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Old Oct 12, 2010, 06:16 PM // 18:16   #1
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Default Farming Glint's Challenge for Cloth of Brotherhood?

Since everyone's going crazy for hero armour right now, what is the best method for farming Glint's to get cloths from the chest? Splitting into 2 teams (going 2 human, 6 heroes, 2 teams consisting of 1 human and their heroes) seems to be the best approach, but what teams are best? I was thinking:

SoS player (with Summon Spirits & Alkar's/Snow Storm?)
Minion Bomber

Then what? Perhaps ER protter... Or Panic (nice since destroyers tend to group) with domination damage. Also, would it only be possible to have 1 SoS spammer or are the paths far enough apart so that the SoS don't interfere with eachother? I've been told it's very achievable to do this H/H in under 15 mins, so looking to beat that time by enough to make this worth while

Last edited by Sethellington; Oct 12, 2010 at 06:57 PM // 18:57..
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Old Oct 12, 2010, 07:45 PM // 19:45   #2
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Me and my brother have been splitting 4 and 4 with our heros.
Both running SoS
Both with a UA monk hero
Both with an AotL mm hero
and then a random hero of choice

Really fast and effective
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Old Oct 12, 2010, 08:30 PM // 20:30   #3
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You can't really alter the time much, things feed in at fixed rates. Just go MM*2, spirit spam, fire nuker with winter, party of 8 is pretty easy. Should take 20 min ish.
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Old Oct 12, 2010, 08:37 PM // 20:37   #4
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Discord with one of the players casting panic (for first wave only) does the job pretty well.
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Old Oct 12, 2010, 09:03 PM // 21:03   #5
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Probably should have set foot in Central Transfer Chamber AD1 before posting here :P Very easily done with 2 seperate Discord teams. ~17 mins
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Old Oct 13, 2010, 10:55 PM // 22:55   #6
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split for the first 2 waves, then all in the middle ring for the rest. The team compositions are up to you as I've completed with with alliance mates running all sorts of builds, just don't bring fire damage (converted with winter as Fay Vert points out is fine).
Personally I like going 2 mm's, an SoS, an echo SS, and Panic, rest is open. Melees have a tough time with the rangers.
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Old Oct 15, 2010, 07:40 AM // 07:40   #7
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Quote:
Originally Posted by Black Metal View Post
Melees have a tough time with the rangers.
Not really... just take wild blow
I use on my warrior the Warrior's Endurance scythe build with wild blow and works fine.
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Old Oct 15, 2010, 06:27 PM // 18:27   #8
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what the build for the duo discords? i tried the one on pvx didnt work that well haha!
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Old Oct 15, 2010, 09:05 PM // 21:05   #9
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Quote:
Originally Posted by mighty xxl View Post
Not really... just take wild blow
I use on my warrior the Warrior's Endurance scythe build with wild blow and works fine.
are you running echo / arcane echo / wild blow? Because those rangers come out in big packs
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Old Oct 16, 2010, 03:29 AM // 03:29   #10
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There's always Whirling Axe if they're really troublesome. Don't know if it's worth burning your elite slot on it though.
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Old Oct 16, 2010, 08:26 PM // 20:26   #11
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You can solo it H/H with an additional account (or even two, if you get a good summon from stone or use a con or two) to get more clothes per run. One run takes 19-20 minutes and once you're a bit experienced, you can do something else in the meantime if you play in windowed mode.
The active player grabs three discord heroes, though with a bit altered build - go more into defence, don't rely on heroes maintaining hexes/conditions, leave only those useful. The player goes in as a caller, with AP, three most useful PvE skills (yeah, right, THOSE three), a cover hex (or even two) and some AoE backup (everything works besides spells causing exhaustion or having cast time of 3s). Two monks and the earth elementalist as henchmen (+ Talon or the mesmer if you don't use another account). The afker gets a summoning stone (of any kind) and stands near the right entrance, at the wall (so he doesn't get hit by archers but aggroes them nicely) and stays there for the whole run.
Go right upwards the slope as soon as the mission starts until you reach a bridge between left and right slopes. Kill all Souls as they come, remember to call targets. When the first Hordes come, run across the bridge and wait for Hordes to pass and Thoughts to appear; kill it. There will be a little break in mobs on your current side, so backtrack to the baby dragon - the mobs will be nicely balled up on dwarves. Call Thoughts and throw in your AoE; remember to call another Thoughts as soon as the previous one is dead. After that group, move down and turn left to dispatch the group that balled up on that side - again, call Thoughts and throw some AoE. Run between the entrances as mobs ball up on the afker/summon/dwarves.
If you survive the first wave, the next ones are relatively easier. All you need to do is remember that Thoughts have hex-removals and they ALWAYS need a cover hex. They also have AoE, so they're your primairy target; if they're dead or not present, other AoE-wielding mobs are the next. Also Thoughts of the first wave have Chaos Storm - three of those on your H/H and you're dead, no matter what. If afker's summon dies, get a new one on your caller - it's not the most important piece of the run, so don't bother. Hopes are pretty much a piece of crap but they're very resistant, never waste time on them if you have anything else around and/or if another mobs are coming in a second. Hordes/Deeds may be irritating, especially the latter, try not to aggro them before they shoot at the dwarves/heroes/afker/dragon/summon/minions/spirits - then you're safe; in general, archers are considered the least deadly enemy unless they focus on the caller.
Once you learn all waves and spawns, keep in mind to use cover hexes and don't lag much, it gets very easy.
Herta can be switched for a human player with Sandstorm and some AoE (plus PvE skills, of course), preferably an elementalist. Mhenlo can be switched for a human healing/hybrid monk - just have him manage his build accordingly to the challenge, don't waste a slot on PS for example. Lina can be switched for another healing/support player or another Sandstorm/AoE + PvE skills. In this order.
I didn't give away the builds and detailed wave-after-wave walkthrough on purpose - it's easy enough to figure alone yet still doesn't necessarily eliminate the 'challenge' from Glint's Challenge. I feel free to post it here since i've farmed over 1300k since HoM calculator came out and i don't have the need nor will to farm any more clothes unless friends ask me to take them there.
I found that mesmers excel as callers for discord in general and this run in particular, but i think everyone can do it.
Good luck and enjoy.


@down: lol.

Last edited by drkn; Oct 22, 2010 at 02:32 PM // 14:32..
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Old Oct 22, 2010, 06:38 AM // 06:38   #12
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Unless they changed it within the past couple months since I did it, you can totally do this solo H/H NM with your heroes in a discord build. You will fail the first few times until you learn how the spawns work, but I (as a ranger that was the AP caller) collected all the hero armor I needed solo doing it.

If someone wanted a more detailed "how-to" I could probably go back into the challenge and give better details, I just wanted to pass on that it's very doable to do it solo with H/H.
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Old Oct 22, 2010, 09:18 PM // 21:18   #13
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I did this last night (in NM) with Spiritway. It really isn't hard at all. The foes ball up a bit so a bit of AoE is good. All you have to remember is to watch for the Ritualist destroyers and make sure there aren't a couple of them casting a Spirit Rift right into the middle of your team.
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