best time 1h17. Any questions please ask here and not ingame. The builds and team composition are below. Credit goes to the whole ToA guild

2x HB warriors
2x rits (1 ST and 1 channel)
2x monks (1 UA and 1 PnH)
1x necro (1 SS/MoP)
1x mesmer (1 keystone)



http://img17.imageshack.us/img17/7513/gw026kv.jpg
http://img62.imageshack.us/img62/7465/gw037d.jpg
http://img64.imageshack.us/img64/2254/gw033n.jpg
http://img13.imageshack.us/img13/9584/gw020u.jpg

Last edited by toocooltang; Jul 08, 2010 at 02:37 AM // 02:37..
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Old Jul 08, 2010, 02:41 AM // 02:41   #2
Ascalonian Squire
 
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this is great fun, ive done this with ToA a few times, the extra 20 min it may take make up for change of pace, also u get more drops.
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Old Jul 08, 2010, 02:52 AM // 02:52   #3
Frost Gate Guardian
 
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so strong <3 i love running with u guys, its a total different doa exp <3
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Old Jul 08, 2010, 02:58 AM // 02:58   #4
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Fun times, Fun experiences, Good build.
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Old Jul 08, 2010, 04:04 AM // 04:04   #5
Wilds Pathfinder
 
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You guys are noobs, don't you know you can do speed clear?
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Old Jul 08, 2010, 05:47 AM // 05:47   #6
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It is a very fun build the few times I've done the run and it is a nice change from the standard SC.
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Old Jul 08, 2010, 06:21 AM // 06:21   #7
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Quote:
Originally Posted by Horace Slughorn View Post
You guys are noobs, don't you know you can do speed clear?
Who cares about speed clears gimmick builds they still sucks and mindless button spamming.
I'd rather go with a balanced build

Why bother farm the place to death when ectos and your millions of k wont tag a long in GW2..
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Old Jul 08, 2010, 06:38 AM // 06:38   #8
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Quote:
Originally Posted by nologic View Post
Who cares about speed clears gimmick builds they still sucks and mindless button spamming.
I'd rather go with a balanced build

Why bother farm the place to death when ectos and your millions of k wont tag a long in GW2..
Because GW2 isn't out and playing games = fun.

@OP- I may have missed it, but are consumables required for the build to run properly?

edit: ducky, I love your avatar.
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Old Jul 08, 2010, 07:10 AM // 07:10   #9
Frost Gate Guardian
 
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Horace is just teasing me

Full party wide consets are required. The only personal cons need are a speedboost on the warriors for veil (cupcake or BR)
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Old Jul 08, 2010, 08:39 AM // 08:39   #10
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Horace is in our guild, he's only joking :P
On another note, The balanced builds are very fun to run, and only sacrifice a small amount of time but gain alot more survivability, and mistakes can be much easier recovered from
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Old Jul 08, 2010, 01:25 PM // 13:25   #11
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It is fun to do it balanced way yeah, when I'm bored, I use to bring a hero bonder, go perma tank and farm city 100b way:P

1.2hrs at HM still gankz NM dwg way at like 1.3hrs.. tho SC meldway is my favorite anyway, but will test out the 100b team
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Old Jul 08, 2010, 02:18 PM // 14:18   #12
Wilds Pathfinder
 
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I get tired of all the DwG hating, but I'm glad someone is promoting a team build that includes a warrior. I had a guy flame me for 20 min. straight because we didn't think that his DwG WARRIOR!!!1 build was suitable for our FR.

I also like the fact that it's a team build not going through post-sf nerf issues. Warriors have always been, and always should be, the main tank(s) for any group.

I notice that the way things are setup in this team that the bulk of the damage is from the warriors and necrosis. Does anyone think that an imba with Anthem of Weariness in place of one of the rits would work? I know most people think it's a trading dmg output for needless extra-protting but I'm just asking about feasability, not optimizing.

The problem with a team like this is that you need competent people, most likely your guild, to do it with. I'd hate to see someone try to get a PUG for this.
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Old Jul 08, 2010, 03:59 PM // 15:59   #13
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Quote:
Originally Posted by chuckles79 View Post
Does anyone think that an imba with Anthem of Weariness in place of one of the rits would work? I know most people think it's a trading dmg output for needless extra-protting but I'm just asking about feasability, not optimizing.
Originally we tried an imba-anything for our NM runs, it worked then but when trying for HM there are too many times that the Soul Twist prot would be better. Wouldn't even dare thing of changing the channeling for an imba as 100 armor and ~30% damage reduction on top of "prot spirit and Shielding hands" would be redundant. Also mesmer has signet of weariness making Anthem of Weariness worthless.

Last edited by JackSchit; Jul 08, 2010 at 04:14 PM // 16:14..
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Old Jul 08, 2010, 05:13 PM // 17:13   #14
Frost Gate Guardian
 
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Imbagons eat up the hex removal on the team, which is often needed for the warriors. Gloom is also very hard on an imbagon; basically in the long run soul twist is better. Overall the back line is pretty set, but the midline is pretty flexiable with in reason.
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Old Jul 08, 2010, 05:29 PM // 17:29   #15
Ascalonian Squire
 
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So we finally released it. It's about time. I love how we can have bad spawns and still survive to finish the run whereas some other setups cannot survive ANY screw up.

And agree with Chuckles on this build not really for pugging. Try it out with your guild; it's something different!
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Old Jul 08, 2010, 06:39 PM // 18:39   #16
Wilds Pathfinder
 
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I agree with HM Gloom but sadly I mostly only play para
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Old Jul 12, 2010, 06:22 PM // 18:22   #17
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Still no ranger love in DoA...sad...
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Old Jul 13, 2010, 08:25 PM // 20:25   #18
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Quote:
Originally Posted by Darkpower Alchemist View Post
Still no ranger love in DoA...sad...
I believe that DoASC uses a R/A. Atleast in some guilds to replace the sliver.
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Old Jul 26, 2010, 01:28 AM // 01:28   #19
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Still nothing like that 48 min. FoCWay before the nerf right mas
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Old Jul 30, 2010, 08:10 AM // 08:10   #20
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Idk about this build. Looks like it requires something resembling a brain. PuGs may not like it!
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